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gungnir
12-07-2004, 7:06 PM
Since I'm very lazy, I was wondering if it's possible to use modding programs to set unit portraits off by default for customs. That way, I won't have to make a bunch of new portraits or learn how to.

The_Maker
12-07-2004, 7:56 PM
I am not sure I understand your question, it sounds like you want to learn how to make units have different portraits or none at all in a custom. Is that correct?

gungnir
12-07-2004, 9:05 PM
Basically, instead of going through and changing the portrait for each and every unit, I was wondering if you can have your mod automatically turn off portraits by default through IScript or something

The_Maker
12-07-2004, 9:43 PM
You can turn off portraits in game without modding by going to Menu/Options/Video/ Unit Portraits On/Off. Also, ICE doesn't change things like if a unit has a portrait or not, it changes the default scripts for what frame/sound to play when a unit moves, or attacks or dies etc. If you want only certain units not to have a portrait, just say so and I'll make a smk(Smacker Portrait File) of nothing. (black)

gungnir
12-08-2004, 10:56 AM
I know there's the in-game option for portraits. My question was if you could set it "off" by default so that I wouldn't have to instruct people to turn them off. A blank SMK file would be very helpful, if it wouldn't be too much trouble.

drummer_1249
12-08-2004, 12:54 PM
You can edit the smk file to make them blank. I assumed you extracted the file from broodat.mpq. Download Old Smacker Tools (not rad tools) then follow this tutorial. http://www.smempire.org/tutorials/smackerediting.php

StealthyDeath
12-08-2004, 6:08 PM
All you need is one blank .smk to get what you want.

First make your blank .smk.
Open the portdata.dat with Arsenal III.
Change the 'File' entries for all units to 0.
Save it and place it into your MPQ as arr\portdata.dat.
Place the blank .smk into your MPQ with the file name of the Marine's first idle portrait (portrait\tmarine\TMaFid00.smk).