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Mindslaver
11-14-2004, 5:29 PM
In the World Editor, I tried to import this model (http://wc3sear.ch/index.php?p=Models&ID=568&sid=). I have had success importing other models where the paths for the skins were clearly given to me. However, here the paths are ambiguous.

Skin 1: Mantis.blp
Skin 2: MantisItems.blp
Skin 3: ProtossBuilding2.blp
Skin 4: ReaverSmoke2.blp
Skin 5: Rdzen1.blp

I have no idea how to import these sort of skins. I am used to paths like this:

Skin 1: units\Creeps\DragonSpawnGreen\DragonGreenSpawn.blp
Skin 2: units\Creeps\DragonSpawnGreen\DragonSpawnGreenextr as.blp
Skin 3: Textures\Weapon.blp
Skin 4: Textures\gutz.blp
Skin 5: Textures\Zap1.blp
Skin 6: Textures\Kiljaeden.blp
If someone could tell me how to import the first sort of model (the Protoss Storm Trooper), I would greatly appreciate it.

XZminX
11-18-2004, 12:49 PM
The paths have to be the same that model maker used them when he was applying the texture to the model. You have to find the correct paths.

Mindslaver
11-18-2004, 8:27 PM
Actually, I found out that the skins don't have paths, so I just have to delete that wc3MapImported tag and I'm ready to go. There is no path for it.

XZminX
11-19-2004, 6:57 AM
Yes, if there's no path, u shouldn't use any!

Does it work now??

Mindslaver
11-19-2004, 9:48 AM
It works. I thought that there was always a path needed, but apparently not.

XZminX
11-20-2004, 6:31 AM
Yes, if the author used no path, than model doesnt need one.