raylu
02-28-2004, 8:52 PM
I downloaded a movie map off of SC.org. It had a few bugs so I opened it to edit it. The map-maker used a pretty revolutionary/original way of timing things.
So far, we either use a countdown timer, or custom score.
This person used a unit he renamed GENERIC TIMER.
I think he had a trigger somewhere that says:
Conditions:
-Always
Actions:
-Kill 1 GENERIC TIMER for Player X at 'somewhere'.
-Create 1 GENERIC TIMER for Player X at 'somewhere'.
-Preserve trigger.
Then, he referenced it by saying:
Conditions:
-Player X has suffered 100 deaths of GENERIC TIMER
Actions:
-[Something]
In this way, you could have multiple timers for everybody (there is only 1 countdown timer and 8 player timers). Also, you could reuse the timers by using the Set Deaths action.
I dunno? What do you think? Have you ever heard of this?
So far, we either use a countdown timer, or custom score.
This person used a unit he renamed GENERIC TIMER.
I think he had a trigger somewhere that says:
Conditions:
-Always
Actions:
-Kill 1 GENERIC TIMER for Player X at 'somewhere'.
-Create 1 GENERIC TIMER for Player X at 'somewhere'.
-Preserve trigger.
Then, he referenced it by saying:
Conditions:
-Player X has suffered 100 deaths of GENERIC TIMER
Actions:
-[Something]
In this way, you could have multiple timers for everybody (there is only 1 countdown timer and 8 player timers). Also, you could reuse the timers by using the Set Deaths action.
I dunno? What do you think? Have you ever heard of this?