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MacG
02-26-2004, 3:01 AM
Are you fanatically in love with a certain kind of character? Are you proud of your creation? Teach others how you created them.

List your guides you wish to submit to .ORG Network.
Add request on guides you wish to read about.

Geno
02-26-2004, 6:40 AM
Can someone throw me a good build for an Enchantress?

Also, I'm currently in the middle of building a Hydress... Anyone that can, throw me a good way to start that. I have a feeling it's start out with F bolt, move to F ball, then some Hydra + fire mastery, but what about extra points? Warmth? Meteor? How should I spend those last points?

~Larry "Geno" Meyers

Neo
02-26-2004, 11:14 AM
Can someone throw me a good build for an Enchantress?

Also, I'm currently in the middle of building a Hydress... Anyone that can, throw me a good way to start that. I have a feeling it's start out with F bolt, move to F ball, then some Hydra + fire mastery, but what about extra points? Warmth? Meteor? How should I spend those last points?

~Larry "Geno" Meyers

IF you can make it to fireball without to much trouble, Max that FIRST.

Other then being a Synergy for Hydra, it is also an excellant main skill. In fact, at only 17 hard skill points for me, it is doing easily 3k+ damage with my +skills.

Anyways, after that, max hydra/Firemastery, then go back and max the Fire Bolt.

Hydras are your main skills, and with the back up of FireBall, you dont need Metoer :)

Oh and since that will basically max out at 80 skill points, go ahead and stuff some points into warmth (10 is enough, 5 is alright) get teleport. And feel free to choose a Cold Shield. Oh and DONT FORGET STATIC! Its a great skill to have, and helps early on against bosses.

Shiver works best I think. Grab a merc, you build may benefit greatly from a Might Mercenary. Such as the same way a BLizzard Sorc uses a Might Merc to help tackle those immune to her.

-Neo

EDIT: I may go in depth for alot of Sorceress Guides, after I finish my general stuff O_o And someone has to talk to me you guys, PM or something. Otherwise I feel like I am going out on limb for no reason. I am nearly finished with Sorceress, but I am not sure. Plan to move on to Necro next, and then continue on. But if I dont know the general "lookage" of the site I cant plan out my guides effectively.

Geno
03-22-2004, 9:09 PM
Hmmm... Here's another one... How about a 'Spearbarb' for me... Something totally different. Of course it will involve spear mastery, but what other skills to go with it for best results? It's two handed, so shields can't be used. How to deal with that? And then, I take it whatever you say applies to a 'Polearmbarb' If you wouldn't mind, of course. Thanks!

~Larry "Geno" Meyers

Mechsaurian
04-19-2004, 8:17 PM
I currently prefer Necro. I mix skeetons with bone spells. My favorites are fangs, bone sheild, etc, but the skeletons really are a big help. A use a wand and a shrunken head most of the time.

GiaDragoness
08-13-2004, 10:39 AM
Hi, well, I would like to know how to build up a good amazon. I tried the first time i ever played with a amazon, that had levels in cold arrow, multiple shot, magic arrow, and i had just gotten to the exploding and ice arrows, some passive skills like the dodges, critical strike, inner sight, and a level in jab and implae in order to get 3 levels into fend. This amazon worked out great for me, whooping ass thourhg normal mode, then as soon as i hit act 1 in nightmare, it took me like 17 friggen hits to kill damn near anything.

I have a freind now who suggested i get some dodges skills, critical strike, and the rest into powerfull fire arrows. She seems ok, maybe a little weaker than my last one, but since my freind kills everything i try to attack with a bone arrow doing over 800 damage, or a sorce doing 400 cold dmage per attack over a large radius, i barly get a chance to hit anything. lol. Anyone have any ideas for a good bow amazon?

By the way, my freind has a level 80 something, maybe a 90 somethign nerco, and has a bone spear that does like 8000 damage at least. He says he puts things into fangs, and such from early on then level bonespear. I am so jealous lol

:smash: Smashy Smashy! :smash:

GrassDragon
08-13-2004, 11:08 AM
Hi, well, I would like to know how to build up a good amazon. I tried the first time i ever played with a amazon, that had levels in cold arrow, multiple shot, magic arrow, and i had just gotten to the exploding and ice arrows, some passive skills like the dodges, critical strike, inner sight, and a level in jab and implae in order to get 3 levels into fend. This amazon worked out great for me, whooping ass thourhg normal mode, then as soon as i hit act 1 in nightmare, it took me like 17 friggen hits to kill damn near anything.

One of the reasons that build didn't work is you are way too spread out. Why would you put points in Jav skills if you already use Bow skills? There is no reason for fend if you have multiple shot and your other skills. You need to pick a few skills that complement eachother and max them, not put a few points into everything. This will make the difference between a character you only play in Normal and a character you play through Hell.

A bowazon guide here:
http://www.theamazonbasin.com/~ak404/bowazon/index.htm

I don't know exactly of the quality of the guide (I haven't read it myself) but I know AK404 knows his stuff. Hope that helps.

Moser
08-13-2004, 12:39 PM
I.
20 points in Shadow Warrior/Master
A few points into Burst of Speed
10 few points into Claw Mastery
20 points into Mind Blast
1 point into Cloak of Shadows/Tiger Strike/Cobra Strike/Dragon Claw
1 point in Weapons Block

This is a build that will resemble the Skellimancer because you will have your Summoned Warrior with you and Mind Blast is basically the Paladin's Conversion skill, and with that you will be able to "mind control" the enemy to fight for you for a while. Normally 10 points into Claw Mastery wouldn't be needed, but since there arn't many Martial Arts skills being used (which give bonuses to Attack Rating) Claw Mastery would be the main source for a bonus to Attack Rating.

II.
20 points in Firsts of Fire
20 points in Claws of Thunder
20 points in Blades of Ice
20 Points in Phoenix Strike
A few points in a Finishing Move

This is good build for a strong starting character, as I have said once, when you come across immunes in Nightmare and Hell, you may be in a little trouble. Also, you will want a good finishing move because after you charge up, it takes a few swipes at somebody before you actually hit them and with a Finishing Move, it increases your Attack Rating so you won't have as much trouble hitting them.

III.
20 points in Venom
20 points in Fists of Fire
20 points in Phoenix Strike
1 point in Weapon Block
1 or 2 points in Claw Mastery would be nice too
Any points left in Shadow Warriar/Master or whatever else you want
--OR--

20 points in Venom
20 points in Claws of Thunder
20 points in Phoenix Strike
1 point in Weapon Block
1 or 2 points in Claw Mastery would be nice too
Any points left in Shadow Warrior/Master or whatever else you want
--OR--

20 points in Venom
20 points in Blades of Ice
20 points in Phoenix Strike
1 point in Weapon Block
1 or 2 points in Claw Mastery would be nice too
Any points left in Shadow Warrior/Master or whatever else you want

This is a good build for bosses, hell, any enemy in general. If you have Venom pumped up to level 20 you will do 425-445 damage over 0.4 seconds. Then, on top of that you can turn on First of Fire, do your three strikes with that, then turn on Phoenix Strike and do 1 charge of that. With those three spells you will do a gran' total of 2404-2659 fire and posion damage! Goddamn. I amazed myself with that build. heh. I couldn't find to many thing wrong with this build other then if you run into immunes. But it is a helluva good build against bosses!

You could also do any variations of this with Phoenix Strike and Claws of Thunder, or Phoenix Strike and Blades of Ice, they will probably all do relatively close amounts of damage but cold may do the most, and will probably be the most effective. Just be sure to charge up to the right stike with Phoenix Strike. When you are discharging your strikes, you probably wouldn't want to so a finishing move because then it will take away the Venom damage, resulting in less damage being dished out.

IV.
20 points in Shock Web
20 points in Charged Bolt Sentry
20 points in Lightning Sentry
20 Points in Death Sentry
1 or 2 points in Cloak of Shadows would be nice too

This is a pretty good build for killin shit. Only problem is that it's all Lightning. One way to semi-help that when you come across an immune is the 20 points in Death Sentry which will make surrounding corpses explode and do quite a bit of damage. For stats, you will want to put quite a bit into mana since you will mainly be a spell caster. About the mana problem, you won't really want to waste points on Cobra Strike because I have tested it.. and it dosen't seem to help regain mana all that good. Just find some nice Mana Regenerating items and you'll be all set.