Renegade_Zealot
09-23-2004, 3:58 PM
Okay, I have two questions:
1. I'm making an attack beast unit for Terrans (Devouring One) that you can build at the Barracks. One problem: "Spawn more Overlords." I made it have 2 food cost, and since it's considered as a Zerg unit it requires Zerg supply. Is there any way I can convert the Devouring One to use Terran Supply without changing an Unused unit? If that is impossible, please tell me how to do that with the Unused unit.
2. I'm wondering how as to use a Memgraft patch with the MPQ Compactor. I know about the way it works and everything, but I have some files that I need to place in the StarDat.mpq file. For instance, my new title screen needs to go under glue\title\title.pcx but if I put that in patch_rt.mpq it just skips it and goes straight to the mode selection screen (Single Player, Multiplayer, Campaign Editor, Exit.)
I'd like it if SD or BSTRhino could stop by and answer my questions or someone else that I don't know as well that's good at advanced modding techniques.
-RZ out
1. I'm making an attack beast unit for Terrans (Devouring One) that you can build at the Barracks. One problem: "Spawn more Overlords." I made it have 2 food cost, and since it's considered as a Zerg unit it requires Zerg supply. Is there any way I can convert the Devouring One to use Terran Supply without changing an Unused unit? If that is impossible, please tell me how to do that with the Unused unit.
2. I'm wondering how as to use a Memgraft patch with the MPQ Compactor. I know about the way it works and everything, but I have some files that I need to place in the StarDat.mpq file. For instance, my new title screen needs to go under glue\title\title.pcx but if I put that in patch_rt.mpq it just skips it and goes straight to the mode selection screen (Single Player, Multiplayer, Campaign Editor, Exit.)
I'd like it if SD or BSTRhino could stop by and answer my questions or someone else that I don't know as well that's good at advanced modding techniques.
-RZ out