View Full Version : I read what seems to be some bs on starcraft.org today..
thewoodster
08-21-2004, 9:38 PM
Hey all, check out this zerg strategy link I read on Starcraft.org today
http://www.starcraft.org/strategies.asp?mode=view&id=1753
Now the author says to use Swarm over your sunken colonies, and this will protect you agains a siege mode tank. I feel this is BS because of two points that are stated on the Blizzard website
http://www.battle.net/scc/zerg/units/defiler.shtml
1st point the blizz website says:
...this will not stop melee attacks or splash damage ...
As we all know a siege tank is a splash damage unit
2nd point the blizz website says:
One thing to note is that Dark Swarm does not affect buildings in any way or form. Should they be covered in a Dark Swarm, they will NOT be protected from ranged attack either from units inside or outside the cloud, they will take damage as normal.
However if anyone can upload a replay in wich prooves that the Strat I read on the Starcraft.org website is correct, I would like to see that.
Thanks,
Sean W.
Hayley
08-21-2004, 9:42 PM
It will halve the damage I believe, since only the splash will hurt them, it's a really stupid strategy though, and I wouldn't reccommend using starcraft.org for anything but maps :P
you are right on the second point, it doesnt do anything to buildings, meaning the tank would deal full damage
however, if it were a unit under swarm, it would take zero damage UNLESS the tank fired on another unit around it--splash damage does not affect the unit that is actually targeted, so if you spread out your units under swarm the tank or archon cannot hurt you
thefazant
08-21-2004, 10:04 PM
yes it does, splash damage hurts the unit that is targeted too, except if the unit is burrowed (like lurkers)
and yes, starcraft.orgs strat section is hilariously bad.
its just plain newbie nonsense
Jorix
08-21-2004, 10:05 PM
mmm, you might be right faz, i just rarely see anything other than lurks under swarm i guess =P
thewoodster
08-21-2004, 10:10 PM
About Swarmed and Burrowed units are you 100% sure they don't take spash damage? And as far as I know swarmed and burrowed units still take damage from that friggin' lightning
Battlecruiser
08-21-2004, 10:11 PM
and yes, starcraft.orgs strat section is hilariously bad.
its just plain newbie nonsense
Yeah, because anyone can submit a strategy. I think having strategy writers would be better, such as sclegacy.com, because then we know the strategies are good. Though some strategy writers suck. Spacedominator is pretty good and so is Nibsley.
Jorix
08-21-2004, 10:12 PM
they dont take direct splash damage, but if a unit next to them is hit with an attack that has splash, then it will hurt burrowed units
and yeah, psi storm hits burrowed units, swarm or not
thefazant
08-21-2004, 10:16 PM
sclegacy.coms strat section sucks too, it just sucks less hard then starcraft.org section, but well, anything involving bstrhino automatically sucks
Staind
08-21-2004, 10:18 PM
sclegacy.coms strat section sucks too, it just sucks less hard then starcraft.org section, but well, anything involving bstrhino automatically sucks
Manner.
Sambo83
08-21-2004, 11:33 PM
The strategy link on starcraft.org should simply link to this section of warboards, and delete all that other nonsense.
Spartan-II
08-22-2004, 4:38 AM
About spells under Dark storm ALL SPELLS affect units under dark storm
z.BeNnY
08-22-2004, 6:40 AM
Well i tested it and Siege Tank does full damage to a sunken under Dark Swarm...
Sambo83
08-22-2004, 6:53 AM
If someone gets a chance to test it, let me know if reavers can hurt burrowed lurkers under a swarm.
thefazant
08-22-2004, 7:09 AM
yes, they hit them, full damage
Schwitzer
08-22-2004, 7:13 AM
sclegacy.coms strat section sucks too, it just sucks less hard then starcraft.org section, but well, anything involving bstrhino automatically sucks
That wasn't very appropriate, Faz.
We'll be looking at rehashing the SC.org strategy section some time - it definately needs to be ripped through and cleansed of all the random crap people have submitted.
If someone gets a chance to test it, let me know if reavers can hurt burrowed lurkers under a swarm.
suicide attacks have a range of 1, so infested terrans and scarabs both hit under swarm, burrowed or not
Sambo83
08-22-2004, 10:35 AM
Ahh.. brilliant Jorix... now can someone explain to me why firebats can hit under darkswarm? They have range of 2 and do splash which shouldn't hit burrowed units under swarm.
Jorix
08-22-2004, 10:42 AM
i dont know, frankly. firebats are really strange. maybe they have a range of 1 for their non-splash damage, and their splash just spreads out from there, similar to the siege tank
okplayer
08-22-2004, 11:12 AM
yea neither one of those sites will make you better by reading them
thefazant
08-22-2004, 1:55 PM
firebats are melee
Sambo83
08-22-2004, 5:52 PM
hmm ok.. so even though they have range 2 the game still considers them melee.. that makes sense then. ^^
i think its just that the splash is 2, and if the unit moves to 2 the AI doesnt tell the firebat to move up, and it keeps firing, so it looks like it has a range of 2 even though it is only hitting with the splash damage
Battlecruiser
08-22-2004, 5:57 PM
That wasn't very appropriate, Faz.
We'll be looking at rehashing the SC.org strategy section some time - it definately needs to be ripped through and cleansed of all the random crap people have submitted.
You know, Schwitzer, you write pretty good strategies. They are the ones under the name Sergeant Schwitzer, right?
MrHen
08-23-2004, 12:19 PM
hmm ok.. so even though they have range 2 the game still considers them melee.. that makes sense then. ^^
Yeah, pretty much. Is the Lurker considered Melee as well? A Lurker is basically a friggin' powerful Firebat that can burrow.
Jorix
08-23-2004, 12:20 PM
lurker isnt considered melee, its 100% splash damage
Keisuke-kun
08-23-2004, 12:21 PM
Hey all, check out this zerg strategy link I read on Starcraft.org today
http://www.starcraft.org/strategies.asp?mode=view&id=1753
Now the author says to use Swarm over your sunken colonies, and this will protect you agains a siege mode tank. I feel this is BS because of two points that are stated on the Blizzard website
http://www.battle.net/scc/zerg/units/defiler.shtml
1st point the blizz website says:
...this will not stop melee attacks or splash damage ...
As we all know a siege tank is a splash damage unit
2nd point the blizz website says:
One thing to note is that Dark Swarm does not affect buildings in any way or form. Should they be covered in a Dark Swarm, they will NOT be protected from ranged attack either from units inside or outside the cloud, they will take damage as normal.
However if anyone can upload a replay in wich prooves that the Strat I read on the Starcraft.org website is correct, I would like to see that.
Thanks,
Sean W.Swarm doesn't affect building but splash damage is alot lower than normal damage. Lings can survive two hits from a sige tank while under swarm. Once I used several defilers to make a path towards a tank and a couple bunks and the lings got there fine.
thefazant
08-23-2004, 1:01 PM
lurker is 'melee' too, in the sense that it hits its target 100% under darkswarm
i think the difference with lurker attacks is that it is not 'targeted' on a single unit, it simply fires in that direction, which is why you can dodge the spines...under swarm, units cant take 'direct' missile fire, but since the lurker attack is 100% indirect splash, it hits under swarm
i think the difference with lurker attacks is that it is not 'targeted' on a single unit, it simply fires in that direction, which is why you can dodge the spines...under swarm, units cant take 'direct' missile fire, but since the lurker attack is 100% indirect splash, it hits under swarm
Ah, and it all becomes clear. Thanks.
thefazant
08-24-2004, 9:55 AM
i think the difference with lurker attacks is that it is not 'targeted' on a single unit, it simply fires in that direction, which is why you can dodge the spines...under swarm, units cant take 'direct' missile fire, but since the lurker attack is 100% indirect splash, it hits under swarm
it is targeted, it can just be dodged.
the reason it doesnt miss is that lurker spines, just like scarabs are also considered 'melee' by sc, so they dont miss when they fire.
it has nothing to do with them firing in a 'direction'.
Prozerran
08-24-2004, 4:16 PM
and yes, starcraft.orgs strat section is hilariously bad.
its just plain newbie nonsense
Yeah, I tried posting an actual article series on Terran in hopes of drawing out less newbs and more of the older more experienced players I used to see back in the day on Bnet. Too bad for SC.org, it could be a lot better.
stev2711
08-25-2004, 12:28 AM
it is targeted, it can just be dodged.
the reason it doesnt miss is that lurker spines, just like scarabs are also considered 'melee' by sc, so they dont miss when they fire.
it has nothing to do with them firing in a 'direction'.
Errr....isn't lurker attack upgrade was missile attack instead of melee ?
thefazant
08-25-2004, 3:30 AM
what does the upgrade have to do with it?
it doesnt miss under darkswarm, so its melee, easy as that.
btw, you can dodge a firebats shot too, without taking damage from it, and you can dodge half a zeals shot.
starcraftruler777
10-25-2004, 5:48 PM
When something does splash damage, the only damage dealt is splash, just the farther out it goes, the less damage it becomes. Burrowed units do take splash damage. Sieged tank fire is not affected in any way by dark swarm.
Sieged tank fire is not affected in any way by dark swarm.
I have my doubts... :rolleyes:
Yeah, I tried posting an actual article series on Terran in hopes of drawing out less newbs and more of the older more experienced players You are right... I liked your strategy alot. Too bad not too many did "really" think of it. I too tried to make a strategy to stop the noobish points people made up there and stuff... It really was irritating to read stuff like: "Use 12 wraiths as a detector for ur siege tankz, they are invisible and all!" (NOT in the strategy section...) Apparently, not too many take anything out from the GOOD strategys, which there are very few. Also, there are almost half of the strats like "designed" for $$$ maps. Should be atleast put to an different section. Or something
I really do hate to read strategys like this, nothing more, which the place is full of... : "Make Lots of lurkers to your base and around them spore colonies, the lurkers will shoot all ground, and spore colonies will shoot observers and air! Pretty sweet, huh?"
Basan
11-02-2004, 12:01 PM
As a matter of fact the strats Prozerran made are 1 of the few I've kept around... :) That is be4 I was annoyed with all the stuff I read upon the polls section (and many reflected on the strats section as well). :P
Edit add: Then I followed a certain advice (tks Gia) in2 drop by these parts and sticked 'round 'till now... :angel:
Darkslayer633
11-02-2004, 1:11 PM
lurker isnt considered melee, its 100% splash damageIt can't be 100% splash damage because splash damage hurts your own units but if i remember properlly lurkers don't hurt anything you are the owner of.
Yea, the only thing I hate about SC.orgy is that its no use to tell anything WISE to the people, they wont belive, they wont read, they just stick to their own mind and opinion, atleast a good part of them.
MAYBE writing a strategy helps some, but it wont really change the thinking of people in the polls section and stuff ANY different. Thats why I dont hang out there too much... Hmm... Wanna share your strategys name :D We know allready prozerrans, since he/she uses the same name there...
It can't be 100% splash damage because splash damage hurts your own units but if i remember properlly lurkers don't hurt anything you are the owner of.
Wrong. Reavers also do splash damage (with Scarabs) and they don't deal damage 2 friendly (not allies) units. And I believe it's appliable 2 most of splash handling units in the game (except sieged Tanks). :smirk:
Cpt.Chronic
11-02-2004, 3:18 PM
It can't be 100% splash damage because splash damage hurts your own units but if i remember properlly lurkers don't hurt anything you are the owner of. Actually, I think terrans (seige tanks and spider mines) are the only ones that cause splash damage on their own units...damn archaic explosives!
...damn archaic explosives!
*Lol*
U're right, Cpt... forgot 'bout the damn S.Mines. :mad:
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