Flametrooper
09-01-2008, 5:14 PM
Whitecoal
The town of Whitecoal is a place of opportunity. Of adventure. Of fortune. Of treachery. For the moment, it has remained relatively unknown. But somehow, maybe out of luck, maybe because of all the deeds, both good and bad, accredited to you, you found out about it. People told you. Little whispers. And now, you ride there. Maybe you can make a better living. Maybe you can stop all the killing. Or maybe this will be the place where the killings you do go unnoticed by the town’s small sheriff department.
Will you be the one to take apart Whitecoal, brick by brick, cowboy by cowboy, until it is nothing but an empty shell of what used to be a town? Or will you be the one to build it up into the booming town of fortune that all of Western America will flock to?
Harold “Rowdy” Jones had always preferred walking to riding. There was something about all the jolts and bumps that he could never get quite used. It was a silent sunset, and Harry figured he would have to sleep one more night out in the wilderness before he could make it to Whitecoal. Rowdy lifted one hand cautiously from the reins of his horse and quickly wiped away the remains of his last meal that had gotten stuck in his unshaven beard. His black hair was growing long, and he made a mental note to get that cut before he went all around town.
Rowdy had left his gang back in Missouri, where the James-Younger gang was starting to run wild. There was no train left unguarded, unrobbed nowadays. He needed somewhere was there would prosperity. Somewhere small, a quiet, peaceful town. An undefended town. So he rode onwards, as the sun set behind him, creating the perfect picture to be put in the stores as a postcard. That was until he turned and his coat brushed back, revealing a Colt and a Peacemaker at his belt. A Smith and Wesson pistol was in a shoulder holster and a shotgun clattered against the spare ammo in the pouch at the horse’s side. For nearly the hundredth time, he clutched his groin, cursing the horse and this cheap saddle he had bought. But he would bare it. It was worth what lay ahead.
****
“If you boys will just come out peacefully, there is no need for shootin’!”
A gunshot answered the voice, blowing the man’s head apart with a shotgun blast. More shots sounded and the self-appointed law men ran for cover Another gunshot came out from the inside of the building, signaling the shopkeeper was dead and the robbing was about to begin in earnest.
***
Well, here is another one of my RPs. This one is a Western RP, taking place in the fictitious town of Whitecoal. It will start with a robbery occurring in a general store, since there is no bank established in the town yet.
You can be on one of two sides, or somewhere in the middle. There are the bad guys and the good guys, the gangs and the sheriffs/deputies. Now, take note, this isn’t going to be a PvP kind of RP. It is going to be a traditional RP with a storyline about the growth of the town of Whitecoal. Look at it as two different paths you can take. The run-ins with each other will be rare. As a sheriff, you help build the town up. As a robber, you get the money for personal gain, avoid the deputies with aliases and what-not, and use your money for building stuff for yourself for eventually taking over the town.
I will be playing as Harold “Rowdy” Jones and narrating in italics. You can start the game in one of three places. The first is on the road, like Rowdy is, and riding towards Whitecoal. The second is in the general store, taking part in the robbery. The last is behind cover as one of the law-men. If you pick either of the second two, you have kind of picked a side. If you pick the first one, you can ride down the fine line in the middle of the two sides.
In all honesty, I don’t know how the story will turnout. I have some basic ideas and a few twists I want to stick in here and there, but it will be built by the players. Robberies will take place by the players. Foiling them is up to the sheriffs.
Play fair. No cheating, basic stuff. As GM I reserve the right to say any action is invalid, such as a guy being sent to spy on the robbers and coming back with their entire plan and then the sheriffs massacre them. Whatever. If anyone does die, a new character can be started, as long as they are related to the dead character. Take this into account when making your character sheet.
Character Sheet:
Starting Location:
Name:
Height:
Age:
Number of Male Family Members:
Number of Female Family Members:
Weapons (Optional):
Previous Experiences (Robberies, sheriffs, etc)(Optional):
I will post my character sheet and then start up the RP once enough people join.
Everything may be subject to minor changes.
The town of Whitecoal is a place of opportunity. Of adventure. Of fortune. Of treachery. For the moment, it has remained relatively unknown. But somehow, maybe out of luck, maybe because of all the deeds, both good and bad, accredited to you, you found out about it. People told you. Little whispers. And now, you ride there. Maybe you can make a better living. Maybe you can stop all the killing. Or maybe this will be the place where the killings you do go unnoticed by the town’s small sheriff department.
Will you be the one to take apart Whitecoal, brick by brick, cowboy by cowboy, until it is nothing but an empty shell of what used to be a town? Or will you be the one to build it up into the booming town of fortune that all of Western America will flock to?
Harold “Rowdy” Jones had always preferred walking to riding. There was something about all the jolts and bumps that he could never get quite used. It was a silent sunset, and Harry figured he would have to sleep one more night out in the wilderness before he could make it to Whitecoal. Rowdy lifted one hand cautiously from the reins of his horse and quickly wiped away the remains of his last meal that had gotten stuck in his unshaven beard. His black hair was growing long, and he made a mental note to get that cut before he went all around town.
Rowdy had left his gang back in Missouri, where the James-Younger gang was starting to run wild. There was no train left unguarded, unrobbed nowadays. He needed somewhere was there would prosperity. Somewhere small, a quiet, peaceful town. An undefended town. So he rode onwards, as the sun set behind him, creating the perfect picture to be put in the stores as a postcard. That was until he turned and his coat brushed back, revealing a Colt and a Peacemaker at his belt. A Smith and Wesson pistol was in a shoulder holster and a shotgun clattered against the spare ammo in the pouch at the horse’s side. For nearly the hundredth time, he clutched his groin, cursing the horse and this cheap saddle he had bought. But he would bare it. It was worth what lay ahead.
****
“If you boys will just come out peacefully, there is no need for shootin’!”
A gunshot answered the voice, blowing the man’s head apart with a shotgun blast. More shots sounded and the self-appointed law men ran for cover Another gunshot came out from the inside of the building, signaling the shopkeeper was dead and the robbing was about to begin in earnest.
***
Well, here is another one of my RPs. This one is a Western RP, taking place in the fictitious town of Whitecoal. It will start with a robbery occurring in a general store, since there is no bank established in the town yet.
You can be on one of two sides, or somewhere in the middle. There are the bad guys and the good guys, the gangs and the sheriffs/deputies. Now, take note, this isn’t going to be a PvP kind of RP. It is going to be a traditional RP with a storyline about the growth of the town of Whitecoal. Look at it as two different paths you can take. The run-ins with each other will be rare. As a sheriff, you help build the town up. As a robber, you get the money for personal gain, avoid the deputies with aliases and what-not, and use your money for building stuff for yourself for eventually taking over the town.
I will be playing as Harold “Rowdy” Jones and narrating in italics. You can start the game in one of three places. The first is on the road, like Rowdy is, and riding towards Whitecoal. The second is in the general store, taking part in the robbery. The last is behind cover as one of the law-men. If you pick either of the second two, you have kind of picked a side. If you pick the first one, you can ride down the fine line in the middle of the two sides.
In all honesty, I don’t know how the story will turnout. I have some basic ideas and a few twists I want to stick in here and there, but it will be built by the players. Robberies will take place by the players. Foiling them is up to the sheriffs.
Play fair. No cheating, basic stuff. As GM I reserve the right to say any action is invalid, such as a guy being sent to spy on the robbers and coming back with their entire plan and then the sheriffs massacre them. Whatever. If anyone does die, a new character can be started, as long as they are related to the dead character. Take this into account when making your character sheet.
Character Sheet:
Starting Location:
Name:
Height:
Age:
Number of Male Family Members:
Number of Female Family Members:
Weapons (Optional):
Previous Experiences (Robberies, sheriffs, etc)(Optional):
I will post my character sheet and then start up the RP once enough people join.
Everything may be subject to minor changes.