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View Full Version : Moar New Screenshots!!


masterofhobbiton
08-19-2008, 2:37 AM
Campaign screens and a shot of the zerg interface, which needs work imo.

http://www.fileden.com/files/2007/7/14/1266471/135.jpg

http://www.fileden.com/files/2007/7/14/1266471/134.jpg
Why are the zerg controlling a barracks I wonder?

http://www.fileden.com/files/2007/7/14/1266471/136.jpg

http://www.fileden.com/files/2007/7/14/1266471/139.jpg
Tychus looks really great. I hope my computer can display it like that.

http://www.fileden.com/files/2007/7/14/1266471/140.jpg

Skullflower
08-19-2008, 2:41 AM
Thats a nice bar.

ChimTheGrim21
08-19-2008, 2:48 AM
cool stuff. the campaign is gonna be sweet. I agree the zerg interface needs work.

DarkMirror
08-19-2008, 12:27 PM
The saloon looks awesome. Its totally right out of a western, but with a few bits of tech worked in seamlessly. The window rocks, with its fake desert and whatever out there. And the badass Zerg head as a trophy on the wall.

Ktan
08-19-2008, 7:08 PM
As per usual, the campaing shots are both intruiging and just nice to look at. Unfortunately, the best way I can describe the Zerg UI currently is 'A bit shit, tbh.'

masterofhobbiton
08-19-2008, 9:22 PM
It's probably an old screenshot (note the button for building a medic at the barracks), in the pdf it's from there're several old screenshots, so hopefully they've updated it by now. :/

Jaxander
08-20-2008, 1:19 AM
I will say I love the character development that is even hinted at with the picture of Raynor in the background, empty bottle in the foreground. Alcoholic, wondering about why he's doing what he's doing, if his addiction is really just that, etc.

apostolos
08-20-2008, 2:18 AM
For Starcraft II, we wanted to maximize compatibility with less capable systems to ensure hassle‐free game play for as broad a player base as possible. Yet we also wanted to utilize the full potential of any available hardware to ensure the game’s looks were competitive. This meant supporting a wide range of hardware, from ATI Radeon 9800/NVIDIA GeForce FX’s to the ATI Radeon HD 4800s and NVIDIA GeForce G200s.

These are some official system requirements.The rest are here:http://www.starcraftwire.net/articles/954/starcraft-2-graphics-requirements-confirmed

Great screen shots,I hope the game is released around x-mas

Dem0nS1ayer
08-20-2008, 1:27 PM
What do you guys mean by "interface"?

DarkMirror
08-20-2008, 1:33 PM
The part at the bottom of the screen, where the minimap etc are displayed.

Dem0nS1ayer
08-20-2008, 2:01 PM
Ohhh ok.

Speaking of that, it'd be cool if that computer person's face changed into a sort of infested person's face when the building got infested.

DarkMirror
08-20-2008, 2:10 PM
Oh man... combine that with the possibility of different buildings having different portaits and that could be awesome! A barracks would have some marines sitting around, gets infested, the portrait goes all staticy for a second and then returns to them dead and the walls covered in infested vines.

masterofhobbiton
08-24-2008, 1:40 PM
There's a new art as the header for the zerg section on the site. No other changes I can find though.
http://starcraft2.com/images/layout/header20.jpg

Dem0nS1ayer
08-25-2008, 5:13 PM
kerrigan does not look evil at all in that map...

HazzaDaShiz
08-26-2008, 4:05 AM
OMG KERRIGAN PIC

Seeing as she was supposed to be a really attractive ghost turned badass yet still attractive infested human, she looks surprisingly unattractive.
Her face looks like an olive ;)

Eivind
08-26-2008, 10:04 AM
Could that bar be somewhere else than the Hyperion, like a real desert? I mean, it's not that far-fetched that Raynor actually leaves his ship once in a while.

Great photos. Where do they come from?

DarkMirror
08-26-2008, 12:37 PM
I find it doubtful that that is a real bar. They already said that the Hyperion has a saloon, so that must be it, IMO.

Eivind
08-26-2008, 3:33 PM
Maybe. I was just speculating if maybe we actually get campaign interfaces in somewhere else than the Hyperion.

RavenCrusade
08-26-2008, 3:40 PM
Well, if they plan on doing that for each campaign (and who knows, there might only be the Terran Campaign in SC2) then there will be thing like that for each race's campaign. i.e; the inside of a Carrier for the Protoss, etc.

TychusFindlay
08-27-2008, 9:48 AM
IIRC, They already said they have similiar features for the Zerg and Protoss campaigns.

RavenCrusade
08-27-2008, 11:35 AM
Oh, by the way, why would there be a cheap fan inside of a ship's Canteen? I'm starting to think the bar is on a planet when Jim goes to sell stuff on the black market/get information/etc.

DarkMirror
08-27-2008, 11:52 AM
Because it's part of the atmosphere, and they are running on fumes, money-wise? Thats supposed to be part of the plot, IIRC.

Eivind
08-28-2008, 4:12 PM
Still, there's always a possibility he'll leave the Hyperion. Just saying.

PrisonLove
08-29-2008, 3:16 PM
I'd say its likely that Raynor leaves the hyperion. but by that same token it makes more sense to only have one campaign interface area to make things simpler and cheaper for Blizzard, so who knows.

Galiant
08-30-2008, 3:20 AM
sigh!!! my comp wont be able to play SC2

Dem0nS1ayer
08-30-2008, 10:23 AM
I know how you feel...