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SolidSamurai
07-13-2008, 1:28 AM
The Antigan Crisis
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Jack'ol Finn was listening in on the recent field-ball highlights when a power out arrived at his outlet, brought on by sudden silence and an audible 'draining' noise in the fans of his store.

The hell? It never gets this stormy on Antiga. Well, ever since he began his tour of duty 3 weeks ago.

No ion storms influenced by the various leaky satellites and space stations above had occured in years. Maintenance was afresh, ever since the Dominion Revolution's 'early years' which could still qualify as the 'early years', right now.

Jack was mildly frustrated, he wasn't about to get called out yet on some freak incident. He had to think up an excuse for why the only communications engineer on this specific highway couldn't arrive on scene. He keyed the channel to out-voc dominion mil 773khz am.

"Alert *whizz*, this is Master Corporal Jack'ol Finn at destination two two five oh six three *bleepol*, filling in for 'free lance cover'. Yah, I uh... just felt an odd severence of the usual power. Has anyone else felt it? Yah, over."

"Corporal Jack'ol Finn, do you read me? *blap*"

"Yah, over."

"Something a little odd has occured. Nothing we've never seen before over here, don't believe. It's what we've dubbed a 'shock incident', do you read me?"

"I read you, keep talking."

"Alright corporal, now I'd like you to know that this is a rather wide incident and it's nothing within the power of any one of our single firms that've shown capable of dealing with it."

"Uh... okay. Shit hitting the fan then?"

"More or less, corporal. I'd really like you to know this: Stay still. We need you to stay where you are. Act civilian, hide if you have to. Report anything you see back to us."

"Alright I read you... but, I've got a question."

"Anything to keep the current order corporal."

"Who are you?" Finn was hoping the guy could tell him this so that he'd know who to relay to specifically. He hadn't used the radio in over 2 weeks.

"Agent Gregory with the IRF."

"IRF?" Huh? "Okay seriously, what is this? What's going on?"

"The military is trying to figure that out right now. They've been visiting various locations in this state. Crack teams are declaring it some kind of a virus, but the board wants to be sure before they officially make a public announcement."

"But the military has final say don't they?"

"More or less, but the magistrate tries to vye over his own colony, and we're cooperating with him currently as far as it takes us."

"Heh, of course, thanks for letting me know Greg."

"Stay safe Corporal. And do not, I repeat, do not listen to anything coming directly from mil."

"Wait... what?"

"You heard me corporal. Don't question the law, we've got control over this operation."

"Right man, okay over."

"You have a good indefinate leave, corporal."

"Heh."

Jack'ol turned off the radio. He smoked another joint, dumping out the ashtray, as he waited until everything might 'blow over'.
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The Antigan Crisis is a bit of mystery, a bit of suspense, a bit of both. You have no idea what has beset Antiga, or if it has beset the entire planet.

Setting: You all live temporarily/permanently in a rural state referred to as 'delta'.

You are all terran. You may play as either Military, Enforcement, or Civilian.

Military: The Dominion ground military (or 'army' as it is collequially referred to) usually has full authority and jurisdiction over most anything to do with anything that threatens entire states... that is, if they choose to be present in the matter. In this case, they chose to be present. This RP is in the early years of the Dominion, just after Brood War. The emperor is trying to maintain a public image by dealing with a major crisis, specifically this one.
The military does not know what the crisis is, so various investigation teams that fall under the 'enforcement' branch have arrived in the state, resulting in minor 'power struggles' over who should 'head' the operation(s) as if such a thing actually mattered. As military, the player's maximum rank falls into 'enlisted', so they may become squad leaders and NCO or even the heads of research projects, as long as they don't administer operations or act as commissioned officers.

Military Divisions - Players may become a part of anyone of these divisions

Marines: The marines are the 'rapid response' contingent of the dominion. They include vast swathes of infantry (tanks, footsoldiers, recon), and often sport the most powerfully efficienct hardware that involves killing. Marines are often required to face the thick of the battle and so they have continued their reputation beyond the confederacy as the 'toughened grit of the battlefield'.

Marine jobs (way to aid in what your PC can become; you are not limited to these 'jobs'):

- Basic Marine: Your run-of-the-mill marine. For frontline operations, they are often required to wear and adapt to powered armor provided for them by the army supply division. They can be trained in any number of weapons certified by the marine commitee for battle-readyness, such as a flamethrower, gauss rifle, C-10, etc. See list of weapons and equipment necessary for wielding them.

- The Insane: These guys recieve special attention, mainly due to the government initiative that 'all can be included in the military'. For those that don't have 'special needs' and are not neurally/physically adjusted accordingly, the insane are usually labeled as such, not for what they did in their 'past lives', but usually because they can't properly filter in through neural resoc processes and as such, cannot properly fall in with 'basic marines'. Such people are sent to the 'ice house' and given a few months to be adjusted or face mental confinement/incarceration without parole/execution based on their criminal record. Their is believed to be more than one 'ice house' however the dominion attempts to keep such things undercover, not because for sensitive intellectual nature, but to keep it from public awareness due to the measures they must take to get these people into 'mil proper'.

- Pilot: The pilot is trained to operate any variety of machinery that moves with direct instructional aid. Different pilots go to different schools. Most require an education however some simply graduate from basic training to become certified with working with 'crew teams' for vehicles such as tanks or 'vultures'.
Pilots that require an education are stereotypically confined to rigs that fly, such as the wraith, valkyrie, predator, science vessel, etc. 'Mecha' vehicles, such as goliaths and vikings (more so than the goliath, if they are to fly such a vehicle as well), require education too, however, for self sufficiency and the retaining of the 'one man to a vehicle rule'.
Pilots can also work privately, however they are not legally entitled to the flying of military vessels that are deemed viable for service unless such vehicles are decommissioned. Some vehicles however, such as the vulture, are an exception this rule.

Pilots in the military are referred to as 'marines' but are clearly apart from frontline infantry.

- Specialist: The specialist is associated simply with any special forces league or division within the marines. They can be, or often are associated with frontline operations, however they can be also associated with undercover missions. Undercover army units are not considered special forces. Special Forces are collequially recognized as having equipment suited to the task rather than to the frontline battlefield. The psychic specialists are widely associated with the 'ghost project' which is a large organisation tasked for any number of objectives and featuring 'psychic super humans'. Research may be associated with the ghost project. Not all specialists are ghosts, and if a player wishes to become a ghost, they must provide a very good reason; not everyone may become ghosts either.

Army: The army is the broader definition of the dominion ground armed forces. They include marine associates, as well as various support crews. They've mostly been reduced to communications, engineering, and various support jobs, while the marines are involved in the killing part of general war. Army officers do most of the administration while marine officers act as either associates, or field commanders.

Army Jobs (way to aid in what your PC can become; you are not limited to these 'jobs')

- Engineer: Communications, construction, repair, refitting, etc.
While most grunts of the dominion military that do not fight are often seen in SCVs, some of them have graduated through college to specialise in keeping the army/marines refitted and ready for the battlefield. They handle machinery, or any other task. Often times, this requires them to remain in an SCV, which can make it difficult to tell them apart from the general labour. Nevertheless, Rank gives them greater privelege. Most engineers are corporals, however some have progressed to actually head operations as sergeants/warrant officers. Engineers can carry weapons to protect themselves, or save their friend if necessary.

- Medic: While the UED commonly stuck the medics and qualified doctors right in with front line infantry marines, the Dominion's division system irrevocably pitted medics in with the army. Medics need not travel with the marines, however their transport crews are necessary in getting them to the frontal warriors at all times.

Field medics may carry small arms weapons with them to any battle however they must make room for carrying the various implements necessary to keep a soldier alive as well (often held in their encumbering shield if they are powered armor; otherwise they must carry supplies by some sort of vehicular modem of transportation, often a medevac dropship or some sort of drone carry-on/stinger ATV, if they are to carry a lot of supplies; or they can carry a med box if the supplies are more limited as are their duties).

- Research: The doctors/techies in the lab coats; they are responsible for the collection of data and can include inspections into such things as tactical forays (examination of a previous battle, and why it did not go as planned), education faculty 'maitenance' (the faculties that fall into education required to get in to a military related job). Most of this includes administration, however research people may also belong on science vessels, and can head their own 'forays' however they cannot seek funding for it as such a thing belongs within 'administration'.

- Undercover: Undercover surveillance can be done by any army 'unit' with certification in other tasks, and is often necessary for the task of undercover. They are not special forces, as special forces are often required to kill people, whereas Undercover may instead relay key information. Undercover may move into enemy territory, just like SF.

Enforcement: Referred to often as the 'colony law', enforcement can be any number of associations/firms/corporations that deal with private or publicised law. Private firms often include lawyers whereas the public agencies are backed by the government of that specific colony. On antiga, there are various specialist angencies and investigation teams that can include forensics, security, detective work, highway patrol, writing of parking tickets, rent-a-cop, or any number of other things. Some of these agencies even act militaristic in their own right, sporting various heavy weaponry that they have managed to acquire for themselves. All of these associations are run by NPCs and so PCs may only be a part of them. Players can make up their own associations, as long as they do not 'god mod' the politics or the technology the association features.

Enforcement Jobs/Divisions (way to aid in what your PC can become; you are not limited to these 'jobs'):

SWAT: 'SWAT' is simply a broad term to include any heavily equipped enforcement agency, rather than an actual 'SWAT' division in a police department. They only usually operate on warrant (declaration deemed by npc firm or government) however their equipment is provided for by local governments.

Militia: Militia are essentially a private military that provides for itself and is mutually nodded into existence by a local region. They can be headed by rural law enforcement (such as marshals which can be PCs), or they can simply be headed by a reputable/rich individual within the community (could be a PC, however must offer a decent explanation). Militias operate without warrant and often may attempt to squash anything that is deemed 'bad' by the public.

The PCs may not be mayor/magistrate of a local region.

Detective: Detective agencies include private eyes (which can be headed by PCs as they are small firms), or public enforcement division. A PC detective may have up to two partners who aid him in his/her investigation. They will be looking for clues about the cause of the crisis whereas research within the military will be likely collecting data. Evidence/clues will be relayed to whomever the PC determines (determined by the local government who may relay it to the military).

The Board: The board is actually a 'federalised' division run by the dominion empire. The board commitee used to exist within the confederacy to inquire upon colony matters however the dominion's 'empire overnight' has taken over, seeing the board as an efficient way to keep an eye on the colonies while at the same time virtually abolishing the old families as an annoyance. The Board is very large, and the only string of relation a PC may choose to coincide with it is in the high profile detective/science division referred to as 'The IRF' or 'The Imperial Relations Federation'.

Police: Police are needed to deal with individual matters such as arrests and crime rings. Some police deal with more trivial matters such as ticketing, high way patrol, bi-law enforcement, probation, court security, etc. They can differ in policy and size in any colony or colonial region as they are strictly locally run by municipality or state (if rural).

Security: Private security firms are often in charge of various company assets. Really big companies can hire firms that have heavy weapons assets of their own.

Civilian: Civilians are just that... civilians. They can run businesses or large businesses, however it's all privatized. PCs can be any kind of civilian however their power and influence is strictly limited within even their own colony.

Their are no specific jobs for civilians, because they can play any role in the RP. They could be trying to survive/escape/figure-things-out, etc. Civilians are relatively freeform and can also include criminals (but not those that generally belong in space such as pirates and salvagers who are likely not at all interested in the affairs on Antiga).

Weapons -

Classes

Civilian: Means anyone can use them.

Military: Means they are strictly commissioned for use by military.

Experimental: Means they may be commissioned for use by some military, such as the special forces, but are often kept locked away in closed doors to undergo further testing in order to be 'properly pended'. Experimental/military usually means that the military has officially commissioned use of the weapon, however the weapon is still regarded as 'exotic' or deemed 'worthy/capable of improvement'.

Moddability - Moddability indicates whatever add-ons you can apply to the weapon or even how much you can physical modify the weapon itself. Based on your occupation, you are more likely to come up with something useful (ie. if you're an engineer).

Very Moddable: The highest class of modability. Several add-ons and physical changes may be made/applied to the weapon.

Somewhat Moddable: Above 'standard'. Add-ons and physical modifications may be made, however they might affect originally intended performance.

Standard: May only be modified slightly. The weapon was built for the express purpose of what it was built for. It can't really be customized beyond one or two add-ons and a paint job; less you seriously compromise it's effectiveness.

Conformist: May not be modified in any way. Add-ons may only be applied if specifically mentioned in description. Otherwise it's a weapon built for it's purpose and nothing more.

Types

Pistols: Handheld firearms that are concealable to eyes, but not to machinery. Any variety.

- P1000: High powered, semi-automatic, features 8 round magazines. Earlier variations are considered to be less powerful or of less quality (lesser qualities are for RP purposes mostly, however they can break if subjected to certain irritants such as chemics, environment, etc.). Lesser variations are classified by a decrement of -100; ie. P900, P800, etc.

Class: Civilian
Modability: Standard

- AB1087: High powered. The AB1087 has been specifically referred to as an 'automatic berretta', however this is arguable among gun enthusiasts despite what the name indicates. It is small, conveniently automatic, and high powered, with 50-80 round magazines.

Class: Military
Modability: Somewhat Moddable

Rifles: Typically firearms held in both arms, featuring increased range over conventional firearms such as the pistol. Excellent for hunting as well as sighting over open fields. Many are civilian and quite moddable. Most, if not all, feature built in computer chip aids.


KLR-09b

A high powered sniper rifle of .50 caliber. However dangerous urban life is, it couldn't possibly become more dangerous now that gang members have been reported to have been toting these weapons.

The KLR can be featured either in kit form or as a rifle that must be slung over the shoulder. The weapon is rather large and heavy (weighing 12lbs in rifle or kit form). The gun can either be bolt-action (meaning you have to crank each shot) or double bolt-action (meaning each shot is automatically cranked for you) and, while usually belt fed, has recently had clips fashioned to it's make-up that are '15 per clip'.

Additionally, a gauss edition of the KLR has recently been developed, allowing for much higher powered .50 caliber bullets. If you wish to make your KLR, a gauss KLR however, change its class to 'military/experimental'. The gauss KLR has range registered in up to a dozen kilometers before fall off while the standard version can fire up to 1.5km before fall off with non-vespene gas compression.

Moddability: Very Moddable
Class: Civilian/Military
Type: Rifle

- BF910: Semiautomatic rifle with 'burst fire' option and very decent range. Features 30 round magazines. High powered but with smaller rounds than generically appreciated by gun-addicts (not .50 caliber). Weighs

Class: Civilian
Modability: Somewhat Moddable

C10 'Canister Rifle': Referred to as the canister rifle of mil due to it's vespene powered 'gas gun' action. Very high powered because vespene is so efficient. 6 round magazines, featuring very high calibers in excess of .70. The sheer volume of the round can really tear apart enemies in a literal sense, however it is less viable against armor, vehicular or infantry, unless the round is modified for volatility. Weighs 20lbs.

Class: Military
Modability: Very Moddable

Assault Rifles: Rifles specified for offending people. To state it plainly.

- AR74: High powered with decent range and decent accuracy. Does not break too easily, however there are of course, commissioned assault rifles with all the same features that are also of superior quality. Features between 30 - 150 round magazines, as well as belt-fed options. Automatic or semi-automatic.

Class: Civilian
Modability: Very moddable. The Ak-47 of the future.

- PPTRF7018b Plasma Rifle: A powerful glob-spitting gun featuring magazines in the form of detachable drums containing 'hybrid charges'. The charges contain irradiated material that melts within the circulator battery of the gun. The gun spits the irradiated solid material turned superheated ionized gas in sticky globs that melt through most conventional and military-grade armor (some mil armor is laced with chemical laminate and other forms of high-profile resistance to help disperse the affects of plasma). The drums themselves are rather heavy, weighing at least 5lbs. each however, and can only contain an average of '80 globs'. Some drums, while manufactured to be identical may contain less, due to the science of plasma/solid material conversion.

Class: Experimental
Modability: Conformist

PLBAR-1X ('play bar') 'lightning gun'

The ultimate example of a bootleg in the gun industry. This weapon is experimental however it's design appears to have been 'leaked' and it exists among a few colonial planets within the dominion. While not mass produced for military use, it won't get a soldier fired to pick one up.

The voltage depends on its battery. The gun itself is electrostatic, with a plasma circulation motor requiring hybrid charge drums (each containing charge enough to maintain a bolt for 43 seconds at a setting of '10', or 240 seconds at a setting of '1'), however it does not qualify as 'tranquilizer' because it lacks stun capability.

The motor can be modified to yield greater charge output, and while always deadly, features min/max settings of a ratio of 1:10. 10 being collequally referred to as 'burnination mode'.

The gun weighs 9lbs. and it's hybrid charges are the same as those used in the 'pure plasma' assault rifle. Each hybrid charge has the appearance of a small drum that sticks to the lower haft of the gun with a 'blee' charge-up effect, and weighs a heavy 5lbs.

It's 'experimental' classification means that it contains parts that, while integral to its design, are expensive.

Moddability: Somewhat moddable
Class: Civilian/Military/Experimental
Type: Assault Rifle

Gauss Rifles: Gauss rifles are similar to assault rifles but are accurately powered by gauss, featuring batteries or capacitors. Powerful, the entire class is suited specifically to the military and are widely regarded as the 'end all' of small arms capability. Gauss weapons in general are very high powered, capable of sending matter at some of the highest speeds known to man, below warp. They are military for an obvious reason.

AGR-14 (assault 'impaler' gauss rifle 14; AKA C-14 'impaler'): Long referred to as the 'impaler' for it's incredible gauss-aided armor piercing capabilities no matter the material of the round; the AGR-14 has been commissioned as standard within both the confederacy and the dominion for at least the last decade due to it's quality and ability to operate in most any vacuum/environment (which in part lead to it's commission as the main weapon of the marine infantry). AGR-14s are often quite heavy, weighing anywhere from 30-45lbs and their power requirements pit them strictly with those wearing powered armor, due to the armor's power output capabilities (such that it may act as a capacitor for the weapon).

Class: Military
Moddability: Standard

Other Weapons - May include anything deadly, from knives, to flamethrowers, to various explosives (whether riggable or handheld fuse), or even armor that acts as its own weapon.

HK187 'Vibro Blade' - Electrically accelerated blade can actually alter it's own sharpness and durability to some extent. It can cut through some armor and is concealable to eyes, but not to machinery unless altered.

Class: Military/Experimental (depending on quality)
Modability: Somewhat Moddable

'Perdition' Flame Thrower(s) - These can be used in a set, alone, or even rigged in a set upon a device (such as a vehicle, turret, etc.), however the flames themselves, which are actually streams of hyper-plasma rather than simply chemical-aided fires such as napalm/gasoline. Hyper-plasma is so hot that it does not stick to its target, rather, it behaves much like conventional fire, only much hotter in much lesser volumes (as in, it can melt nearly any metal). The sheer heat and emitions made by the perdition flamethrower usually require the operator to wear a special suit. Popularily, the confederacy contracted the development of an alternative powered armor suited for a military unit whom were referred to as 'fire bats', as a nod to what the America of old deployed during the second world war prior to napalm. Whether you wish to become a firebat is your decision. Fire bats belong in the 'marines' and are regarded as 'basic marine' frontline infantry.

Class: Military (formerly experimental but in such quantity that they are now widely regarded but deadly)
Modability: Standard

EFAVKB 'Long Blade' (Pernounced 'Fav-key'; original product name 'The Dicer Katana')

Transcribed Infomercial Holo: Designed by a rich weapons guru in his later years, this sword has the appearance of a high quality katana on par with what many a sword collector desires. This 2 and 1/2 foot long blade is pure vibro construct (with the properties of steel at low conductivity). It features an 'acid edge', or a coating of deadly volatile acid that can assist the vibro in cutting through it's target more efficiently (in addition, the length actually makes it easier to saw through thicker, denser armor!). *shows live feed of a 'sawing experiment' conducted against concrete proving successful* And that's not all! This luxury weapon has a built in 'anti-theft' device which features a timed springer: If the handle does not recognize its owner, the weapon will 'spring' a barbed metal claw from beneath it's inner-cylinder with such an explosive sharp impacting force that it may actually vaporize the thief's hand! No one will ever steal your prized posession ever again! Asiatic Guru Swords is not liable for any personal injury when within proximity of this weapon. Due to sensitive legal liability, warranty will be declared 'null and void' if you attempt to contact Asiatic Guru Swords for any reason other than the weapon being completely disfunctional and/or broken. Not safe for work. For feelings of euphoria lasting more than 4 hours, please contact your nearest medical practicioner. Keep from far reach of children at all times. Due to sensitive legal issues, this weapon is only available in limited quantities so please call now!

For reasons not entirely pertaining to the fact that this weapon didn't reach 'mass production' (though it did and is still replicated more or less identically to this day with the replacement title 'EFAVKB' or 'Elite Flechette Accelerated Volt Kinetic Blade'), it wasn't commissioned for military use. Mostly for the reason that it simply seemed inconvenient for soldiers to carry 'large melee implements' rather than 'large guns'. Guns are more tactically feasible, and as such this weapon still has yet to be commissioned, despite the fact that CMC powered armor marines are perfectly capable of wearing and using them.

Like all experimental weapons, this one is incredibly expensive and 'luxury'. It cannot be obtained with military credit.

Class: Civilian/Experimental
Modability: Somewhat Moddable

D-8 Explosives: Deuterium-8 explosives are very dangerous and highly volatile. Their destructive potential can register on seismograms from far away, however. Specific occupation is usually required, as well for RP purposes that this weapon is quite dangerous to the user.

Class: Military/Experimental
Modability: Conformist

Other Weapons/Armor not Listed: These weapons/armor can include any sort of conventional grenade, shotgun, pistol, knife, battlefield tool (such as a trench digger, barbwiring, etc.), or anything that can be fitted/rigged to a vehicle or ship such as rocketry, autocannons, chain guns, or light missile arrays. Custom weapons and armor may be completely made up, however it has to fit into the format listed (include type, class and modability) and must be agreed upon by me.

Armor: Armor includes anything seen in the game of StarCraft or even other RPs, and may be completely custom however they must be ratified by me. Armor can include body armor, powered armor, vehicle or ship armor, or even barricades and/or special heatsinks in the form of armor covering for a gun.
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Character Format
- Include Ethnic
- Include Age
- Include Gender
- Include Name
- Include Divisional Occupation (as well as major division, which includes military, civilian or enforcement)
- Include equipment that your character is carrying as well as 'stored' equipment that must be stored in single or multiple locations away from your character. For RP purposes your character might not be allowed to own certain items, either based on his/her individual wealth or major division (ie. if he's a civilian, he can't have a siege tank in his garage and get away with it, unless he's also got a cloaking field, which is experimental ;))
- Include a very minor backstory to essentially provide reason why your character will fit into the universe in this specific setting (the rest can be revealed in RP); personality and appearance are optional, however they must be at least eventually revealed in some way IC.

SolidSamurai
07-15-2008, 5:59 PM
Disregard this post. :P

SolidSamurai
07-15-2008, 9:25 PM
EDIT: Edited because DM's posts got edited. :P

EDIT: Still waiting for interest.

NoobOfLore
07-15-2008, 11:03 PM
I would love to join, But I'm just a tad confused as to how to start.

MattTheFighter
07-16-2008, 1:47 AM
Eh I think I've got it
Name:Matt S. Patton

Age:28

Gender: Male

Ethnicity(why does this matter): Irish

Divisional Occupation(This threw me off. If you want to put it as Branch of the Military including MOS(Job)that would make more sense): Army, Medic

Equipment: AB1087 Pistol in a holster strapped to his belt, Standard Army Armor, Medical bag slung over his shoulder at his hip filled with Morphine, Penicillin, and other medical equipment.

Background: Matt was born into a family that had a service member in almost every war. He, instead of joining the Military at 18, was the first in his family to attend the Medical Academy in over a century. Though looked down upon at first, Matt graduated top of his class. He could have gone on to becoming the best doctor in the Galaxy, but decided to become a Medic instead, hoping that his skill will save lives on the Front lines.

Rifleman223
07-16-2008, 2:28 AM
Name: Zachary T Williams

Age:26

Gender: Male

Ethnicity(why does this matter): Irish ( Yes i know same as Matt's)

Divisional Occupation(This threw me off. If you want to put it as Branch of the Military including MOS(Job)that would make more sense): SWAT

Equipment: P1000 in a pistol holster clipped to the side of the belt with 2 pistol clips, AR74 + Rifle Scope and 3 clips in an ammo holster. Plasteel Breastplate Body Armor hidden under a black S.W.A.T combat suit and a Kevlar helmet.

Background: Becoming local law enforcement was his destiny, passed down through his genes. He was a well trained, disciplined officer and eventually started to work with the S.W.A.T officers.

SolidSamurai
07-16-2008, 12:57 PM
I'll be speaking with anyone who decides to include anything not already listed in weapons/armor (haven't listed any armor, that should be my fault), in a few hours (when I get back from being 'out'). It won't be strict, just need some RP explanations. :)

This thread won't turn into IC until everything is sorted out properly. There's one last detail that needs to be arranged via PM, and that's 'wealth'.

Don't worry noob, I've got it all sorted out. In actual fact, you'll all end up in the same town, come in contact with different NPCs and eventually end up working together where you'll have to cooperate to achieve various goals. Everything will be run through by me. :)

While there will be conflict, alot of this is RP driven and based on the decisions of the characters. So be careful what you wish for, in a sense.

EDIT: Be back in a few hours.
-------------------------------

A'ight dudes, I'm back.

Combat will work a little like this:

GM: Jack Slap'a'dack 'Jiminy Fuggin' Cricket' Ricky'pol sees two mottled gray zerglings appear from a dumpster in the alley. Sweaty, slimey, ugly, and in fact quite ferocious they screech in preparation for a coming feeding frenzy!

Player: Jack pulls out his tranquilizer and fires off a stunning spurt at one of the 'lings, then, adrenaline peaking, bolts for it down the alley; the direction away from the zerglings.

GM: One of the zerglings shakes off the charge, stunned for about 2 seconds, while the other runs after Jack. It clamps it's mighty maw onto his leg, causing blood to flow freely all over the pavement. He tries to pry the ugly, damned creature off, but the other zergling leaps on top of him from a distance of 40 feet away, pinning him completely to the ground. Whatever screams poor Jack can let loose are quickly stifled as he is promptly consumed in a matter of mere seconds.

As you can see, this is all strictly 'SC realistic'. A zergling isn't usually shaken by a mere tranquilizer with electrostatic technology, unless there are a lot of volts involved. And quite often, civilian tranquilizers aren't made to take down a creature from space genetically engineered to kill, and then kill some more. The whole 'consuming' bit is simply in the demonic nature of the zerg to mutilate their victims. o.0

Rifleman223
07-17-2008, 9:55 PM
Zach waited by the door, gripping the weight of his AR-74. Quickly he grabbed out a breaching explosive charge and planted it on the door. Zach backed away slowly, staring at the other officer with him. He nodded, the door busted open, sparks flew everywhere. He ran in, keeping his trigger finger ready. Zach said hastily. " Clear! Move in! " He heard the other officer running in saying on the radio. " Roger, moving to your position. " Gunshots were heard, Zach moved into the room, his friend Tom was waiting there staring at the slowly dying civilian carrying a weapon. Quickly he grabbed the weapon and threw it away from the civilians location. Tom was clearing the room when suddenly a armed civilian started to fire at him, quickly he took cover and waited till the civilian was out of ammo. Tom heard the clicking of the gun and popped out of cover and fired, wounding the civilian in the arm and leg.

"Clear!" Tom yelled. Quickly Zach moved towards another room, but heard gunshots from that same room, another armed civilian was there, he hid behind a wall. Zach quickly peeked into the room, and popped back into cover. He leaned out quickly and shot the armed civilian in the leg, falling to the ground the civilian let loose a last burst from his weapon. He slowly approached the civilian and kicked the weapon. Zach grabbed his radio slowly. " House is clear, we need a medical unit. "

Two long hours later. Zach was waiting by his office, with Tom and his boss standing right in-front of him, his boss had a very stern face. Everyone in the office heard his yell saying. " You were not supposed to wound the civilians, you were supposed to arrest them. " Zach replied quickly after. " We did, but the civilians were armed, we didn't even know that gang's or arms dealers were around that area. The boss walked out slamming the door behind him.

SolidSamurai
07-18-2008, 12:25 AM
@Rifleman: Name of your boss?

IGM > As if, by some strange irony, right when his boss slammed the door, a power outtage was suddenly felt inside and around Zach's office, . He could hear the 'power down' of fans outside his room as well, so right away he noticed that the outtage was felt throughout most, if not all of the building.

Muffled voices were heard. Opening the door, Zach noticed his boss speaking to a few people, "Did you hear that?" He seemed almost afraid after having shown anger; a blender of emotions.

"Holy shit, guys, pardon my French, but I don't think we've had an outtage in over a decade." That was Lieutenant Vern.

Munitions Engineer Henry Melawny wiped his forehead as a few officers stared at him, "I'm stumped myself guys; I... I honestly don't know what could have gone wrong. There's an underground reactor a dozen miles out, and there's been a ton of hydroponics facilities that have taken advantage of it... but the thing was supposed to prove capable of lasting for decades. It'd cost millions to refit a new one, and nothing short of some sort of ionization could probably get to it."

"Like an electromagnetic pulse?" Zach worded, trying to collect his thoughts on the matter.

"Like an electromagnetic pulse. Or any other sort of ionization. The deal here is that a lot of radiation could have leaked; especially if the thing was improperly shut down. Or even if some menace of a son of a bitch managed to shut it down. Or, well ionization, which is unlikely because the machine was underground. Tell you what, Boss, hook me up with the magistrate's electrical boys if you get a hold of them."

"Sure thing Melanie."

A few of the men chuckled.

"Quit callin' me that!" Melawny looked embarrassed.

"Sorry, man, it's just I keep forgetting how to pronounce your name."

"It's MelAWny not MelANie, I keep telling you guys."

"Both sound the same to me, really."

Mel stood awkwardly for a moment, and then shook his head, leaving "Uh... right boss, keep in touch with me."

"Will do," The boss said, waving him off.

"I'll get the fire-department on the line."

"Right, and I'll phone the mag. Just stay calm people." Several of the men left to their cubicles, but the boss managed to convince Zach not to go anywhere before he could look away.

"And Zach, I want you to relay to everyone that they're off-duty until called upon if this persists for more than an hour."

"'Kay boss." Zach nodded, keeping it in mind.

"I want it to happen in an hour. 'Course, I'll need several people to stick around preliminarily, and get people to be prepared to get back if the magistrate decides that we need to keep working here."

"Right boss." Zach mouthed, slowly continuing to nod and making distance from the boss.

The boss nodded, "Okay man," And left in the other direction.

Zach grabbed more coffee, whatever was in the pot at the counter, and made his way back to his office once more. He overheard one of the guys mentioning that it was really hot out. Another whined about the lack of slack-off time that would be had at his computer. Neither of them seemed afraid. Perhaps neither had lived on Antiga all their lives, like Zach had.

OOGM: Tag Rifleman. ;)

And I'm assuming Zach was born on Antiga; sorry if it means I'm already fabricating a backstory for you.

Rifleman223
07-18-2008, 1:22 AM
Zach walked out of his office and locked the door. He grabbed his bag from the ground slowly and walked away out of the office. He saw people freaking out. Zach just glared at them, wondering what the hell is happening.

" What the hell is going on... " He continued walking keeping a grip on his pistol that he always keeps by him.

" It can't be the Zerg, is it? " He took out his phone and contacted Mel.

" Hey, Mel it's Zach, is there any possible way that the problem could be Zerg in the area? " He gripped the phone tightly.

SolidSamurai
07-18-2008, 4:45 PM
"Christ, don't say that out loud!" Mel harshly whispered. Zach brought the phone away from his ear momentarily, then brought it back again to get rid of the irritation of Mel's voice in that instant.

"Well...?" He muttered.

"I don't want others to hear you mentioning that. Any mention of zerg, or aliens, or demons, or acid drooling vampire babes from Galgon VI, or anything will send everyone else into a panic, and we can't have that happening, you read me?"

"Alright, well... just..." Zach tried to word it correctly, "What do you have to speculate on?"

"Nothing." Zach could hear Mel mentally shrug, "Absolutely no idea what's happened. Still trying to get a hold of the fire dep, but don't try anything stupid. Here's a good sign to go by: If you see dominion mil, then things have become a lot shittier. Shittier then you thought. Whereas, I offer no opinions on the matter."

"But I saw a few civilians outside, Mel. They seemed rather caught up in my definition of 'panic'. I don't know what your definition is, unless you wanna cross reference sometime... ?"

"Don't be an asshole Zach, you know that we can't alert people unless we know for sure what the root of the issue is."

"Mel..."

"I'm serious. I couldn't be more serious then I am right now. What if the issue was just some black market punks tinkering with the reactor downstairs, that I mentioned? Wouldn't it be embarrassing that UNN might find reason to call delta governmental commons on this blunder? Then the commons might be after our heads."

Zach gave a gruff sigh, "Alright Mel, nice talking to you."

"You too, Zach. I'll phone you later. Maybe we can go out to dinner at the end of the day. Get a couple of beers. Have a party when this whole thing blows over. Meet some kind ladies." Mel chuckled nervously.

"Would be nice, Mel."

"'Kay seeya."

"Bye."

Zach flipped his phone off and pocketed it, but not before checking its clock: 1:26am GST. In exactly 34 minutes he'd have to tell everyone, except a few officers like himself, to go home, terminating the graveyard shift for today.

OOGM: Rifleman, you still haven't given me the name of your character's boss. And he might become involved again.

Also, please leave it to me to introduce deadly situations. It'll leave you more open to make decisions for your character then. ;)

MattTheFighter
07-19-2008, 3:41 PM
ooc Edited

Matt yawned as the dropship landed into the open field. He sat a little straighter as his squad leader's voice shouted out over the roar of the engines. "OK Boys, listen up. Our Division has been sent in to help cover the Marshal Law over Delta District. Alpha Company and Bravo Company will begin erecting barricades at random roads. Everybody else, including our squad, will be placed at random places to ensure The Marshal Law." After the Sergeant was done talking, everyone stood and disembarked.

Matt checked his pistol as he stood in formation with the rest of his squad. He became aware of his surroundings. The Landing Zone looked to be like it could have been a farm. His sergeant walked over to the group of men standing at Attention. "Good news boys, 2nd Squad gets first watch. 1st Squad gets to sleep. Lets go find our bunks." The men filed out. Matt walked over to a table that was serving as a place to find your bunk. "Ah..lets see..Corporal Patton. Yes, Walk half a mile east, Green building." Matt sighed and started walking.

All to soon, morning came. One of his squad mates stuck his head into the door. "Hey Doc, come on, we're going out on patrol." Matt sat up in his bed. He rubbed his eyes and looked around groggily. He got his holster and belt off his bed stand and begins to get ready to head out. 5 minutes later, he was walking down a road with his squad mates. Sergeant complained softly enough so the civilians couldn't hear. "Pull me off the Front lines and give me a pistol..Christ.." They trudged along, stopping every so often to talk to the locals. Matt would stop and talk to the children and slip them a piece of candy from his pocket. He'd give them a wink and tell them that they were safe. Even so, there was a tense feeling around the city. Almost a thick feeling of suspense.

After a 8 hour shift, Matt was back at his bunk, exhausted. "Send a Medic here..what do I do? Nothing. Nothing but but walk." With a sigh, Matt turned over and went to sleep.

SolidSamurai
07-19-2008, 9:22 PM
OOC: NVM (edited)
---------------------------


Saturday 2:00am - Zach

Zach's watch beeped.

Well, coffee break's finally finished.

He made his way back into the office, opening the door and strolling into the flourescent lit, now dry, room. Often times, the conditioners would have kept it more humid, but now it simply seemed dry with the effects of the power outtage.

"Alright people, listen up." He clapped his hands loudly, "Boss Gail ordered me let you all know that in an hour you can go home. And well, it's been an hour. So you can go home now. Your all off duty until the magistrate phones the boss and essentially lets him know otherwise."

Some people gave yawns, others muttered 'whatever', and still others gave small whoops of joy.

Zach sighed deeply. Most of the company's employees were free, but he had terrible feelings about what was to come. Some of his close co-workers could be free to die in their homes for all he knew.

"Thanks, Zach." That was Gail behind him, "but remember I still need you..."

"No problem for me," Zach nodded.

"Still need you to reconnoiter, because you're still on duty."

"Recon? You've got another mission for me and my team? Another warrant?"

"No, but the army's just landed."

"In delta?"

"Right here in delta." Gail nodded affirmatively.

"Oh shit."

"Yah man, ok, now listen up. They're setting up perimeters, and I need you to rendesvous with them. Get a little information on whatever we can do to handle this situation. If there's anything we can do. You will mostly be communicating with mil and heading your team."

Zach couldn't believe it. It was already becoming a shit-storm of a problem. The black out was merely an indicator. It had to be.

Zerg were hear. Delta was fucked. Hell, all of Antiga was fucked. While the media was not entirely reliable, he knew what to believe. He was a mighty skeptic, but he also thought of himself as an intelligent skeptic. What else would create a national security emergency that would require calling in the military? It wasn't terrorism or else the army wouldn't have barred off the area right in front of everyone. It wasn't criminals, because that didn't need the fucking army. It was zerg. Sure, Gail and his team of depend-ables (such as himself) were the closest thing to a national security committee that could be called upon in rural delta, but that had created a reliance on 'honor systems' and peace prospects.

Delta was not prepared for this. Neither was all of Antiga prepared for this. The magistrate had to be contacting the other regions. Like hell he was nervous. Zach was nervous. Everyone in Delta should be nervous.

Zach headed to the company armory. When he got there, there was plenty of other squadmates wiring, and assessing their gear. Some wore helmeted interfaces, and others brought comm links that they wired to their throats.

Whisper mics. Very reliable.

Zach didn't think the magistrate would call on them to help, which meant the employees would be left to die in their homes.

He'd phone the boss in a bit. But first he needed to get his team ready. And make friends with the army. Perhaps the army would provide sat-comm and net-wire his team together so that they'd know the position of each other a little better. Zach had experienced with computer linguistics before.

Or he could phone Boss Gail and convince him to recall the employees under the false pretense of the magistrate's order. Get them back at the computer consoles and get his net-wire upgrade online without relying on the army.

It was obvious that he had a choice here.
-----------------------
Saturday 10:15am

Colonel Hernes sat at his seat in an APC 'chameleon' unit in front of a vid-console. The vehicle was massive, and not entirely used in the marines, army, or the military at all for that matter, but it offered incredible protection. A slow and immense 28-wheeler, the armor and NBC was enough that no acid spitting space mutants would get inside.

His jaw was set tightly on his old face, the muscles knotted along his leathery neck.

Nothing had happened recently. No reports from any infantry at all. Just continued complaints of livestock and field contamination in the outlying regions. Undercover 'high way men' had little to say either.

He kept getting satellite feed but of course it wasn't precise. The marines would be here soon. He wondered what he'd tell them.

Damn It's boring in here. Despite the air conditioning of the vehicle, the colonel chose to take a stroll outside, keeping his comm wired and online as always at his throat. He'd been inside for hours now.

From the feed, they could tell that some of delta's national guard, a mercenary company actually, had met up with some of his division at one of the barricades. It was just one team actually. Exactly 18 people; with assault rifles no less. Damn this place. It's inferiority. It's humbleness. He would've gone for tighter security if he was magistrate.

Though Colonel Hernes enjoyed the heat out here, but it was nothing like Korhal. And definitely nothing like Tarsonis. Apparently one of the climatologists, a lieutenant, had given information that the heat was unnatural. He wouldn't have known. It felt like summer in Wayi Ha.

He gave a stretch and a sigh: too long had we waited. The sun was high in the sky but it felt like it should be setting any moment. He was tired.

But before he was about to head back to his truck, one soldier, a delta 'national security' mercenary completely decked out in composite kevlar he noticed, screamed.

"Somebody attend to that man!" he yelled reflexively.
-----------------------
Saturday 10:17am - Matt

"Medic! We need a medic! Do we have a medic online in the viscinity?"

The buzzing of his in-voc woke Matt up.

"Uh... right, medic! I'll be right there!"

He gathered up his gear and made his way outside of the now empty barn, where their stood a towering APC truck. A huge rig by the looks of it. He was temporarily beset by awe.

"Medic dammit!"

"Right, I'm here!"

He sprinted to what appeared a man lying on the ground. Soldiers stood around the man, who appeared to be choking almost.

"What the fuck is wrong with this mate?"

Matt immediately recognized that the man appeared to be in shock.

"Open his mouth!"

Surprisingly, the other men, with their porous fiber gloves, had to struggle to thrust the man's jaw open. He seemed to be caught in a fit with his mouth closed. Momentarily unable, they finally managed it to bring it open upon which the man let out some sort of a choking scream.

Skkkhrrrrrraaaaaaaahahahahahaaaaaa!

Matt peered into the man's throat with a penlight. The entire region was completely black, with a sickly green hew. It was as if the man was already dead and some sort of fungus or poison ivy had crept up and out of his orifices. He waved the light up to the man's eyelids. The eyes were rolling backwards.

"He's still alive! I'm sedating him." Matt injected a powerful drug into the man and the poor soldier's body went completely limp in half a second.

"Keep him under sedative pressure at all times... it's uh, my recommendation."

"Sure doc."

"Don't call me doc, I never had the full education." He grinned.

When the other soldiers had left, he knelt down to gather up his stuff.

Shit, that was weird.

Maybe he'd check in on the mercenary later. Figure out what the army was 'up against' if they were up against anything in the physical sense.

OOC: It's pretty obvious I've got choices running here. Less so Matt, more so Zach unfortunately. You guys should meet up quickly though. And of course, it depends on the choices you make.

Also, for every post, I want people to give an indication of the time. Eventually, we might be using dates if 'game time' stretches. :P

Role playing your character in the past is fine, but be sure to include a time stamp at all times so that there's no confusion as to whether or not it's happening in the past. Also, no role playing future events until ratified by me please.

Rifleman223
07-20-2008, 2:33 AM
Saturday 10:00 PM - SWAT Armory - Zach


Zach walked up to Mel and glared at his weapons. He gave a quick word to him.

" What do you got for me today! Mel."

He glared at him, and said.

" Well for this mission, we gave you an AR-74, standard rifle scope, and a couple others, such as a grenade launcher and a bi-pod for increased accuracy."

Zach grabbed it and gripped it tightly. Mel also held out another weapon.

" Standard issued pistol to SWAT. Laser pointer added on. "

He grabbed it quickly and put it in the holster. Zach said slowly.

" Anything else? " While giving a stare.

She replied. " Nothing much, communicator radios, standard issue armor, and a standard issue helmet. " She held out gracefully in her hand 10 clips, 4 pistol clips , and 6 rifle clips.

Zach walked up to Tom and they saluted each other. " Ready to go on another mission? " Zach stared into his eyes. Tom replied.

" Yeah, lets do this! " He cocked his assault rifle and gripped it as he was standing in his standard issue suit.

The small team walked out towards the drop ship, they slowly climbed aboard and sat down. The pilot said. " Better strap in, boys and girls. "

SolidSamurai
07-21-2008, 6:00 PM
OOC: Mel isn't female. :D

Custom weapons are allowed, but must be ratified by me. This can include anything. Please also list what type of armor you are wearing each time you choose to wear something different.

'Standard Issue' doesn't cut it.

Also, from now on, you must list your location at the top in bold, just to make it easier for me.

EDIT: You've forgotten to list the time of your character's actions rifleman, please list time in italicized font at the top. This must include the day, hour and minutes, ie. Monday - 3:14pm. The time must also at least correspond somewhat to the other dates that I've listed for each post I've made. And please read the time rules that I laid down. You can't post an action in the 'future' until it's been ratified. Otherwise, you may post in the 'past' or 'present' as you wish.

Currently the 'present' is around 10:00am on Saturday (the month and date will be presented by me if this game lasts more than a week and if really necessary, I could get into the nitty gritty details of the year, but that's for later on friends; it's obvious that it's sometime in the early 26th century though, so don't get any ideas :P).

I'm less able to act my job as GM if you don't list these details. :P

Please edit your post.

-----------------------
2:18am - Saturday (assumption)

"So SL," Jha Khev'kov, the pan-russian heavy weapons man and a pure antigan, put his hand on Zach's shoulder "Just curious. What are we doing for out-voc? We do have open frequencies I understand, and someone have might even ah... brought along satellite radio I believe?" Tom raised his hand and then went back to what looked like sleep, "But seriously, I am understanding that the army operates usually on encrypted transmission, no? Perhaps could we acquire connection with them? Just suggesting."

While Zach was left to think about this, a soldier nearby muttered, "Jesus christ, Jha's still got the accent and his family line's lived on antiga for what, 200 years? Back to the early days?"

Jha had finally seated himself, buckling in under the pressure of the rising dropship. It appeared clear that he didn't mind his own safety, and upon hearing the comment, he pointed at the man, by the name of Karl Lu, Zach remembered, mouthing to him with a straight tone and a pointing gesture under the pressure of his own breastplate, "You. Shut up."

Nervously, Karl piped down.

MattTheFighter
07-21-2008, 9:21 PM
0300 Hours - Monday

Matt slipped into his boots and sneaked out his barracks. The enlistedmen weren't really allowed to roam around at night, but Matt didn't plan on roaming. He was heading to the makeshift hospital where the Casualty was.

But, of course, there was a Private guarding the Road before the makeshift hospital. Just my luck..ok, gotta act offical.Matt thought to himself. He started walking by when the Private stopped him. "Where are you going Sir?" Matt saluted him. "I'm a medic on the way to the hospital." The Private waved him through. Excellent..Matt thought to himself. He grinned and walked down the road.

His grin vanished as he walked into the hospital. There were 4 wounded Mercinary. 3 had broken bones. The Fourth was the one Matt had worked on. He was in a Restricted room where few could enter. Matt donned the bio-protective suit over his fatigues and Army shirt. He had left his armor and medical equipment at the barracks, so no one would get suspicious. The only thing he had was his wallet with his ID in it, and a flashlight.

He walked into the room. Even though the suit had a oxygen refresher, the air smelled of death. He walked over and inspected the poor Mercinary. He's skin had turned pale. He forced up his mouth and shined the light into it. The fungus type substances had started to spread into his mouth. He grimaced at the sight of it. He could choke to death..the thought crossed his mind. He checked the chart at the end of the bed. Obviously the thought hadn't come to the Doctor's minds. He hit a intercom on the wall, and asked for a doctor to come quickly. A minute later, A doctor in a Bio-suit walked in. Matt spoke to him. "Has it crossed you idoits, that this man could choke to death? Look at his throat and mouth. This fungus is clogging his throat." The Doctor looked like he was ready to slap Matt. "Watch who your talking to, -Corporal-. I understand your concern, but there is nothing we can do. This man is a goner." Now it looked like Matt was going to break the Doctor's nose. "AND YOU CAN'T EVEN TRY?" Matt threw open the door, and walked out. He threw his Bio-Suit into the Chemical Disposable. He stormed out the hospital.

0500 - Monday

An NCO came in and woke the barracks. Matt had gotten no sleep. He was busy writing to his family, asking them to send him everything written about fighting Fungi. He was going to find a way to save the man.

SolidSamurai
07-22-2008, 1:04 AM
5:38am - Monday In the Town Rentford Square

Matt was on patrol and riding shotgun in the polished O5P 6-wheel Expanded Carrier Vehicle that was previously parked outside his cott, when one of the soldiers, Matt couldn't recall his name, took a seat beside him, a ciggarrette in his mouth, "Shit, the townsfolk've been acting a lil' weird lately, you seen them?" The man doused it on his clothing, wiping the dirty thing away.

Another soldier nearby ran over, catching Matt up in the conversation and sliding into the backseat of the vehicle,
"You sure that it isn't just some hobo rousing townsfolk to one cause or another now that doomsday has finally come and he's finally certain about it?"

"Oh c'mon man, I saw a few people, and they seemed to be groping each other. Groping. It weirded me out, I don't know about you. But that's something I define as a little weird."

"Sex party?"

"Or a family of people warming each other?"
Replied the driver, dialing up his console and trying his hand at a non-suggestive solution.

"Yah you wish, Harlen. Life's not all decent and loving y'know."

Harlen turned his head over his shoulder to the back seat, giving the other man the evil eye, "Jesus christ, I know, I've been a soldier longer then you."

Matt threw up one hand, speaking to the original purveyor of the news.
"Alright, ok, are you saying the townsfolk could use a psychological assessment is that what you're saying... ?"

The man glanced at him, as if just acknowleding Matt's presense only now, "Yah, yah, I think so. In fact, I'm pretty sure, y'know? Oh, and name's Toby, sorry."

Matt shook his head while grinning, as if to say 'no problem'.
-----------------------

6:45am - Monday Rentford Psychiatric Office Clinic

"Where yah takin' me! You don't make sense what you're doing! Make sense, damn you!" Yelled a petite woman with surprising masculinity. Her simple dress flew every which way as a few of the soldiers struggled with her. Some couldn't help but chuckle.

Matt had been told to give these townsfolk a basic check up (of course, they were negligent and downright odd; that was the speculation; hence the 'check-up'), so there he was with his penlight, checking their facial orifices. The small children seemed to oblige surprisingly, but the adults whined and complained. It was pretty pathetic and it gave him this sour indignified feeling the entire way through.

He felt like he was dealing with homeless, but the clothes these people wore... well, some were actually lavish. One man wore a conservative black, business suit and blue nano-silk tie, and another wore an pure beige office shirt and even sported a nerdy pair of glasses, while another had his hair died and spiked in varying turquoise colours, with simple canine implants complete with thick chin fuzz. A man in his 20s, he proved to be even the odd cyberpunk among these delta locals.

And then, Matt heard a yell; a yell of 'shit!' in the other room. Running over, he noticed what appeared to be a psychiatrist with a data pad, his face holding an expression of shock. The man wasn't mil, he worked locally in Antiga. It wasn't likely that he was undercover.

"I'm sorry sir, but he just barged in, I couldn't stop him!" Cried a blonde secretary getting up from her laminate desk; now addressing the man in thick, smooth navy blue leather jacket and a colorful red undersuit and tie, "Please, I'm sorry sir, but you are going to have to wait in line... um, please?"

"Who the hell is this guy?" Matt found himself saying.

"I... I don't know." The secretary said.

"Shit," The psychiatrist, in his office shirt and pants, held his face in his hands, he was kneeling on the floor.

The man Matt referred to appeared to be drooling on the floor, and was rolling and tumbling all over the place in his expensive clothes, muttering obscenities. Some of his styled, gelled back hair had already been torn out: probably self inflicted.

"This... this man," The psychiatrist finally spoke, Dr. Neil Flint was sported on his name tag, "This is the magistrate. Magistrate Wellsburrow of Delta!"

Jesus christ in cricket clothes. Matt was shocked, "... what the - the fuck is he doing here?!"

"Ok, well, he's either suffered something really tramautic which seems impossible, I think... or he's had brain damage. This looks like mental retardation or excessive seizure if I had to guess. No other immediate prognosis comes to mind."

"It fucking can't be, he's the magistrate. I'm calling for support. We're putting him under investigation."

"If you say so, corporal." The psychiatrist sighed.

Before anyone could stop the magistrate, the man had suddenly run into another room, yelling louder now, and drumming his own skull like a crazed ape, "Hoo ah!! Hohohohohoooo! Stubborn is this mind... rwwwaaah!". A frightened scream was heard.

"You gotta get him out of there!" Matt and Neil shouted at once.

"Dammit!" Matt grappled with the Magistrate, attempting to drag the man away from the door frame. But he was surprisingly strong for his rounder frame and condition.

"Grr!"

Alright this'll complicate things, Matt gasped, wrenching his arms between the older man's armpits, Fuck if I know what's happening here. And hell if I know what's happened to the Magistrate's capacity to be sane either.
--------------------------

OOC: It's now monday in gametime rifleman, do not post in the future from now on. Try to allow things to correspond to the current in-game time.

Matt: You've entered semi-combat. You have a choice on how to act, as is always the case with combat. :)

Rifleman223
07-22-2008, 2:04 AM
Monday 7:00 AM - Army Outpost

The dropship dropped down, landing on the pad, quickly the SWAT team got up and awaited at the door way till the ramp dropped down.

Zach said loudly to the SWAT. " Alright, all men follow me. "

The ramp dropped down quickly, the men walked out heading towards the command tent. Saluting themselves to the officers outside. " SWAT Captain Zachary T Williams, requesting to see your commander. "

The officers just glared at the SWAT, and stepped aside. The SWAT walked in saluting the Army officers.

SolidSamurai
07-22-2008, 4:05 AM
7:01am - Monday Army Outpost - Tent Headquarters

Colonel Hernes sat at his desk of pure wooden oak, the walls of the tent padded down with thick kevlar inlay; his hands were steepled on the top's laminate.

An assistant whispered in his ear and the old CO nodded softly.

Finally, after a few seconds, he spoke up, "Ah." He cleared his throat, "So you are the squad leader of your government's mercenary team... Zach, are you not? And what might I do for you?" He smiled pleasantly, but the smile was almost one of irony as if to say, You don't really belong here. You're only simple mercenaries, but I'd like to see you try to cooperate with me and my army as we run things around here.

Zach suddenly felt somewhat self-conscious, as if he were the rookie appearing in front of the CEO of some immense corporation, about to make his first sales pitch.

He still had the feeling the Dominion army could use his team's input though. In at least some manner.

It had only been a half-second since the colonel spoke, but he felt like the rash man had weighed him a million times over.

He hated politics.
------------------

Sorry if I'm basically defining your character here rifleman. Here's a tip: Make longer, more character driving posts. There needs not be a lot of action in a long post (just eye-sores). I don't mean to nag though. >_>

And yes, it felt more human-like to make commanding officers that take out their work-related stress on soldiers and outsiders. :P

Rifleman223
07-22-2008, 5:23 AM
I really dont care.

SolidSamurai
07-28-2008, 7:36 PM
OOC: Ugh, site being down for like a week is no excuse to ditch the RP.

Let's get back on it, ppl!

MattTheFighter
08-02-2008, 7:32 PM
*You tap your foot impatiently.*

So..this rp aint going no where

SolidSamurai
08-02-2008, 11:41 PM
OOC: I don't think so. Refer back to what you previously posted, and post again, just so this doesn't die.

Rifleman223
08-02-2008, 11:44 PM
7:30 AM - Command Bunker

Zach just glared at the commander. Doing nothing and eagerly waiting for some action. " Any orders ?" Zach took a quick stare back at Tom, they knuckled each other and stood straight again. Eager for action they were, but they were loyal and good soldiers to each other. They took a solid look at the commander. They were expecting something to happen. The SWAT were packed up for combat, not much scared, but the Zerg were a new threat they would face.

SolidSamurai
08-03-2008, 12:13 AM
7:02am - Command Room (this time seems to make more sense considering the commander and Zach shouldn't be staring at each other blankly for 29 minutes straight... humans generally don't do that :))

The colonel appeared flabbergasted, "Huh? Well what do YOU think?! I haven't, in fact, got any orders for you're government's mercenaries. No offense, but you are mercenaries. How does that give you the idea that you can just fall in with the army... do I look like some squad leader on a rendezvous with your squad? You at least seem like a squad leader you figure it out, you..."

But the colonel was promptly interrupted by a lieutenant whom anxiously whispered something in his ear.

"Uhm... er... jesus. Ok," He nodded. His face suddenly became red, like he was frustrated or scared, and he rubbed his forehead reflexively, "Damn. It seems... like... my army's had some sort of medical issue. 400 of our own hospitalized?" He read the record on his PDA, which the lieutenant had handed him.

"How the hell could that happen?" He was clearly furious now, "Wait don't tell me, I'll regard it later. Ahem," he cleared his throat, "Lieutenant Ptolomney, here," The freckled kid glances at you and smiles slightly with a finger salute, but then his face quivers back to eying the CO, "thinks you guys could really have a smashing fun time serving under contract with us... or you can work for free if you like."

The lieutenant whispered something again.

"Uh... my lieutenant says that he got your records from your boss, and he's recommending that we use you? Normally we... or well I wouldn't be liable for that but I mean, apparently you guys are willing to soldier in with us? Fight for us? Ok, well I can have you added to our records, and I can easily get our intel AI to get the necessary legalities written off, that sounds fine."

"And you're alright with this? Well from the looks on your faces, you seem fine with this, or am I reading you wrong..." He glances at Zach's business card which Zach had lain on the table subconsciously, "Captain Zach? You are fine with being incorporated into our army, am I right in saying so?"

SolidSamurai
08-03-2008, 12:14 AM
7:02am - Command Room (this time seems to make more sense considering the commander and Zach shouldn't be staring at each other blankly for 29 minutes straight... humans don't do that :))

The colonel appeared flabbergasted, "Huh. Well what do YOU think?! I haven't got any orders for your government's mercenaries, no offense, but your mercenaries. How does that give you the idea that you can just fall in with the army... do I look like some squad leader on a rendezvous with your squad? You seem like a squad leader you figure it out, you..."

But the colonel was promptly interrupted by a lieutenant who anxiously whispered something in his ear.

"Uhm... er... jesus. Ok," He nodded. His face suddenly turned red, and he rubbed his forehead reflexively, "Damn. It seems... like... my army's had some sort of medical issue. 400 of our own hospitalized?" He read the record on his PDA, which the lieutenant had handed him.

"How the hell could that happen?" He was clearly furious now, "Wait don't tell me, I'll regard it later. Ahem," he cleared his throat, "Lieutenant Ptolomney, here," The freckled kid glances at you and smiles slightly with a finger salute, but then his face quivers back to eying the CO, "thinks you guys could really have a smashing fun time serving under contract with us... or you can work for free if you like."

The lieutenant whispered something again.

"Uh... my lieutenant says that he got your records from your boss, and he's recommending that we use you? Normally we... or well I wouldn't be liable for that but I mean, apparently you guys are willing to soldier in with us? Fight for us as part of the military? Ok, well I can have you added to our records, and I can easily get the intel AI to get the necessary legalities written off, that sounds fine."

"And you're alright with this? Well from the looks on your faces, you seem fine with this, or am I reading you wrong..." He glances at Zach's business card which Zach had lain on the table subconsciously, "Captain Zach? You are fine with being incorporated into our army, am I right in saying so?"

EDIT: Crap, dp, delete this post.

Rifleman223
08-03-2008, 12:18 AM
7:04 AM - Command Room

" I' ll take the job. We will fight for you. Just tell us where we are heading " He grabbed his weapon and held it tightly. Zach was ready for this mission alright. Fighting for the army was a first though for them. It was unusual, SWAT working for the Army, why do they need mercenary's ?

SolidSamurai
08-03-2008, 12:35 AM
7:04am - Command Room

"Problem is I don't know, but just to make it easier on the logistics, you can have your own squad of whomever was with your company originally. You'll be uplinked with our comm network, the channels can be configured and controlled, so you can listen in on anything you might need to know from us. You won't have to listen to everyone, you can just listen to those directly up from you which include all officers including the WOs. Thing is though, we can override your encryption, so in case we really want you to hear something, you'll find us on in-voc. Otherwise we'll leave you well alone. But one tip of advise, do NOT get in the way of the army, or we'll have you held and tried. Yes, that is a threat, and I hope you take it that way, Squad Leader Zach. You say you wanna work with the army, you'll listen to our orders. I just want to make it clear to you that you will be working with us, not for us, but command and structure still exist. Working with us means we'll leave you alone and you can act as mercen... er... narily as you like. Remember what I've said here."

Zach, continued to stand straight, not knowing how to act, considering the Delta colony had never had military occupation or martial law lain down before, as far as he could remember. But he knew it was for the best. Somehow, he had the feeling that the army's presence was actually needed here.

"Alright then soldier, you have command of your own unit, but mind your own and no other, do I make myself clear?"

"Sir yessir!" Zach and the others found themselves yelling. SWAT life had already made soldiers out of them.

"Good. Yer hired, now move out!" Hernes spoke his last words with earnest.

------------

OOC: If only your character was psychic, then you could actually read the CO's mind and see what he was planning, but it's too late for that now. :D

Who knows though, maybe you'll meet a teep among the marines or the army?

The day is monday in game-time, btw.

Rifleman223
08-03-2008, 12:51 AM
Monday - 10:00 AM - Dropship Pad

A squad of 4 SWAT officers and 2 Army Engineers, left for the docks to head out on their mission. Zach tightened his gloves tightly as the Dropship landed infront of them. The ramp dropped down quickly as the Soldiers walked up prepared for the mission. Slowly keeping an eye on each other. Zach made a quick test into his Com System. " Testing, everything check? " Tom replied. " Check. Were set for go. Lets kick some ass! "

SolidSamurai
08-03-2008, 2:01 AM
Monday - 10:01am - Dropship Ganglion

"Those radios are digital, not analog, so they'll work anyway." Piped one of the engineers.

"Yah they're tied to channels, Captain," The other snickered.

Typical nerdery. Zach sighed.

Karl Lu, Jha Khev'kov, Zach and his good partner Tom all began to feel a sudden onrush of g-force as the dropship quickly blasted into the air at full acceleration.

"Right now, I'm taking you into the clear," A male pilot cooly informed them over the in-voc.

Zach banged his helmet, revving himself for whatever they might encounter just ahead.

His interface seemed to wink in, giving off statistics on his squad buddies.

He gave his rifle the once-over, noticing something. The thing seemed different from the equipment he'd established before.

He nudged the engineer nearby, "Uh... Geoff's your name wasn't it? Yah, what's with our equipment?"

"We had to update a few things to comply with army mil regulations. Your 74's now got video optics, and it corresponds to your helmet feed. Nothing much else has changed though. This carrier craft naturally also carries a whole lot of spare non-flammable ammunition as well for integrity reasons. Not so much for the marines though." He chuckled.

"Damn." Zach mouthed, "We haven't had that in Antiga recently."

"I don't pay attention to your shipments, Captain, but Antiga has never been a 'hot' theater as far as war goes."

Zach agreed, though he did remember the SoK revolution that had occured on Antiga awhile ago.

"Except for the Sons revolution... though never lasted long enough for any serious enough military investment from the outside. Heh, and definitely not after the entire planet got freegin' glassed by the 'toss"

Zach nodded.

Rifleman223
08-03-2008, 10:41 AM
Monday 10:02 AM - Dropship Ganglion

Zach laughed for a quick minute.

" Were going to go through some serious hell down there then. Zerg? Toss? Heh, sound's like a pain for us."

He took a quick check of his weapons and held them tightly.

" This is going to be a fun ride. "

They took a close look at each other. They weren't scared at all even though they were going to run into what ever enemy that would obviously be a major pain in his ass.

As the dropship began making its landing we took what ever ammo we could. Something was obviously up though. why wasn't there intel on this mission? Zach made a quick thought.

MattTheFighter
08-03-2008, 11:17 AM
OOC: Umm..now where am I in all this?

SolidSamurai
08-03-2008, 2:46 PM
OOC: The protoss left long ago after they eliminated all life on Antiga, and civilians have recently recolonized the place, read the lore. Also, the 'glassing' occured just over a decade ago in game-time during SC vanilla's terran campaign.

Matt, your character might end up rather busy in the hospital. From this, he probably knows that there's been a few thousand civilians recently hospitalized and around 480 soldiers, 400 being a part of the army. The marines will arrive soon, and you can introduce them if you like (tip: they're the terran heavy metal and very recognizable).
So you can take it from there, if you like.

IC:

The pilot spoke through in-voc once more with his straight and narrow voice, "Someone sure is paranoid. And that can never be a good thing!"

Jha Khev'kov, the pan-russian living who's now dead family had came from Tarsonis to Antiga originally, spoke then, "I left Antiga when my family moved here. Then I joined the army and eventually the marines during the last war. Since then, I chose to revisit Antiga once things had supposedly become peaceful once more. In 10 years, I've never had the chance to seek vengeance on the protoss for murdering my parents. I pray that I might get the chance soon."

Zach looked at Jha somewhat horrified. He'd know the big man for two years, and he'd never realized that about him. He was mystified as to how Jha could survive the marines and be discharged fully intact. But he chose not to ask that question, right now was 'go time'.

"Woah dude, settle down," One of the engineers chuckled, "If the 'toss were here, we'd be screwed like a cork up an ear canal. We're not equipped to mess with protoss, I'll tell you that."

"How d'you know?" Tom questioned.

"A lot of the data on protoss tech has been published in recent years. Enough of the right investment could marry our tech with it little."

"Why hasn't it happened yet then?" Zach questioned.

"Oh, I'll tell you, some crazy people are trying to make it happen, but thing is, their isn't enough of the right investment. It's that simple. The sole decision relies on the wealthy guy where things go in the name of human progress."

"Cut the chatter, boys," The pilot spoke once more, "We're going to land soon. Cutting the altitude now. Slipping from Mach 12 to Mach 3. And then at around uh... half of mach, I'll maneuver this rig a bit to land us in a tight location just down a magnificient farmfield. Across from the grand highway leading out of delta. That's what imaging's telling me."

"Vamco highway," Zach spoke, remembering the corporation that had made major contributions towards its construction. Some civilians had wanted it renamed, however the notion was continually turned down by the magistrate, time and time again for more 'important' issues.

"Get ready guys, this baby can land real fast and real tight, so as soon as I slow down, you have to be ready."

20 seconds later, the ship had come to a complete stop.

"Alright guys, hit the ground, hit the ground!" Zach yelled.

"Thank for choosing WO Greg Sven's airlines, hope to fly with you roughnecks again soon."

"Byebye," Spoke Karl.

Zach sniffed, and immediately, he could detect death in the vicinity. Not like he had an ionizer or anything, but there were quite a few imported sparrows flapping about in the atmosphere, some apparently cluttering through the doors of a barn.

OOC: So clarification, in your squad Rifleman, there's currently 5 NPC's and Zach (rifleman); the npcs are Karl Lu, Tom (last name?), Jha Khev'kov (carrying most of the ammunition), Geoff (last name undiscovered or you can make one up), and another nameless engineer (you can give him a name if you wish).

To communicate with the squad, you must use the squad channel. You need only mention which channel you're on when you're changing channels (ie. Joe just changed to Squad Channel). Local channel is for everyone within the vicinity (including your squad unless they turn off local, unencrypted. Local can pick up most signals, and the frequency can automatically expand itself across nearly any frequency 'simultaneously' (it's the future and it's army tech, so this makes enough sense). Having local on 'in-voc' but not 'out-voc' means you cannot speak on local, but you'll be listening on local. Listening on local means you can pick up nearly any signal, however supposedly it creates clutter in the channels if you have multiple channels open at once on in-voc.

Officer channel can be turned on or off (at your discretion, because the colonel is allowing it), but it means you can listen or speak to officers. Needless to say, if you yammer to officers too much they'll turn you off, one by one. You cannot directly talk to the CO (command channel) without special privilege. You don't have that privilege yet, Rifleman. :D

Suggestion for Matt: Turn on local channel 'in-voc', and you might be able to find rifleman/find things to do more quickly.

Remember: I introduce enemy encounters!

To Matt and Rifleman: Does the radio system seem simple enough? :P

MattTheFighter
08-03-2008, 3:00 PM
OOC: Umm...perhaps you should take over my char for a post, because all that went right over my head...
<<------Confused

SolidSamurai
08-03-2008, 3:42 PM
OOC: 'Kay.

IC:

Monday - 7:16am -Hospital Quarantine

Matt the medic was really occupied with med-stuff in the hospital. He'd read the recent records, and 40 more civilians hospitalized?

Jesus christ.

He'd be wrapped up here for months unless they had more medical support. But the army wasn't keeping hospitals together. He didn't understand it. Back home, epidemics always meant that they'd keep the sick quarantined and close together.

It was as if it was for a tactical reason. But war? It didn't make sense. All he saw was an epidemic. A break out if it were. Martial law. Quarantine. The army hadn't declared quarantine but it sure as hell felt like this was all that was happening.

They were fighting an epidemic. Not a physical enemy. They needed the most qualified doctors here to save these people. Not roughnecks or 'military intelligence'.

A private suddenly ran into the room, prompting Matt to encourage him to put on a hazmat suit, and mask. They had plenty of equipment, just not enough professionals.

"No time!" The private spoke, "We need you..."

"For patrol? Dammit Mike!"

"No, it's for a mission. Turn on the officer channel."

Matt always kept his radio with him, though he kept the officer channel on at all times.

"My officer channel's always on, Mike, it's wired for my division."

"Turn on local, man, you'll see." The man gasped. Matt had to escort him outside during this foray.

He whispered local on, and instantly his radio came alive, he'd disconnected it from the helmet.

"Declaring quarantine for locals. Quarantine in sector 9b. Situation is hostile. Requesting response. This is a full broadcast, quarantine in sector 9b underway, however the situation is becoming increasingly hostile."

Matt flipped off local, then he spoke to the officer channel for the colonel's main division. "Did anyone else get that?"

"Yes, we heard you."

"This corporal Matt Patton, a medic in the frontal 2nd division for the dominion armed forces. What's going on down there?"

"Your orders are pending corporal. Wait... what? Alright, we just got a copy of your orders. This is captain Rey Finch, calling all patrol units in the 2nd division. By authority of the colonel, you are to head on over to sector 9b. This is a rapid response force."

The channel clicked as his voice traveled privately Matt, "Saddle up corporal, we need you with the banshee choppers, you'll be heading on over to an area just off the vamco highway. We're getting word that there's some hostilities down there. There's a mercenary team doing grunt work down there. Sergeant Major Daniel Kutzner will fill you in."

"Corporal, this is Dan, do you read me? You're with my squad, come on over to the choppers just outside."

Immediately, Mike bolted for the choppers, "Come on Matt." He muttered.

OOC: Hope that helped, kinda. You'll find that you're meeting up with Rifleman pretty soon.

---------------------
Monday - 7:16am - Farmfield just outside Vamco highway

"Smells like a bitch out here," Karl spoke.

"Shit, what's all this about hostilities?" Zach spoke, flipping the local channel on and off.

"I've got little clue."

"We're gonna have to defend ourselves, if things come to worst." Zach spoke softly again, "Behind me, we're heading into the fields."

"Great idea, I could get my optics out." One of the engineers muttered.

"And if worse come to worse, you mechanics better help me with my gear," Jha motioned.

Suddenly, what appeared to be some estranged figures shambled out of the barn door. They emitted audible moans.

"What's wrong with these folk?" Karl inquired somewhat humorously.

OOC: Wish I could tell you to roll initiative, rifleman. :P

EDIT: Oops, I just realized only now that Matt should've been wrestling with the magistrate around this time... but I guess you can't change things around. :(

Rifleman223
08-05-2008, 2:38 AM
Zach aimed his assault rifle.

" Citizens, please calm down and return to your homes. "

No reply, they approached them.

" Reply now, or we will fire. "

No answer, Zach fired at one's leg, he kept going.

" What the hell? "

He looked at Tom and the other 2 engineers.

Tom said.

" Why aren't they stopping? "

They got dangerously close.

" Zach? What do we do? "

Zach though quickly.

" Fire!. "

A few busts lit them up but they stopped moving.

" They wont stop! Aim for the head! "

Zach fired one at the head and the one that was shot fell down. He didn't move.

" Aim for the heads! "

Zach shouted desperately.

SolidSamurai
08-05-2008, 6:32 AM
Monday - 7:17am - Farmfield just outside Vamco Highway

"When would you engineers feel like helping me crack out those eh... heavy weapons?!" Jha yelled in frustration.

But the engineers weren't listening, instead they seemed caught up in the moment, their sidearms unholstered, they were aiming at any of the 'citizens' that would move too close to them.

Suddenly, most of the possessed farm-folk backed off.

"I... I count seven in total," Jeff stammered, his pistol shaking in its grip.

And Zach immediately recognized what had happened. The former human beings were making way for an uglier fellow: one who shambled towards Zach's group at a literal sprint, his hunting rifle raised high above his head; belts of shells encased his body which had been endowed with several nasty cut marks.

The thing roared, "Skrahahahahhaaaaaarrrrrrrrrrrggggggwaaaah!!!!!!!" Zach could immediately see down its blackened mouth, wide esophagus, and green pus strewn throat. Its eyes were a dead murky yellow.

"I cou- I c - count... eight!"

OOC: What do you do? Usually, you aren't allowed to 'kill' enemies unless I say they're dead, but in this case, it's a rather miniscule encounter. ;)

Waiting on you, Matt.

MattTheFighter
08-05-2008, 6:27 PM
OOC:Creating now!
Monday - 0717 Hours Local time - Inbound to Highway area

Matt was briefed by the Sergeant Major, then told go sit and wait for the arrival. Right..this place is going to the fuckin dogs..He began a run through of his things. He checked through his bag, making mental notes, muttering to himself. He flicked on the public Combat Comm Channel(CCC) and listened for any updates on what was going on. All he could he was rifle fire. What the hell? Are they fucking firing on Civilans?! This disturbed Matt.

MattTheFighter
08-05-2008, 6:28 PM
Bah, double post V_V Someone delete this :P

Rifleman223
08-05-2008, 6:38 PM
Zach said slowly, he switched to Squad Chatter.

" What the hell is wrong with these civilians? "

He dropped a clip and put it in his ammo bag and put a fresh one in.

Tom swore.

" Fuck, man i don't know. "



[OOC: Are these civilians dead or alive? or both lol ]

SolidSamurai
08-06-2008, 3:27 PM
OOC: I guess you'll find out soon enough. ;)

Monday - 7:18am - Rapid Response Unit 9b Extraction Zone

Matt continued to endure the noise of CC. *because you didn't turn it off ;)*

"Omigod, what in hell are we shooting at?!"

"Reload while moving! Keep firing!!!"

"Hold on Gerry, I'm comin' to get you!"

"I can't put it down!"

"Zeee... *fizzle* *blip*.... hraaaaaaah!!! Nonono *gasp* nonononono!!! RAAaaaAaahhhr!!! AAaaaaaaaaaaaaaaaaaaaaaahhhhh!!! *sob*"

"Holy shit, this place is a mess!" "*fzzzzrrt* What d'you expect, there's a lot of 'em!"

"What the fuck are these weapons for, they don't even do anything!?!!"

"Retreat! Get outta there, get the hell outta there!"

Eventually the banshees arrive in a torrent of wind and blanket blee-blee-blee-blee noise.

Solemnly, Mike steps aboard, while another soldier waves for Matt to come aboard.

OOC: I'm not really all that used to GMing, so here's a new rule that you guys should try to obey: Utilizing NPC quotes is fine, as is using your character (obviously), but try to avoid controlling things outside of these set parameters.

Ie: You might say that your character hears rifle fire on the radio. How do you know that I want you to hear rifle fire? :)

In short: You tell me your actions, and I'll tell you what happens. The 'roles' of your characters really only exist to include a semblance of logic story wise, and to resolve disputes on what your character might be able to do or perform (the same goes for equipment).
-------------------------------

Monday - 7:17am - The Same Farmfield

The creature suddenly raises its shotgun with surprising ease and speed, prompting Karl Lu to fall backwards on his ass in surprise.

Blaoom! Ching!

Zach could feel shell-shot reverberate off his breastplate (good ol' plasteel). However, he does not fall down.

One of the engineers (Zach doesn't know which one) attempts to 'light up' the creature, but it only smiles grotesquely in the midst of speedily reloading its shotgun, as the four or five pistol bullets pathetically penetrate but fail to drag it to its knees. Black blood begins to ooze out of its torso where the pistol made its mark.

Rifleman223
08-06-2008, 8:12 PM
Monday - 7:18am - The Same Farmfield

Zach glanced around quickly. Nothing much ever happened after that point.

" Man, what the hell are wrong with these civilians? "

Zach slowly gripped his assault rifle tighter.

SolidSamurai
08-06-2008, 9:26 PM
OOC: Actually, something did happen after that point. Don't assume, please.

Monday - 7:18am - The Same Farmfield

The creature aims its gun again. However, not waiting for a stunned Zach's orders, Jha and Tom floor the creature in a blaze of rifle fire. The creature fires its shotgun once more, wildly into the dead air, as it collapses in the crop of Antiga.

The other of what were likely previously civilian farmers, but are now clearly some other sort of species of creature entirely, amble away in what looks like fear.

"They got Lu!" You hear a scream.

In a rage Tom sends a dozen more rounds into the backs of the former civilians.

Bra-bra-bra-braabpt-bpt-bpt-ta!

The creatures are slow; he manages to turn three more into bloody stalks of pus and blood on the ground before he runs out of ammunition.

By the time he reloads his clip, the barn door has been closed, the creatures likely hiding behind it.

"God dammit!!!" He screams in an odd choke, turning back to the others.

In the mayham, Zach makes a glance at Karl Lu. The poor man's visor is cracked. Zach can clearly see a few bullets of the poor quality, yet high powered buckshot, stuck in his eyes, as well protruding from his bloody forehead. A shot to the head, probably from when he fell backwards.

Shit.

In the distance, Zach can hear a constant bree-bree-bree noise.

Uh... choppers?

OOC: From now on, I won't tell you what your character says unless the situation really calls for it, lol. :D

Will just keep it to what they think and sense, and it'll be up to you (the players) to tell me what they say.

EDIT: So I killed the zombie because I was feeling nice, but next time you might want to edit your post.
I'm still trying to keep in the spirit of RPing, and I wish more people would get involved in this or post. As you can see, it took me a little while to get this set up. :P

SolidSamurai
08-09-2008, 1:22 AM
OOGM: Please keep posting! (I need more people for this :()

Also: EDITed previous post; please read.

DrakeWyvern
09-01-2008, 3:57 PM
May i join?

SolidSamurai
09-01-2008, 7:38 PM
OOC: There's nothing stopping you.

IC: Monday - 7:19am

Zach suddenly dropped to the ground, a steady stream of fizz hissing from his mouth. And neck.

His facial muscles quivered slightly, his eyes spazming, and then what appeared to be a massive centipede with a beak at the end just as so happened to make its way out of his mouth. The other troopers could hear Zach's jaw break as it widened itself to let the bastard through. And then it quickly slid off into the crops as if it didn't even have the time to be satisfied about this little turn of events.

Zach's skin slowly became darker and darker; dark with a greenish hue.

"Uh... guys, guys he could be still alive."

"Jesus christ, then shoot him! He's a fuckin' goner!"

"He needs help!"

"I've seen this happen already, guys. It's no use."

"Oh really, where?!"

"Just shoot him!"

BAM! Zach dropped to the ground dead, his head snapping backwards from a high-caliber round. Either he had commited suicide in his own last vestiges of humanity, or perhaps.... no, Karl Lu had shot him. Karl Lu had survived, but his face was tick-tacked with all sorts of healing foam; his eyes were squinting through hideous scabs, and how he could see with his face and eyes so mutilated, it might've been difficult to comprehend. Perhaps it was just adrenaline; or maybe he'd actually had biological work done on him, but that was unaffordable.

His pistol had been quickly holstered right after he shot the man. His fingers were quivering like as if they had souls of their own.

"We ought'n get'n'hell outta here." The man mumbled.

Agape, the others nodded. Soon they had hustled far from the barn yard. Though it'd be sometime before any choppers would notice them.
---------------------

OOC: If you want to join, make sure you've read all the rules.

You must select terran although you may still play even after you've been infested (not on purpose I hope). :)

That's all I'm going to say.

DrakeWyvern
09-01-2008, 7:45 PM
OOC: Is this thread dead?

SolidSamurai
09-01-2008, 7:57 PM
It isn't if people decide it isn't.