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Twitch6000
06-12-2008, 7:28 PM
The Anti Walling Tutorial
Well I have seen some people have been wondering how to make an anti wall,so I thought I would make a tutorial with many ways.


Way #1 The order way

Well this is the most common and easy way to make an anti wall system.
All you way do is simple issue order move from wherever to wherever and a wait might be needed if this is preserve trigger used.
So is all in your order trigger.Just say Always Issue Order move to spot 1 to spot 2 preserve wait.

Pros-Simple to make and less time consuming
Cons-Could cause wait blocks

Way #2 The dark templar way
Well this was taught to me by Oo.Solar.oO and Oo.Jamal.oO.
This is only useful for Defense maps with certain starting ways(eg civ or timer maybe more)
Basically all you do is after each level is fully killed you then send a DT down the path.If it gets blocked it should attack and kill whatever.
So lets say 30 of level 1 is killed set switch 1,switch 1 is set send dt and make all units in that area uninvincable.ORder move.After its done going through remove it and clear the switch.

Pros-Can be used well for anti walling.Plus if you have invincble units you can disable that for when you send the DT.
Cons-A bit harder to do

Way#3 The noobish way
This way is totally noobish ,but works.You put unbuildable terrian on the path where you do not want them to build and make it go all the way to the end.After that hey a simple anti wall.

Pros-Simple and just works
Cons-It takes part of your path and sometimes can make your mini map look fugly.



For even more info and methods on this go here
http://www.staredit.net/files/431/
http://www.staredit.net/files/443/

ForTheSwarm
06-12-2008, 9:58 PM
Errr.... explain more? I don't get #1 or #2.

Twitch6000
06-13-2008, 12:49 PM
Errr.... explain more? I don't get #1 or #2.
Hummm ok I will try to be more clear.I will also post a map for each later.

Dem0nS1ayer
06-14-2008, 1:13 PM
I get what he's saying for 2. Make a trigger that says:

Player (whoever the enemy is) commands at 0 [men]

Set 'Switch 1'

Then a new trigger:

Switch 1 is set.

Create 1 Dark Templar for Player. (enemy)
Disable invincibility for all [men] owned by Player (the people playing the game) at 'location'
Order all Dark Templar owned by Player (enemy): move from 'Start' to 'End'
Clear Switch 1

KillerKow
06-14-2008, 2:05 PM
There are other, more sophisticated methods.

http://www.staredit.net/files/431/
http://www.staredit.net/files/443/

Check those out if you're feeling ambitious.

Twitch6000
06-15-2008, 11:49 AM
There are other, more sophisticated methods.

http://www.staredit.net/files/431/
http://www.staredit.net/files/443/

Check those out if you're feeling ambitious.
Hey thanks KillerKow I will add that on the main post =].