PDA

View Full Version : Random (Thats the question, not a statement of content)


BlademasterSlsh
06-05-2008, 8:57 PM
So I'm working on a little map I've been developing (mentally) for some time and I decided to take another whack at it. It is a UMS map, and the map is divided up into several islands, each with its own pros and cons, mostly tech based. I have 6 players, and at this point it looks like I will have 12 or so islands. I want to make it so that players will be randomly assigned an island. If I only had 6 islands, I would just set start locations and randomize those.

... Help.

ForTheSwarm
06-05-2008, 9:03 PM
Use randomize switches.

BlademasterSlsh
06-05-2008, 9:33 PM
...So there is no other way?

*Sigh* Better start trying to think about how to do this in binary...

SilverCrusader
06-05-2008, 9:48 PM
No. There isn't another way.
I do believe every time a switch is added the number of outcomes is doubled from the previous.
00 10 01 11
100 010 001 110 011 101 111 000

Ahh yes, that is correct.

BlademasterSlsh
06-05-2008, 10:38 PM
Does the system prevent identical situations until all have been tried or will I have do double check that myself?

SilverCrusader
06-05-2008, 11:28 PM
Does the system prevent identical situations until all have been tried or will I have do double check that myself?
You'll have to double check yourself.

Polkaman
06-06-2008, 10:59 AM
You could place beacons in a circle and have set junk-yard dog to a civillian, and when it goes on a certain beacon it would be that island :P

SilverCrusader
06-06-2008, 11:35 AM
You could place beacons in a circle and have set junk-yard dog to a civillian, and when it goes on a certain beacon it would be that island
Hey you're thinking! That's good.

Just to expand on his idea you could give the beacon at the location to a different player, and have a condition that makes sure that the beacon is still owned by the first player, so it won't give the island to another player.

Polkaman
06-06-2008, 12:01 PM
Hey you're thinking! That's good.

._.






Is that insult or what :P

SilverCrusader
06-06-2008, 12:16 PM
It was a complement ^^

you're thinking was a figure of speech simply meaning that you're thinking of other ways to do things - which is always good for mappers.

BlademasterSlsh
06-06-2008, 12:19 PM
I think I'll use Polka's idea, it sounds easier to implement.

Polkaman
06-06-2008, 8:08 PM
=P Haapy Face

NoobOfLore
06-12-2008, 6:11 PM
Well it seems like we have someone who actually thinks outside the box.

So...You're satisfied with that? There ARE other methods, But I guess that is the easiest I can think of...

BlademasterSlsh
06-13-2008, 8:27 AM
I haven't gotten around to implementing it yet, but I'm confident in it.