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Faiien
05-31-2008, 10:56 AM
http://www.wegame.com/watch/Starcraft_7_years_in_7_minutes_a_history_of_patche s/
A history of SC patches, I saw this and just had to post it

Basan
05-31-2008, 1:53 PM
Yeah, it was endearing to see it. :) I still recall the days in which Sunkens were pretty much invincible amongst a few others things.

But what I particularly liked was the ending notes stating that if Blizz' spent so many time perfecting SC-BW then why won't they do the same to the upcoming SC2? ;)

Ling666
05-31-2008, 2:45 PM
Nostalgia. I do remember when pools were 150 and sunkens had 400 health and could 1 hit kill marines. At least, I think so... Starcraft's just been around so long. Thanks for the video link though, it was entertaining.

Tralfagar
05-31-2008, 3:59 PM
"Remember when Pools were 150?"
-Yes

When 4 Pool was the scary"
-Yes. There was nothing else that felt so good(in 1.09)

Here's to 10 years perfecting SC2.

Thank you for posting the video.

Faiien
06-02-2008, 9:35 AM
No problem guys, I hope you guys enjoyed it

apostolos
06-09-2008, 9:24 AM
"Remember when Pools were 150?"
-Yes

When 4 Pool was the scary"
-Yes. There was nothing else that felt so good(in 1.09)

Here's to 10 years perfecting SC2.

Thank you for posting the video.What's 4pool(or was)?

PzikoSnake
06-09-2008, 9:56 AM
What's 4pool(or was)?

early zerg rush...

building the spawning pool at the beginning! (whan you have 4 drones)

PaiN
06-09-2008, 2:26 PM
The majority of the time when you hear something such as X -insert building here- you will build that building when you have that much pop.

Ex.

4 pool
9 pool
12 hatch
14 Nex
11/12 Barrack

There are other things such as 2 gate which would be 10g / 12g but that's the basics.

MattTheFighter
06-09-2008, 2:45 PM
i'm trying to remeber

What was the patch that made DL disappear from teh screen on B.Net?

deadkat
06-09-2008, 6:01 PM
i'm trying to remeber

What was the patch that made DL disappear from teh screen on B.Net?

Patch 1.15.

Fixed in 1.15.1.

Cpt.Chronic
06-10-2008, 7:54 PM
Remember when reavers had no cool-down when dropped from a shuttle and you could fire/pick up reaver faster than units could target it?

Tralfagar
06-11-2008, 1:51 AM
early zerg rush...

building the spawning pool at the beginning! (whan you have 4 drones)


Aka, you have 4 drones you start with. You tell them all to mine. You mine until you have the required minerals(150, then 200 if it was a later version). At that point, you either build a worker or two, but or just keep mining with the 3 remaining(again, version pending, and personal preference). The end result: You're swarming with 6 zerglings while the other player has just finished/is completing his baracks.

kyneff
06-25-2008, 2:33 AM
Awesome vid! :D that was interesting to watch