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Dem0nS1ayer
05-30-2008, 4:37 PM
How exactly do I do that? I made a trigger that said:

Neutral brings at least 1 [men] to 'location'.

Give 1 [men] owned by Neutral at 'location' to Force 1.
Preserve Trigger.


Nothing happens. :( I saw this trigger be used in another map, and it worked. :concern:

Btw, I did put a start location for p12.

Twitch6000
05-30-2008, 4:39 PM
How exactly do I do that? I made a trigger that said:

Neutral brings at least 1 [men] to 'location'.

Give 1 [men] owned by Neutral at 'location' to Force 1.
Preserve Trigger.


Nothing happens. :( I saw this trigger be used in another map, and it worked. :concern:

Btw, I did put a start location for p12.
Well the start location for player 12 isn't needed.
What play did you put this under?I suggest putting it under all players since it always work for me there.

Dem0nS1ayer
05-30-2008, 6:49 PM
Well I put it under Force 1. Also, I realized that I didn't have the trigger be, "Neutral brings at least 1 [men]...," but I had it say, "Neutral brings at least 1 [any unit]..." Would that make a difference?

Durandal
05-30-2008, 8:51 PM
I believe there's a difference between 'Neutral' and 'Neutral players', isn't there? Neutral players are players that have left and gone neutral, whereas nuetral is the traditional neutral?

I've never really experimented with either one before.

BlademasterSlsh
05-30-2008, 9:16 PM
IF you aren't moving the neutral player, you could just have it give all units at location blah to player #.

Dem0nS1ayer
05-31-2008, 11:21 AM
I believe there's a difference between 'Neutral' and 'Neutral players', isn't there? Neutral players are players that have left and gone neutral, whereas nuetral is the traditional neutral?

I've never really experimented with either one before.

I don't know why, but I always thought that neutral players were players 9-11. :concern: And also, I checked this trigger in another map, and they had the same thing, but instead of giving 1 unit at a time, they gave 2 at a time.

IF you aren't moving the neutral player, you could just have it give all units at location blah to player #.

Well I have 4 players, so when player 4 leaves I don't want to have to say:

Give 1 men to player 1
Give 1 men to player 2
etc...

Twitch6000
05-31-2008, 12:29 PM
I believe there's a difference between 'Neutral' and 'Neutral players', isn't there? Neutral players are players that have left and gone neutral, whereas nuetral is the traditional neutral?

I've never really experimented with either one before.
Correct.

Dem0nS1ayer
05-31-2008, 12:36 PM
oohhhhh ok...

Durandal
05-31-2008, 1:52 PM
Players 9-11 are one of the lower, but used, hyper players; not neutral. If they had vision with themselves, they'd be completely capable.

NoobOfLore
06-05-2008, 2:53 PM
You can give units to a force? How does that work out exactly?

Durandal
06-05-2008, 3:23 PM
Where was that mentioned?

He said he put the trigger under a force, not that it was spawning units for a force.