View Full Version : July mapping contest
Twitch6000
05-25-2008, 3:22 PM
Starting date June 1st.End Date July 31st.
There is no CutOff date so you can join any time
This is the second Warboards UMS Mapping Contest, Much like the Melee Mapping Contests, it is designed so that mappers can either gain experience, show off their work, or work towards certain benchmarks made by their peers.
The rules
1.No maps that are finished,in beta,or have just begun may be entered for the contest.(that were before the starting date that is)
2.The map you are making must follow the theme
3.If you make a team map all I ask is make sure you give credit where credit is due.
4.Any map type is allowed(defense,bound,rpg,etc...)as long as it follows the theme.
5.The map must work or auto dq.
6.I do not mind you using trigger templates ,but the map templates lets not ok.
7.The Map must be yours(or yours and your partners)
8.You may submit as many copies of the map as you want. Only the last one received will be judged.
9.Good Luck And have Fun
Here Is the Scoring System we will be Using-
Fun / 10
Trigger Work / 10
Terrain / 10
Originality / 10
Extras / 5
Professionalism / 5
Using this system, the best possible grade is 50/50.
Fun - Fun is based on what others in the map making community would think of this map in terms of enjoyment, with a little of your own personal taste.
Trigger Work - Try to notice the basic trigger work and advanced as well. Since map making has improved, it's easy to spot sexy triggers.
Terrain - Awesome looking terrain. Is it appealing, and does it blend in easily? Smoothness on the eyes also helps.
Originality - This is a bit difficult. It's really hard to come by so you have to be lenient. Usually one will show an RPG, Defense, and/or a bound. Don't base it on that. Base it on how they mix it up, add an interesting story, defense using creative idea and triggers etc..
Extras - Examples: Music, Overlaps, Friend's Spot, Information Briefing, Being Creative, etc.. It's based on how well done they are and how many there are. One extra that is near perfect is NOT a perfect 5 / 5.
Professionalism - Your view on the whole map. Is it well organized? Glitchiness also plays a factor. If its very glitchy, then this rating will go down. Try to be professional while rating this.
Now you know all that right?Good There is no theme for this round ok but, no bull crap ok.
The Judges are-
-Twitch6000
-Protogod
Contestants
-Dem0nS1ayer
-Durandal
-DarkMirror
-Ling666
-Polkaman
-Lithium
-MagmaBlazX
-markosmarky
-PzikoSnake
-SilverCrusader
-BrotherGreen
-Jaxander
-Shadowz948
-hiiamsteve
-CD6405
Here are some map types for you to make if you wish.
Bounds
Defense/Defence
Assault/Attack And Defend
Movie
Tactical Warfare
RPG
Madness(I hope not to see)
Role Play
Melee Style
Other(anything else goes here)
Theme
The true theme is Elements.
Dem0nS1ayer
05-25-2008, 3:55 PM
I may do this. Just put me as a contestant for now. :)
Durandal
05-25-2008, 4:09 PM
I'll be a contestant again this time, see if I can output something good.
If you don't mind, I'd like to try my hand at formatting this a little. For aesthetics and all.
BlademasterSlsh
05-25-2008, 5:54 PM
I'll give it a shot. My completion record is a bit less than perfect, but if I recall correctly most of my maps that I've made in the past have been close to working, they just got hung up on one little detail.
DarkMirror
05-25-2008, 6:14 PM
I may as well join.
BlademasterSlsh
05-25-2008, 8:20 PM
When it says "Theme: to be discussed", does it mean by the entrants or by the judges?
Twitch6000
05-25-2008, 10:37 PM
When it says "Theme: to be discussed", does it mean by the entrants or by the judges?
I am going to discuss it with proto I have two themes in my head and can't decide.Plus protogod might have another theme.Or he might not want to judge then it makes me have to go get a judge to discuss with lol.
Protogod
05-25-2008, 10:38 PM
I am going to discuss it with proto I have two themes in my head and can't decide.
On that note, get on msn.
Twitch6000
05-25-2008, 10:41 PM
On that note, get on msn.
ok ;)
edit:protogod whats your msn titlename I am on linux using pidgin.
DarkMirror
05-25-2008, 10:59 PM
Hurry up and come up with a theme so I know if I have to put off starting my werewolf map or not to enter it. If the theme wont fit then I don't have to put it off. If it does, then I'll have more time to plan.
Twitch6000
05-25-2008, 11:01 PM
Hurry up and come up with a theme so I know if I have to put off starting my werewolf map or not to enter it. If the theme wont fit then I don't have to put it off. If it does, then I'll have more time to plan.
I still will not post the theme until june 1st so I know cheating does not happen.The theme however,has been decided.
DarkMirror
05-25-2008, 11:02 PM
...gay. Just make us keep a journal. We cant even plan if we dont know what the theme is, since the theme might be really specific.
Protogod
05-25-2008, 11:04 PM
We took specificity into consideration while choosing it. In fact, that was the deciding factor, so no worries.
As such, the June 1st date remains, as expected.
Twitch6000
05-25-2008, 11:10 PM
The start and end date had been made.
Now since there are about 5 days left before the start discuss what rules you think need fixing or adding.
A mapping contest, sounds interesting... except I'm horrible at terraining. I just can't do something without knowing what I'm doing before doing it. Maybe if I drew my map first... is that ok? It'll probably end up that my map won't go with the "theme" (why do we even need that thing anyway? All a theme can do is limit creativity) though =/.
BlademasterSlsh
05-26-2008, 8:54 AM
You stink at terrain? My triggers normally backfire on me. If you're good with the triggers, might I suggest teaming up?
Durandal
05-26-2008, 10:26 AM
Joint efforts are welcome in the competition.
Twitch6000
05-26-2008, 10:44 AM
Joint efforts are welcome in the competition.
Yes they are and if one is good in one are while the other is good in another that makes a perfect team.That is why Havok and I work out so well ;).
Durandal
05-26-2008, 10:45 AM
Well, I'm going lone wolf, so I'll probably be at a disadvantage here :shiftyr:
Twitch6000
05-26-2008, 10:49 AM
Well, I'm going lone wolf, so I'll probably be at a disadvantage here :shiftyr:
Why not get one of the mm-guild to map with you?I know alot of them are good.
Durandal
05-26-2008, 10:54 AM
Of course they're good.
I might work jointly with The-Pen-Thief, but it's still undecided, and I don't even know what I'm going to do yet, obviously.
Protogod
05-26-2008, 11:10 AM
Moreover, some of us work better individually on our maps. I know that I, for one, havent gotten along in a partnership for more than a matter of days (maybe like 2 weeks at the most)
Durandal
05-26-2008, 11:19 AM
Yeah, that's the problem a lot of times. You just can't rely on someone else to do your work for you.
Twitch6000
05-26-2008, 12:29 PM
Well it was only a suggestion so yeah :p.
You stink at terrain? My triggers normally backfire on me. If you're good with the triggers, might I suggest teaming up?
Brilliant! I'll definitely try it if I manage to get anywhere =). Triggers are generally easier for me because there's a set thing that they're supposed to do. I'm more of a caculator than a creative mind =P.
BlademasterSlsh
05-26-2008, 9:08 PM
It's done then! And, thanks to SCMDraft2's copy and paste terrain, we can work on different maps simultaneously, and as long as we are both working on the same terrain, the maps can be joined later.
Lithium
05-26-2008, 9:51 PM
Signing myself up for this one.
Polkaman
05-26-2008, 9:56 PM
OMFG i luv you.
Contestant :)
Ling666
05-27-2008, 12:21 AM
I'd like to join too if there are no objections :shiftyr:.
It's done then! And, thanks to SCMDraft2's copy and paste terrain, we can work on different maps simultaneously, and as long as we are both working on the same terrain, the maps can be joined later.
Ok, but I'm not sure how effective copy/paste would be... usually it's virtually impossible to adjust without it looking bad.
DarkMirror
05-27-2008, 7:47 AM
Not really...
PzikoSnake
05-27-2008, 9:42 AM
Can you join the contest after June 1st?
SilverCrusader
05-27-2008, 9:43 AM
I'm pretty sure. I'll join if I like the theme.
PzikoSnake
05-27-2008, 10:00 AM
I'm pretty sure. I'll join if I like the theme.
That's actually what i thought :D Hope it will be regarding hot babes and nerds... if it was so, I'd make a very nice UMS were nerds will have to overcome a series of difficulties to reach the babes, which obviously (since they will never go with nerds, unless they are rich like shit) will refuse the nerds' love, thus leading to an ultimate clash between a big boobies b**** and a super-n3rd. If you win this match, you'll become an afro-american with a 22cm long..... thing, thus leading the babe to love your......... qualities.... yeah, would be nice ;)
BlademasterSlsh
05-27-2008, 12:10 PM
Ok, but I'm not sure how effective copy/paste would be... usually it's virtually impossible to adjust without it looking bad.
I tinkered with it, and it will be exactly the same as if we had built it on the same map. As long as we are on the same terrain and the same size map to start, it will work fine.
@Snake: ...nvm
Twitch6000
05-27-2008, 1:31 PM
Can you join the contest after June 1st?
yes just be sure to follow the rules.
That's actually what i thought :D Hope it will be regarding hot babes and nerds... if it was so, I'd make a very nice UMS were nerds will have to overcome a series of difficulties to reach the babes, which obviously (since they will never go with nerds, unless they are rich like shit) will refuse the nerds' love, thus leading to an ultimate clash between a big boobies b**** and a super-n3rd. If you win this match, you'll become an afro-american with a 22cm long..... thing, thus leading the babe to love your......... qualities.... yeah, would be nice ;)
That would be the exact opposite of a good theme provided that you have ANY moral values whatsoever. And yes, moral values are good. I'm quite certain no one would enter with such a theme, or at least I wouldn't. Also kind of hard to portray that in starcraft maps.
ForTheSwarm
05-27-2008, 4:31 PM
PzikoSnake's idea, immorality aside, is :o^100. I am pretty sure that will NEVER be the theme.
Twitch6000
05-27-2008, 4:36 PM
PzikoSnake's idea, immorality aside, is :o^100. I am pretty sure that will NEVER be the theme.
Just so you all know his thoughts are not the theme.Me and Proto are not that looney <.<.
BlademasterSlsh
05-27-2008, 5:41 PM
Just so you all know his thoughts are not the theme.Me and Proto are not that looney <.<.
Haza! We now know one theme it is not!
Twitch6000
05-27-2008, 6:23 PM
Haza! We now know one theme it is not!
Yet it could be one sextillion other things
Polkaman
05-27-2008, 6:35 PM
Haha. Sex.
And yes, once you use a copy+paste it like ruins the terrain if you try to go isometrical over it.
BlademasterSlsh
05-27-2008, 7:46 PM
Oh, my test wasn't just a minor landscape from one file to the next, it was the whole map in one go! After that, it would be a matter of moving the locations to match up and a bit of tinkering and testing.
I don't know how to do all that, so I'm glad I have you =P.
BlademasterSlsh
05-27-2008, 9:15 PM
I don't know how to do all that, so I'm glad I have you =P.
As long as you have a solid background in triggers, we should be good.
You mean a solid background as in having them all done before you do the terraining, or do you mean I need lots of experience in the trigger field before I even think of doing this? I haven't been mapmaking all that long, but I can generally do these kinds of things with enough time and effort as long as I know what I'm trying to do. By the way, we might be better off if you manage the creative department. Me trying to think of completely original ideas is like a caculator trying to invent a new digit.
BlademasterSlsh
05-28-2008, 1:09 PM
And your new digit is ./) (close computer approximation) :D
Check out the PM I sent you. Creativity is not an issue here. And I was asking about your experience or familiarity with trouble shooting glitches in triggers (I always seem to run into too many). Between the two of us, I think we will be fine.
Durandal
05-28-2008, 3:42 PM
You guys could like, you know, get an instant messenger program :rolleyes:
Ling666
05-28-2008, 3:45 PM
And keep them from telling us all of their plans? ;)
Still, it would be nice if we kept this more on topic.
Durandal
05-28-2008, 4:57 PM
We got that a lot in last month's thread, but there is no topic to stay on. It's not like I can ask you guys "Hey, what're you gonna do for your entry?".
Twitch6000
05-28-2008, 6:39 PM
We got that a lot in last month's thread, but there is no topic to stay on. It's not like I can ask you guys "Hey, what're you gonna do for your entry?".
Well there is a topic to stay on and yet last month you made 4 topics that could have been made in the same thing.The topic is the contest.
Polkaman
05-28-2008, 7:44 PM
... 2 or 3 more days for the topic? ;)
BlademasterSlsh
05-28-2008, 8:02 PM
We got that a lot in last month's thread, but there is no topic to stay on. It's not like I can ask you guys "Hey, what're you gonna do for your entry?".
So... what are you going to do for your entry?
Polkaman
05-28-2008, 8:36 PM
Depends on what the theme is.
Hey i got a question. Is the theme like bound or defence, or is it about a topic, like squirrels or pr0n or something?
Durandal
05-28-2008, 10:25 PM
Well there is a topic to stay on and yet last month you made 4 topics that could have been made in the same thing.The topic is the contest.
I meant the topic of this thread. It's hard to stay on topic when there's nothing related to the contest to discuss. I didn't make those other threads, anyway.
Ling666
05-29-2008, 3:36 PM
Hey i got a question. Is the theme like bound or defence, or is it about a topic, like squirrels or pr0n or something?
4.Any map type is allowed(defense,bound,rpg,etc...)as long as it follows the theme.
Topic.
Polkaman
05-30-2008, 10:20 AM
dammit may has 31 days -_- 2 more days
BlademasterSlsh
05-30-2008, 12:47 PM
"One more day! One more night. One more sunset, baby, I'd be satisfied..."
Sorry, just reminded me of a song...
MagmaBlazX
05-30-2008, 3:49 PM
im in :)
i have started to play starcraft again and i was a pretty good ums map maker, shame i lost all my maps i didnt know about starcraft.org at the time. :P
Twitch6000
05-30-2008, 4:41 PM
Hey guys would you mind if I judged and was a contestant :)?
Protogod
05-30-2008, 4:48 PM
To announce this month's theme;
All maps submitted for the Official Warboards July UMS Mapping Contest must include in some way, shape, or form the idea of hot babes vs nerdy guys. Involvement of African-Americans may score bonus points, and Big Titties are always a plus.
You have one month, gentlemen.
Polkaman
05-30-2008, 4:53 PM
Hey guys would you mind if I judged and was a contestant :)?
Dont Mock Me:mad:
JK
To announce this month's theme;
All maps submitted for the Official Warboards July UMS Mapping Contest must include in some way, shape, or form the idea of hot babes vs nerdy guys. Involvement of African-Americans may score bonus points, and Big Titties are always a plus.
You have one month, gentlemen.
Oh sweet.
ForTheSwarm
05-30-2008, 5:22 PM
PzikoSnake will be very pleased.
Ling666
05-30-2008, 5:22 PM
All maps submitted for the Official Warboards July UMS Mapping Contest must include in some way, shape, or form the idea of hot babes vs nerdy guys. Involvement of African-Americans may score bonus points, and Big Titties are always a plus.
I'm going to take that as either sarcasm or a joke. The topic doesn't make me think this is sarcasm, but the fact that there are bonus points involved does ;).
BlademasterSlsh
05-30-2008, 5:34 PM
He's joking. They would have updated the first page if it was. (Caught 'cha!)
Polkaman
05-30-2008, 5:36 PM
-_- way 2 explain, lool
ForTheSwarm
05-30-2008, 5:44 PM
Well, the topic sounded really fake anyways. Come on Protogod, you can do better than that!
Twitch6000
05-30-2008, 5:52 PM
He's joking. They would have updated the first page if it was. (Caught 'cha!)
Thanks for the reminder
DarkMirror
05-30-2008, 6:38 PM
Please tell me your joking.
Dem0nS1ayer
05-30-2008, 6:46 PM
IT'S NOT JUNE 1st YET! HE HAS TO BE JOKING!
You nub, Proto... If you wanna make a joke, at least do it on a day that people would believe it. :P
Twitch6000
05-30-2008, 7:03 PM
IT'S NOT JUNE 1st YET! HE HAS TO BE JOKING!
You nub, Proto... If you wanna make a joke, at least do it on a day that people would believe it. :P
Well you have to think of an idea too don't you :p.
DarkMirror
05-30-2008, 7:06 PM
Also, it seems to perfect that one random persons joking idea happened to conicide with the actual theme, so yeah. I eagerly await your actual theme.
Twitch6000
05-30-2008, 7:08 PM
=[ you guys are to smart.You busted us I guess damn.I really need to teach Protogod how to play a joke on someone :p.
Anyways it is true it is NOT the true theme.
Ling666
05-30-2008, 7:15 PM
At least the joke was amusing. Especially about the bonus points.
Dem0nS1ayer
05-30-2008, 7:40 PM
Africans are bonus points...
Racist bastard!
I'm just kidding, Proto... Don't hurt me! :P
BlademasterSlsh
05-30-2008, 8:24 PM
Nah, proto was just trying to include minorities in an SC map. Politicians would love him... if he rephrased it :)
Polkaman
05-30-2008, 9:38 PM
omg and i was halfway done
MagmaBlazX
05-31-2008, 4:09 AM
Protogods theme would of been awesome, the entrys would have been funny :)
markosmarky
05-31-2008, 10:38 AM
count me in!
Twitch6000
05-31-2008, 12:24 PM
*wakes up*
*sees that it is the 31st*
*Tells the True theme so everyone can get an idea*
Ok People the true theme is Elements.So you map has to be based some how anyway on elements.You cannot start your map yet but,you can get an idea now.
Dem0nS1ayer
05-31-2008, 12:36 PM
.....
I have no clue what that means... great...
ForTheSwarm
05-31-2008, 12:39 PM
Elements are like wind, fire, earth, etc.
Dem0nS1ayer
05-31-2008, 12:52 PM
so i basically have to make a Xiaolin showdown rpg? That'll be fun....
Twitch6000
05-31-2008, 1:14 PM
Elements are like wind, fire, earth, etc.
Those are not element noob :p.Really though if you want to do that its ok =].
Dem0nS1ayer
05-31-2008, 1:19 PM
Then wtf is an element................
DarkMirror
05-31-2008, 1:20 PM
Uh, those are the classical elements. How about you tell us what you meant by elements?
Durandal
05-31-2008, 1:45 PM
Those are not element noob :p.Really though if you want to do that its ok =].
Seriously, what the fuck?
Polkaman
05-31-2008, 2:18 PM
whats an element then
MagmaBlazX
05-31-2008, 2:22 PM
What do you mean by element?
BlademasterSlsh
05-31-2008, 2:25 PM
If he doesn't mean fire/earth/air and what not, the only other thing I can think of is the Periodic Table of Elements (Hydrogen, Carbon, Oxygen...).
Ling666
05-31-2008, 2:32 PM
Come on Twitch, get back online, we need you!
Edit: And lol, there are four people watching this thread right now.
Twitch6000
05-31-2008, 2:40 PM
Wow you people can't take a joke can you :p.
When I thought of this theme I was thinking of the 4 old elements fire,wind,earth,and water.
OFcourse if you want to use the periodic table that's cool too =].
DarkMirror
05-31-2008, 2:43 PM
Sorry, but when your doing something professionally you dont make stupid jokes like that to confuse the participants. Simple as that.
Protogod
05-31-2008, 2:58 PM
Moving on...
The idea is that we give you the word "elements" and a couple examples, then you can use your creativity and such to come up with your own interpretation of "elements" into your map. We chose this specifically becasue it could be taken several ways and would be open to interpretation.
Ling666
05-31-2008, 3:00 PM
At least the topic has a lot of possibilities. I'll get to figuring out a map idea soon. And </flamewar> by Protogod.
MagmaBlazX
05-31-2008, 3:31 PM
This is going to be really good. i have got a pretty good idea im just wondering if its ok to say my idea or must i wait untill the end of the competition?
Ling666
05-31-2008, 3:57 PM
You can say your idea if you want, I don't think there's rules against it. But I would advise you keep it a secret so no one steals the idea.
Dem0nS1ayer
05-31-2008, 4:36 PM
Could I make an rpg about robbers robbing an Element store (the clothes brand), and you're one of the customers who's an ex-marine and has to kill all the robbers and make sure the hostages stay alive? :D
BlademasterSlsh
05-31-2008, 4:40 PM
On that note, have the get-away vehicle be a Honda Element! And I think there is an Element sports drink too...
Durandal
05-31-2008, 5:46 PM
But I would advise you keep it a secret so no one steals the idea.
Oh please, no one steals ideas. Most people that can't even come up with their own idea can't even make their own map. Not to mention that there's like five of us in here, don't you think somebody would notice?
BlademasterSlsh
06-02-2008, 7:59 AM
On that note, I'm all ready working on the Periodic Table of Elements... I actually couldn't think of anything that sounded better!:D:D:D
Polkaman
06-02-2008, 11:44 AM
So those 4(Earth Wind Fire Water) are our only ones, like nature wise? how bout something like shadows or darkness o.o
</Goth>
Ling666
06-02-2008, 3:46 PM
Oh please, no one steals ideas. Most people that can't even come up with their own idea can't even make their own map. Not to mention that there's like five of us in here, don't you think somebody would notice?
I'm more worried about coming up with a really awesome idea, and he independently gets the idea and ruins it for me so everyone thinks he had it first. Plus, if I start thinking of different ideas, it'll make mine less original, just like how songs get stuck in my head after listening to them for too long.
On a sidenote, I think I've got a pretty good concept of what I'm going to do for my map. Now I've just got to wait for four more days.
MagmaBlazX
06-02-2008, 4:19 PM
Ok my idea is... (long)
there are 2 teams of 3 that have to fight of each other with there element units.
But how do they get element units?
there will be two stages. Atthe start the two teams will get two minutes to hunt for pure element's in the hunting area There are 4 elements
Pure fire - common
Pure Water - common
Pure Earth - uncommon
Pure Air - rare
At the end the players enter the battle mode where they have to mix the elements they have found to create units.
There will be differnt Combinations for mixing pure elements.
Easy combinations will give smaller units
Hard combinations will need better pure elements
Extra Rare combinations you will have to find theys out on your own
Easy and hard recipys will be given to the players.
The only way to find extra rare combinations is
1) randomly guess
2) win a match and be given the combination recipy
Well what do you guys think ^^ ;)
BlademasterSlsh
06-02-2008, 5:07 PM
If I'm understanding you right, it sounds a lot like the Golem games, where you mix and match which beacons civs stand on and the people who have played before (or have looked at the triggers) are the only ones that can get anything worth while.
My recommendation would be to find some way to randomize the sequences, so that experienced players are no better off than noobs... but that's just me.
Polkaman
06-02-2008, 5:50 PM
Are there any other Elements besides Earth, Fire, Water, and Air, nature wise?
Because as mentioned earlier i want like shadow element or somethin.
DarkMirror
06-02-2008, 6:12 PM
Yes. Its totally open to interpretation, as he said.
Durandal
06-02-2008, 11:21 PM
How encompassing will the theme be? Does the entire game need to revolve around an element, or is it something that can be thrown in quirky to the side, can it be included in a story, or what?
Protogod
06-02-2008, 11:25 PM
Adherence to the theme will be taken into consideration while we are judging. If it looks like you just threw it in as an add-on to get your map "technically" in, we'll definitely have to consider that when grading.
It also brings up a question of, "this could have been added after the map was made" which would be cheating, cuz it means you could have used a pre-made map and simply added the word "element" to something.
SilverCrusader
06-03-2008, 12:03 AM
So those 4(Earth Wind Fire Water) are our only ones, like nature wise?
It depends. Earth, wind, fire, and water are almost always considered elements. Another common one, but not as often used is lightning. And yet some others, hardly considered other elements are stone and ice. Dark and light can also be thrown into the mix.
this may be a stupid question but could we use a pre-made map?(ex. Vrael made an RP map with triggers put it, all yah had to do is create terrain, do mission briefing, name units, etc.)
Durandal
06-03-2008, 1:23 AM
No.
Read the first page, rules.
Traditional Greek Elements are as follows:
Earth
Water
Fire
Air/Wind
Aether
The Aether is an ethereal one, also known as the void and other such things. For example, in the 'Book of Five Rings' on of the five styles is void, the others being earth, wind, fire and water. The Celts also believed in the 'main four' elements.
From a scientific standpoint, the Aether in the 19th Century was considered to be a 'fixed background' against which everything else moved, according to Newtonian Physics. However, when the speed of light was determined to be invariable, the notion of an Aether was disproved.
In Tibetan the Aether is space. Otherwise, in Buddhism and Hinduism, these elements are consistent. Under Greek ideas, Air is Wet and Hot; Earth is Dry and Cold; Fire is Hot and Dry; and Water is Cold and Wet. The order of description also refers to the importance of the preference (ie, Fire is mainly hot and secondarily dry.)
In China, the classical elements are Fire, Earth, Water, Metal and Wood.
Some elements are not actually 'elements' that I have come across past those added into RPGs to increase the amount of damage types (poison, ice, etc.). Lightning is an element under neo-paganism, but it seems to be in the place of Aether.
http://en.wikipedia.org/wiki/Classical_element
Generally, however, the only classical deviations fro Earth, Wind, Fire, Water Aether are in the Chinese elements and the Seven Chakras (which seems to split Aether into free forms anyway, really)
I just thought I'd bring some clarity to some of the rather notional discussion of elements going on. Of course, there is some flexibility involved in the title, and lots of fantasy books have added elements like metal and electricity. Indeed, however, many of these could be seen as subsets. Lightning is Hot and Dry, and metal or stone come primarily from the earth. Ice is obviously from water. I can't think of one for air right now, possibly poison, which could maybe be considered wet and hot (although it's often fluid)?
But really, this should have been easy enough to look up for yourselves, if you want to use the classical slant. I'd quite like to see Periodic Wars though ;p
Polkaman
06-03-2008, 9:42 AM
Instead of dark, ill use shadow :P
thanks.
MagmaBlazX
06-03-2008, 11:48 AM
ok i think il do a differnt idea your right it is really much like golem.
SilverCrusader
06-03-2008, 11:53 AM
I'll ownz you all.
PzikoSnake
06-03-2008, 12:06 PM
elements.... hmmmm thinking to 'em I can't come up with anything good... :( well, then I must do my best! Sing me in for this contest!
(PS: too bad no babes and nerds are involved :P J/K)
Twitch6000
06-03-2008, 1:16 PM
So those 4(Earth Wind Fire Water) are our only ones, like nature wise? how bout something like shadows or darkness o.o
</Goth>
Make fun of goths again and see what happens....
To all asking about this,you have been to science class correct?So either use the periodic table of elements or the 4 first thought of element =].
OR a mix of both.
Traditional Greek Elements are as follows:
Earth
Water
Fire
Air/Wind
Aether
The Aether is an ethereal one, also known as the void and other such things. For example, in the 'Book of Five Rings' on of the five styles is void, the others being earth, wind, fire and water. The Celts also believed in the 'main four' elements.
From a scientific standpoint, the Aether in the 19th Century was considered to be a 'fixed background' against which everything else moved, according to Newtonian Physics. However, when the speed of light was determined to be invariable, the notion of an Aether was disproved.
In Tibetan the Aether is space. Otherwise, in Buddhism and Hinduism, these elements are consistent. Under Greek ideas, Air is Wet and Hot; Earth is Dry and Cold; Fire is Hot and Dry; and Water is Cold and Wet. The order of description also refers to the importance of the preference (ie, Fire is mainly hot and secondarily dry.)
In China, the classical elements are Fire, Earth, Water, Metal and Wood.
Some elements are not actually 'elements' that I have come across past those added into RPGs to increase the amount of damage types (poison, ice, etc.). Lightning is an element under neo-paganism, but it seems to be in the place of Aether.
http://en.wikipedia.org/wiki/Classical_element
Generally, however, the only classical deviations fro Earth, Wind, Fire, Water Aether are in the Chinese elements and the Seven Chakras (which seems to split Aether into free forms anyway, really)
I just thought I'd bring some clarity to some of the rather notional discussion of elements going on. Of course, there is some flexibility involved in the title, and lots of fantasy books have added elements like metal and electricity. Indeed, however, many of these could be seen as subsets. Lightning is Hot and Dry, and metal or stone come primarily from the earth. Ice is obviously from water. I can't think of one for air right now, possibly poison, which could maybe be considered wet and hot (although it's often fluid)?
But really, this should have been easy enough to look up for yourselves, if you want to use the classical slant. I'd quite like to see Periodic Wars though ;p
Thank you for clearing that up =].
It depends. Earth, wind, fire, and water are almost always considered elements. Another common one, but not as often used is lightning. And yet some others, hardly considered other elements are stone and ice. Dark and light can also be thrown into the mix.The reason is cause of how it is produced.That is the thing though it is PRODUCED :).
Durandal
06-03-2008, 2:19 PM
I don't even know what to do my map on at this point.
I wonder if we'll see even heavier drop-out rates than we did in the last contest.
I ai not droppin' out =P. Despite the fact that I'm a nub and will probably not be able to get anything done even with help, I'm going to at least try and be able to say that I was one of the few who didn't give up =D.
Polkaman
06-03-2008, 4:24 PM
I don't even know what to do my map on at this point.
What, a WWII D-Day invasion with magic wtaer and wind magicians?:P
Sing me in for this contest!
We are not really that excited that your gona join that we'll sing.
I'll ownz you all.
(Insert Snappy Comeback here)
SilverCrusader
06-03-2008, 4:29 PM
(Insert Snappy Comeback here)
(Insert kick ass map here)
I'm already 65% done with my map. The rest of you better start working.
(Insert kick ass map here)
I'm already 65% done with my map. The rest of you better start working.
AMAZING! I'm still trying to figure out what unit should be what element (there's tons of them, you know =P). I'm about halfway through the table or so. But fortunately for us, we're judged on how good our maps are, not how fast they got done :D.
Durandal
06-03-2008, 4:38 PM
What, a WWII D-Day invasion with magic wtaer and wind magicians?
That idea fucking rocks! Thank you Polkaman!
SilverCrusader
06-03-2008, 4:49 PM
AMAZING! I'm still trying to figure out what unit should be what element (there's tons of them, you know =P). I'm about halfway through the table or so. But fortunately for us, we're judged on how good our maps are, not how fast they got done .
Being a good mapper isn't just about making good maps, but making good maps efficiently and fast.
Twitch6000
06-04-2008, 1:21 PM
I ai not droppin' out =P. Despite the fact that I'm a nub and will probably not be able to get anything done even with help, I'm going to at least try and be able to say that I was one of the few who didn't give up =D.
That is good you are keeping your mind upright unlike a lot of others last time.
You know while making one of my maps and seeing this theme I really wish I wasn't judging I have a sweeet map in the making =].Although I like judging <.<.
BlademasterSlsh
06-04-2008, 3:05 PM
I will survive *bum, bum bum!* I will survive *bum, bum bum!*
Ahem... Anyway, terrain is done, now to help Loser sort all of the units and buildings in SC into a periodic table.... That is going to be the killer...
Ling666
06-04-2008, 4:32 PM
You know while making one of my maps and seeing this theme I really wish I wasn't judging I have a sweeet map in the making =].Although I like judging <.<.
You could post it anyways, people might like it.
I'm kind of laughing at myself. This map idea I have will either turn out really great or really bad depending on how I do it. And hopefully I'll at least beat SilverCrusader :).
You could post it anyways, people might like it.
I'm kind of laughing at myself. This map idea I have will either turn out really great or really bad depending on how I do it. And hopefully I'll at least beat SilverCrusader :).
Knowing SilverCrusader, he's probably going to win. Or at least I won't be able to beat him =(. He's kind of a pro =/. But I'm eager to see a defence map that's actually fun, so I plan to keep goin' =D.
Twitch6000
06-04-2008, 6:39 PM
Knowing SilverCrusader, he's probably going to win. Or at least I won't be able to beat him =(. He's kind of a pro =/. But I'm eager to see a defence map that's actually fun, so I plan to keep goin' =D.
All this talk about how great silver is makes me want to see a map finished by him :p.
Dem0nS1ayer
06-04-2008, 6:41 PM
Ooooohhh burrrnneeddd!! :P
SilverCrusader
06-04-2008, 6:44 PM
I'm not all that great ^_^
Twitch6000
06-04-2008, 8:15 PM
I'm not all that great ^_^
Well I was't trying too burn or diss you I was more or less trying to diss Loser.It seems everyone praises you over all talk but, no show ;).
Although if you finish something in this contest you will have something to show.
SilverCrusader
06-04-2008, 8:18 PM
I'm not talking big so I have nothing to live up to. Just because someone else says I'm good doesn't mean I have to live up to their expectations ;).
Twitch6000
06-04-2008, 8:22 PM
I'm not talking big so I have nothing to live up to. Just because someone else says I'm good doesn't mean I have to live up to their expectations ;).
Well its good you know how good you are =].Now that is done with.Back to the contest.
Durandal
06-04-2008, 10:11 PM
Hate to ruin your point, but I believe you were the one that said this in reference to your map;
I'm planning the real map to be on a level of Tuxedo's Astrogears.
;)
SilverCrusader
06-04-2008, 10:15 PM
Ahh, but that was a reference to a different map was it not?
That map will have a lot of systems I've been wanting to implement for a long time. But I never said I am as good a mapper as tuxedo_templar, just that a map I make could have the chance of rivaling his.
Polkaman
06-05-2008, 3:09 PM
That idea fucking rocks! Thank you Polkaman!
I do wonders, don't I:D
Oy im almost done, need more (...) and stuff. Twitch saw the not-completed one and was tryin to kill my levels ^^
Dem0nS1ayer
06-05-2008, 3:44 PM
You're almost done? :o I haven't even started! I don't know what to do!
Damn you, Proto and Twitch... Of all the things you could've picked you picked elements!?!?
Twitch6000
06-05-2008, 3:46 PM
You're almost done? :o I haven't even started! I don't know what to do!
Damn you, Proto and Twitch... Of all the things you could've picked you picked elements!?!?
What everyone else seems to be doing well <.<.
Durandal
06-05-2008, 7:45 PM
Not me. :P
But that's because I haven't been brainstorming yet, I finally got out of school just today.
Dem0nS1ayer
06-05-2008, 8:42 PM
Ugh, lucky! I don't get out until the 13th! :mad:
ForTheSwarm
06-05-2008, 9:03 PM
Ha! I get out on the 12th and I even had four snow days! :P
Ha! I get out on the 12th and I even had four snow days! :P
I had more snow days than four and I got out at like the 27th...
But anyways, that's rather off topic isn't it?
EDIT: 27th of MAY that is.
Durandal
06-05-2008, 10:09 PM
But anyways, that's rather off topic isn't it?
I re-iterate; what does it matter?
There is no concrete topic we're supposed to be discussing, if this were some kind of philosophical debate then it'd be a different story altogether. But it's not.
SilverCrusader
06-05-2008, 11:31 PM
I got out like 2 weeks ago.
Polkaman
06-06-2008, 11:03 AM
1 week exactly.
Im wondering anyone doin a Defence map o.o
And is it supposed to be multi-player?:P
SilverCrusader
06-06-2008, 11:32 AM
And is it supposed to be multi-player?
No, but I'm sure it would help add to the "fun" level. Single player maps that are over 5 - 8 minutes long are boring. Regardless of how well they're done.
BlademasterSlsh
06-06-2008, 12:17 PM
Im wondering anyone doin a Defence map o.o
And is it supposed to be multi-player?:P
*Raises hand* Me and Loser are... and I think it is the most ridiculously long defense map I have ever heard of... We're using some buildings as enemies because we've run out of units...
PzikoSnake
06-06-2008, 1:10 PM
I think my map belongs to Attack&Defend-Tactical Warfare-Other... a mix between these!
I already finished it, and am Seeking to test it properly!!
Twitch6000
06-06-2008, 1:47 PM
I think my map belongs to Attack&Defend-Tactical Warfare-Other... a mix between these!
I already finished it, and am Seeking to test it properly!!
Well when you have it tested and know its done submit it here or pm it to me and proto.
PzikoSnake
06-06-2008, 1:59 PM
I still don't feel like releasing it (I think there's still some bugs) but I really want to test it! If any of you want to help me, I'd be glad
BrotherGreen
06-06-2008, 3:09 PM
is it too late for me to enter as a contestant?
Durandal
06-06-2008, 3:10 PM
Not at all.
No, but I'm sure it would help add to the "fun" level. Single player maps that are over 5 - 8 minutes long are boring. Regardless of how well they're done.
That is 100% wrong, and subjective anyway.
Hell, look at Rush as an example.
BrotherGreen
06-06-2008, 3:12 PM
Time to get to work then :P
By the way, the deadline for this contest is at the end of the month, right? I don't remember seeing it stated anywhere =/.
*Raises hand* Me and Loser are... and I think it is the most ridiculously long defense map I have ever heard of... We're using some buildings as enemies because we've run out of units...
Did you remember to use critters as well? We shouldn't have to use non-liftoffables if you used critters, and I know for a fact that move commands work for them now =).
ForTheSwarm
06-06-2008, 3:46 PM
Or you could just make the use triggers to move the buildings.
SilverCrusader
06-06-2008, 3:46 PM
That is 100% wrong, and subjective anyway.
Hell, look at Rush as an example.
I was thinking about the typical b.net player, but I guess that doesn't work since the map is singleplayer.
Did you remember to use critters as well? We shouldn't have to use non-liftoffables if you used critters, and I know for a fact that move commands work for them now =).
Or you could be mean and just kill it.
Or you could just make the use triggers to move the buildings.
Would take a ton of locations and triggers to do - avoiding it if possible.
SilverCrusader
06-06-2008, 5:25 PM
Would take a ton of locations and triggers to do - avoiding it if possible.
Mobile grid would work too :D But that just lowers the number of locations you need :D.
Polkaman
06-06-2008, 6:45 PM
RPG=Mine
Oh and buildings for levels?? Very creative young one. I used in my D map (Long time ago) a teleporting mineral thingy that moves around the map xD
SilverCrusader
06-06-2008, 6:46 PM
No matter how much I do I'm still stuck at my 65% lol.
The more I do the more I realize I have left to do ;)
Dem0nS1ayer
06-06-2008, 10:16 PM
I'm still at 0%. :P I'll probably just end up trying an arena map, although it probably won't turn out very good... :concern:
BrotherGreen
06-07-2008, 1:30 AM
I'll go with 20% for mine.
Twitch6000
06-07-2008, 2:17 PM
To all who haven't read yet.. this ends the end of july.
Durandal
06-07-2008, 2:55 PM
To all who haven't read yet.. this ends the end of july.
Man, you guys sure aren't expecting any magnum opus's out of us, are you?
I guess I'll have to make my map short and sweet, if I ever get the goddamn time to get around to working on it.
How about we improve the layout of the first post sometime?
SilverCrusader
06-07-2008, 2:56 PM
That gives me 1 month production 1 month refining/beta.
DarkMirror
06-07-2008, 3:05 PM
I might drop out. I had an idea for a map, but its much to complicated. I cant really think of anything I can add in the theme to, so I'm kinda screwed.
Polkaman
06-07-2008, 3:23 PM
Dejavu
DarkMirror
06-07-2008, 3:30 PM
Yeah, the theme screwed me over this time.
Twitch6000
06-07-2008, 5:21 PM
Man, you guys sure aren't expecting any magnum opus's out of us, are you?
I guess I'll have to make my map short and sweet, if I ever get the goddamn time to get around to working on it.
How about we improve the layout of the first post sometime?
Well everyone was saying a month and a half wasn't enough so I figured a full 2 months would be just enough.I am not going to make you use the full two months though.If you finish before hand just turn in your map.
Durandal
06-07-2008, 5:50 PM
Oh wait, I misinterpreted that. I thought it said the end of June. My bad :)
Twitch6000
06-07-2008, 7:49 PM
Oh wait, I misinterpreted that. I thought it said the end of June. My bad :)
Well it would be odd for it too say that as the topic says July mapping contest :).
Dem0nS1ayer
06-08-2008, 8:12 AM
:o It says July Mapping Contest?! Lol, I didn't even notice! :rolleyes:
Ling666
06-09-2008, 1:11 PM
You guys are so... funny.
Development here is kinda slow though. Mostly because I lost my notebook with a page of ideas :cry:.
PzikoSnake
06-12-2008, 6:29 AM
Well, my map is *done*, but has to go through major balancement issues... It's already playable, fully triggered, has received mixed feedback in Euro b.net (europeans ums players make my nerves explode!! someone even said it is an EVOLVES rip off, even if it has ABSOLUTELY nothing to do with it -even I dislike madness/mass maps-).
I'll give it a 92% completition, as I implemented all my Ideas (or most of them)!
Durandal
06-12-2008, 10:17 AM
Well... what is it?
PzikoSnake
06-12-2008, 5:42 PM
a sort of altered melee.. too bored to explain it extensively :P
Polkaman
06-14-2008, 9:36 AM
If it's boring to explain then...? :P
Can we submit 2 maps and get the better grade off the 2?
Durandal
06-15-2008, 1:18 AM
No. Submit one, that's unfair. It's like when you're trying to answer a true or false question by writing a T and an F combined, and then claiming it's whatever the answer is.
Sorry for the retarded drawing, I'm using a laptop touchpad right now. Grueling work.
Twitch6000
06-15-2008, 12:47 PM
Well polkamon ask me on starcraft and ?I said yes.
BUT before you get all pissed off I also added this only the best map out of how many you want to submit(one is enough but meh) the best one scored will be the one entered for you.
In other words however many you submit only the best one counts.
Jaxander
06-15-2008, 1:20 PM
May be a bit late, but I just started another map, within the dates listed. can I use that and be marked a constestant? Or do I have to start a brand-new map?
Twitch6000
06-15-2008, 1:34 PM
May be a bit late, but I just started another map, within the dates listed. can I use that and be marked a constestant? Or do I have to start a brand-new map?
If its within the dates listed you are fine.
DarkMirror
06-15-2008, 1:42 PM
Well polkamon ask me on starcraft and ?I said yes.
BUT before you get all pissed off I also added this only the best map out of how many you want to submit(one is enough but meh) the best one scored will be the one entered for you.
In other words however many you submit only the best one counts.Thats still unfair! That basically lets them get extra tries! I mean, they could submit three maps, and then you arbitrarily decide one is good. They still get to try three maps though!
SilverCrusader
06-15-2008, 1:55 PM
Thats still unfair! That basically lets them get extra tries! I mean, they could submit three maps, and then you arbitrarily decide one is good. They still get to try three maps though!
That means they have to spend extra time on other maps. So the quality of each map won't be as good.
DarkMirror
06-15-2008, 2:21 PM
But it still gives them three hits.
Protogod
06-15-2008, 2:24 PM
I'm gonna go ahead and override twitch, call him stupid (sorry, no offense.), and say popular opinion > all.
You may only submit one map. Sorry Polkaman.
Wtf were you thinking, twitch?
Polkaman
06-15-2008, 4:07 PM
>_>
Yeah Twitch! Wtf R U Thinkin
Dem0nS1ayer
06-15-2008, 7:50 PM
You guys are...odd..
Twitch6000
06-16-2008, 11:02 AM
>_>
Yeah Twitch! Wtf R U Thinkin
Right now,hummm lets see my mind is blank :p.
On a second note has everyone started there map now?
Loser
06-16-2008, 12:11 PM
I started my map on June 1st. The problem I have is mainly the fact that I absolutely hate the idea of defence maps. Tarpit D (what my partner wants to base the map off of) was a good map, but it's not really much of a genre. Every defence map is going to end up as a lousy knockoff of the first one, and to make it worse, the one we're making has a ton of levels. EVERYONE would be bored after going through 82 levels, if they somehow made it through all of them... =P
Polkaman
06-16-2008, 12:27 PM
No i have not started my map :P
Loser
06-16-2008, 12:35 PM
Originality - This is a bit difficult. It's really hard to come by so you have to be lenient. Usually one will show an RPG, Defense, and/or a bound. Don't base it on that. Base it on how they mix it up, add an interesting story, defense using creative idea and triggers etc..
How is a defence map supposed to be original? They're all the same "don't let the units get to the middle" concept. Every somewhat original idea I do come up with seems to be against the sacred code of how defence maps are supposed to work =(.
SilverCrusader
06-16-2008, 1:10 PM
If you look at any map I made (which actually is very few), there is always some new idea or implementation I used to make the map unique and set it apart from all the others.
You have to combine originality with a map genre. Add something that separates your maps from everyone elses. Something that you do, but no one else does.
If you look at any map I made (which actually is very few), there is always some new idea or implementation I used to make the map unique and set it apart from all the others.
You have to combine originality with a map genre. Add something that separates your maps from everyone elses. Something that you do, but no one else does.
I wanted to do that, but apparently it's wrong to add a storyline to a defence map or to make the monsters controlled by a player.
Protogod
06-16-2008, 1:31 PM
How is a defence map supposed to be original? They're all the same "don't let the units get to the middle" concept. Every somewhat original idea I do come up with seems to be against the sacred code of how defence maps are supposed to work =(.
Why would you purposefully limit yourself just because of how defense maps are "supposed" to work?
No one else cares if you even make a defense map.
SilverCrusader
06-16-2008, 1:31 PM
I wanted to do that, but apparently it's wrong to add a storyline to a defence map or to make the monsters controlled by a player.
No it isn't.
That's all I need to say.
No it isn't.
That's all I need to say.
Er, then why did my partner specifically tell me not to put a storyline and that the levels were supposed to be controlled by a comp?
I'm not managing the creativity department =(. If I was, I would be making an RPG =P.
EDIT: Hmm... maybe I could make a Defence RPG if I can get my partner's permission =D! Something no one else has done before, and it would be much more interesting than a normal defence map =D. We still have more than a month, I could probably do it in time with the willpower =).
PS: On the first post, you said something about spotting "sexy triggers." What on earth does that mean?!? Oh, and are we being judged by the size of the map? If not, I may as well go ahead and put music in =D.
Protogod
06-16-2008, 1:57 PM
Your partner sounds like a complete tool, no offense. He doesnt know what the fuck he's talking about.
And no, size isnt part of the grading, but if you include music, do it well. The quality of your music triggers will be considered.
BlademasterSlsh
06-16-2008, 2:25 PM
Hmm... maybe I could make a Defence RPG if I can get my partner's permission =D! Something no one else has done before, and it would be much more interesting than a normal defence map =D.
Mini town Defense.... it's already been done (sorry to burst your bubble).
Your partner sounds like a complete tool, no offense. He doesnt know what the fuck he's talking about.
Yeah, thanks...
DarkMirror
06-16-2008, 2:31 PM
Storyline is good in any map, as long as you keep it brief. Have at least some reason for why your doing what your doing.
Protogod
06-16-2008, 2:38 PM
Yeah, thanks...
Prove me wrong.
Mini town Defense.... it's already been done (sorry to burst your bubble).
Prime example of you needlessly shooting down potential ideas.
You're just overgeneralizing what a defense RPG is. I could say "sorry, tarpit D has been done, you guys cant do a defense map. Soorry to burst your bubble" but that would be preposterous.
Twitch6000
06-16-2008, 3:11 PM
Ok @loser and his partner you two seem not fit for each other if you can't do well as a team.
Secondly,EVERYTHING has been done so quit fucking bitchin sheesh.
What you can do though is make whatever you are doing SPECIAL AND SEXY.
Take lets say Lurker Defense XYZ for example,there are how many Lurker defenses?Did that stop him,no it did not he made a great new lurker defense.
Hell look at Some of the Clan Oo maps and how they take certain systems and make it the main use or just needed.
Really if you are going to argue with each other you are not fit as a team.
On a third and final note Defense maps are not just about getting to the middle.
It is about defending a certain thing with certain units.It could also be mixed with things like bounds to get cash.Or it could have mini games.
It could have certain unit types.Or it could not be a defense ,but be a ATTACK AND DEFEND map.
So yeah think about that.
Edit:btw I am not trying to flame anyone I am just laying down simple FACTS.
BlademasterSlsh
06-16-2008, 3:16 PM
maybe I could make a Defence RPG. Something no one else has done before
Mini town Defense.... it's already been done (sorry to burst your bubble).
Prime example of you needlessly shooting down potential ideas.
I tell him it has been done and I'm accused of shooting down ideas! I really don't think this is going to be impartial, the judge is already insulting me. (Then again, what do I care? I wont be here at the end of July.)
You're just overgeneralizing what a defense RPG is. Enlighten me, because our current map is maxed out unit wise and I am willing to consider alternatives.
Durandal
06-16-2008, 3:44 PM
I got here a little late, but I would like to throw in my two cents;
Er, then why did my partner specifically tell me not to put a storyline and that the levels were supposed to be controlled by a comp?
I'm not managing the creativity department =(. If I was, I would be making an RPG =P.
EDIT: Hmm... maybe I could make a Defence RPG if I can get my partner's permission =D! Something no one else has done before, and it would be much more interesting than a normal defence map =D. We still have more than a month, I could probably do it in time with the willpower =).
PS: On the first post, you said something about spotting "sexy triggers." What on earth does that mean?!? Oh, and are we being judged by the size of the map? If not, I may as well go ahead and put music in =D.
Fuck your partner. And yeah, I realize who it is.
Mindlessly shooting down an idea because it's been done before in a shoddy and ridiculously tedious way is naive. There are so many things you can build upon, add upon, I mean you're the fucking mapmakers here, man. You don't have to make a Mini Town D style map, you can take your idea of a defense RPG and run with it.
Kenoli made a very good one to some success (that didn't resemble Mini Town D), and I loved that map. Stop looking at everything like it's set in stone.
I myself can't stand standard defense maps of the Tarpit D fare, because once you start playing for more than 30 seconds, that's it. That's the entire game right there, in that half a minute. That's what you're going to be doing for the next hour. Nothing else. Move your units, upgrade, hold position, buy a couple more, repeat. Introducing anything else to liven up the formula would no doubt get you high points when matched against the rubric.
Edit - And twitch, that was terrible advice. What the fuck are you thinking? That's like saying all the book writers have run out of ideas, so now they just have to steal everyone elses books and try to make it look cooler.
Dang, I point out one problem and people start a huge flamewar... relax, blademaster is a good guy, if I need to I can just do that part for him. His main job is supposed to be terraining anyways =D (which I stink at).
Protogod
06-16-2008, 5:14 PM
I hardly consider this one-sided affair a flame war.
It's simply that this is a scenario of the blind leading the blind, and he's wrong on so many levels that its just painful to watch. Then he says it won't be judged impartially and whatnot.
Its more of a "find a better partner" affair than a flame war.
Polkaman
06-16-2008, 8:40 PM
(Then again, what do I care? I wont be here at the end of July.)
really? Why not?
Jaxander
06-16-2008, 8:55 PM
Wow we got some activity in here! To answer Twitch's question (at least I think it was Twitch) Yes, I have started my map. It's my first take at a story-driven multiplayer RPG. I've pretty much mastered the Single Player Story-Driven RPG, and it's always more fun if you can experience it with friends, right?
Well, anyways, as some of you could probably have guessed, it is based in the Shadow Syndicate universe of my previous RPG's.
Although me making a 4 player SS map means that the single player SS4 will be delayed even more. :S
BlademasterSlsh
06-16-2008, 10:30 PM
really? Why not?
Vacation. On the way back I get dropped off and prepare to start a two year mission.
Yeah, blademaster told me about it. Unlike me, he is good enough to actually do something useful with his life =D.
Durandal
06-17-2008, 12:55 PM
I don't even know how to reply to that.
Twitch6000
06-17-2008, 1:01 PM
Edit - And twitch, that was terrible advice. What the fuck are you thinking? That's like saying all the book writers have run out of ideas, so now they just have to steal everyone elses books and try to make it look cooler.
No it isn't I am just stating the truth.
Here I will reword it so it doesn't seem so harsh.
Basically every basic and or simple IDEA has been made into a map.Ofcourse I do still see a NEW idea here and there.Now even though basically all ideas have been used you can still use that to an advantage.You can learn those ideas turn them into something new combine them with something else make it more complex.Or become a tuxlar and take it to the limits and dish out a map with so many dang triggers it isn't funny.
Polkaman
06-23-2008, 12:23 PM
Current Progress Everyone?
I'm about 35% done. (The more I get done, the more it glitches)
And are who is currently out?
Meh I couldn't tell you how far I am, but it's not far. I'm stuck on one of my spells. Now that I finally got it to end properly somehow, the hyper trigger doesn't want to work =/. Something ALWAYS has to go wrong.
Dem0nS1ayer
06-23-2008, 1:14 PM
Welcome to mapping. ;)
SilverCrusader
06-23-2008, 1:48 PM
I have hardly worked on mine xD
Durandal
06-23-2008, 3:27 PM
Yeah, ditto that. I think I might pull a 'SilverCrusader' on this mapping contest.
Twitch6000
06-23-2008, 3:52 PM
Yeah, ditto that. I think I might pull a 'SilverCrusader' on this mapping contest.
LMFAO at that joke.
Dem0nS1ayer
06-23-2008, 5:19 PM
I haven't even started. Instead, I'm working on a new map for Oo. :P
Yeah, ditto that. I think I might pull a 'SilverCrusader' on this mapping contest.
... What's that supposed to mean? ARE YOU INSULTING SILVERCRUSADER?!? :o
ForTheSwarm
06-23-2008, 6:20 PM
Yes he is. You make SilverCrusader sound like a god or something. :P
SilverCrusader
06-23-2008, 6:40 PM
I'll get my map done ;)
Durandal
06-23-2008, 6:52 PM
I was just poking fun at Silver for not doing anything on his map until the last hour in our last contest. :P
Jaxander
06-23-2008, 7:33 PM
God I've barely started mine. Wondering if multiplayer was the way to go, considering Singleplayer is my specialty.
Perhaps I'll scrap it and start a new SS4 map, since I was going to redo it anyways. Hah! A little late to be changing ideas, but oh well!
EDIT: Oh wait, there's a theme...maybe I shouldn't do that...
ForTheSwarm
06-23-2008, 7:38 PM
Lol Jax. I hope this doesn't end up like last contest. That really, really, sucked.
Ling666
06-23-2008, 11:33 PM
Yes he is. You make SilverCrusader sound like a god or something.
As much as I like SilverCrusader, if it's a choice between him being 1. a god or 2. 'something' I'll probably go with 'something'.
For whoever asked on the last page... my map progress is hard to determine, but I'd estimate about 3%. I beta test as I go along so when I hit 100% there'll be nothing left to do. I ran into 3 problems, but I believe I've solved them now so I'll probably be up to 10% by the end of the week.
SilverCrusader
06-24-2008, 12:25 AM
I AM GOD!!!!!!! MWAHAHAHAHAHAHA!
ok j/k.
Polkaman
06-26-2008, 2:56 PM
yeah. j/k.
w00t more progress :P
Me still stuck on the issue with the hypertrigger not working. I've tried everything I can think of... disabling the trigger with the wait command in it, rearranging the triggers, giving the hypertrigger to different players... sigh...
SilverCrusader
06-26-2008, 6:13 PM
When using hypertriggers get more specific conditions. Like 80% of your bugs will be in your conditions.
I've made a little progress, it was basically just bug fixes. But I'm sure I've got them fixed now ;D
More specific? What should I put?
SilverCrusader
06-26-2008, 7:10 PM
Other things that happen before the trigger takes place.
You mean the conditions of the hypertriggers, right?
EDIT: What's the limit on the number of locations? I was going to make one of the bosses teleport around the room by attacking datadisks but I'm not sure if I have enough locations to cover all the areas she pops up in.
Ling666
06-28-2008, 11:32 PM
What's the limit on the number of locations?
255 probably. It's Blizzard's favorite number because it goes so well with the binary 256. *Checks in his campaign editor and places random locations everywhere*
Yeah, it's 255.
I was going to make one of the bosses teleport around the room by attacking datadisks but I'm not sure if I have enough locations to cover all the areas she pops up in.
You could cheat like I do. I have several different types of units that are either invisible or burrowed and just move one location around and center it on those units. So for the trigger where the boss moves you just center the location at the unit where the boss would go to or whatever.
Although it's pretty hard for me to run out of locations, I've never done it before. Maybe you can though.
Shadowz948
07-01-2008, 11:39 PM
I know it's already July and im going on vacation for a week but could i still enter. i have a wicked good idea for it
Ling666
07-01-2008, 11:40 PM
Yeah, it's 255.
Uh, or 256; one or the other. Blizzard just had to have a location labelled "location 0" as the first one ;).
Durandal
07-02-2008, 12:33 AM
255 probably. It's Blizzard's favorite number because it goes so well with the binary 256. *Checks in his campaign editor and places random locations everywhere*
Yeah, it's 255.
Me and twitch have answered this question five times now. And I believe there are 256, "Anywhere" included.
Ling666
07-03-2008, 6:13 PM
Me and twitch have answered this question five times now. And I believe there are 256, "Anywhere" included.
Well, I could've saved you the trouble of answering again. I discluded Anywhere because he specifically asked for purposes of how many he could add to the map.
Durandal
07-04-2008, 5:42 PM
Yes, however you didn't sound too clear, so I was clarifying ;)
You could cheat like I do. I have several different types of units that are either invisible or burrowed and just move one location around and center it on those units. So for the trigger where the boss moves you just center the location at the unit where the boss would go to or whatever.
Although it's pretty hard for me to run out of locations, I've never done it before. Maybe you can though.
That's not how it works =/. The boss is controlled by a player, and the player can shoot data discs whenever he wants to move to that datadisc. The trick to beating the boss in time (she appears right after you defeat Faliminion Chalidane, lord of death [that name came from somewhere I'm sure... where did I hear that before... meh] and the death temple starts collapsing... you have to beat her before the temple collapses on you [she warps out at the last second]) is that you can also attack the data discs to make her move to you and hit her before she gets a chance to move away :D.
Ling666
07-06-2008, 12:17 AM
Yes, however you didn't sound too clear, so I was clarifying Fair enough. Sorry for getting touchy.
Faliminion Chalidane
Faliminion sounds like something from Lord of the Rings.
If I understand you right it's not that hard at all. I made a system where the boss moves to things you kill using just one location and five triggers. (Not counting hypertriggers.) All it would need is a few minor adjustments.
But I've never even watched Lord of the Rings...
Meh, anyways, thanks for showing me that, I think I get the concept... just in time to, I recently found out that data discs can't be killed... how would I prevent the player controlling the drones from unburrowing them though? Would it work if the drones belonged to player 9?
DarkMirror
07-06-2008, 8:19 AM
But I've never even watched Lord of the Rings...
Meh, anyways, thanks for showing me that, I think I get the concept... just in time to, I recently found out that data discs can't be killed... how would I prevent the player controlling the drones from unburrowing them though? Would it work if the drones belonged to player 9?
You do mean "read Lord of the Rings", right?
Er, the books are still manufactured? Meh, I've only heard of the movies... didn't think anyone would actually read when they could watch movies (humans are like that these days) =O. I think I remember hearing somewhere that it was a book first but I've never seen any of the books =/.
DarkMirror
07-06-2008, 8:23 AM
You are a failure to nerds/literature lovers/humanity.
Nerds were anhilated a long time ago (except for me apparently). Literature lovers are very rarely seen these days. Humanity does not partake in civilized activities, for they are humans (remember that humans are not good).
DarkMirror
07-06-2008, 8:29 AM
None of that changes the fact that you are a failure for not having read the Lord of the Rings books.
Oh, THAT's why you're saying I'm a failure. Meh, the reason why I'm a failure lies in the fact that my brain is designed to follow instructions more than coming up with them itself, not for having not read some fiction book =/.
DarkMirror
07-06-2008, 9:02 AM
Whatever, failure. ;)
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