PDA

View Full Version : Scratch Pad - April '08


Biohazard
04-08-2008, 3:22 AM
Star Wars: Episode III - A Prelude (Name still up for debate)

The Clone Wars have just begun. The Battle of Geonosis, though a victory for Republic, saw the loss of over a hundred Jedi. Following the beginning of the war, the Jedi Order took up a martial position for the first time in over a thousand years.

Unfortunately when Count Dooku reemerged into the public light and denounced the Republic and called for widespread secession, many Jedi joined his cause. He sent these Dark Jedi to lead his armies, much like the Jedi Order used their masters as High Generals of the Republic.

When war was declared, many systems seceded from the Republic. One of which was Donovia, a mining planet known for its constant rainfall. Though most of its citizens fled to Republic worlds when it seceded, it is still of a strategic advantage to both factions because of its rich mineral deposits.

In a rush to capture Donovia and its mines, factions collide in a battle involving more than just soldiers and warships...

So basically this RP, as I hope you can tell, will be set in the Star Wars universe. But it will involve an element which is sort of new around here, players against the GM's.

Like always, kongurous will be my co-gm/partner, and we will take on the role of Dark Jedi leading the CIS invasion on Donovia. The first two people who PM me expressing interest will be allowed to play a Jedi Master/Padawan duo. Who will play what will be decided between the members selected, if they can't decide, then I'll just pick someone else because the other two were immature brats ;). Everyone else can play...virtually whatever they want. Some examples that kongurous and I came up with: Mercenaries, Bounty Hunters, Republic Commandos, Clone Troopers (for those of you looking for a challenge), Senators, Smugglers, etc. The only restriction would be that you would eventually (if you already aren't) have to align yourself with the Republic.

As for the setting, Donovia is a real planet in the Star Wars Galaxy, and we will be using a real map (http://img387.imageshack.us/img387/2741/gmapnew2wc.jpg) of the galaxy. Donovia is barely described on wookiepedia (http://starwars.wikia.com/wiki/Main_Page) (which I would suggest those in the RP consult frequently), so it gives us a basis but also gives us something to evolve upon and use creative freedom to describe more in-depth.

So yeah, that's what I've got and it's pretty much a full RP right about now, but I don't want to post an interest check, so I'll use this and hopefully people will read it. Gimme some thoughts, ideas to incorporate, whatever you want. Also, thanks to everyone who actually read all of this. :)

Mr.Bad
04-08-2008, 5:25 PM
Star Wars: Episode III - A Prelude (Name still up for debate)

The Clone Wars have just begun. The Battle of Geonosis, though a victory for Republic, saw the loss of over a hundred Jedi. Following the beginning of the war, the Jedi Order took up a martial position for the first time in over a thousand years.

Unfortunately when Count Dooku reemerged into the public light and denounced the Republic and called for widespread secession, many Jedi joined his cause. He sent these Dark Jedi to lead his armies, much like the Jedi Order used their masters as High Generals of the Republic.

When war was declared, many systems seceded from the Republic. One of which was Donovia, a mining planet known for its constant rainfall. Though most of its citizens fled to Republic worlds when it seceded, it is still of a strategic advantage to both factions because of its rich mineral deposits.

In a rush to capture Donovia and its mines, factions collide in a battle involving more than just soldiers and warships...

So basically this RP, as I hope you can tell, will be set in the Star Wars universe. But it will involve an element which is sort of new around here, players against the GM's.

Like always, kongurous will be my co-gm/partner, and we will take on the role of Dark Jedi leading the CIS invasion on Donovia. The first two people who PM me expressing interest will be allowed to play a Jedi Master/Padawan duo. Who will play what will be decided between the members selected, if they can't decide, then I'll just pick someone else because the other two were immature brats ;). Everyone else can play...virtually whatever they want. Some examples that kongurous and I came up with: Mercenaries, Bounty Hunters, Republic Commandos, Clone Troopers (for those of you looking for a challenge), Senators, Smugglers, etc. The only restriction would be that you would eventually (if you already aren't) have to align yourself with the Republic.

As for the setting, Donovia is a real planet in the Star Wars Galaxy, and we will be using a real map (http://img387.imageshack.us/img387/2741/gmapnew2wc.jpg) of the galaxy. Donovia is barely described on wookiepedia (http://starwars.wikia.com/wiki/Main_Page) (which I would suggest those in the RP consult frequently), so it gives us a basis but also gives us something to evolve upon and use creative freedom to describe more in-depth.

So yeah, that's what I've got and it's pretty much a full RP right about now, but I don't want to post an interest check, so I'll use this and hopefully people will read it. Gimme some thoughts, ideas to incorporate, whatever you want. Also, thanks to everyone who actually read all of this. :)

I could dig a Star Wars RP right about now. :)

However, limiting the number of Jedi? I guess it makes sense for the storyline, but people might not like that. And from your stance on us having to align with the Republic, we must assume that Sith are forbidden? That makes me sad.

If you started this up I guess I'd settle upon the role of an ARC trooper, though I would still prefer Sith.

Biohazard
04-08-2008, 5:42 PM
The deal with sith is the Rule of Two. There can only ever be two Sith, Darth Sidious is the Master, and Dooku is the apprentice. Two. The reason there can be dark jedi is because they aren't actually Sith, just jedi fallen to the dark side....thus why not even kong or I are Sith.

Black.Ice
04-08-2008, 6:21 PM
Nice idea, but I never liked the Star Wars world much outside of the movies. I wont' be joining. GL with your RP.

Mr.Bad
04-08-2008, 6:23 PM
The deal with sith is the Rule of Two. There can only ever be two Sith, Darth Sidious is the Master, and Dooku is the apprentice. Two. The reason there can be dark jedi is because they aren't actually Sith, just jedi fallen to the dark side....thus why not even kong or I are Sith.

Ok, Dark Jedi if you prefer. The point is, there were always quite a few force-wielding allies of the Sith. The Emperor's Hands for example, though they didn't exist yet. I tend to group all the Dark Force users into the category of Sith, even if they aren't.

iHawk
04-08-2008, 11:49 PM
I've already expressed my interest in this with kongurous over IRC, but for the sake of supporting this thread I'll reiterate here.

I'd love to join a Star Wars RP, if I make the cut I'd love to take the role of one of the Jedi, but otherwise I'd be up for the challenge of something like a Smuggler or regular Clone Trooper (Clone Commandos however still hold a special place in my heart)

Will characters be accepted through regular posting? Or scrutiny via PMs?

Tech
04-09-2008, 6:09 PM
As you already know I'm really interested in this RP, but I figure the more public support there is for it the better chance we have of getting it off the ground successfully.

I've already got a Jedi made up in case I'm one of the lucky two to get the job, I've even got what saber fighting styles he uses as well as the crystals he used in constructing his lightsaber already picked out. So now I'm off to work on a character for if I'm not lucky enough to be a Jedi (even though I have homework and studying I should be doing instead).

Polkaman
04-11-2008, 10:36 PM
Oh, Biohazard did beat me to it :) Well if he doesnt end up making it ill make it, i guess. GL :)

Nostradamus
04-12-2008, 6:23 PM
We really need to stop people creating OOC and IC threads for RPs that are in all likeliness not going to have a major posting group and not going to end up going anywhere spectacular, or anywhere at all.








I'm not going to name the RPs, you can probably guess which ones they are anyway.

Nostradamus
04-13-2008, 9:42 AM
http://www.warboards.org/showthread.php?t=24895

We need our Annual RP Awards guys.

FrankZ
04-15-2008, 9:30 AM
Hey, I was thinking of making an RP where the world is torn between the worlds of WarCraft, StarCraft, and Diablo. The planet is called WarBoards and you play the character of yourself. What do ya think? :D

Nostradamus
04-15-2008, 9:47 AM
I can't see it working. A combination of WarCraft and Diablo could work, but it couldn't include StarCraft as power-wise Sci Fi > Fantasy.

What would you rather have, a sword or a Yamato cannon?

DarthPaul
04-16-2008, 6:16 PM
Actually it could work, in the worlds of warcraft and diablo there are magic, and magics that can be much stronger than a yamato cannon. It would be odd, but it could work.

In Warcraft they have gone to other worlds and aliens have invaded theirs (Orcs, Draenei, The Burning Legion)

Starcraft could have terrans chasing a war against zerg onto Azeroth (Zerglings do look a hell of lot like Felhounds)

I don't see how we could easily fit diablo in there though... unless a portal from Azeroth leads into the world of Diablo, spreading the carnage over all three games.

All the games have one conection that I can see, Demons. Whether they are ripping their way in through portals or coming through crashed space ships.

Nostradamus
04-16-2008, 6:25 PM
But still, if a terran shot at a mage i'm pretty sure a shield of frost wouldn't hold for too long. And how would the mage kill the terran? Fireball? That would be stopped by the armour. An ice bolt may as well be a snow ball. I just cannot see it working.

Vhaeraun
04-16-2008, 6:38 PM
You do realise he was making a facetious statement about how it would be amusing to have an RP where everyone plays as themselves with the setting being these forums, right?

Nostradamus
04-16-2008, 6:41 PM
...yeah :shiftyr:

I just get awfully worked up by these sort of things, i've seen them before and they always fail miserably.

kongurous
04-16-2008, 7:40 PM
Overall:


Setting: Earth-like planet (same size, composition, etc.), unknown part of universe in unknown galaxy. One sun, one moon, ten continents, humanity is the only sentient race to evolve. Other animal species are mostly identical to Earth species. Two main factions are at war, the United Federation of Nations (abbr. UFN) and the Corean Federation (abbr. CF).

Story (rough draft): NA (Noches Año, UFN calendar) 2995: the UFN is in shambles. A plutocratic state in control of all the world’s landmasses, it continues to exist simply through the bloated substance of its immense bureaucracy. Nominally ruled by a Chancellor, the government is highly corrupt on every level in this day and age and listens more to the sound of money than the sound of its people. The divide between rich and poor is a stark contrast, with the native Soveuruns (people from Soveur, the home country and city of the UFN’s government) controlling all of the wealth in the world. If you’re a native-born Soveurun, life has a high standard and life expectancies reach into the hundreds. However, if you are born of lower social status (i.e., a minority), you are not as fortunate.

Because of this traditional distribution of wealth, racism, even unintentional racism, is rife through the upper classes and politicians. This is manifested in the minorities doing most of the manual labor and being the butt-end of society’s jokes. To combat this, an organization lead by a Soveurun named Alfred Core, was formed in opposition of the UFN’s policies. Although he had initially tried to change the system from within, this method was quickly shown to be ineffective and Core was forced to use underhanded tactics. Taking advantage of the political love of money, the Coreans bribed several high-ranking politicians and orchestrated the assassination of the incumbent Chancellor, Rafael Capato.

The resulting power vacuum was marked with brief conflict over control of the capital city of the UFN, Soveur, while Alfred Core made his move and made the base of operations for his group in the northernmost island chain, which he renamed from the Old Soveurun tongue to the modern Soveurun name, the Northland Isles. Hoarding what weapons and equipment he could, he put agents in the main nations of the continents in the northern hemisphere and then seceded from the UFN, citing their negligence and greed as a sign that the world must be remade. Sympathetic politicians had Core’s physical description expunged from record and he moved to an undisclosed location and has been unseen by those outside his inner circle since, coordinating a war known to the world simply as the Civil War.

It has been seven years since this, now NA 3002, with hundreds of thousands dead on each side. The war has nearly bisected the planet in allegiances, with most of the northern hemisphere swearing allegiance to Core and most of the southern hemisphere remaining loyal to the UFN. In the past seven years, the UFN’s Chancellor seized emergency powers from the wealthy politicians and has pushed for as much technological advancement as she can for the nation. This has resulted in a slight technological advantage in some areas and merely a re-envisioning in others. This was to give the UFN an advantage not only militarily but psychologically, to help convince her troops that they were superior to the “uppity lower people” and to help them keep fighting.

On the Corean side, military technology hasn’t changed. They don’t see a reason to change from their existing weaponry, seeing them as tried, true, and reliable ways to kill the enemy. While UFN culture remains the same, CF culture has been attempting to separate itself from the “old” way of things and Core has focused his resources on fighting wars, financing expeditions and attacks into UFN cities and territories, and towards researching new vehicles, guns, and mechs.

On a continent not too far south of the equator, known to both sides as Mileuterre, both sides are arrayed to fight to the death. Who will win… is up to you.

Technology summary: Technology on either side isn’t too dissimilar from what is on Earth. In fact, it’s about ¾ of a century ahead. While bullets are still used and tank and rifle designs are still familiar to us, there are three important innovations on the battlefields. The first is powered exoskeletons, which consist of special alloys roughly molded to the shape of the human body. When fully connected and powered up, these exoskeletons provide full NBC protection and enhance the user’s strength, agility, and reflexes. The helmet provides the user with a sophisticated heads-up-display, showing him a crosshair that adjusts to show estimated spread depending on position, an ammunition counter, and a Vitality center where the user’s heart rate, blood-alcohol content, and blood supply is monitored constantly. With the potential for destruction and expense in mind, only the military elite or special forces are given armor. Bits and pieces may be looted from the battlefield but without all interlocking plates, it's little more than heavy metal on your body. The second innovation is that all scout and fighter aircraft are unmanned, allowing for faster, more intense dogfights at no risk to a normal human.

The third innovation is perhaps the most important: what we’d call mecha. Two distinct classes exist, but all mecha range in height from 3 to 6 meters. From 3 to 4.8m, individual mechs are known as Advanced Combat Exoskeletons, or ACE, and from 4.9 to 6m, they are known as Advanced Combat Walkers, or AWT. ACEs are characterized by light armament (in comparison to AWTs; an ACE has an armament comparable to a modern Abrams), a humanoid appearance, and an emphasis on speed and mobility. They also carry their weapons rather than mount them, as is customary in non-classified mech designs and in the AWTs. The AWTs are squat, bipedal machines with avian legs for added support and much heavier armaments, intended for sieges or huge battles rather than lighter combat. They mount their weapons and must lock in position to use anything bigger than the standard anti-infantry turrets set up at various positions on the hull of these monstrosities. Regardless of size or classification, the main design focus was on urban and/or mountainous terrain due to the belief that out in the open, conventional weapons would be superior. They are also rare compared to other weapons or vehicles because this is their first wartime use and most commanders are rather antsy about using unproven technology.

Serial numbers on both sides are written as so: *ACE/AWT*-*Serial Number*-*number of modifications*. For example, say we have an ACE called a Val with three modifications to its standard load-out present. The entire profile might look like ACE-679-03 Val.

Culture summary: *In the works*

Comments? Questions? Insults? Pretty flowers?

Protoss_Honor
04-16-2008, 9:25 PM
*gives kong pretty flowers*

Damn nice. Sounds interesting.

Tanis
04-16-2008, 9:34 PM
I want some fucking flowers too, I did a lot of work on this :cry:

Mr.Bad
04-16-2008, 10:18 PM
I want some fucking flowers too, I did a lot of work on this :cry:

Fine, you get your flowers too, this does sound nice. One thing, do tanks exist? I much prefer tanks to mechs.

kongurous
04-16-2008, 10:22 PM
Fine, you get your flowers too, this does sound nice. One thing, do tanks exist? I much prefer tanks to mechs.

http://www.warboards.org/showthread.php?p=594576&highlight=tank#post594576

Magmaniac
04-17-2008, 2:36 PM
On a continent not too far south of the equator, known to both sides as Mileuterre, both sides are arrayed to fight to the death. Who will win… is up to you.

Mileuterre?
Are you shitting me?

Come the fuck on.
Be more creative than that.

kongurous
04-17-2008, 2:43 PM
Mileuterre?
Are you shitting me?

Come the fuck on.
Be more creative than that.

Guess what, fucknut.

Not everyone speaks French and cartographers aren't known for being creative, particularly ancient ones.

Anoiktos
04-17-2008, 3:23 PM
Mon avis: ce n'est pas un nom qui manque de la créativité; c'est plutot un nom realistique pour un pays avec moindre importance. Dis-moi - n'appelle-t-on pas les 'Indiens' d'Amerique 'Indiens', meme si ce nom n'est utilisé que a cause d'une faute géographique de Christophe Colomb?

Comme dit Kong: Ni historiens, ni cartographes sont bien connus comme 'forces créatifs'.

On n'a jamais dit aux cartographes américains:

"Amérique du Nord? Amérique du Sud? Surement vous pouviez etre plus créatifs que ca! Disons, 'Uzbangota' et 'Amerikutt'!"

Summary:

No sense in complainin' about realism, as it were.

Polkaman
04-17-2008, 8:24 PM
... Did someone say they were gona make a StarWars RP? If they do plz hurry a little b4 Mars Mission starts =]

Tanis
04-26-2008, 2:24 PM
So, a BioShock RP before it went to hell. Y/N.

Jaxander
04-26-2008, 4:23 PM
Definately interesting, Tanis, but I'll be honest and admit that I don't know a whole lot about BioShock, so would you want to do me a favor and give a little exposition, or link me to a site that would provide that?

What about a Resident Evil RP? Escape Raccoon City type deal.

Vhaeraun
04-26-2008, 4:24 PM
Definately interesting, Tanis, but I'll be honest and admit that I don't know a whole lot about BioShock, so would you want to do me a favor and give a little exposition, or link me to a site that would provide that?

What about a Resident Evil RP? Escape Raccoon City type deal.
I call zombies.

Yes. I call the collective noun, zombies.

Jaxander
04-26-2008, 4:43 PM
I call zombies.

Yes. I call the collective noun, zombies.


Haha. Nice. Seriously though, I've written a pen-and-paper RPG that greatly resembles RE2, 4 with a little Silent Hill thrown in for shits and...well, basically for shits. I think it would be an easy transfer to the forums. Basically it starts out with everybody in separate, tight situations, cramped quarters, etc. As the game progresses, they go from one location to another. The coolest part about it, though, in my opinion, was the fact that there was never any direct interaction between them. They may or may not know each other exists and is moving around, but things each player does effects other players in some way.

Tanis
04-26-2008, 6:24 PM
BioShock =/= Zombies.

I've no interest in a zombie RPG. They lack everything but violence and the occasional lewd joke.

DoctorZettabyte
04-26-2008, 7:20 PM
I'll transcend all bounds of RP normalcy here:

A reality RP. No cheap tricks, sci-fi technology, magical arts, or any of that. Simply a second existence for people to role-play and act out as they see fit, closely resembling a reality as we know it today.
This may or may not include current events, but should be set within the last decade up until now.

-DocTera

Jaxander
04-26-2008, 7:49 PM
@Tanis: That simply shows a lack of creativity, Tanis. Nearly any RPG can be fun and entertaining, and even intellectually stimulating. Making such a generalization as that leads me to believe that your knowledge of Resident Evil or Silent Hill is probably limited to the films, which is, needless to say, only the tip of the iceberg.

@DoctorZettabyte: I've always enjoyed RL RP's, but I'm a much bigger fan of sci-fi RP's that are based heavily upon reality. Sort of like a real life RP with a trace of Science-Fiction. That's my ideal.

Giggilyomeromicon
04-26-2008, 8:14 PM
Silent Hill wouldn't work for an RP. Everyone who goes to Silent Hill experiences it differently. Some people don't notice anything at all. In the end, the most interaction between characters you could get would be brief run ins.

SolidSamurai
04-26-2008, 9:08 PM
I'll transcend all bounds of RP normalcy here:

A reality RP. No cheap tricks, sci-fi technology, magical arts, or any of that. Simply a second existence for people to role-play and act out as they see fit, closely resembling a reality as we know it today.
This may or may not include current events, but should be set within the last decade up until now.

-DocTera

I've already established one just like this. It's called 'life's hard out here for a dog', but hardly anyone has shown interest.

Here's a new idea:
We could get together (like Kong already proposed with his 'hypothetical RP') and help create a new D&D universe that would include as many books and/or homebrew taken off the internet for D20 3.5 as physically balanced as possible. Start a bunch of adventures of varying races classes and alignments, and if we're lucky we'll all meet up at some point. There'll be periodic breaks established for each group for RL and everything.

It could take maybe a month of prepping, but if people like my idea, we can work together and get this done! First things first, flesh out the campaign universe, draw some maps, new possible races or existing races that could be incorporated (ie. warforged without the need of an eberron campaign), civilizations, cultures, political boundries, etc.

Every existing group would begin at level one, and as the series of campaigns/RP progresses, we could incorporate level adjustment for new groups that wish to join at different intervals.

Giggilyomeromicon
04-26-2008, 9:23 PM
I've already established one just like this. It's called 'life's hard out here for a dog', but hardly anyone has shown interest.

Here's a new idea:
We could get together (like Kong already proposed with his 'hypothetical RP') and help create a new D&D universe that would include as many books and/or homebrew taken off the internet for D20 3.5 as physically balanced as possible. Start a bunch of adventures of varying races classes and alignments, and if we're lucky we'll all meet up at some point. There'll be periodic breaks established for each group for RL and everything.

It could take maybe a month of prepping, but if people like my idea, we can work together and get this done! First things first, flesh out the campaign universe, draw some maps, new possible races or existing races that could be incorporated (ie. warforged without the need of an eberron campaign), civilizations, cultures, political boundries, etc.

Every existing group would begin at level one, and as the series of campaigns/RP progresses, we could incorporate level adjustment for new groups that wish to join at different intervals.

Funnily enough, this still isn't the right place for your idea :P

I think D&D related things go in the Game Room, as this (http://www.warboards.org/showthread.php?t=34690) says that the RP forum isn't for RPGs.

Vhaeraun
04-27-2008, 12:06 AM
I've already established one just like this. It's called 'life's hard out here for a dog', but hardly anyone has shown interest.
If I may, people may not be showing an interest in your RPs because you aren't all that established as an RP'er yet. While I'm not doubting that you can GM an RP, this community is wary of new blood from what I've seen. Before you start coming in here and making RP's, you should try and get more well known as a skilled RP'er.

Here's a new idea:
We could get together (like Kong already proposed with his 'hypothetical RP') and help create a new D&D universe that would include as many books and/or homebrew taken off the internet for D20 3.5 as physically balanced as possible. Start a bunch of adventures of varying races classes and alignments, and if we're lucky we'll all meet up at some point. There'll be periodic breaks established for each group for RL and everything.

It could take maybe a month of prepping, but if people like my idea, we can work together and get this done! First things first, flesh out the campaign universe, draw some maps, new possible races or existing races that could be incorporated (ie. warforged without the need of an eberron campaign), civilizations, cultures, political boundries, etc.

Every existing group would begin at level one, and as the series of campaigns/RP progresses, we could incorporate level adjustment for new groups that wish to join at different intervals.
Do you have any idea how unimaginably hard it would be to standardise levels in an forum RP, let alone on a forum that isn't *just* RP'ing? It isn't worth the time or effort as most people would be scared away by the fact that the old timers would be [Insert ungodly level] and they're not. It's not viable to do something like that on this community. If the entirety of the forum was the RP, then maybe. But very hard.

SolidSamurai
04-27-2008, 12:49 AM
It's called level adjustment. Or newcomers could easily just start out with levels that aren't level one. The only XP mods in place would be penalties for multiclassing. I also expect people who know how to play to be the ones who'll want to get involved. The people who know not how to play will be told to learn elsewhere. Really, we only need one GM to get this kicked off, but if there's going to be further D&D games that GM's volunteer to run, I'm saying it'd be nice if they all wound in generally the same universe. Eventually, someone like me (or one of the 'veterans') would organize a meet up; which could really just occur with a sudden description of 'Ugg the orc impatiently busts down the door only to encounter a white faced elf! *OOC: Legolas the cliche PC elf must now react to this new situation (having recently been placed in the space of the room prior to Ugg the orc entering)*', and suddenly we'd have a PC tagging another PC, that could be entirely accidental, which is the beauty of 'merging universes'.

EDIT: *sigh* maybe I'll bring this into the misc. game discussion forum.

DoctorZettabyte
04-27-2008, 9:36 AM
I think by the time we actually plan everything out, people will have lost interest. This seems rather complex to work out all of the kinks and make a full-fledged and fun RP.

I can't even get past character creation before I lose interest though. :P

-DocTera

Jaxander
04-27-2008, 11:43 AM
Silent Hill wouldn't work for an RP. Everyone who goes to Silent Hill experiences it differently. Some people don't notice anything at all. In the end, the most interaction between characters you could get would be brief run ins.

Just to clarify, I said that the RP I had crafted had elements of Silent Hill situations in it, not that it was actually Silent Hill.

And Solid, I'd have to agree with the masses on this. As I stated in a different thread, a forum-RP with statistics and rules just detracts from the point of RPing in a forum. In my opinion, forum-based RP is all about the freedom. Once you add in stats and values and such, then it takes away from the actual RP, and it also can become a hassle to keep track of later on.

Tanis
04-28-2008, 2:20 AM
My zombie experience is limited to the movies, Resident Evil something-or-other where I was a chick with an M4, and the "Press A bitch" clip.

SolidSamurai
04-28-2008, 10:59 AM
I think by the time we actually plan everything out, people will have lost interest. This seems rather complex to work out all of the kinks and make a full-fledged and fun RP.

I can't even get past character creation before I lose interest though. :P

-DocTera

Meh, right now I'm keeping it in the social group discussion. Eventually we can bring it out, and that'll be the 'advertising stage'.

Polkaman
04-28-2008, 3:59 PM
I was maybe thinking: I Am Legend RP?

It would be pretty easy to work out, since mostly everything would be worked out. We could be survivors! =]

Nostradamus
04-28-2008, 4:11 PM
How about someone comes up with an original idea? Working within the boundaries of an already existant story/universe doesn't really work unless the GM and the RPers really know what they're on about.

Polkaman
04-28-2008, 4:51 PM
Ye, but sometimes something that is already created would be easier to follow. Also, you'd know what is pretty much happening, at what time. It'd be easier to explain in a movie, then a 10-page long post. =]

Jaxander
04-28-2008, 5:50 PM
I like to combine elements of similar, previously established stories into one of my own creation, which usually then evolves to become something even more original. If I try and make my own right from the start, it ends up becoming waay-hay-hay too deep and in depth. Primarily the reason why I stopped writing fantasy and started writing just plain fiction.

DoctorZettabyte
04-28-2008, 6:36 PM
Has anyone done a Deus Ex (read: game) RP recently or at all? I'd absolutely love to see that come to fruition. We could have agents, beureaucrats, numerous NPC's -- the possiblities are endless.

GM would have to be a Bob Page-like entity, or at least a major antagonist. Could be interesting.

-DocTera

SolidSamurai
04-29-2008, 2:17 AM
I'd keep in the game forum if I could, but people simply have a tendency to ignore everything that doesn't have to do with something somebody else mentioned. Especially in gamer's utopia, where it's all console games, all the time.

Stats in an RP are fine if you don't try to recreate the stats yourself. That can get painful. Really, I'm just asking if people wanna try playing an actual game online via forum. We had an entire thread devoted to diplomacy at one point, why not D&D? And to rev it up (that is, convince others that we need a seperate forum if it were absolutely necessary), why not just start a few threads on here? The same universe would keep things under at least some semblance of control. The gm's (if they wanna participate) would communicate with each other.

If people have to argue with everyone to get a new stats based game on here like diplomacy, then by all means that's fine. I don't exactly want every shitty pen and paper game to suddenly pop up on here, I just thought this particular idea seemed cool. At GitP.com, there's less a chance of it happening (because in the 'homebrew' thread, things are discarded or necrod at random and I'm convinced people hate me over there).

EDIT: If worse comes to worse, I'll just open up a new starcraft RP for you all to mill over.

Giggilyomeromicon
04-30-2008, 7:29 PM
Have you ever considered joining someone else's RP, SolidSamurai?

Also, I've been thinking of ideas for a fantasy setting, not that I have any real plans for it.

Here they be. Most of this is heavily based on Garth Nix books, but I'm trying to break off of that.

Magic is one of the most used, and most mysterious forces in the world. Nobody truly understands it, but much of the population can use it with ease. While there are some that can't use it at all, there are even fewer who are truly skilled at it. Magic appears as an endless series of marks in the users mind. Most people are born with an innate knowledge of these marks.

The marks specifically can be projected in many ways. The most common is by simply thinking them. If one thinks of, for example, marks that make things move in a certain direction, and marks flames, a relatively crude flamethrower can be created. Marks existing only in the users mind can be projected out of the body at any point. Marks can also be drawn in the air, while it can also be applied directly to different surfaces for stronger effects to specific objects.

Artificial constructs, known commonly as golems, are products of magic. To create a golem, a basic frame is needed. Usually, these are humanoid. The second step is to enchant the frame, and create the actual golem. This process can take days, if not weeks to accomplish. In the end, the golem usually assumes the appearance of a human, although wraithlike. Golems have various limitations. Most golems are unable to leave the area in which they were created, and can only hold the knowledge to perform one or two tasks.

One use for magic, although somewhat rare in the world, is Necromancy. This art is highly illegal in most of the world's nations. For a necromancer to enter death, they must perform a ritual to leave their physical body. Death appears as an endless sea, stretching further then anyone has cared to travel. The souls of the dead fall into this sea, and eventually sink beneath the waves. Necromancers travel this world with various spells of water walking, always struggling to maintain their spells against the ocean's grip. If a Necromancer falls in, he will soon find himself among the dead, helpless to escape.

Binding the dead to their will is a relatively painless process. Many spirits, having held out against the water's pull for thousands of years, are more then willing to return to the living world. Other spirits, unwilling to return to life, can be forced to return with simple spells. Each spirit returned to life, however, strengthens the water's pull on the Necromancer.

When returning to life, most dead require a vessel to inhabit. Common practice for most Necromancers is to use the body of a recently killed human or animal. More powerful dead can simply manifest themselves in the living world.

If a Necromancer leads enough beings from death in a single place, they may create an opening for other spirits to leave death through. Eventually these will become gates leading to and from death, providing easy access for spirits. These are also popular areas for Necromancers to gather in, as the gates make their work far easier.

-------

The world itself is an earthlike planet, with the same basic seasons and terrain. Politically, the world is mostly made up of small kingdoms, many of which are no more then city states. Larger empires have existed through out the past, and continue to in the present. These larger nations are few and far between, however. A large portion of the world remains unclaimed.

The reason behind this are the dangers outside of established cities. There are many dead beings and spirits that roam the land, always seeking the living. Besides this, there are countless breeds of creatures that are hostile to human life.

A city state's walls encompass the town and the farmlands around it. They mostly serve as outposts and fortresses for the various larger kingdoms. The larger nations typically have walls along all of their borders. These walls are primarily guarded by magical constructs and golems, although human forces are not uncommon.

By the way, there are no other classic fantasy races save for humans.

Mr.Bad
04-30-2008, 9:50 PM
I like this, though generally I prefer it when magic is a rare and mysterious talent, rather than one which many people use and take for granted. Otherwise, I would probably join this RP if you put it up. However, can you elaborate on the magical beings?

Giggilyomeromicon
04-30-2008, 9:54 PM
I like this, though generally I prefer it when magic is a rare and mysterious talent, rather than one which many people use and take for granted. Otherwise, I would probably join this RP if you put it up. However, can you elaborate on the magical beings?

Yeah, this was an early idea that I posted so I'll probably add more detail to everything.

EDIT: I just updated the rp overview, magical creatures have been ditched for the most part.

Vhaeraun
05-01-2008, 3:01 PM
I like this, though generally I prefer it when magic is a rare and mysterious talent, rather than one which many people use and take for granted. Otherwise, I would probably join this RP if you put it up. However, can you elaborate on the magical beings?
Personally, I like it when magic is taken for granted, cause then you can get away with alot more in terms of spells. If it's a rare talent, you probably would be able to get away with some simple levitating skills to wow people. But if people can do that anyway, you gotta go a bit deeper and show them something they can't do - levitate a town or something (wild elaboration, but yeah. You get the idea)