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Legendofflame
03-09-2008, 12:58 AM
Well i made a battle map and i update it once a week like 1.2 1.3 so on
i got to 3.1 and this time after making 3.2 i tested it with freinds and when i make a move (3v3 battle game) it crash's sc just dispears. so im woundering i checked all my triggs to make sure non overlapped. any suggestions?

Durandal
03-09-2008, 3:04 AM
We have no idea what your map is like. Read what you just wrote. Put yourself in the shoes of a person who has never played your map before; is your post helpful at all? Is it telling us where and when and how? Do you have any clue?

Post it, then we can help.

Legendofflame
03-09-2008, 3:39 AM
hmm sry just relized lol must of confused ya hugh?

KillerKow
03-09-2008, 10:43 AM
http://www.maplantis.org/index.php?wiki=18

That's a good point of reference for troubleshooting a crash.

Durandal
03-09-2008, 2:10 PM
If you still can't diagnose it with that, can you tell us where exactly it crashes?

It also doesn't help to post protected maps since... we can't get into them. Luckily I have my methods.

deadkat
03-09-2008, 2:47 PM
Protoss Corsair ("Shadow Birds") has a build time of zero, I would suggest changing it.

Also, what program did you use to protect your map? I've had problems with ProEdit before.

Legendofflame
03-09-2008, 2:49 PM
ya figured a pro maper would be able to unlock the low lock i put on it so i used a low grade
but when i create a move from gateway or stargate it crash's even after i removed 0 unit time

Legendofflame
03-09-2008, 2:51 PM
wow thanks just noticed that one still had 0 time. kk thanks i fixed it :) u guys are wounderful lol but next time ill use a better lock didnt know all u had unlocked god.

Durandal
03-09-2008, 7:14 PM
Well, considering that the only way we were able to tell you what was wrong was to unprotect it, why would you want to use better protection to bar us from assisting you? -_-

Protogod
03-09-2008, 8:44 PM
New mappers dont need to protect their maps. I don't understand the fascination with it. I'm against unprotection, but if your map isnt worth stealing, why protect it in the first place?

deadkat
03-09-2008, 9:53 PM
wow thanks just noticed that one still had 0 time. kk thanks i fixed it :) u guys are wounderful lol but next time ill use a better lock didnt know all u had unlocked god.

Actually, whatever you were using was pretty damn good.

It erased the map triggers on unprotect. Completely gone.

At the very least, no one steals the triggers. And the most important part of an UMS is the triggers, so no worries.

intranetusa
03-09-2008, 10:28 PM
Actually, whatever you were using was pretty damn good.

It erased the map triggers on unprotect. Completely gone.

At the very least, no one steals the triggers. And the most important part of an UMS is the triggers, so no worries.


hmm, how did he do that? If he used a protector, I'd like to use it XD

Durandal
03-10-2008, 12:43 AM
Actually, whatever you were using was pretty damn good.

It erased the map triggers on unprotect. Completely gone.

At the very least, no one steals the triggers. And the most important part of an UMS is the triggers, so no worries.

Your un-protector sucks. I can see everything.

We might want to quiet down now, though, since, we don't actually condone un-protecting. This is really the only time I ever use unprotectors.

but if your map isnt worth stealing, why protect it in the first place?
Well, some maps have some interesting things in them. I posted an Urban combat map a while ago where I tested out some new concepts. It wasn't a great map or anything, and some of the blends were shaky, but still. I joined MM-Guild a few days ago and upon showing the map to one of the members, I'd found out that apparently a friend of his had taken one of my exact same building blends and played it off as his own.

Pissed me off, to be honest. I should have used better protection.