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migidu
02-23-2008, 10:09 PM
can anyone give what triggers player 12 can respond to? i was thinking putting the hyper triggers under player 12. if so, do i need to put the start location for player 12 so that it can respond to the triggers i gave it?

intranetusa
02-23-2008, 10:28 PM
I was under the impression player 12 controls all neutral units, minerals, and wild animals... >_>

I think if you use editors such as starforge, you can check the player 12 box to make the triggers affect that faction.

Protogod
02-23-2008, 10:33 PM
p12 is just neutral, unowned units.

Everything else is irrelevant.

migidu
02-23-2008, 10:36 PM
so it would be useless to put the hyper triggers under player 12?

Protogod
02-23-2008, 10:40 PM
That part I don't know. It's worth a try, but you'll know after 1 quick test. The issue is that no triggers will affect player 12's ai.

I, personally, don't use P12 as my hypertrigger player, just because it hasn't been necessary yet.

Twitch6000
02-24-2008, 6:17 PM
Every condition that can work with player 12 is,
Brings,Commands,switchs,always,never,and I think score.
Bring though you will have to put under another player and say neutral brings.
Now putting a trigger under the player 12 itself I think only always,never,and switches will work.