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View Full Version : March Use Map Settings Mapping Contest!


Polkaman
02-22-2008, 8:59 PM
Judges: (Min 3)
-Twitch6000
-Polkaman
-
Contestants: (Min 5)
-
-Durandal
-SilverCrusader
-intranetusa
-Hydralisk1337
-NahtanoJ88C
-migidu
-

Noob map makers, if you want go ahead and submit a map! Effort will be counted for, plus you can get some good feedback!
Rules:

Must Be Your Map
Cannot submit a map that you've already submitted


This Month's Topic:

-Anything, just to start us off.

_____________________________________

Rating:

Fun / 10

Trigger Work / 10

Terrain / 10

Originality / 10

Extras / 5

Professionalism / 5



Using this system, the best possible grade is 50/50.



Fun - Fun is based on what others in the map making community would think of this map in terms of enjoyment, with a little of your own personal taste.

Trigger Work - Try to notice the basic trigger work and advanced as well. Since map making has improved, it's easy to spot sexy triggers.

Terrain - Awesome looking terrain. Is it appealing, and does it blend in easily? Smoothness on the eyes also helps.

Originality - This is a bit difficult. It's really hard to come by so you have to be lenient. Usually one will show an RPG, Defence, and/or a bound. Don't base it on that. Base it on how they mix it up, add an interesting story, defense using creative idea and triggers etc..

Extras - Examples: Music, Overlaps, Friend's Spot, Information Briefing, Being Creative, etc.. It's based on how well done they are and how many there are. One extra that is near perfect is NOT a perfect 5 / 5.

Professionalism - Your view on the whole map. Is it well organized? Glitchiness also plays a factor. If its very glitchy, then this rating will go down. Try to be professional while rating this.

_______________________________________

Deadline:

-March 30th

_______________________________________

Durandal
02-22-2008, 9:20 PM
I'm still hanging between a contestant and a judge. I'll wait until more replies come to fully decide but for now, just post me as a contestant.

SilverCrusader
02-22-2008, 9:22 PM
I'll be a contestant.

neobowman
02-22-2008, 10:11 PM
Interesting. But I don't really have the utter boring trigering patience for this kind of thing. I'll just watch :D

Polkaman
02-22-2008, 10:25 PM
Wana judge then???
LoL we have no judges -.-

Durandal
02-22-2008, 11:15 PM
Yeah, honestly, we could use some judges that are UMS mappers that don't actually feel like mapping or something, the last thing we need is a dual-positioned contestants.

I think Twitch6000 wanted to be a judge. While we're working on our content, though, you guy(s) will have to come up with some kind of scoring rubric for our maps, to determine winners and all that.

Polkaman
02-22-2008, 11:55 PM
Hmm... yeah, i think the grading should be based on like,
effort
gameplay (no glitches, riggedness)
meh, some w/es to throw in there

intranetusa
02-23-2008, 12:15 AM
I'll be a contestant, but I've already submitted my two best maps "Trojan War 1.0" and "Commando Operations I"..... gawddamn >.<

Hydralisk1337
02-23-2008, 1:17 AM
I would like to participate as a contestant please!
Time to put my mapmaking skills to good use!

NahtanoJ88C
02-23-2008, 1:38 AM
I would also like to participate and become a contestant.

migidu
02-23-2008, 6:05 AM
id like to be a contestant. hope the ums is rpg.

Dem0nS1ayer
02-23-2008, 9:52 AM
Contests like these should be mentioned at least a month or two before the actual month of the contest..

Twitch6000
02-23-2008, 10:09 AM
Ok Ok Im here*pauses for the applaud*O come on people have some fun lol.
Anyways I will be judging and use Clan Oo's System of scoring so I know I can judge.

I could have sworn silver would have judged with me =[.

You also said you need theme for the map?Well when all contestents are here I will get one up.
I just ask if you are in this contest I don't mind you being closed source and/open source just freaking have a open source map ready for me =].It just saves me time and well yeah lets don't go there.

intranetusa
02-23-2008, 12:54 PM
Do we get a prize if we win?

I'd like a :kiss: from a fair maiden or a chocolate chip :cookie:.

Protogod
02-23-2008, 1:10 PM
I'm not getting my hands dirty with this.

I won't stop you from holding the contest, but all it is is a poorly conceived ripoff of the melee mapping contests. More than that, Polkaman is going to be a contestant in his own contest. Always a bad sign.

We'll see how this plays out, but tbh, I am not expecting much, and I'm not going to back it up with my participation, not to mention sticky thread/sc.org newspost.

Durandal
02-23-2008, 1:10 PM
Contests like these should be mentioned at least a month or two before the actual month of the contest..
Silence, you.

If you want to know how that works just tramp on over to the Clan Oo forum in maplantis.
We have the rating topic in there.
Or you could save everyone time and just copy and paste it here.


I won't stop you from holding the contest, but all it is is a poorly conceived ripoff of the melee mapping contests. More than that, Polkaman is going to be a contestant in his own contest. Always a bad sign.

Honestly, yeah it is kinda true. But it's kind of hard to rip-off a contest, but I'm sure details can always be ironed out later. As far as Polkaman being a contestant, that could arouse some suspicion, but it's not like he has to announce the winners or anything.

Protogod
02-23-2008, 1:13 PM
Or you could save everyone time and just copy and paste it here.

Yeah, contests that require redirects to foreign sites aren't allowed on WB. Post it here or don't do it. Period.

Twitch6000
02-23-2008, 1:41 PM
Yeah, contests that require redirects to foreign sites aren't allowed on WB. Post it here or don't do it. Period.
Why make me unlazy =[.
Fun / 10

----------------------------------------------------

Trigger Work / 10

----------------------------------------------------

Terrain / 10

----------------------------------------------------

Originality / 10

----------------------------------------------------

Extras / 5

----------------------------------------------------

Professionalism / 5

----------------------------------------------------
numbers on end are highest possible scoring.

intranetusa
02-23-2008, 2:25 PM
What's the category for the UMS?

Thedutchjelle
02-23-2008, 2:27 PM
Rules:
z_Must Be Your Map_z
z_Cannot submit a map that you've already submitted_z

This Month's Topic:
z_Anything, just to start off. There will be Guidelines later, like Mass or RPG or something_z

What does the 'z_' s mean or is that just someway of decorating your post >_>?

Polkaman
02-23-2008, 2:34 PM
WOOT DECORATION!!!!
Sry proto, did mean to rip off ur contest or somethin just wanted to have a little more ums action...
I'll gladly drop out and be a judge, infact i will now.
Not meaning to break any rules or something, >_>
No Category this time.

Protogod
02-23-2008, 2:34 PM
What's the category for the UMS?

:mad: All of them...
Sry proto, did mean to rip off ur contest or somethin just wanted to have a little more ums action...
I'll gladly drop out and be a judge, infact i will now.
Not meaning to break any rules or something, >_>

You didnt break any rules. I just disapprove of how you're doing things with this contest. Its really unorganized and the only organization it does have is pretty much based on the melee contests we had, and clan Oo.

I just think it's beneath Wb's standards in general.

Polkaman
02-23-2008, 2:40 PM
Well, i guess i'd not make one for next month?
Sry, just trying to generate some interest...

Protogod
02-23-2008, 2:48 PM
Well, i guess i'd not make one for next month?
Sry, just trying to generate some interest...


Let's just see how things go before deciding anything, eh?

Polkaman
02-23-2008, 2:49 PM
Alright. :P

Is the title screen better now??!?!?!

Protogod
02-23-2008, 2:52 PM
Looks even more like the melee contests now, but at least it looks semi-presentable to new members.

Good 'nuff, I guess.

Durandal
02-23-2008, 3:56 PM
"Judges" and "Contestants" isn't bolded, and you need to get rid of redundant and un-necesarry text, like "Noob map makers, if you want go ahead and submit a map! Effort will be counted for, plus you can get some good feedback!" and "I know this is a tad early, but this is an idea i've come up with, i asked if you guys would think that it would be cool, and apperantly yes.
So... Join!"

Some seperators between the sections would be nice.
Some concrete rules, a set deadline, and maybe just over-all fleshing out the text a bit more would help tremendously. We should probably wait a good couple of days to mull things over before we start anything, but we'd be technically good to go, I suppose. This would be much easier to organize if we used some kind of instant messenger, like AIM.

Or even better, if we knew each other's Starcraft screen-names, we could arrange a meeting place.

Looks even more like the melee contests now,
Maybe that's because the only real difference between the two contests is the map type? What do you suggest?

Polkaman
02-23-2008, 6:07 PM
Uh for SC screen names,

Polkaman[NBM]
U.S. West

intranetusa
02-24-2008, 3:35 AM
How do we try out the maps?

Polkaman
02-24-2008, 10:56 AM
What do you mean...?

intranetusa
02-24-2008, 12:53 PM
What do you mean...?

'judging'

Durandal
02-24-2008, 1:33 PM
We post them up for download and you guys go through them?

Or maybe we could do it on Battle.Net with everyone in it if it's a multiplayer map.

Protogod
02-24-2008, 1:47 PM
Or maybe we could do it on Battle.Net with everyone in it if it's a multiplayer map.

Becaues we totally dont want other WB members to see and/or download them. Let's hide all the downloads and keep it on Bnet.

/unneeded sarcasm.

Durandal
02-24-2008, 2:13 PM
I was suggesting that we do both, but the judges would be able to share their thoughts on it more easily if it was done together on Battle.Net, or something, I don't know. I'm not a judge, I shouldn't be doing any thinking anyway.

KillerKow
02-24-2008, 3:08 PM
I might make a map just to mess with your heads.

DarkMirror
02-24-2008, 4:58 PM
I'm in. I'm gonna make a four player RPG-defense map.

Twitch6000
02-24-2008, 5:19 PM
I might make a map just to mess with your heads.
You will make a scm loader map you mean :p.

Protogod, if you wanna say this is a rip from the melee contest your just making me laugh.Cause they are only different by The types.
Plus alot of sites did ums contests before melee(sites like SEN,Maplantis,and blizforums).

Anyways enough of that I'm back and I suggest we limit the map size so it is easier to get the judging done =].Also for the theme I will need help thinking on that =[.

Btw,polka good idea showing how the judging works(sorry I forgot to post that =[.)

DarkMirror
02-24-2008, 6:06 PM
Meh. Nevermind. If you havent even decided the theme, screw it.

Twitch6000
02-24-2008, 6:13 PM
Meh. Nevermind. If you havent even decided the theme, screw it.
I am not going to even try to decide on one until we are ready because people can then cheat.

Polkaman
02-24-2008, 7:30 PM
I already said no theme...

DarkMirror
02-24-2008, 7:37 PM
Oh, ok. I have an idea though: Why don't we make anew thread, with a better layout?

Protogod
02-24-2008, 10:56 PM
Oh, ok. I have an idea though: Why don't we make anew thread, with a better layout?


Wait, you mean a poorly conceived and ill-managed contest is difficult for members to follow?

Gosh, who could have predicted that!

intranetusa
02-24-2008, 10:58 PM
Wait, you mean a poorly conceived and ill-managed contest is difficult for members to follow?

Gosh, who could have predicted that!

Only a Tassadar-Zeratul-Kerigan hybrid with psyonic powers enhanced by the Uraj crystals could've had enough precognition to predict that... >.>

SilverCrusader
02-24-2008, 11:02 PM
Only a Tassadar-Zeratul-Kerigan hybrid with psyonic powers enhanced by the Uraj crystals could've had enough precognition to predict that... >.>
So could AJ.

intranetusa
02-24-2008, 11:07 PM
So could AJ.

With a time machine built by the creators of the Xel Naga.

SilverCrusader
02-24-2008, 11:24 PM
With a time machine built by the creators of the Xel Naga.
AJ is so great he probably created the Xel' Naga.

I'm Akar on US East.

Twitch6000
02-24-2008, 11:25 PM
I already said no theme...
without a theme then it makes the whole thing messed up and not even worth trying....

Polkaman
02-24-2008, 11:27 PM
well dam...
Uhh rpg-like?
Lol man i need some help -.-...
ARE WE DONE INSULTING THE PRETTYNESS OF THIS YET

intranetusa
02-24-2008, 11:52 PM
AJ is so great he probably created the Xel' Naga.


As in AJ is a blizzard screenwriter who came up with the idea of the Xel Naga.

Durandal
02-25-2008, 12:01 AM
Honestly, you guys need to shut the fuck up already. Some moderator you are; the extreme sarcasm and spam from everyone doesn't help things at all. If you want it to be less like your goddamn melee mapping contest (How can it not be? And how is this such a bad thing if it works? Why re-invent the wheel?), then either contribute, or go away.

We need to establish a meeting time between any and all judges, Polkaman, and anyone else that would like to help us get things set up. Post what times/days you can log in, and your username + server, and then we can set up a meeting grounds. I want there to be a UMS mapping contest, but at the rate we're currently going, there won't be one, so we need to get into gear about this if anyone is serious.

Wipe the deadline on that post. I'm going to write up a better layout tomorrow. We'll need to flesh out the rules a bit, but we can figure that out when we make a meeting. Since we won't be deciding on the rules and etc for maybe a good 3-5 days, I don't want complaints about how devoid and un-informative it looks. Have patience.

It might help to just rid ourselves of this entire topic and start anew, to be honest.

I'm Kiith-Somtaaw @ USEast. I can log on any day of the week, but preferably around 5 P.M. to 11 P.M.

Twitch6000
02-25-2008, 1:25 PM
Now don't go crazy on me here lol I'm am just saying we need to get the people for the contest first then all judges in one channel at b.net to decide on a theme.After that tell everyone and begin the contest.That way it can be planned out,see my point?
Also my username on b.net is Oo.Twitch.oO@useast I am in the channel Clan Oo or Op Oo.Twitch.oO.

Hydralisk1337
02-25-2008, 1:29 PM
Wow, everyone here is at USeast.
I should start heading over to USeast more often then.

Anyways, update on map:
I got an idea, and I will be starting later today.

Durandal
02-25-2008, 3:54 PM
That's kind of tricky to do when we don't have a set theme yet. Maybe rather then a theme, we should just use a category of map? I mean, an entire theme is very limiting. If you simply had the theme as a Diplo style map or something like that, then you'd be able to have people make a nice variety of maps, instead of carbon copy 1942 era diplos.

Twitch6000
02-25-2008, 4:14 PM
Well I am not sure you understand what I mean by theme.See in SEN(maplantis 2 but,I was mainly in sen contests) how they used themes was simple,it went like this,
Lets say the theme is Dragons(it was once) you can make any map type you want just following the theme.You would get scored based on everything that is in the clan oo system but,it followed how the theme went so the judging was easier.
So for originality on dragons you can say if it is a bound and only has a pic of a dragon a 0-1 score on that.
Get it?

If not I can go on.

intranetusa
02-25-2008, 5:05 PM
Possible Themes?:

1. Masser Based Assault Maps (ie Helm's Deep, Trojan War, Heaven's Last, etc) - use a masser to command vast armies to attack a fortress

2. Mission Maps (ie. Syndicate Series) - command a group of soldiers and go around full filling objectives

3. History - Anything loosely related to history

4. Defense

5. Bound

etc

Durandal
02-25-2008, 5:13 PM
So for originality on dragons you can say if it is a bound and only has a pic of a dragon a 0-1 score on that.
Get it?
Well, does this mean that if they don't even include dragons in their map at all, are they disqualified outright or do they simply lose significant points that they could have gotten, but still get judged on the content they made?

Also, I like making tactical maps and shooters, so those could be probable themes.

Polkaman
02-25-2008, 6:16 PM
I dont mind any of these ideas, but im bad at deciding a theme, so...
We could select a time to meet, and probably on USeast since most of you guys are on there. I'm only on at weekends...

Twitch6000
02-25-2008, 6:41 PM
Well, does this mean that if they don't even include dragons in their map at all, are they disqualified outright or do they simply lose significant points that they could have gotten, but still get judged on the content they made?

Also, I like making tactical maps and shooters, so those could be probable themes.
For that question it could be either one just depeding on the map type.Like a rpg or defense I would know they could have followed the theme so auto dq.A bound or tatical map I can let up and just take major points from them.
Its not to hard I still would suggest everyone to follow the damn theme.
Also for all judges(me and ploka so far) meet USEast in clan oo we will discuss how things are gonna go.

intranetusa
02-25-2008, 6:49 PM
^ Specific themes like 'dragons' or solely 'rpg' might be too restricting.
i.e. I'm not even sure how overlord defense maps works... :/

DarkMirror
02-25-2008, 6:49 PM
I suggest that we make two parts: Game Type and Theme.
Game Type: Bound, RPG, Defense map, etc...
Theme: Dragons, Ruins, Explosions, Fire...
I also put forward that I make a good version of this thread soon, and that this one be locked.

Durandal
02-25-2008, 7:03 PM
You're not suggesting that we utilize both at once, are you? Or we should at least make the definitions a little broader.

DarkMirror
02-25-2008, 7:06 PM
Its pretty simple. Lets say we make it Game Type: Bound and Theme: Squirrels.

You make a bound map. You somehow include squirrels. Maybe you are the squirrels, maybe their just running around on the sidelines. Simple.

Another example: Game Type: Movie Map and Theme: Explosions.
Lots of explosions, maybe you make the movie take place on a spaceship crashing into a planet. Lots of little explosions everywhere.

Its a good system, IMHO.

neobowman
02-25-2008, 7:07 PM
I suggest you give the mapmakers more than a month as many people are busy and can't fit in all the triggering in a month unlike melee maps.

DarkMirror
02-25-2008, 7:08 PM
Indeed. Some map types can take a very, very long time to make for even good mappers.

Durandal
02-25-2008, 7:44 PM
As aforementioned, that sounds incredibly restricting, but interesting none-the-less. I guess for some months we can change up the rules a bit to be more open. Movie map actually sounds like an interesting way to start off, I've never really made a movie map.

Some game-types are tricky to touch on though, since some people dislike certain gametypes with a passion (I can't stand bound maps), but I suppose that it's not like participation is required or anything. It should still try to appeal to a wide audience, but that's for the contest heads and judges to decide on.

I'm just saying the decisions should be carefully weighed and not pulled out of their asses.

Polkaman
02-25-2008, 7:51 PM
I agree with darkmirror:o, that the bound, squriiels would be a good idea. Also, a movie map would definetly be cool. Even if im not a contestant, i'm provoked to make one, if that's the theme.:cool:

DarkMirror
02-25-2008, 10:20 PM
Lets start with one of the most basic types of UMS maps, RPGs. RPGs can be damn short. Now we need a theme. Hurry up, so i can make my map.

Twitch6000
02-25-2008, 10:26 PM
Now wait a second if you want to restrict it that damn much your screwing yourself and many others.The reason being as protogod has stated many times before this site has more melee mappers then ums.Also most of the ums mappers here are not very good.
So with that said you can see what I mean.
Limiting it to game type as well would screw a lot of people.I myself can make a rpg,defense,tactical,and about anything except believe it or not a movie map.
If this is everyone that is in the contest however I will contact polka and get him yo agree on a theme and map size limit.

migidu
02-25-2008, 10:28 PM
hey how about a theme for an rpg, "even marines fall inlove" -self interpretation

DarkMirror
02-25-2008, 10:29 PM
Good god. My system makes judging a lot easier. Its hard to compare a Bound to an RPG. There are not a lot of similarities. Therefor, one game type is best, as all submissions can be easily judged.

Twitch6000
02-25-2008, 10:29 PM
Read my about themes....

DarkMirror
02-25-2008, 10:30 PM
What? I could hardly make sense of that. Themes and Gametype are very different.

Protogod
02-25-2008, 10:38 PM
Since I'm obviously incapable of dismantling the debacle without overstepping my boundaries, I'm left with no choice but to get my hands dirtied up in this fiasco.

Although I don't 100% agree with Twitch's methodology, I agree with the point he's making. If we're doing a UMS mapping contest, we're starting things off right by attracting a good base following to set precedent for the success of future contests. Minus the wordiness - No map type restrictions. We need as many mappers as possible to come.

I do, however, agree with Darkmirror that we need a new thread, which I'll be preparing after this mess is sorted out. Once figured out, my thread will be stickied and this one locked, if not deleted. All judges (I'm going to be the 2nd/3rd) will be using Clan Oo's scale, which Twitch has provided (maybe with a tweak or two after we settle things.)

Polkaman will then be free to be a judge or contestant - whichever he prefers.

As for a theme, it isn't necessary, but if it's in such a high demand, we can vote on one after a brief suggestion day(s).

The length of the contest will also be up for grabs in our voting day(s) since UMS can take a long time, especially for some longer genre (RPG, etc)

Now if I've straightened things out lets start voting, and if I haven't, fall in line and take orders anyway.

Twitch6000
02-25-2008, 10:38 PM
What? I could hardly make sense of that. Themes and Gametype are very different.
No duh,GameTypes are Tatical Warefare,Defense,RPG,and all of that.
Themes are what you base your gametype on.

Although with what you are wanting to do you are limiting it very hard where alot of the mappers here can't even participate.

To protogod it will be good if you tweak the Clan Oo scoring for a UMS contest because,of how we use it to judge.
Also I would like Themes and A basic 1-2 month limit.

DarkMirror
02-25-2008, 10:42 PM
Theme isn't what your gameplay is based on. Its the flavor of the map. Like dragons, you have a lotta dragons. Fire, then a lot of explosions and flaming buildings and stuff.

Protogod
02-25-2008, 10:45 PM
Stop bickering and post votes as per my instructions.

All following argumentative posts will be deleted/edited until only votes and constructive discussion remains beyond this page. I'm tired of this and its almost time to start it if we want it to be a "march" contest. Get your arses in gear, mates.

DarkMirror
02-25-2008, 10:50 PM
I vote that a theme be decided on, and although a specific gametype would seem prudent, I am willing to accept that all types of maps will be accepted. I'm not judging, after all.

Polkaman
02-25-2008, 11:17 PM
I dont really care, im almost definetly gona be a contestant, unless we are short of judges. I would, actually rather have gameplay, like defence or rpg. A theme added would make it, too...

Twitch6000
02-25-2008, 11:19 PM
I dont really care, im almost definetly gona be a contestant, unless we are short of judges. I would, actually rather have gameplay, like defence or rpg. A theme added would make it, too...
You mean game type :p.Game play is what goes on inside the map ;).

Polkaman
02-25-2008, 11:23 PM
Well... Yah... LoL.
Wait can we submit a map we've already made?

Twitch6000
02-25-2008, 11:25 PM
Well... Yah... LoL.
Wait can we submit a map we've already made?
...You even stated in your own words we can't so do you think?

Polkaman
02-25-2008, 11:27 PM
I guess... Oh well ill start making one this weekend. Ill also be on battle.net this weekend so look for me!

intranetusa
02-26-2008, 12:14 AM
Well... Yah... LoL.
Wait can we submit a map we've already made?

Yeh, doesn't that suck?

Oh wait:
Judges: (Min 3)
Rules:
Must Be Your Map
Cannot submit a map that you've already submitted

lol

I guess... Oh well ill start making one this weekend. Ill also be on battle.net this weekend so look for me!

What's ur bnet name? My is intranetusa. See ya online

Durandal
02-26-2008, 12:16 AM
Does that also mean that any works in progress that I have are no useless to the contest (In production prior to any mentioning of it, as well).

Since I'm obviously incapable of dismantling the debacle without overstepping my boundaries, I'm left with no choice but to get my hands dirtied up in this fiasco.

Although I don't 100% agree with Twitch's methodology, I agree with the point he's making. If we're doing a UMS mapping contest, we're starting things off right by attracting a good base following to set precedent for the success of future contests. Minus the wordiness - No map type restrictions. We need as many mappers as possible to come.

I do, however, agree with Darkmirror that we need a new thread, which I'll be preparing after this mess is sorted out. Once figured out, my thread will be stickied and this one locked, if not deleted. All judges (I'm going to be the 2nd/3rd) will be using Clan Oo's scale, which Twitch has provided (maybe with a tweak or two after we settle things.)

Polkaman will then be free to be a judge or contestant - whichever he prefers.

As for a theme, it isn't necessary, but if it's in such a high demand, we can vote on one after a brief suggestion day(s).

The length of the contest will also be up for grabs in our voting day(s) since UMS can take a long time, especially for some longer genre (RPG, etc)

Now if I've straightened things out lets start voting, and if I haven't, fall in line and take orders anyway.

Thank you, I appreciate that.

Not to be argumentative, but having no map type restrictions is very hard to work with. How can you have a competition where one person submits a diplomacy, another a bound, and another an RPG, and hope to come up with a definitive answer on which one is the best? Bias and personal preference would undoubtedly interfere with the judge's abilities to make clear a victory for any of them, since the different types can barely even be compared against one another. There should be a map-type, but maybe we can all vote on that too? Or just have it as a map type that can still encompass a range of possible game-types but remain relevant, like "War" or "Puzzle" or what have you.

I assume when you ask us to vote, you're asking us to vote on a theme. I would like a World War I theme. Although it'd help if you addressed my question above; just to clarify further.

Twitch6000
02-26-2008, 12:29 AM
Wow it seems none of you have ever been in a UMS contest before =[.
anyways to your question durundal its quite simple that is where the theme comes in the map must follow the theme and so yes any map type is fine as long as it follows the theme.I don't mind judging an kind of map infact I would enjoy it very very much.
Theme=what you have to base your map on.
Map Type=limits to your own skill and map type which=no fun =[.

DarkMirror
02-26-2008, 6:41 AM
. . . It is impossible to judge a diplomacy map against a bound. They are two VERY different things. Thats why I keep suggesting a gametype be put forth as well.

SilverCrusader
02-26-2008, 8:58 AM
The way grading works is that you don't compare the maps and line them up as what you see best, you give them points on what you think they deserve based on your experience as a mapper. The one with the highest number of points wins, only numbers are compared with maps, so pick a genre that you would be best with.
It is kind of like a melee map contest. You can't really compare terrain if one terrain is desert and the other is jungle. I know for a fact desert inverted ramps are much much harder than jungle ones, so as many points wouldn't be taken off from the desert one for looking worse than the jungle one might look.

intranetusa
02-26-2008, 9:37 AM
. . . It is impossible to judge a diplomacy map against a bound. They are two VERY different things. Thats why I keep suggesting a gametype be put forth as well.

We should have multiple categories of competition - but maps such as 'bound' or 'jail escape' can fall under 1 category. Whereas maps like 'Random Unit Wars' can fall under the same category of 'Storm of Fort.'

And you can put maps like Heaven's Last Defense in the 'assault' map category.

intranetusa
02-26-2008, 9:40 AM
That said, we can use the starcraft.org's own UMS categories. Here they are
1. Bound
2. Defense Maps
3. Movie Maps
4. Multiplayer RPG Maps
5. Multiplayer UMS
6. Single player UMS

SilverCrusader
02-26-2008, 10:28 AM
Or you could totally ignore whatever I said. :)

intranetusa
02-26-2008, 11:20 AM
Or you could totally ignore whatever I said. :)

Whoops, I must've skipped your post - sorry. I actually like your idea much more. :)

Ktan
02-26-2008, 12:26 PM
Maybe simply ease people in with an 'Open' UMS competition. Then, as things get a little more heated, extend the competitions and start restricting types. Therefore, people get a month to learn a new map type and a month to have a stab at one.

It's not perfect, but it may well encourage people to have a stab at new types of UMS map, which there's no harm in, and it's worth a shot if it makes judging a little more feasible.

I'm not saying you shouldn't have every competition as an open one, but perhaps my suggestion could be one avenue of approach?

Twitch6000
02-26-2008, 1:09 PM
Well Ktan I just find it strange that people are wanting it restricted so much that you have a theme,certain map type,and map size.
If I had to go through with that being a contestant I would not be able to do so well.
Now like you said ofcourse being more open always helps.
I also don't think people are understanding that they are not the judges and do not have to worry about it.

Also to intrant,That heaven map is a attack and Defend map.

I will post all map types possible to make.

To Silver:Thank you for clearing up what I have been trying to get to everyone's thick skull =].

Ok here are the map types-
Bounds
Defense/Defence
Assault/Attack And Defend
Movie
Tactical Warfare
RPG
Madness(I hope not to see)
Role Play
Other(anything else goes here)

Protogod
02-26-2008, 4:25 PM
Silver and Twitch are making the points I want to be clear - that it is totally possible to judge different kinds of maps together in an unbiased manner, and it isnt an uberdifficult challenge with experienced mappers like twitch and myself.

Ktan is also making another point I wanted expressed, that right now getting members > restricting things.

So yeah, lets go with that.

Twitch6000
02-26-2008, 4:33 PM
Well wait Silver is not experienced??? :p[/badjoke]
Anyways just tell me the official time and rules now and ill be ready to judge when the maps are posted.I know I will be ready since I am making about 4 maps lol.

Durandal
02-26-2008, 4:46 PM
Maybe simply ease people in with an 'Open' UMS competition. Then, as things get a little more heated, extend the competitions and start restricting types. Therefore, people get a month to learn a new map type and a month to have a stab at one.

This is what we initially suggested, and it was promptly attacked. Good to see that we've basically done a complete roundabout. I'm not complaining, though, I want to get this started.

As for rules,

Will maps that haven't already been submitted but were in production prior to the competition considered useless?

Are any template maps or triggers allowed?

What about a joint effort map?

Twitch6000
02-26-2008, 4:53 PM
Well durundal protogod might disagree but,to your questions here are my answers.
1.It depends if they follow the theme.(also how far along that thing is,so this can really be a yes or no)
2.Well template maps I dislike but,the triggers I myself do not mind as long as your whole map is not made from them.(of course all triggers combos are basically found)
3.If by ''joint'' you mean team maps then sure but,just follow all the rules and give credit where credit is due.I usually just say made by:blank and blank.

Protogod
02-26-2008, 4:56 PM
Twitch and I are on the same page for this.

Durandal
02-26-2008, 5:31 PM
Then include it in the rules. I'm just trying to come up with possible questions people might have, so that we have documentation about the rules that's actually useful and so we don't need to just make things up on the spot when the time comes.

Twitch6000
02-26-2008, 5:41 PM
Durandal we are getting rules discussed here and will post them in new topic.

Durandal
02-26-2008, 5:51 PM
I realize this, but you're obviously keeping them in some kind of document and not just waiting for this magical thread to be created, before digging post by post to find the suggestions for rules, right?

Twitch6000
02-26-2008, 5:54 PM
Well with everything we have agreed on already I can remember the rules easy due to them being the rules like we had at sen 4.1 and 4.0.Also Maplantis so yeah not hard =].Now if something new comes up that I don't recognize yeah I save it somewhere.

intranetusa
02-26-2008, 6:28 PM
Polkaman has already listed two of the rules:
"Rules:
Must Be Your Map
Cannot submit a map that you've already submitted"

SilverCrusader
02-26-2008, 6:43 PM
Can we add "Must be playable" on there, for clarification purposes. Some people like to be smart asses (such as myself).

Polkaman
02-26-2008, 6:45 PM
Um, under rules??? LoL sure, if thats what you mean.

U.S. West
Polkaman[NBM]

Twitch6000
02-26-2008, 6:49 PM
Can we add "Must be playable" on there, for clarification purposes. Some people like to be smart asses (such as myself).
Well If you must be a smart ass then we will do so :p.

Polkaman
02-26-2008, 6:53 PM
Lets try to get this going by monday, ill be on bnet weekends.

Twitch6000
02-26-2008, 7:58 PM
Lets try to get this going by monday, ill be on bnet weekends.
Ok if so let me get the rules down for proto to put on the new topic.
1.No maps that are finished,in beta,or have just begun
2.The map you are making must follow the theme
3.If you make a team map all I ask is make sure you give credit where credit is due.
4.Any map type is allowed(defense,bound,rpg,etc...)as long as it follows the theme.
5.The map must work or auto dq.
6.I do not mind you using trigger templates but, the map templates uhh lets not ok ;).(no offense silver I just wanna see how this goes first)
7.The Map must be yours(or yours and your partners)
8.Good Luck And have Fun

There simple enough.
Anyone can addon,disapprove,or even just like them so much you gotta give me a hug.
The scoring as Protogod said will be Clan Oo's but with minor tweaks.

intranetusa
02-26-2008, 8:38 PM
A theme for the first contest? eehhh... :concern:

Polkaman
02-26-2008, 8:58 PM
Nice. We could use the rubic thingy, im fine!

*hug*

Twitch6000
02-26-2008, 9:21 PM
A theme for the first contest? eehhh... :concern:
I see nothing wrong with a theme and it makes things a lot more organized.

intranetusa
02-26-2008, 9:29 PM
I see nothing wrong with a theme and it makes things a lot more organized.


As long as it's not extremely specific or strange...like kittens. >.>

Polkaman
02-26-2008, 10:07 PM
Whats Wrong With Kittens?????????????
Anyway, so just a theme, no specific gameplay?

Durandal
02-26-2008, 10:29 PM
Seriously, are you guys posting just to post or do you plan to say something besides half a sentence?

Maybe simply ease people in with an 'Open' UMS competition. Then, as things get a little more heated, extend the competitions and start restricting types. Therefore, people get a month to learn a new map type and a month to have a stab at one.
So yeah, let's go with that.
I believe we agreed that we would start off this fledgling competition by leaving the map-type and themes un-restricted for this month. No, a theme does not relate to the gameplay itself but the basis the gameplay is built upon, or just as aforementioned, subtle elements in the atmosphere that relate to the specified theme. Unless it's an encompassing theme in particular, like a World War.

intranetusa
02-26-2008, 11:04 PM
I believe we agreed that we would start off this fledgling competition by leaving the map-type and themes un-restricted for this month.

Then at this point, there is no need to discuss themes and map type for now. Leave that for the later contests...

Twitch6000
02-26-2008, 11:42 PM
Ok if so then protogod must make sure it was not a map anyone was working on before the contest started.That is one reason why a simple theme could be helpful.Anyways Ill just go with the ''open'' thing for now :/.

Protogod
02-27-2008, 12:13 AM
Is there anything else pertinent to the contest that needs discussing? If there arent any unforseen revelations by like 4 CST tomorrow, I'll close this thread an dmake a new sticky thread for the contest.

Twitch6000
02-27-2008, 1:20 PM
I think we got it all worked out just get the rules and judging all copied and pasted.

Durandal
02-27-2008, 4:05 PM
Ok if so then protogod must make sure it was not a map anyone was working on before the contest started.That is one reason why a simple theme could be helpful.Anyways Ill just go with the ''open'' thing for now :/.

There is going to be a theme, we are just going to keep it open for now.

Christ.

Anyway, I think we're good to be honest. Our rules seem a bit bare given the complexity and loopholes of UMS maps, but it's not like we can't append things to them later.

Given that we're doing an open maptype for the first month, we should definitely not accept any works that have been in production prior to the competition. Seems like those people would get more time to tune and refine their map, rather then some others who have yet to even decide what they're going to do on their map yet. Although, this would have to be totally by the honor system as there'd be no way to tell for sure, so it might not have to apply to the first month's map.

Twitch6000
02-27-2008, 4:10 PM
Durandal :p.
here are current rules.
1.No maps that are finished,in beta,or have just begun may be entered for the contest.(that were before the starting date that is)
2.The map you are making must follow the theme
3.If you make a team map all I ask is make sure you give credit where credit is due.
4.Any map type is allowed(defense,bound,rpg,etc...)as long as it follows the theme.
5.The map must work or auto dq.
6.I do not mind you using trigger templates but, the map templates uhh lets not ok ;).(no offense silver I just wanna see how this goes first)
7.The Map must be yours(or yours and your partners)
8.Good Luck And have Fun

intranetusa
02-27-2008, 4:39 PM
Durandal :p.
here are current rules.
1.No maps that are finished,in beta,or have just begun may be entered for the contest.(that were before the starting date that is)
2.The map you are making must follow the theme
3.If you make a team map all I ask is make sure you give credit where credit is due.
4.Any map type is allowed(defense,bound,rpg,etc...)as long as it follows the theme.
5.The map must work or auto dq.
6.I do not mind you using trigger templates but, the map templates uhh lets not ok ;).(no offense silver I just wanna see how this goes first)
7.The Map must be yours(or yours and your partners)
8.Good Luck And have Fun


I believe Durandal meant that the themes will be applied "after" the first competition. The first competition for March will be open without a theme to keep it simple and attract contestants. Themes will be applied say, for April competitions.

Polkaman
02-27-2008, 7:14 PM
Okay, im ready for the new thread.
Ima try a movie, maybe.

intranetusa
02-27-2008, 7:15 PM
Same here, I'll go for an assault & defend map based on history.

Twitch6000
02-27-2008, 7:23 PM
Same here, I'll go for an assault & defend map based on history.
You mean attack and defend :p.

DarkMirror
02-27-2008, 7:31 PM
No, he means assault. Same thing, dude.

Twitch6000
02-27-2008, 7:54 PM
No, he means assault. Same thing, dude.
No it is either called assault or attack and defend.

Durandal
02-27-2008, 8:14 PM
My god, who cares? They are the exact same thing. There is no established name that automatically assumes validness over all other names, and if you're saying there is, you're stupid. Find me a web-page that is the center of all Starcraft law, and maybe I'll withdraw. Allow me to further my argument with the help of www.dictionary.com.

at·tack - 1. to set upon in a forceful, violent, hostile, or aggressive way, with or without a weapon; begin fighting with:
at·tack - 2. to begin hostilities against; start an offensive against
as·sault - 1. a sudden, violent attack; onslaught

Polkaman
02-27-2008, 10:16 PM
Are we done with the meeting of assult or attack?
Lol i maybe try one of those, havent made on yet.
Hmm could anyone tell me the unit spawning trigger? Like say an army is created every 30 secs.

DarkMirror
02-27-2008, 10:17 PM
Try searching. Been asked a gazillion times.

Polkaman
02-27-2008, 10:58 PM
I dont see it...

Twitch6000
02-27-2008, 11:31 PM
ask in a different thread and I will tell you :p.
To Protogod: when is this gonna start im am waiting :p.

Hydralisk1337
02-29-2008, 12:25 AM
Just a note to the judges but, beware. For I realized that my idea was based on a flash game.