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neobowman
11-27-2007, 8:01 PM
http://img520.imageshack.us/img520/2568/2memorianop9.jpg (http://imageshack.us)
Last minute entry for the November map contest. Still under construction. Need to add minerals. Starting positions are top right and top left. Trying fix it up as much as possible before I have to submit it.

Protogod
11-27-2007, 9:12 PM
Kinda narrow. By forcing Z/P players to use the farthest, and only relatively narrow route (since T can easily push through the narrow top) you're biasing the map.

Everything outside of your natural seems like one giant trap set by a T player.

Dem0nS1ayer
11-28-2007, 3:39 PM
try mixing the terrain around and not having it be the same on both sides.

Protogod
11-28-2007, 4:19 PM
try mixing the terrain around and not having it be the same on both sides.

Wfbalance?

its not symmetry that's the problem, its the narrow pathing with overlooking cliffs.

Mjolniir
11-28-2007, 4:31 PM
i think he meant for asthetics, proto

neobowman
11-28-2007, 4:52 PM
Cept I hadn't started working on that yet. I started fixing the map but I was interrupted so the map is changed but the picture isn't. Not yet. I'll get it on asap.

Dem0nS1ayer
11-28-2007, 4:53 PM
i think he meant for asthetics, proto

yeah, that's what i mean. he's got the same design on both sides. I'm just telling him to change it around a bit so that it's not exactly the same.

TitanWing
11-28-2007, 6:20 PM
Mud, crushed rock, flagstones...they're all interchangeable because they share the same characteristics.

I really can't give much feedback yet since there's very little in the map at this point, but what I can tell you is that it's too tight down the middle. The overall layout is a bit unoriginal too, so I hope you plan to add some interesting features to it.

SilverCrusader
11-28-2007, 10:20 PM
crushed rock, flagstones
- Unbuildable
Mud
- Buildable

TitanWing
11-28-2007, 10:28 PM
Both are buildable (we're talking twilight tileset).

neobowman
11-29-2007, 7:57 PM
Done. Couldn't add much creative stuff due to time constraints. If I have time (which I probably don't) I'll have one version update. Find the imbalances! All the middle minerals have 750 minerals and a commmand centre can fit in the middle. The bottem middle mineral chunks all have 4000.