SlickR
10-11-2007, 12:38 PM
Hi everyone. Do you think Starcraft is the ultimate tactical RTS or will Starcraft 2 be even better?
Please note this is not a fighting or flaming thread over your believs on what is/will be better game, this is a thread for discussions about these 2 games with explanations on why you think your point of view is right.
Please give couple of ways you see units can be used and explanation on why it would be effective, otherwise don't consider posting in this thread!
Personally with couple of nerfs i see Starcraft 2 even now without knowing anything about the Zerg tacticly more advanced than starcraft.
For example the protoss the gameplay mechanics - warp-in and the new transporter ability to create a power field anywhere it wishes.
Another way the phase prism that can be used is to make a path for a defensive structure to move all the way up to the enemy.
Then here is the stalkers blink ability, immortal hardened shield that can be used to support an infiltration units that are to attack a heavily defended positions.
The here are also the colossus that can climb hills and stuff and can be a good counter against siege tanks on higher grounds as well as really powerful with normal melee units.
Next is the phoenix overload ability that can either pwn all air units or just be avoided and destroyed very easily which is very balanced.
The we have the specialised warp ray which sord of a special situations unit but it can be used to destroy strong units like the thor, battlecruiser and buildings.
Ofcourse here is the zealot which you can choose if you want to upgrade it with the special charge ability or mauby go for more damage or armor, this opens a lot of strategies.
For the terrans i see the reapers very effective for early rushes in maps with lots of high terrain and disabling the enemy very early on with its drop bombs.
Another great tactical unit now is the battlecruiser, if in starcraft the battlecruiser was sord of tank units to support the main army now it is more of attack unit abble to specialize in gorund units or mass power with its yamoto canon. The viking with its transformation ability which i see as a extreme powerful counter for melee or air-to-air units, even mauby imba in this view.
The ghost now serves a bigger purpose instead of just being there or droping nukes on noobs in starcraft. Now it actually is a more powerful unit that can be used in various situations.
Please note this is not a fighting or flaming thread over your believs on what is/will be better game, this is a thread for discussions about these 2 games with explanations on why you think your point of view is right.
Please give couple of ways you see units can be used and explanation on why it would be effective, otherwise don't consider posting in this thread!
Personally with couple of nerfs i see Starcraft 2 even now without knowing anything about the Zerg tacticly more advanced than starcraft.
For example the protoss the gameplay mechanics - warp-in and the new transporter ability to create a power field anywhere it wishes.
Another way the phase prism that can be used is to make a path for a defensive structure to move all the way up to the enemy.
Then here is the stalkers blink ability, immortal hardened shield that can be used to support an infiltration units that are to attack a heavily defended positions.
The here are also the colossus that can climb hills and stuff and can be a good counter against siege tanks on higher grounds as well as really powerful with normal melee units.
Next is the phoenix overload ability that can either pwn all air units or just be avoided and destroyed very easily which is very balanced.
The we have the specialised warp ray which sord of a special situations unit but it can be used to destroy strong units like the thor, battlecruiser and buildings.
Ofcourse here is the zealot which you can choose if you want to upgrade it with the special charge ability or mauby go for more damage or armor, this opens a lot of strategies.
For the terrans i see the reapers very effective for early rushes in maps with lots of high terrain and disabling the enemy very early on with its drop bombs.
Another great tactical unit now is the battlecruiser, if in starcraft the battlecruiser was sord of tank units to support the main army now it is more of attack unit abble to specialize in gorund units or mass power with its yamoto canon. The viking with its transformation ability which i see as a extreme powerful counter for melee or air-to-air units, even mauby imba in this view.
The ghost now serves a bigger purpose instead of just being there or droping nukes on noobs in starcraft. Now it actually is a more powerful unit that can be used in various situations.