View Full Version : Official Blizzard Discussion (October): Battle.net
Hello and welcome to our second monthly discussion topic!
Again let me remind you what happens is the staff from several popular StarCraft II fan sites (such as StarCraft.org) vote on a list of discussion topics nominated by Blizzard, and we as a community come together to voice our opinions.
The great part about it is that your feedback will then be compiled together and forwarded to the Blizzard developers so they can make decisions for StarCraft II based directly on what the community is saying.
Blizzard Poster Karune goes into more detail here (http://www.battle.net/forums/thread.aspx?fn=sc2-general&t=41975&p=1&#post41975):
October Discussion Topic: StarCraft IIs Battle.net Features and Wishlist
As our Dev Team works hard on StarCraft II, so is our Battle.net team, in creating an online experience that will achieve the same pioneering spirit of the original Battle.net, as well as evolve the StarCraft II Community in refreshing and innovative ways. One of many new features that have been included in Battle.net is voice chat, providing better communication for more precise attacks and counterattacks with your teammates. Tell Blizzard what else you would like to see!
Battle.net Questions for Fans:
* What did you love about the original Battle.net?
* How has Battle.net played a role in your online multiplayer experience?
* What features would you like to see in StarCraft IIs Battle.net?
* Additional Feedback you would like to give
Each StarCraft II fansite will be featuring different types of questions, so be sure to also visit those sites. All of this feedback will be compiled and sent to the dev team and I.
Please structure feedback as follows:
-----
<question you'd like to answer>
<your answer>
<question you'd like to answer>
<your answer>
-----
Looking forward to some great discussions and requests for Battle.net.
So, go forth, post and be heard! :)
Mjolniir
10-02-2007, 4:14 PM
* What did you love about the original Battle.net?
it's free, choose your opponent, ban noobs, and that is it:concern:
* How has Battle.net played a role in your online multiplayer experience?
allows me to play online without additional fees
* What features would you like to see in StarCraft IIs Battle.net?
voice chat with toggleable avatars(4 per account[1 for each race 1 for channel]) that pop up when you talk and racial distortion in game(i think i already went over this)(zerg:watery rasp)(protoss:deep echoing)(terran:starwars fighter radio distortion(trench run))
a filter for money/fastest maps.
being able to hide your win/loss record
a new rank system, as others have mentioned, same as what they say. but you should be able to pick a rank display based on the race of your choosing ie same rank, different names and apearance, or a b-net standard. also you should get two different types of points, ones that go towards your rank, and ones that can be used to unlock extras.
about the avatars, maybe you can only have one unit portrait(in male/female) for each race of your avatar, you can use the points to unlock more avatars for use. channel avatars should be user-creatable or one of the race units of your choice.
custom themes: the original sc b-net was in a terran theme. perhaps it is time to allow players to pick between terran, protoss, zerg, and perhaps a custom theme that one can define themselves(ie for clans/clan channels)
* Additional Feedback you would like to give
axe mothership and thor and the inevitable zerg superunit from standard melee, either put an option to activate their tech tree in the map editor or create a separate game type for them.
have zerg air units drop from the skies versus explode(exception being scourge), for they are organic. besides, it would be neat eye candy
UnHoly-Assassin
10-02-2007, 4:24 PM
What features would you like to see in the StarCraft IIs Battle.net?
Definately a functional ladder system that allows people to set up clans that can synchronize data with a remote server to display statistics and other general information on the clan's web site. The ladder ranking system should be point-based, with variations that correlates with the skill level/rank of the opponent. For example, you get more points by beating a high-ranking player than by winning a 7v1 comp.
Also, we should get a betting system, where we can bet a certain amount of points during the first minute of an observable game (did I mention an observe mode?) to who will emerge victorious.
Custom clan icons would also be nice, where a clan leader submit multiple images to signify individual rank and identify membership in the clan.
Friends list organization: Instead of a limit of 25 friends, the limit should be determined by rank, and you should be able to tag what kind of friend they are (clan-members, real life friends, etc), and the tag can be an extension of the "/f l" command (for example, "/f l clan" shows status of all your clan members). And also, a blacklist, with the function to permanently squelch (For some reason the current bnet doesn't save who you squelched).
Lastly, channel registration; when a clan has been formed, the members can request for registration of a channel where operators are set (no more channel invasions) and have much more functions (such as clan members-only). To prevent abuse, registration of the channel must be renewed by a monthly basis, with a 2-week reserve period for the current operators so a zealous rival won't snatch it when it becomes available.
ADD: Oh and yes, voice chat integrated into a clan system would be a huge plus.
BlackDefiler
10-02-2007, 6:39 PM
* What did you love about the original Battle.net?
It was simple to use, no getting lost between a hundred menus and it was mostly easy and fast to get into a game. Ant it was free :)
* How has Battle.net played a role in your online multiplayer experience?
It was the only program I used to play SC in multi.
* What features would you like to see in StarCraft IIs Battle.net?
Make some small buttons instead of the / consol orders.
Make a filter to fast/money maps.
Autorefresh.
Make the map picture in the pre-game chat expandable.
Don't show player stats, but have a system that can automaticly put you into a game with players who have stats like you if you want.
Don't give points for games with comps (7v1 stompings and the likes).
Can't think of any more at the moment.
ChimTheGrim21
10-02-2007, 7:55 PM
What did you love about the original Battle.net?
It's FREE. It was the most advanced online gaming service for it's time.
How has Battle.net played a role in your online multiplayer experience?
Battle.net is the only online multiplayer I really use. I barely play anything else online other than Warcraft III and Starcraft. I think battle.net is amazing as it is because it's free.
What features would you like to see in StarCraft IIs Battle.net?
#1 feature: FREE
#2-Add all the features of Warcraft III (fix the match making system)
#3-Add more clan support like clan tournaments and clan leaderboards that actually mean something. ( I see you have leagues in mind, good job with that)
#4-Make it very easy to mute someone if they are annoying everyone else in voice chat.
#5-Create a different Icon system. Massing games does not make you good at the game.
kirby
10-02-2007, 10:07 PM
What did you love about the original Battle.net?
everything, its my second home. I love all the chatting going on and the ability to private message and block and what not.
How has Battle.net played a role in your online multiplayer experience?
much less hackers than nintendo wi-fi so now starcraft is the only non-cell or calculator game that I play very often.
What features would you like to see in StarCraft IIs Battle.net?
Removal of all hacks and blocked hackers on sight.
Sil3nt
10-03-2007, 1:42 AM
What did you love about the original Battle.net?
It's free! It was easy to control, and you could automatically download games.
How has Battle.net played a role in your online multiplayer experience?
Well, it made me happy when I found out that I didn't have to pay to play Starcraft online, but I wouldn't call this much of a role. It's the only reason I can think of!:)
What features would you like to see in StarCraft IIs Battle.net?
1. Freeness!
2. Bigger friends list and ignore list, (Ignore list for permanent squelching)
3. Game matching!
4. 2 Accounts per CD key at the most!
5. The clan leader been able to put the tag on your name, no new account!
6. BETTER anti hacking system! Heaps of people use maphacks!:(
7. Avatars!
8. Better layout!
9. Been able to see all the games, instead of refreshing!
10. More servers, most of the servers have Korean/Asian written game names.
11. No bots! Well, spam bots. Trivia is ok right?
12. If you remove a friend from your list, they get notified!
13. If you add a friend to your list, they get notified!
14. Better Anti-Lag system!
15. Easier porting so more people don't have to stress about not been able to host or not been able to play without lag to everyone!
Lol wow I did heaps!:D Thats enough I think.:)
Thedutchjelle
10-03-2007, 1:59 AM
* What did you love about the original Battle.net?
Well, it is free, which is a huge plus. It wasn't that hard to navigate in, easy to create new channels, although i kindof disliked the whole command thing - i never managed to get those 'emails' working.
* How has Battle.net played a role in your online multiplayer experience?
Well, if it was a pay-to-play service i would've quit Starcraft long ago. There are always people online, you can easily track friends with the /f l command, so there is always a game. I kind of dislike though that nearly everybody plays melee or UMS, the other gametypes are neglected.
* What features would you like to see in StarCraft IIs Battle.net?
Well let's see:
- Voice chat would be nice, but ofcourse still normal chat as well.
- Avatars and a option to include custom ones.
- Don't make many features lag the system! If it causes (too much) lag, then drop the idea.
- Make more servers for Koreans so they don't invade US - European servers. I'm not racists, but i feel like most of them refuse to/can't speak English and those weird characters are getting annoying.
- Ofcourse it has to be free. The moment i've to pay-to-play for SC multiplayer, i quit.
* Additional Feedback you would like to give
Good luck, have fun. I might've added more points, but i see that in this thread most people come up with very great things, and I don't feel like copy+pasting everything ;)
TitanWing
10-03-2007, 2:14 AM
Since Sil3nt's post scared the hell out of me...
* What did you love about the original Battle.net?
It was free. Paying to play sucks, which is why Bnet is the only place I play online.
* How has Battle.net played a role in your online multiplayer experience?
I've only played multiplayer games on regularly Bnet. So, I guess it makes up for 95% of it.
* What features would you like to see in StarCraft IIs Battle.net?
- Stay free to play online.
- Ability to select multiple ops for channels and have them remain that way unless turned off.
- Make a whole category for "fastest possible maps" so us REAL SC players don't have to sift through so many of them to find a real game.
- Sounds like you're already integrating voice chat, so I guess I don't really need to ask for it.
- Aesthetic makeover, little bit better than a 800x600 256 color-friendly Bnet that I've been looking at for years.
- Ladder! Please!
- More support/features for clans.
- Not requiring a bunch of Warcraft players (bots >.>) to have a clan channel.
- Option to keep the menu music playing while on Bnet?
- Map preview in the "create game" screen.
- Perhaps a "[user] is typing a message" when in a chatroom/channel?
- Same basic layout as much as possible, the current layout is very easy to get around.
- Give back the missing profile info slots! And include a "race" slot.
- Autorefresh the public game list to put games with 2+ players waiting for more people at the top.
* Additional Feedback you would like to give
Autosave replays. Face it, Broodwar Launcher autoreps > LastReplay.rep, we prefer the former.
opelfrost
10-03-2007, 5:21 AM
* What did you love about the original Battle.net?
As many others has mentioned, FREE! Other than that, I find that it Battle.net in sc was basically just LAN emulation. Battle.net was really limited at that time but what more can one asks for a game that started off the first Battle.net experience.
* How has Battle.net played a role in your online multiplayer experience?
It was the first online game I played. When playing other room-based online game like gunbound or rakion, I find that their function were pretty much... limited. Frankly speaking their "Battle.net" function is even more limited than sc which was so much older.
* What features would you like to see in StarCraft II Battle.net?
Anti-map hack. Though in WC3, it was successfully implemented in ladder (or so I heard, did not really touch ladder since I still preferred SC RTS), anti-map hack was not implemented in the UMS section. In SC it wasn't as important since there was no competitive map created by map-makers. But in WC3 where DOTA is quite a popular map, it was truly disheartening to find map hackers plaguing Battle.net (part of the reason why I turned to MIRC with LAN emulation program instead).
Clan/guild/buddy system is definitely a must for Battle.net. Ranking for clan/guild is also important with option to give privilege or greater access/control to clan channels.
Global chatting would be sweet when waiting for games to start or to notify others of your game. An option to filter out global chat must be implemented and also a spam control. Having some simple PAC MAN or old DOS game in the waiting game room would be nice too. It is truly irritating when waiting 30+ mins for game to start, or for people to download their map.
Instead of a FTP style for uploading of map it should have a torrent style of file distribution. This will thus make it much faster for map distribution especially for large maps.
If there is ever going to be a MMORPG version of SCII, I really hope it would be synchronized with SCII itself. For e.g. in WOW, players would be able to teleport to a town called Battle.net. It would be a 3D version of Battle.net instead and players can choose to go in different section to play their WC3 games without logging off WOW.
Having MSN or other chat programs “synchronize” with SCII would be great too. What I mean is having MSN within Battle.net itself. Which thus cancel out the need to tab in and out of SCII just to reply to friends on MSN or other chat program.
Some minor features like the designing of Battle.net background would be great too. FTP function should be implemented too to share our design of Battle.net background or maybe to transfer files between friends.
* Additional Feedback you would like to give
I truly hope that there would be chances for map makers to receive official support from Blizzard. Not for all map that is created, but maps like DOTA in WC3 which had such a high penetration level and made it even into official tournaments.
Since VoIP will definitely be implemented into Battle.net, it should be implemented in the LAN mode too. It would be helpful to have them for tournament.
Speaking of VoIP I hope Blizzard would include a good mic + headphone that have noise suppression within their special edition or preorder package of SCII. Of course they should have a cool design with SCII theme to go along with it (would be great if the buyer can choose what pattern/theme they want). I believe company like Razer/Logitech would love to participate in such project. Maybe it can be an optional package since a good mic would definitely not be cheap.
Replay Function: I hope there would be an external program that can open SCII replay and load it like a video instead. Size of the file isn’t that much of a problem (don’t make it 1 gb per 30 min video will do lol) Having greater control over which section of the replay a viewer wants to watch is much more convenient and it also makes it easy for posting the video onto youtube or other site for viewing.
Lastly, thanks for making great games and listening to your customer views for all this years. Oh yah btw, if any of the function that Blizzard is considering would require an increase in server cost for Battle.net by all means place a monthly fee, it is great to have a free Battle.net but if quality is disregarded for the cost, it is pointless (or perhaps an optional fee for those that do not enjoy paying for Battle.net).
I'd like to see a check box (or boxes) which let's you choose to filter out moneymaps and/or fastest maps.
SlickR
10-03-2007, 8:44 AM
What i like about original bnet?
it was the only program that i could play online games
custom games
simple and easy of use
How has bnet played role in my online experience?
it played big role
what new features i would like?
Voice chat
Improved clans with more options and features
improved chatrooms and advanced options
-text color chooser
-font chooser
-bold, italic, smileys
-admin set background color for channel
automated tournament system
-online registration
-random teams generator
-automated scheduler
-team vs team chooser based on history stats
comentator options and features
live match transmiter
-full world camera options
-live statistics (units kills, building que, units que, upgrades stats, etc...)
-fully compatible with comentator/s
-fully compatible with observers/judges
Online match streaming
-streaming live matches online(bnet)
-save reply of live matches option
Rank system (classified)
Integration with the editor
-You can start up the editor through battle.net without needing to exit/minimize the game
-save map>test map online>immediately creates a game with your map
Good and bad players system
-automatically rating users with +2 points for a finished game>>automatically adding +1 point for winning game
-automatically rating users with -2 points for leaving a game>>automatically adding -1 point for loosing a game
Secure and map hack immunized bnet
-Overall: Make it more robust yet simple
•"What new features would you like?"
>A better chat system for talking with friends, so that you don't have to type the entire name of the person (which half the time you get wrong), or sending a message to all the people on the list (/f m). This could be done by creating a command like: /msg #X blablabla (X being the number of the person on your friend list).
--andre
h0bgawblin
10-03-2007, 3:04 PM
* What did you love about the original Battle.net?
This might be a tad basic, but I liked the interface feel of it.
* How has Battle.net played a role in your online multiplayer experience?
Battle.net has given me an easy medium to contact an play with players on the internet. I've enjoyed it very much, and it is refined in a way that you would expect to pay for. No general complaints other than what will be given in my additional feedback. GJ GUYS, b.net rocks!
* What features would you like to see in StarCraft IIs Battle.net?
My experience with gaming is that eventually the game gets old and the only thing that keeps you coming back are the people. In other words, I think battle.net should work on a dynamic, immersive, comprehensive, and easy finding clan interface. I should be able to put a clan application in the game, and have players be able to look at that information, then decide if they want to recruit me. This application should involve replays, win/loss stats as well as the replays from the last 2 games you've played. Joining other players should be fun, easy, and quick. Please help your players band together and form a community by adding additional clan events. Team play is the highest end of gaming that can be achieved. Clan events should also be encouraged. This will help you in organizing your tournaments and organizing the tournaments of others.
I like the idea of a save all replay system versus last replay. If you could also standardize the replay name as "player name (race) versus player name (race)" and add a number when necessary to prevent overwriting previous replays. If players don't like that name, they can always change them before saving the file.
If people could host replays, that would be GREAT. the potential for that would give players a lot to talk about and share, which would overall, enrich the community.
Voice chat is a good idea, however, easy/fast muting should be added so my ears don't blow up if someones mic is sounding like a big ball of static. Having a couple of voice distortion options would totally make the game more immersive.
* Additional Feedback you would like to give
Warcraft 3's ladder system was genious, however, there was one major flaw. If I wanted to face a good player, I should be able to and not have to raise my level. True improvement comes from facing good players. With that said, I think there should be a "challenge mode".
In warcraft 3, people would make multiple accounts to try and get as many wins as they could without 1 loss. In starcraft 2, challenge mode should allow you to limit the amount of accounts made by doing this on the same account. Essentially challenge mode is a ladder that allows players to face other players seeking a challenge. Throwing away all win/loss stats of the normal ladder, players will be allowed to face players of far superior skill as well as players that are under them. These should also be daily events, in where the player with the most wins before a loss earns points to a certain icon. This and other methods should be used to encourage players of higher skill to partake in challenge mode. Overall, keeping battle.net engaging is your most important task in my opinion. After a while, and I don't care how good you make the game, people will get bored of it. To delay that from happening, try making new options for the same game play.
The warcraft 3 map pool is absurdly slim and repetative. Holding monthly map contests where players are involved in voting and playing on those maps, would make it a lot easier on the blizzard teams to select maps that would be good for the map pool. In that way, you create more depth, replay value, and over all fun to the game.
Another thing, account decay should not exist. I don't know if there was a point to account decay in warcraft 3, if there was, I'm sorry for my ignorance. However account decay was simply annoying in my opinion.
Magicwings
10-03-2007, 11:28 PM
* What did you love about the original Battle.net?
Mainly, it's free.
* How has Battle.net played a role in your online multiplayer experience?
Battle.net has overwhelmed my online ability to multitask. Before, I could manage a couple online games and a few forums. Now, Battle.net somehow takes over that ability. It's too addicting.
* What features would you like to see in StarCraft IIs Battle.net?
Give your friends nicknames, and make it much easier to message them. For example...
/m friendwithinsanlylongusernamethatshardtospell message
try...
/m "Joe" message
and probably the quotes would be needed for something like this.
The ability to filter maps by genre. For UMS this could get hectic, but for standard melee choose low money or high money or fastest.
Perhaps create a seperate category for wins/losses in UMS?
The use of map-editor and still message friends at the same time. I enjoy just playing around with it, but I want to know when my friends get on.
The ability to know if a friend is in a game, and possibly be messaged when he leaves a game?
Sending the password to a private game to certain friends you choose.
Having triviabots in their own seperate rooms, and keep them on 24/7! Sometimes I come to battle.net just to play SCtrivia to find that all that's left is D2trivia, and I don't know anything about that game!
A better warning if a player is suffering from lag issues. In-game banning could be helpful...but could also mess things up. I'm voting no on in-game banning.
This probably isn't directly related to battle.net but the ability to choose your own color. Honestly, so I could be green all the time! In fact, lets not just limit this to battle.net!
Instead of Top vs. Bottom, or Team Melee (which no one I knows likes) why not simply add more teams. Two teams is nice, but if we could have three, or four (and why stop there?)
I've heard this already but what about giving rooms observers? Give newbs (I refuse to call them by the much ruder name) a chance to see experts at work. And have them be able to block out (or always never listen) to the observers chatting. That way, we avoid cheating.
Adding no-rush abilities to the map? That's for you to work out though, there are too many ways "no-rush" could go wrong.
* Additional Feedback you would like to give
Alright, this is actually something that bugs me with Starcraft. Why can't you make randomly generated maps? So many other games use this, why can't you? I mean yes, there are nice things with manually created maps, but can't we please have some randomness to it? Thats one of the reasons I liked Age of Mythology. You just selected what you wanted and boom! Something different every time.
Not sure if this will actually get notised by Blizzard but please give us some info on the Zerg in the main website! I can stare at Zealots and Marines for so long!
The more and more I see of SC2, the more I want a demo. I want to play the game with my own two hands already. I don't care if it's one map, one race, one mission or whatever, I just want to physically see what you are doing to this game. I know this is more of just random people begging but still...just a little taste beyond videos and screenshots?
* What did you love about the original Battle.net?
I really like the friends list, the clan tab, and the automatic matchmaking/ladder.
* How has Battle.net played a role in your online multiplayer experience?
It has made it very easy to spend a lot of time gaming with friends at all hours of the night. The fact that it has little downtime, automatically notifies you of patches, and is free means I can play as much as I want against other players! And the clan options really aided in finding a great community to grow as a player and meet new friends.
* What features would you like to see in StarCraft IIs Battle.net?
I would like to see the Clan section expanded to give users a better idea of the clan before joining - possibly some statistics on how often clan members leave, how active the clan is, etc.
I would also like to see the new leagues added to the SC b.net incorporated into SCII, as a seperate entity of the ladder in a similar vain of WC3. So, while I could ladder anytime I want, I could also switch over to league play. I think that this would be great with a team or clan joining leagues to play 2v2, 3v3, and 1v1 matches and increase the competitive scope of the game.
Finally, I think it'd be great if there was a tourney organizer built right into b.net.
* Additional Feedback you would like to give
Keep b.net free, it's really the main reason SC was so successful.
MatGeo
10-06-2007, 3:14 AM
What did you love about the original Battle.net?
Almost everything. It was very easy to navigate in, to find games, channels, etc.
How has Battle.net played a role in your online multiplayer experience?
Well Bnet is basically more than 80% of my multiplayer experience, allowed me to play games with friends and have fun in general.
What features would you like to see in StarCraft IIs Battle.net?
1st and most importantly imo A bigger friends list!. The 25 friends cap is very annoying :/
2. A working ladder system
Additional Feedback you would like to give
Like GroG said, keep it free :)
Protogod
10-11-2007, 10:56 PM
What did you love about the original Battle.net?
The people and the interface. There weren't really any spectacular features on Bnet. A small friends list, limited tracking features, basic channel controls, an a messaging window. Very simple, yet very effective.
How has Battle.net played a role in your online multiplayer experience?
Pretty much IS my multiplayer experience. Bnet is how I kept in touch with all walks of the community for so long, and it really is the heart and soul of the game. Mapping & pro gaming may have been the lifeblood that kept SC going, but Bnet is the ultimate facilitation of gaming.
What features would you like to see in StarCraft IIs Battle.net?
I don't really even care about the ladder system. I want to see more specificity in selecting/making games. I want to be able to differentiate between standard melee and "money maps" and new maps from Promaps and the like. I want to be able to know exactly what I'm getting myself into.
And of course a more in depth chat interface. More friends, more commands, more flash (yes, shallow) while you talk to your friends.
Additional Feedback you would like to give
FREEDOM!!!!!!!
If its not free, I'm not playing Bnet. It's that simple. [/quote]
BludSyko
10-14-2007, 8:39 PM
What did you love about the original Battle.net?
It was simple, yet effective (and free)
How has Battle.net played a role in your online multiplayer experience?
Well, B.net is 100% of my online multiplayer experience. It's extremely fun to play against other people around the world.
What features would you like to see in StarCraft IIs Battle.net?
- Voice chat (already implemented, I assume)
- Larger friends list
- Ability to type /m (friend's number on friends list) (msg)
- Perhaps a "quick reply" message to someone contacting you that you've met before, but isn't on your friends list. It would really save the hassle of trying to memorize their name (with all the numbers, wierd spelling, etc.). You would do it by typing /reply (msg); then it would send that message to the last person that messaged you.
- A clan system with rankings, clan-hosted tournaments, and the ability for a clan leader to add his clan's tag to a new recruit's screen name, preserving the person's record and eliminating many unnecessary duplicate accounts (also, a user/clan leader should be able to remove clan tags).
- Larger description section in User Profile
- Avatars for User Profiles (uploadable)
- Different fonts, colors, italics, bold, underlines.
- Observer settings in melee games. Players will be able to join and view melee matches, but their chatting cannot be heard by the contestors, even through friends list messaging.
- Tournaments for UMS games (using one particular map) :D
- If possible, faster map dowloading.
- Extremely important: Any melee matches containing computer-controlled players should not count in their win/loss records.
- A map contest (melee and UMS) sponsored by Blizzard.
- Save all -melee- match replays.
- Synconization of MSN/Yahoo/AIM instant messengers with B.net's chatting interface.
Additional Feedback you would like to give
Keep up the good work, and start putting some of the Zerg units on the SC2 website. The anticipation is killing me! :P
bluemicrobyte
10-22-2007, 3:27 AM
* What did you love about the original Battle.net?
It was easy to create, join, & start games quickly -- I could spend more time playing and less time waiting.
* How has Battle.net played a role in your online multiplayer experience?
It has allowed me to share custom maps with a broad audience quickly and easily by downloading my map from within the game to any users that didn't have it already. This goes alongside point #1.
* What features would you like to see in StarCraft IIs Battle.net?
I would definitely want to see a simple map rating system -- each user can rate a map from 1 to 5 stars and the average rating will be displayed next to the map on any game listing page (similar to the youtube video rating system). This is especially for custom user made maps and use map settings maps.
* Additional Feedback you would like to give
Please provide better & more friendly customer service and support for Starcraft 2 than you do for World of Warcraft. In other words, toss the canned responses and let us talk to real people and make us feel like you actually care about what we think. Sometimes the most professional response you can give is a personal one.
deadkat
10-25-2007, 11:51 PM
What did you like about the original Battle.net?
1. Free. Free is always a good thing.
2. Thousands of people log on each day, there's never a shortage of people to play with.
3. Simple and effective interface.
4. Squelching.
5. Ability to create private games.
6. Constant improvement and upgrading.
What features would you like to see in Starcraft II's Battle.net?
1. Map searching.
2. Friend list identifying/rejecting. (being able to see who has added you, and being able to reject the addition of your name to other people's friends lists)
3. Ignoring any messages from a specific person. (death to spammers)
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