Valjean
06-29-2004, 5:50 PM
Okay, I'm making a map with Ultralisks and Tanks, 48 for each player. They have all the upgrades and stuff.
Anyway, I want it so every time one of your unit's dies, you get another at the a set location which is next to your structure/base.
Here is the trigger I've been using:
Conditions:
-Foes kills exactly 1 (insert unit here)
Actions:
-Create 1 (insert unit here) at "Location" for Player
When it didn't work, I changed it to this:
Conditions:
-Foes kills exactly 1 (insert unit here)
-Always
Actions:
-Create 1 (insert unit here) at "Location" for Player
Anyway, I want it so every time one of your unit's dies, you get another at the a set location which is next to your structure/base.
Here is the trigger I've been using:
Conditions:
-Foes kills exactly 1 (insert unit here)
Actions:
-Create 1 (insert unit here) at "Location" for Player
When it didn't work, I changed it to this:
Conditions:
-Foes kills exactly 1 (insert unit here)
-Always
Actions:
-Create 1 (insert unit here) at "Location" for Player