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vovinam
09-21-2007, 11:45 PM
Hello, I'm new to World of Warcraft. Can someone tell me the best way to customize a character? Which Race, class, profession, etc.. ? Thank you. :D

xodkrm
09-22-2007, 5:36 AM
Tauren Rogue with two bows, possibly with a fury build.

WarInSerbia
09-22-2007, 10:24 AM
Blood elf paladin is the best there is

Dayoh
09-22-2007, 11:26 PM
Belf palls suck ass, i suggest a Dwarf pally, gnome mage, Elf rogue, Draenie shamen, human priest.

Starcraft4ever
09-23-2007, 12:03 PM
Go Troll. Because once you go Troll you never reroll.

WarInSerbia
09-23-2007, 12:07 PM
And what about profesions?
I dont use any of them :/

xodkrm
09-23-2007, 7:51 PM
Yeah, Horde is better than alliance.
I learned this the hard way : /

But a good profession is mining / skinning
or mining/ herb
until you hit around 40 or if you want 70.
Then switch to engineering/enchanting

But if you're a gear dependant melee class, you may want to consider sticking with mining/blacksmithing from the start till end, as it will be the only way to get weapons in the end.

Dayoh
09-24-2007, 6:44 AM
If u wanna go full PvP, go Herb/alch.

Heres some money making ones
Skinning/Mining
JC/Mining
Tailor/Enchanting

at the end of JC is where all the money is, if u just wanna PvE try these
Mining/Blacksmithing
Skinning/Leatherworking
Tailor/Enchant
Herb/Alch
Anything that directly aids u mainly IE armor/weps.

WarInSerbia
09-25-2007, 5:47 AM
[qoute]But if you're a gear dependant melee class, you may want to consider sticking with mining/blacksmithing from the start till end, as it will be the only way to get weapons in the end.[/quote]
So Blacksmithing with mining rules...ok I'l take the mining as my second profesion.
So,anything else?

Dayoh
09-25-2007, 5:55 AM
But if you're a gear dependant melee class, you may want to consider sticking with mining/blacksmithing from the start till end, as it will be the only way to get weapons in the end.

Cough, lol no way, it will be waist of time and money.
You run instances for better gear and how the hell is that the only way to get better gear at the end when there are raids....

WarInSerbia
09-25-2007, 3:40 PM
Tell me dayoh which proffesions did you choose and which one gives the most money :D,I supose leatherworking or yewelcrafting...

Anoiktos
09-25-2007, 8:02 PM
Ano's GUIDE TO CHARACTER CREATION and choice in WOW
For the most part, in this game, what race you are doesn't matter. A few classes are a little better with certain races due to a couple of things, so here's the lowdown of the most important and/or affecting racial traits:

Note: (PVE) or (PVP) indicate which gamestyle (player versus environment or player versus player) that ability best aids.

Classes/Races

Class Style:
If you have bad latency (lag), do not pick mage, rogue, shaman, or priest as your class.

Mages are twitch damage dealers who are made, not of paper, but of *rice* paper - they blow away in the wind, die when you touch them, but are hard to hit and can bend away from blows if they're smart. They rely on reflexes and damage for survival. They specialize in AOE and crowd control.
Warlocks are damage dealers who rely on damage-over-time powers and their pets to control any situation. They can be built to be very hard to kill, or to do massive amounts of damage very quickly.
Druids are versatile characters who can do anything, but must pigeonhole themselves into a role and collect specific equipment in order to do it well. (they can tank, heal, or do melee or range damage)
Rogues are twitchy characters who rely on stealth, guile, and a lot of dodge to survive, doing massive damage and infuriating people by killing them before they can react or stunning them for long periods of time. (they can do damage, kill people, and stealth)
Shaman are true hybrids, able to do many things at once, but can specialize with equipment to become very good at any one thing. (except crowd control, they can't do that)
Priests can heal *very* well in multiple ways, or do lots of damage with their shadow tree while healing. They aren't very maneuverable and they don't have tons of HP, so they're pretty fragile if you get them cornered. Nevertheless, their fears and high damage make them a serious threat in PVP.
Hunters do a ton of ranged damage, and solo very well. Their pets can offtank (or, if your guild is insane, maintank). (role: DPS)
Paladins are very hard to kill, make decent tanks (just below feral druids and warriors, though they're better at tanking AOE), and can heal very well because they get little aggro. They have no heals over time and only one, limited, big heal, though.
Warriors are the best tanks in the game, and can do damage, depending on their spec. They have the highest possible damage in the game as Fury, and one of the best burst damage in the game as Arms (with a huge damage weapon and Mortal Strike).

Races:
Undead have Will of the Forsaken, which is great in PVP. About as useful as any other racial in PVE. Especially good on mages, who need to be able to react to things to survive, or on warriors, who have a real problem dealing with fear. (mainly PVP)
Tauren have Warstomp, which gives you a nice extra stun/interrupt, especially for those classes which don't already have one. (Druids)
Dwarves have stoneform, which is good for getting rid of bleeds, making them excellent rogues - a quick dwarf can get off a vanish where no one else could.
Night elves have Shadowmeld, which is good for everyone but especially hunters, because little is more irritating than being sniped by an enemy who keeps disappearing. Also good for going AFK.
Gnomes have Escape Artist, which is awesome for getting out of roots or snares. Good for any class that relies on maneuverability or melee: Warriors, Mages, and Rogues. (mainly PVP)
Orcs have innate stun resistance, which is nice for warriors and rogues. (also warlocks, if you don't like getting stunlocked to death by rogues)
Trolls have a fast-cast ability, which is good for priests and mages, though I don't recommend them over any other race. (sorry to you trolls out there.)
Humans grind rep faster than everyone else. Laugh if you like, but it's incredibly useful in many places in the game. (PVE)
Draenei have a nice self-heal. Useful for classes without a self-heal mainly - warriors and mages both have cause to love this ability. (mainly PVE)
Blood Elves can steal mana and - this is more important - silence. Lets BE rogues dominate casters, and gives any class an edge in PVP. (mainly PVP)

Classes:

Mage: I played a human. I'd recommend, on alliance, Gnome (escape artist is very nice when you encounter anyone who can slow, and gives you a chance to live against a warrior who surprises you with a hamstring), or Draenei (for PVE, the heal is a no-downtime or lifesaving trick). On horde, undead (if PVP) for WOTF, or troll (if PVE *only*, imo) for that extra tiny bit of DPS.
Priest: On alliance, dwarf of draenei. IF you roll anything else and plan to PVE at all, you're gimping yourself, frankly. Both those races get Fear Ward, which makes many boss encounters much easier, despite Blizzard's lies. On horde, undead make the best shadowpriests (more dots), which is good for PVP, trolls can burst heal a little better, which is good for PVE, and Blood Elves can regain mana a little bit and silence, which makes them a nice middle ground.
Warlock: Same as Mage.
Druid: If alliance, NE. If horde, Tauren. No biggie. NE is a little better at PVE, tauren is a little better at PVP due to warstomp (which some tauren lovingly call 'the GG button'.
Shaman:If alliance, Draenei. (duh). If horde, tauren for PVP, possibly orc (if enhancement) for PVE or troll (if elemental) for PVE.
Hunter:Alliance, I'd reccomend night elves for shadowmeld, or Draenei for the heal. Horde, I'd reccomend tauren for warstomp (an extra second to lay a trap, hey!) in PVP, or orc for PVE. (slightly more pet damage, stun resist)
Paladin: If alliance, human. Stoneform and the naaru heal are trumped by the pally's native abilities. If horde, Blood Elf. (duh).
Warrior: If alliance, either gnome or dwarf for PVP, or Draenei for PVE. NE have an extra dodge, and humans a little more sword damage, but neither are amazing. Consider them for PVE only. If horde, I reccomend undead. WOTF is too useful for any warrior to pass up. Other possibilities are tauren (for the redundant stun), or orc (for the stun resist).
Rogue: If alliance, gnomes can get rid of roots and slows, and if horde, undead have WOTF to avoid crowd control. Blood elves are excellent anti-caster rogues.

On to tradeskills:

Crafting Skills:
Most of these will cost you cash, not help you make it.

Tailoring: Only pick this up if you're a warlock, priest, or mage. The endgame crafted vestments are very good, but it's not really worth it otherwise. Goes well with Enchanting, or with any gathering skill.
Leatherworking: Can make some decent stuff for druids/rogues, armor patches are nice. Almost everything worthwhile in it can be bought from someone else, but it's not particularly difficult to level. Goes well with Skinning.
Blacksmithing: Warriors and Paladins here, possibly any melee if you're addicted to good weaponry and don't want to raid. Expensive to level. Goes well with Mining.
Enchanting: This can help anyone, and lets you disenchant. This is a benefit and a curse - you'll spend lots of money others would get selling greens DEing them, but on the other hand you'll have access to the best enchants (ring enchants, too!) and be able to disenchant for your group. Goes well with Tailoring (which you can use to make stuff to disenchant)
Jewelcrafting: Goes well with mining. Any class can benefit from this. Pets aren't wonderful, but they can have some nice benefits.
Alchemy: Probably the most functional crafting tradeskill. Good for everyone, though you can buy all pots from other people. Goes well with herbalism. (frankly, don't bother with it unless you have herbalism)

Gathering Skills
All of these are good for cash. Pick two for more cash, though preferably not both with a radar skill. I'll mark those with such skills with a (radar) tag.

Mining: (radar) - lets you grab ores. Good for cash as it lets you get gems *and* ore.
Skinning: Very good for cash, especially if you're a troll (because they get extra damage to beasts). Fight a lot of beasts if you have this, and start early so you keep your skinning maxed - it's really annoying to level later on.
Herbalism: (radar) Another cash cow. Good for potions or selling.

Do forgive me if I've forgotten something. I haven't played for almost a year. (I was obsessed)

Edit:

IF YOU'RE LOOKING FOR MONEY:
Go herbalism/skinning or mining/skinning. Period.

The_Maker
09-25-2007, 8:31 PM
As others have said, it is an unfortunate but widely agreed truth that Horde > Alliance.

As for race/class/professions, if you want to make the game easy... go with the standards (Gnome/Troll Mage, Night Elf/Undead Rogue, etc.) And then use whatever profession most greatly benefits your class.

If you want to make the game FUN, do what you want to despite difficulty. Although you could say that having a level 70 with a rather nice tier set/battlegrounds set can be fun when going around ganking in lowbie areas. So meh.

Dayoh
09-25-2007, 9:20 PM
There is one HUGE point missing from this

Gnomes have Escape Artist, which is awesome for getting out of roots or snares. Good for any class that relies on maneuverability or melee: Warriors, Mages, and Rogues. (mainly PVP)


Escape artist is good but you forgot to mention why Gnomes make the best Mages in game -

Expansive Mind - passivehttp://worldofwarcraft.com/shared/wow-com/images/headers/minisubheader/minisubheader-end.gifIncrease Intelligence by 5%
Arcane Resistance - passivehttp://worldofwarcraft.com/shared/wow-com/images/headers/minisubheader/minisubheader-end.gifAll Gnomes get +10 Arcane Resistance


Tell me dayoh which proffesions did you choose and which one gives the most money :D,I supose leatherworking or yewelcrafting...

I choose Herb/Alch, its a very good skill helps so much in PvE and PVP, for the most money go Skinning/Mining (although you will have to work the AH)

When choosing a race/class, just choose which ever you wanna use, thats how i do it use the "cool" factor.
There are certain races that excel at a certain class here is the best combos
Alliance
Gnome - Mage
Draenie - Shaman/Warrior, I said warrior here because you will be the only warrior that can self heal
Dwarf - Warrior/Hunter, You get a +5 to guns from the get go, Frost Res and Stoneform (immunity to all bleed/poison/disease effects for 8sec)
NightElf - Druid/Rogue, Quickness dodge increased by 1% (handy for rogues) and nature res
Human - Priest/Paladin, Youv got Sword/Mace spec 5+ each, The human spirit 10% extra spirit (for mana regen)

Horde
BloodElf - Rogue, Mana tap plus silence mage killer, all magic schools res by 5%.
Orcs- Warrior/Hunter, Youv got Bloodfury (Increases attack pwr by 4 per lvl), Hardiness (15% to res stun and knockout), Command Pet damage increased by 5%, Axe spec 5+. Now the reason why i never said warlock also is that a warlock wouldnt take advantage of all these racial abils.
Tauren - Druid/Warrior, Endurance an extra 5% to max health, Warstomp (AOE stun)
Trolls - Hunter, there the perfect hunter ingame (IMO) with, Bow/Throwing spec +5 to each, Regen 10% to health regen, Beastslaying 5% extra dmg to beasts, Berserk attack speed increase from 10-30% (thats some fast arrows)
Undead - Personnaly im not sure about the Undead but i see alotta rogues/Locks/Priests with them

Thats how i see it

Anoiktos
09-25-2007, 11:28 PM
Escape artist is good but you forgot to mention why Gnomes make the best Mages in game -

Expansive Mind - passivehttp://worldofwarcraft.com/shared/wo...header-end.gifIncrease Intelligence by 5%
I used to play a mage obsessively, and I can say that, well, I can give or take 5% int without serious problem - after all, with 600 or so INT, that's only 30 INT. Escape artist, however, is *much* more important.

And arcane resist... The only classes that do arcane damage are mages and hunters, I believe, so that's really not of any more use than any other resist for mages, imo.

If anything other than escape artist, I'd say gnomes make good mages because they're small and overlookable, save for the fact that Tauren seem especially drawn to using them as footballs.

xodkrm
09-26-2007, 2:23 AM
Cough, lol no way, it will be waist of time and money.
You run instances for better gear and how the hell is that the only way to get better gear at the end when there are raids....
Ha.
You don't know what ur talking about.
Late game, warriors especially, can choose from 3 weapon types from BS, with 3 tiers of each type with the prerequisite of the before. Every tier gets harder to farm, at third tier you usally need help from the guild.

Without BS, it is VERY VERY hard to play.

Also note that these weapons are BOP

Dayoh
09-26-2007, 5:53 AM
Seriously dude, you must be pretty shit to have to have Blacksmithing as your wepon income, ever heard of heroic instances??? If you cant run instances/raids then sure go for BS.

The best DPS comes from PVP, so im sure you can handle some PVP aye, its not liek you can wipe ur grp there aye.

To Ano, yes i did overlook the importance of escape artist but they are both good. Although Gnomes arent the only people to have this triat pallys have blessing of freedom and i think another class has a similar thing maybe.

WarInSerbia
09-26-2007, 2:33 PM
I choose my second profesion to be cooking,somehow I find that usefull (killing many creeps and all) but for the blacksmithing I have some problems...

Still now I got to the 30th level and upgrated many of my abilities and gained new ones.I found out that Paladins are EXTREMELY POWERFULL against the undead (the exorcism and some other spells).

Dayoh
09-26-2007, 11:00 PM
The cooking skill is very helpful its a fun skill too :).

Yes pallys are like Anti Undead (excludes actual players)

Anoiktos
09-27-2007, 2:29 PM
I choose my second profesion to be cooking,somehow I find that usefull (killing many creeps and all) but for the blacksmithing I have some problems...

Cooking, First Aid, and Fishing are all secondary professions, and so can all be taken in addition to your choice of two primary professions.

I personally maxed all three (well, not post-BC, I guess), but that's because I was silly.

Seriously dude, you must be pretty shit to have to have Blacksmithing as your wepon income, ever heard of heroic instances??? If you cant run instances/raids then sure go for BS.
http://thottbot.com/i28442
http://thottbot.com/i28439
http://thottbot.com/i28436
http://thottbot.com/i28433
http://thottbot.com/i28430
http://thottbot.com/i28427

Show me a non-raid weapon better than these. (other, perhaps, than the PVP weapons) Hell, show me a weapon better than these from any non-25-man raid. There are few, if any. Lady Vasj's fang has only one more DPS than the one-handed BS'd weapons, and she's the head honcho of Coilfang.

Blacksmithing is just fine for people who aren't into raiding.

Volcious
09-27-2007, 3:18 PM
the proffession should eb a direct reflection of you class!!!


i.e. no mages are blacksmiths, no warriors are tailors. You want to choose something that best fits your desire for level 70. DO you want to be able to craft rare recipes for yourself and other frineds, or are you ultimately just looking to have a large bankroll? any crafting proffession short of jewelcrafting is not a big moneymaker, because of the time and money spent in reagents and materials. Gathering skills is where the money is at... specifically consumables. Everyone uses them, they always run out. Herb/Alchem/Cookign is the biggest and best moneymaker aorund. But then again mining/jewelcrafting got me my epic flying. So it is up to you..... there really is no (BEST) profession.

and as for class and rae. first choose what class you want... mage/hunter/warlock/prriest. Then once you have one selected you cna now start choosing depeneding on racial abilties... that will boil down to PvE play or PvP play. (alliance=PvE, horde=PvP)

that is my couple years of WoW xp talkin.

Dayoh
09-27-2007, 11:58 PM
Blacksmithing is just fine for people who aren't into raiding.

Didnt u read what i said.... u even qouted it

If you cant run instances/raids then sure go for BS.

OK, how about this gathering mats Vs looting one, gathering mats is costly/time consuming, getting the loot can either be really quick or time costly, now if u run instances/raids you also get a load of money +rep (if any for that one)

Oh and who the hell isnt into raiding... maybe people that cant play, OH and who the hell cant be "good" at WoW...

xodkrm
09-28-2007, 12:32 AM
Seriously dude, you must be pretty shit to have to have Blacksmithing as your wepon income, ever heard of heroic instances??? If you cant run instances/raids then sure go for BS.

The best DPS comes from PVP, so im sure you can handle some PVP aye, its not liek you can wipe ur grp there aye.

To Ano, yes i did overlook the importance of escape artist but they are both good. Although Gnomes arent the only people to have this triat pallys have blessing of freedom and i think another class has a similar thing maybe.
The best geared warrior in this game has a weapon called Stormherald.
You need BS to make it, fill in the blanks.

Volcious
09-28-2007, 10:00 AM
reguardless of the best weapon in the game, spec'ing 375 skills into a proffession for one item is close to the biggest waste of time possible, next to world of starcraft!!!

if you are going to waste all that money to craft one weapon you deserve to have to reroll your proffesions at 70.

lol... arena weapons are just as close to godly as any crafted item. so IMO hit up the arena's and save your professions for amour crafting (resistances) and money making.

EvilEggCracker
09-28-2007, 1:10 PM
Wow, the idiocy in this thread is amazing.

Xodkrm is right - Blacksmithing is incredibly helpful at higher levels. Especially for non-raiders. However, I would suggest going Mining and Skinning until around 40 - 70 where you should drop skinning and grab Blacksmithing and power-level it up.

As for class/race combinations - Pick whatever race and class that appeals to you. Racials barely have any affect. They're way overrated.

IrishDutchman
09-28-2007, 1:32 PM
Still now I got to the 30th level and upgrated many of my abilities and gained new ones.I found out that Paladins are EXTREMELY POWERFULL against the undead (the exorcism and some other spells).

You're a paladin? Sweet! My fav. class. :P You'll prolly end up being a healbot at lvl 70, but if you're lucky you might be allowed to tank for your guild. That's really cool.
Once you get a fun 2-hander, PvP'ing with paladins is hilarious.

WarInSerbia
09-28-2007, 2:30 PM
You're a paladin? Sweet! My fav. class. You'll prolly end up being a healbot at lvl 70, but if you're lucky you might be allowed to tank for your guild. That's really cool.
Once you get a fun 2-hander, PvP'ing with paladins is hilarious.
They are extremely powerfull,but still I need to work more on my skills with wow.

I colect only items that have high armor,for now I have 2134 armor (30th level and thats +316 with the devotion aura),but still I cant kill some 33 level razormane battleguard!!!


One more thing,why is everybody telling everyone to stay off ships!?

EvilEggCracker
09-28-2007, 2:43 PM
Armor? Forget that go for the stats. Armor is merely a minor benefit. If you're Ret specced grab some Strength and Stamina, with a tiny bit of Intellect.

Oh, and if you're Horde - the Boats will most likely be Alliance unless you grab a Goblin one.

WarInSerbia
09-29-2007, 4:24 AM
So stats rule,I have the "blessing of kings" spell which increases all stats by 10%,that should cover it all up.
I have 2 rings which give +5 stamina,then I have some axe that also give 4 or 3 stamina +4 strenght and some other cool items.

Dayoh
09-30-2007, 6:29 AM
The best geared warrior in this game has a weapon called Stormherald.
You need BS to make it, fill in the blanks.

Torch Of The Damned, Fill in the blanks.
http://www.wowhead.com/?item=32332

Oh if u see 2 holy palladins dual, be sure to watch it all yes the whole 10 mins :)

WarInSerbia
09-30-2007, 3:41 PM
Oh if u see 2 holy palladins dual, be sure to watch it all yes the whole 10 mins
Paladins suck against paladins.I'l keep that in mind.

Dayoh
10-01-2007, 3:50 AM
Paladins suck against paladins

Ur missing my point, they have 2 bubbles, awesome healing spells, great mana managment, thats why it last so long.

Maegtelluma
10-01-2007, 10:04 AM
no, it lasts forever because neither of them can do any damage.

WarInSerbia
10-01-2007, 10:23 AM
no, it lasts forever because neither of them can do any damage.
I guess,but still it would be fun to watch :)

xodkrm
10-01-2007, 6:41 PM
Try two resto druids.

ScottieIWU
10-05-2007, 2:41 PM
Try two resto druids.Try resto druid vs. paladin. That duel of mine lasted about 50 minutes. It's really funny to see a cat formed resto druid with all his hots on trying to get a decent hit on the pally.

Also, as far as that BS argument goes, I think you all are forgetting that unless you're in a guild that is at least clearing SSC/TK to some extent, you're not going to get the Nether Vortex that you'll need to make those items. Not to mention, if you're relying on blacksmithing to get Deep Thunder for your Tauren MS warrior (that is so fucking played out in BGs, lawl) that you're using for PvP, you have to get into the raid in the first place.

And last I checked, guilds don't love to take their PvP specced, PvP geared players into SSC/TK just for nethers, no matter how long it's been on farm.

And IMO, play around.

For example, you're rarely going to see a dwarf rogue, but consider how useful that class/race combination can be in PvP. You may not have WOTF, but by 70 you have vanish, cloak of skill, and then your racial stoneform. That's a pretty formidable combination.

And what's with all this Alli < Horde talk. Are we meaning in terms of racials or in terms of actual players?

Because Horde has better PvP racials, no doubt about that whatsoever. Warstomp and WOTF alone are enough to prove that. But Alli racials are a tiny bit more PvE oriented, and all-in-all, racials aren't game-breakers, nor were they designed to be.

WarInSerbia
10-05-2007, 4:49 PM
Try resto druid vs. paladin. That duel of mine lasted about 50 minutes. It's really funny to see a cat formed resto druid with all his hots on trying to get a decent hit on the pally.I fought with a druid today!!!You are totaly right!He turns into a bear and starts taking me some damage,I almost kill him and he transforms into a human again and casts regrowth and got his whole health back!I was so pissed off and got angry,then at my luck I scored 4 critical hit streaks (and my c hit rating is 10%) and killed him,then I explored the terain around me and there he is again!I killed him this time and one more time,man 3 kills in one day.Newb...I loged in some hours later and there he is again but he was 3 levels higher than me,but still I know him and we again started fighting for about 17 minutes till we both run out of mana,and I nearly got him but he got mana and transformed into a bear and killed me.Damn it!

Oh yeah I also seen a undead mage and b elf paladin fight.I got 15 gold from them for buffing them up :),easy money.
And getting a mount is too easy,seriously,10 silver for the lowest and 20 for highest +10 gold for the hawkstrider=10 gold & 40 silver.

EvilEggCracker
10-06-2007, 9:10 AM
And getting a mount is too easy,seriously,10 silver for the lowest and 20 for highest +10 gold for the hawkstrider=10 gold & 40 silver.

Hahaha! I wish I could see your face when you realise how much it really costs.

I remember trying to get enough gold on my first character. It was hell - I kept spending all my money on better gear.

Dayoh
10-11-2007, 6:53 AM
Hahaha! I wish I could see your face when you realise how much it really costs.


Dont worry, for the Pally epic mount its 2 huge chain quests and 550G+ worth of mats (you have too visit like 5 instances also : /), im not sure about the lock one but i think its similar.