View Full Version : Reaver on Water?
Kawagata
08-28-2007, 10:32 PM
I just noticed that on maplantis that in the database there's a picture of a reaver on water. I'm curious if that's just in scmdraft or if it's doable ingame.
firedraco
08-29-2007, 12:34 AM
Not doable in-game, could probably do it in SCMDraft, or just use a mod to mod the reaver so its an air unit.
Kawagata
08-29-2007, 12:41 AM
hm.. well obviously doable in a mod. Easily done in scmdraft. Anyone else?
KillerKow
08-29-2007, 8:47 PM
Walkable null -> water.
Kawagata
08-29-2007, 9:04 PM
well yeah. i'm just curious if this is doable by some magical triggers.
SilverCrusader
08-30-2007, 7:31 AM
well maybe if you put the reaver sprite there, it will work.
Kawagata
08-30-2007, 12:18 PM
Just continuously have it loop? Or have a realy reaver on land act make a grid in the null and land so it moves accordingly. up. up. down.down.
LaserDude
08-30-2007, 3:11 PM
Walkable null -> water.
Everyone seems to have ignored this post. In more detail, you create your reaver on walkable null, and order it to move onto water. That's how (I think) it was done in the picture in the Maplantis DB. You can see a similar idea, but not all the same, used in my Black Holes (http://www.maplantis.org/index.php?map=436) map. As you could see if you ran the map, all the units walk on space terrain. For more info, I suggest reading this (http://www.maplantis.org/index.php?pg=wiki;id=88) article.
Kawagata
08-30-2007, 3:39 PM
hm well solved. ty!
+rep- terrific game!
vBulletin® v3.7.2, Copyright ©2000-2008, Jelsoft Enterprises Ltd.