DarkGunner
08-22-2007, 11:59 PM
If you have ever had the problem of destroying lifted off buildings this is for you. It is quite simple and it wont take any longer then a couple minutes.
First create a location called "kill flying buildings" and go into properties, and uncheck low ground, medium ground, and high ground leaving all air.
Now proceed to trig edit
Player:
Whatever players you need this for.
Condition:
Current player brings (at least) (1) (buildings) to (kill flying buildings)
Actions:
Remove all (buildings) at (kill flying buildings)
Preserve trigger
You might want to have another trigger for replacing the buildings when they get destroyed, so that your not stuck without critical buildings.
Now you know how to prevent flying buildings in your maps.
First create a location called "kill flying buildings" and go into properties, and uncheck low ground, medium ground, and high ground leaving all air.
Now proceed to trig edit
Player:
Whatever players you need this for.
Condition:
Current player brings (at least) (1) (buildings) to (kill flying buildings)
Actions:
Remove all (buildings) at (kill flying buildings)
Preserve trigger
You might want to have another trigger for replacing the buildings when they get destroyed, so that your not stuck without critical buildings.
Now you know how to prevent flying buildings in your maps.