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View Full Version : SC2 "StarChitect" style team.


Protogod
08-16-2007, 10:06 AM
Anyone else consider making a WB map/mod organization for sc2? I realise that we don't know anything about sc2's capabilities yet, but those of us browsing here know how to map/mod.

I figured why not do starchitecture sc2 style? If people wanna join, I think we can begin discussion on our first project, and get some order of who can do what.

Thedutchjelle
08-16-2007, 10:16 AM
I will probably map for SC2, but if after 6 months the normal editor is outdated and everybody uses some fancy third party shit that only runs on Windows - no.

Protogod
08-16-2007, 10:20 AM
I will probably map for SC2, but if after 6 months the normal editor is outdated and everybody uses some fancy third party shit that only runs on Windows - no.

Long Answer: Lol, the sc2 editor is supposed to be powerful enough to have modding capabilities, including changing unit graphics and such. I see no reason for an advanced editor any time in the -near- future.

Sc1 was different, because it was in 2d, and lacking not only modding functions, but also some basic mapping/triggering functions.

Short Answer: Glad to have you aboard.

DarkLStrike
08-16-2007, 10:35 AM
The Blizzard StarEdit is far from outdated, expert mappers still use it to lay the ground work on their maps.

Protogod
08-16-2007, 10:37 AM
The Blizzard StarEdit is far from outdated, expert mappers still use it to lay the ground work on their maps.
Back on topic. This isnt "debate staredit" this is "become a sc2 starchitect."

TitanWing
08-16-2007, 11:42 AM
I'm in.

Protogod
08-16-2007, 12:25 PM
If we could get some real WB modders it'd kick this thing off better...

Titan/Dutch we should start talking about how this whole operation is gonna work. If you guys can get MSN or AIM I'd secks you (YIM phails)

What we really need are modders (particularly) and MORE MEMBERS! I'm putting a link in my siggy about this.

TitanWing
08-16-2007, 12:32 PM
You have my MSN.

ClintonM
08-16-2007, 12:33 PM
LOL... Think about some of the "fun" things the original did... Like the ever popular "Orbit Defense" that never became well liked or played.

As I've said in the past, teams with map making usually never work -.-. Projects become more "open" and the original idea is lost.

TitanWing
08-16-2007, 12:34 PM
Perhaps have a limit on members?

Protogod
08-16-2007, 12:41 PM
Perhaps have a limit on members?

A limit on members working on a given project.

You have my MSN.

Ye, ut you're never on it. I got jelle on msn now, too. It looks like MSN is what we're going with.

apostolos
08-16-2007, 12:55 PM
I dunno.If I buy SC2 I will surely join.I like map/modding and SC2 has a very advanced map editor :)

Protogod
08-16-2007, 12:59 PM
I appreciate your support, however, given that this is in its infancy (shortly ove ran hour old) I would really prefer definitive answers. WE have a whole mess of planning and organization that needs to be done, so work would start asap.

Aqo
08-16-2007, 1:03 PM
Starchitects worked great back when this was a small community with the ability to dedicate time to projects, but right now everyone want their own big thing and have very little patience to work on it - the result, things don't get done.
Good luck on getting this thing to work beyond the idea part, it won't be easy.

Protogod
08-16-2007, 1:05 PM
Starchitects worked great back when this was a small community with the ability to dedicate time to projects, but right now everyone want their own big thing and have very little patience to work on it - the result, things don't get done.

I don't expect 1000 members tho, thats the thing. I'm expecting that enough talented people will show for us to make something worthwhile.

Like dutch/titan/me already all know each other and could probably pull this off if there were more of us. I dont expect everyone to have that kind of history, but I expect everyone to be able to display that sort of togetherness.

Protogod
08-16-2007, 6:11 PM
Current Roster
Protogod
Titanwing
TheDutchJelle
Ktan
Mustardmap
MidnightGladius
(MAYBE) Akar/silvercrusader (if he can control his bm)
Darkmirror
Dark_Soul74
FlameTrooper
FiendWurm
BrotherGreen
Bludsyko

SilverCrusader
08-16-2007, 6:39 PM
I would join, but proto hates me D:
I'll just be forced to go freelance.

DarkMirror
08-16-2007, 8:05 PM
I'm in. I'm an ok mapper, could give some ideas and stuff.

Protogod
08-16-2007, 8:16 PM
you may wish to get msn, darkmirror. Given that the vast majority of members so far use it as their instant messenger of choice, it'll be an invaluable resource.

TitanWing
08-16-2007, 8:18 PM
You can find contact info in my profile.

Dark_Soul74
08-16-2007, 8:21 PM
Sure, why not. I even have a campaign idea or two left-over.

Post #2222!

Thedutchjelle
08-17-2007, 4:10 AM
What number of members are you aiming for Proto?

SilverCrusader
08-17-2007, 6:30 AM
Well, I'll be freelance for a lil' bit, but if there is anything I can help you guys with just let me know.

Protogod
08-17-2007, 9:45 AM
What number of members are you aiming for Proto?

We'll see. The number is irrelevant, as long as we have enough to work on our projects.

Fiendwurm
08-17-2007, 9:52 AM
i guess i'l join but i'll need to get msn

Thedutchjelle
08-17-2007, 2:14 PM
We'll see. The number is irrelevant, as long as we have enough to work on our projects.

Yes but if the groups grows to make you lose the, hmm, 'close relation' with each other.

Can't find the proper words.

When the group is to small it takes years to finish something.

TitanWing
08-17-2007, 4:40 PM
Let's not worry about that right now.

DarkMirror
08-17-2007, 5:05 PM
So what do I do with MSN? Not familiar with it, use yahoo.

Protogod
08-17-2007, 5:13 PM
So what do I do with MSN? Not familiar with it, use yahoo.

You log on, as with most instant messengers, and you Add other people. Then you talk to them.

Thedutchjelle
08-18-2007, 9:21 AM
So what do I do with MSN? Not familiar with it, use yahoo.

You can use your yahoo mail adress for MSN, so it doesn't really matter. I have both.

TitanWing
08-18-2007, 1:01 PM
Yes, I also use both...though I prefer MSN.

Flametrooper
08-21-2007, 8:18 PM
I am in. Hopefully by then the SWTC will be done. Hopefully being the key word.

I have an MSN as well.

Thedutchjelle
08-22-2007, 9:34 AM
I hope you finish Sons of War before SCII comes out, or you won't get as much download/attention with it.

Dark_Soul74
08-23-2007, 1:28 AM
Maybe we could establish a basic structure of how we'll operate, before the game even comes out? If we do that, as well as establish a few basic maps to try to create, we could finish some content almost immediately after the game is released.

Just an idea. :)

Protogod
08-23-2007, 5:47 PM
Maybe we could establish a basic structure of how we'll operate, before the game even comes out? If we do that, as well as establish a few basic maps to try to create, we could finish some content almost immediately after the game is released.

Just an idea.

Titan jelle and I already held a conference at the very beginning of this endeavor. After a semi-fruitless attempt to decide on a project it seemed quite difficult to decide without knowing the full capablilities of the editor.

I'm still waiting for msn names from some ppl. I'll send out a Pm, but if I dont hear back at some point, I will begin shortening the list of members.

BludSyko
08-24-2007, 1:20 AM
I'll join in. I have MSN but I haven't used it in a while cuz I can't figure out wtf I'm supposed to do with it.

Btw, are we using email or IM or what?

Thedutchjelle
08-24-2007, 2:42 AM
Email is terrible for things like this. If you read the past 4 pages, you can see that MSN is what most people use.

I see you have yahoo - Yahoo is compatible with MSN.

Ktan
08-24-2007, 3:55 AM
SC 1 mod?

Some-one's got to do it :P

Thedutchjelle
08-24-2007, 7:26 AM
We discussed that, and discarded that idea. It will be the most overdone mod ever, and really.

We're starchitects for SCII, not for SCI. I rather have a new fresh something than an old game redone.

TitanWing
08-24-2007, 11:46 AM
Yeah, the SC2 -> SC1 TC is out the window. We're planning on a Terran campaign.

pytum
08-25-2007, 5:53 PM
what does a person need to be a part of the mighty starchitects style team?

Protogod
08-25-2007, 5:56 PM
what does a person need to be a part of the mighty starchitects style team?
Lots of Skill and MSN

But unfortunately I have seen your skill, and it does not meet our minimum requirements at this time.

Dark_Soul74
08-25-2007, 7:12 PM
Lots of Skill and MSN

But unfortunately I have seen your skill, and it does not meet our minimum requirements at this time.Does this mean we need to prove our abilities? I'll whip up some SC content if you need me to. :o

TitanWing
08-25-2007, 7:54 PM
Who's the leader?

SilverCrusader
08-25-2007, 8:23 PM
Proto obviously.

TitanWing
08-25-2007, 8:53 PM
He's not even the best here...v.v

SilverCrusader
08-25-2007, 9:09 PM
He knows enough to lead it I would say.

Thedutchjelle
08-26-2007, 4:37 AM
The best one doesn't need to be the leader Titan >_>"
He has modding powerz here, so that makes him the leader :P

Besides, when SCII comes, we're all somewhat noob again.

SilverCrusader
08-26-2007, 7:23 AM
That be correct. We'll all fall back into some state of noobiness. However, for triggers, people like Aqo and Basan will have an upper edge.

Protogod
08-26-2007, 10:07 AM
Who's the leader?
Proto obviously.
He's not even the best here...
The best one doesn't need to be the leader Titan >_>"
He has modding powerz here, so that makes him the leader

That and I started it, and have been the one organizing it. + that's just how I roll. "leader" doesnt mean much more than organizing the general project & occasionally rejecting applications as above.
We'll all fall back into some state of noobiness. However, for triggers, people like Aqo and Basan will have an upper edge.
Upper hand*

Also, people with skill in modding will have some bonus advantage in the editor, since the editor will have inherent modding capabilities engrained with its trigger/terraining capabilities.

"proof" shouldn't be necessary to be accepted, because I've seen you all posting, so I can see how knowledgeable you are, and most of you have posted maps in the past.

However, if you think you have a better example feel free to post it to give us all a better idea of what you're capable of.

Thedutchjelle
08-26-2007, 11:11 AM
*Uploads a 400 MB secret campaign he has been working on*

Anyway, Proto being leader is fine to me. I probably suck as leader, and i don't know that much of the Warboardians.

DarkMirror
08-26-2007, 11:29 AM
I'll be getting MSN soon, and if you want I'll show you my most recent project when its done, a Thing map. Basicly the classical one(Space), except Ice terrain. And more of it.

You'll see, if you want to see my skill.

Dark_Soul74
08-26-2007, 7:05 PM
So I'll be alright, then? As far as I can tell, I've got no records of anything I've made besides files for a SC expansion pack mod I was working on, and my two modding tutorials, although my membership in BlizzSCUMS(the precursor to Starchitects) and the Starchitects should be enough.

TitanWing
08-26-2007, 7:10 PM
My maps on sc.org should be enough.

Though I still have to submit my latest...

BludSyko
08-26-2007, 8:11 PM
So, am I accepted, or do I need to audition?

Protogod
08-26-2007, 9:01 PM
So, am I accepted, or do I need to audition?

From what I've seen you have really good odds, but you're still rather new. If you have anything you can show us, I would be overjoyed, but otherwise I'm sure we can cross that bridge when we come to it.

Dayoh
08-26-2007, 10:50 PM
Im a WC3 Mapper, id really like to join.

Do i need to pass an audition or something/

TitanWing
08-26-2007, 10:53 PM
Well, we're not fully setup right now, stuff like that will happen later.

We're not doing anything more than saying we exist. :P

Dayoh
08-27-2007, 7:00 AM
Anyway if im accepted i have msn and its just my email adress in my profile here.

Protogod
08-27-2007, 3:37 PM
Im a WC3 Mapper, id really like to join.

Ooh, here's one I hadn't counted on. Unfortunately, I don't even own WC3 anymore (i didnt take it when i moved a couple years ago)

But if you have any means to explain or show previous works, it would be appreciated. Either way WC mappers are wholly welcome, and in my opinion, such knowledge of more complex and powerful tools would give a bit more insight into the sc2 capabilities than most sc mappers.

BludSyko
08-28-2007, 8:14 PM
Is knowledge of modding necessary to join? Cuz since I use a Mac and there aren't any decent modders for SC1, I don't have any practice with it.

And as for posting a map... I don't have one on this comp, but I'll work on one I've been wanting to make.

Heh, maybe you should make a small FAQs in the first post.

Protogod
08-28-2007, 8:17 PM
Is knowledge of modding necessary to join? Cuz since I use a Mac and there aren't any decent modders for SC1, I don't have any practice with it.

1) Modding experience helps, however it is not required
2) Having a Mac will in NO WAY SHAPE OR FORM effect your chances. Especially since it is only 3rd party editors which hate Macs. Blizzard and its programs seem to love Macs, so you should have no troubles using SC2's editor to it's fullest.

BludSyko
08-28-2007, 9:27 PM
Alright, thanks for letting me know.

Protogod
08-28-2007, 9:48 PM
SC2C Admissions Policy

Q: Do I need a PC/Mac/etc
A: Given Blizzard's tendancy to release everything for Mac with the same quality and time considerations as PC's, there will be no preference.

Q: I do not know how to use a 3rd Party Editor. Can I still join?
A: Although Most of us will encourage having experience with 3rd Party Editors, it is Not a requirement. 3rd Party Editors are encouraged mainly because they gave more functions and additional capabilities to SC's underpowered mapping tools. The knowledge gained is and will always be invaluable to the community, however SC2's basic editor is expected to be infinitely more powerful, and thus, 3rd party editors will not be necessary.

Q: I do not know how to mod. Can I still join?
A: Yes. We do not require modding abilities, but modding is going to be a large part of sc2s, and it would be beneficial to all members if they researched sc1 modding, simply for a general idea of its ins and outs.

Q: I am a WC3 mapper. Can I join?
A: Yes. We actually encourage WC3 mappers to join for several reasons. Aside from simply pulling the two communities closer together, WC3 mappers have more experience with a powerful blizzard-style editor. WC3 specifically had a steep learning curve, which would already indicate some sense of the user's skill. Also, WC3's editor had the hybrid map/mod capabilities that we expect in SC2. These capabilities were not included in SC1, and knowledge of them are, again, invaluable.

Q: Do I need a hearing/audition/example map?
A: Some criteria may be circumstantial and will be decided on a case-by-case basis. Generally, it is not necessary to "audition" if you are a regular here on WB. However, for all non-regulars and new members, you may be required to prove your worth. Furthermore, ALL members are encouraged to post an example map/mod, so that we can ascertain a better indication of your skill level. This is important, as it will allow us to custom fit responsibilities to your specific skills and needs.

Q: How do I join StarCraft 2 Starchitects?
A: Drop me a PM, or CLEARLY post your intent in this thread. Your message must include your experiences and your MSN. Please include any specific limitations or constraints you may expect.

DarkMirror
08-29-2007, 5:09 PM
I'm totally joining. Next week I'll get an MSN account running, and boom! I'll be ready.

Flametrooper
08-29-2007, 10:02 PM
So....okay. We are making a Terran Campaign? Does that mean a map series? A modded map series? Do we know yet?

Protogod
08-29-2007, 10:10 PM
We are making a Terran Campaign? Does that mean a map series? A modded map series? Do we know yet?

A map series utilizing whatever modding is deemed necessary, which will be decided after all of our members finish consolidating their contact information.

Fiendwurm
08-30-2007, 5:52 PM
Auditions, new members *GASP* i need to start working on my map more!!!!!

Protogod
09-01-2007, 6:19 PM
FiendWurm & BludSyko: I need your MSN names.

I need a name from FlameTrooper too, and I know DarkMirror is getting one.

However, I need it within 10 days from FlameTrooper and DarkMirror

15 Days for BludSyko and FiendWurm

Anyone who Fails to do so will be taken off the list. If you cant even send me your MSN on time, we cannot expect you to send us maps & mods on schedule.

Thedutchjelle
09-02-2007, 6:05 AM
What if someone is in a hospital for 15 days? You'll ruin his dreams then Proto :P

Protogod
09-02-2007, 9:32 AM
What if someone is in a hospital for 15 days? You'll ruin his dreams then Proto

Thats what I'm good at.

Besides, extended hospital stays will either;

A ) Be too long and disabilitating so as to handicap their mapping

or

B ) Be easily explained and excused.

Fiendwurm
09-02-2007, 2:02 PM
ok i have msn messager and a hotmail acount, but i don't know how to use msn

Protogod
09-02-2007, 2:04 PM
ok i have msn messager and a hotmail acount, but i don't know how to use msn

You turn on msn, and you use your hotmail name as your msn account name. Then you give a password and verify your email etc etc.

Kawagata
09-02-2007, 2:31 PM
I am so up for this.

I have msn and probably some skill.

Protogod
09-02-2007, 2:37 PM
I am so up for this.

I have msn and probably some skill.

MSN name?

Kawagata
09-02-2007, 5:37 PM
jeff_8514

Fiendwurm
09-02-2007, 7:20 PM
ok got my msn account its at the bottom of my posts, by the way is there any possible way to change your account name?

TitanWing
09-02-2007, 7:22 PM
Where? On WBs or on MSN?

Fiendwurm
09-02-2007, 7:24 PM
cough, cough bottom right of post like it allways is, you know the butter fly button thing

BludSyko
09-02-2007, 9:37 PM
Well, it says that Yahoo is compatible with MSN, so my account name is the Y! at the bottom right of my post. In case you're too lazy, it's 'im2young4this'.

Protogod
09-02-2007, 10:41 PM
Well, it says that Yahoo is compatible with MSN, so my account name is the Y! at the bottom right of my post. In case you're too lazy, it's 'im2young4this'.

jeff_8514

You need to post the "@?????.com" along with it, or it's useless....so...yeah...

BludSyko
09-02-2007, 11:31 PM
I thought we were using IM, so the @*.com wouldn't matter.... Anyways, I said Yahoo account, so it would be 'im2young4this@yahoo.com'....

Protogod
09-02-2007, 11:34 PM
I thought we were using IM, so the @*.com wouldn't matter....
you need it to add buddies initially.

DarkMirror
09-02-2007, 11:47 PM
Ok, I'll get my MSN up soon. Familay matters interfering...

BludSyko
09-02-2007, 11:54 PM
you need it to add buddies initially.

I'm lost... I don't need the @*.com to add buddies. Unless you need it to add MSN users..?

Thedutchjelle
09-03-2007, 1:28 AM
Yahoo users don't need the @.com thingey,but you need it for MSN users.

And most of us use MSN (i use both Yahoo and MSN but MSN works better )

TitanWing
09-03-2007, 1:29 AM
Does MSN come with a readme...? Save us a lot of time. :P

Flametrooper
09-03-2007, 8:08 AM
I got it and sent you my MSN name.

Protogod
09-03-2007, 10:13 AM
I'm lost... I don't need the @*.com to add buddies. Unless you need it to add MSN users..?

MSN users need it. Now jsut ffing get msn, cuz no one is gonna talk to you on yahoo.

Sorry If that sounded mean, but I'm getting impatient. Just.Get.MSN.or.you're.off.the.fucking.list.

BrotherGreen
09-04-2007, 5:32 AM
I suppose I should join in...

Im (apparently) coming out of retirement, and I already know 70% of the mappers on the list.

Word.

BludSyko
09-04-2007, 7:17 PM
MSN users need it. Now jsut ffing get msn, cuz no one is gonna talk to you on yahoo.

Sorry If that sounded mean, but I'm getting impatient. Just.Get.MSN.or.you're.off.the.fucking.list.

Ok, ok, ok, I'll get MSN. I'll edit in the scrn name when I'm done.

Edit: im2young4this@yahoo.com

Protogod
09-04-2007, 7:53 PM
Ok, ok, ok, I'll get MSN. I'll edit in the scrn name when I'm done.

Thank you, that's all I wanted. Oh, and the current memberlist is looking good. tell me if your name is missing. This list will be changed if I do not recieve your MSN.

Current Roster
Protogod
Titanwing
TheDutchJelle
Ktan
Mustardmap
MidnightGladius
(MAYBE) Akar/silvercrusader (if he can control his bm)
Darkmirror
Dark_Soul74
FlameTrooper
FiendWurm
BrotherGreen
Bludsyko

DarkMirror
09-04-2007, 8:20 PM
I have my messenger ready now, its down in the bottom.

Protogod
09-04-2007, 8:36 PM
And with that, we are ready to proceed. Allow me to remind you all that:

You are expected to log onto MSN whenever avaliable on the computer. I will be calling meetings in the future, and I will invite all starchitects active on my Flist. If you are not online when we have a meeting, I will brief you, or you can ask Ktan, Titanwing, or Thedutchjelle. The bottom line is that you are responsible for being active and knowing what needs to be done.

Thank You.

TitanWing
09-04-2007, 9:21 PM
They can ask me what? o.O

Protogod
09-04-2007, 9:23 PM
They can ask me what?

Whatever important information they need. Titan, get on msn, btw. I think we need a preliminary discussion.

Thedutchjelle
09-05-2007, 1:59 PM
They can ask me what? o.O

Dunno either.

Good thing im in this timezone i guess, incase there are more Europeans in the team. :)

Proto, can you post an entire list with the MSN accounts to make it easier?

DarkMirror
09-05-2007, 3:20 PM
I'll be on soon, no MSN at my mums house, waiting for cab.

Basan
09-05-2007, 4:19 PM
Anyone who Fails to do so will be taken off the list. If you cant even send me your MSN on time, we cannot expect you to send us maps & mods on schedule.

And that's the main reason that has been keeping me from previously posting upon this thread (and for a long while I must admit). With my work I sure ain't reliable enough to have a set amount of free time to work upon it. Sadly. :concern:

But if you need my help and I'm available, at MSG'er or otherwise, feel free to drop me a line. PM's will work splendidly too. ;)

cough, cough bottom right of post like it allways is, you know the butter fly button thing

*Cough, cough*User CP (http://www.warboards.org/profile.php?do=editprofile)*Cough, cough* :P

Protogod
09-05-2007, 6:11 PM
Note:
Important Contact (Project Leader or Informational)
Me (Sc2S Leader, or Leader Pro Tempore)
(WC3) = WarCraft III Experience.
(MaC) = Macintosh User

Names & Contacts
Protogod (you all have mine. I don't wanna post it publically though)
Titanwing: TitanWing85@yahoo.com
TheDutchJelle: Jelle@jangroot.nl (MaC)
Ktan: James_t_goodwin@hotmail.co.uk (WC3)
MidnightGladius: MidnightGladius@hotmail.com
Darkmirror: dark-mirror@hotmail.com
Dark_Soul74: Dark_Soul74@hotmail.com (WC3)
FlameTrooper: Flametrooper@comcast.net
FiendWurm: Goliath146@hotmail.com
BrotherGreen: Brandonisthebestjustbecauseheis@hotmail.com
Bludsyko: Im2young4this@yahoo.com (MaC)
Dayoh: Mono_slayer@hotmail.com (Mono_slayer@hotmail.com) (WC3)
Kawagata: jeff_8514@hotmail.com"]jeff_8514@hotmail.com


Please note that I will soon add tags to WC3 mappers and Mac users. Please inform me if you are incorrectly marked to ensure accuracy, as I am not 100% certain on those.

kongurous
09-05-2007, 7:31 PM
I'd be happy to contribute, not sure if I'm doing this right as I didn't bother to read the entire thread.

Kawagata
09-05-2007, 7:32 PM
@hotmail.com??

Protogod
09-05-2007, 7:38 PM
I'd be happy to contribute, not sure if I'm doing this right as I didn't bother to read the entire thread.

You'll probably make it in (but no spamming. -_-. We let you in, we can kick you out. Remember that)

However, for reference, what experience do you have? Sc1 melee mapping, ums mapping, or wc3 mapping? Also, do you use a mac?

Thedutchjelle
09-06-2007, 7:50 AM
Ok, i think i added most of the people. If i forgot you and you need me, my name is on the list.


(Urgh i hope spambots don't reach this page :( )

Protogod
09-17-2007, 10:31 PM
Update: I havent seen alot of online activity from some of you, not enough to warrant a new meeting, so instead I'll let you work separately.

I want some storyline ideas from you guys. The things to remember are:

1) Most characters are gonna be terran. They are the easiest to write for, so a wholly protoss or zerg campaign idea will end up dissapointing, unless it is very well written

2) You are not to cast any existing characters in a major role. We dont know how sc2 will unfold yet, so I want some fresh faces. New characters are more malleable and they wont cause any conflict with SC canon.

3) please use common sense. I dont wanna hear about death stars and hybrid armies.


After I see a few acknowledgements, I'll set a deadline.

DarkMirror
09-18-2007, 6:41 AM
Alright then. Sorry, couldnt get on MSN here at my mums. But yeah. Are you sure we cant use hybrids?

Thedutchjelle
09-18-2007, 6:50 AM
Please no hybrids, that is like the most overused idea ever.

I'm no great story writer - But i suspect we have a bunch in our team.

Dayoh
09-18-2007, 7:29 AM
I like storys, i have a few ideas.
So we hand our ideas in too Protogod right?

TitanWing
09-18-2007, 8:04 AM
Or me. I'll give them to Proto asap if you can't contact him.

Protogod
09-18-2007, 7:00 PM
Or me. I'll give them to Proto asap if you can't contact him.

Correct.

Flametrooper
09-24-2007, 5:33 PM
I can't write storylines for games period. I can still give it a shot if you want, but don't expect too much.

Protogod
09-24-2007, 5:34 PM
I can't write storylines for games period. I can still give it a shot if you want, but don't expect too much.

I'm not expecting gold. I'm just expecting something

Protogod
10-04-2007, 5:16 PM
Alright, I'm calling in your tabs. Lets see who hasn't been a fatass.

Storyline ideas due the 20th.

TitanWing
10-04-2007, 5:20 PM
Omg, this forum still exists?!

*blows dust off monitor*

Dark_Soul74
10-04-2007, 5:54 PM
/There once was a Zergling named Fred/
/Who knew how to stand on his head/
/He'd show off this trick/
/Every single frame tick/
/Until then all the 'rines shot him dead./

That's totally a story. I declare myself exempt from further work.

TitanWing
10-04-2007, 7:24 PM
Once upon a time...
In a galaxy far, far away...

Make up the rest, I'm done. :P

Kawagata
10-04-2007, 9:31 PM
Maybe a time travel mission? These always turn out great. Maybe Raynor, Kerrigan and Artanis could somehow travel back in time to participate in one of the greatest war mysteries out there. Maybe have it explain the reason through statues from modern time and what not. Then of course after a certain time they suddenly return to the present with a mind wipe. Therefore fixing any canon mistakes lol.

DarkMirror
10-04-2007, 10:00 PM
Maybe they should go back and warn ALdaris that kerrian turns out evil, and thats why he turns in BW?

But yeah, I want a few TT missions that tie in wityh old missions.

Kawagata
10-04-2007, 10:22 PM
dude that's terrific!!! it adds a whole sense of irony. irony always makes a story good. i saw a twilight zone episode like this in where an agent goes back in time to kill hitler as a child. She kills him and ends up commiting suicide. The nanny then randomly picks a child off the street. Hence hitler.

Dayoh
10-05-2007, 4:29 AM
i wanna use my story about raynors evil hair peice :)

EDIT: on a serious idea maybe roll with the timetravel, say raynor goes back in time and instead of kerigan being stuck on that planet (where they zergys get her) raynor switches places.

apostolos
10-05-2007, 7:33 AM
Infested raynor?

DarkMirror
10-05-2007, 7:35 AM
Please No.

Ktan
10-05-2007, 10:28 AM
I've got something that can be of use, it's the first chapter of a series that I was planning. This may just be the kick I need to finish it. It would defo be an ongoing thing, much in the vain of the StarCraft serial flash animations by Logfish (check them out on Newgrounds. Pretty cool stuff)

Kawagata
10-05-2007, 4:59 PM
the zantaboan ones right?? we'll need to get his permission though. and his series isn't finished either.

as for infested raynor.. hell no. canon error galore?

Anoiktos
10-05-2007, 5:21 PM
I'll probably work on some maps in SC2. I was very interested in the WC3 editor, and even made a triggerful AOS (turned out the map was too big, couldn't figure out how to transfer the triggers.. Ah, irritation)

This time, though, I'll probably want to learn JASS beforehand so that I can do whatever I want with it.

I have some 3DS max experience, though I don't previously own a copy, and I can do concept art.

Dark_Soul74
10-05-2007, 6:57 PM
The time travel idea seems somewhat..... cookie-cutter-12-year-old-fan-fiction-writer-esque.

Anoiktos
10-05-2007, 6:59 PM
The time travel idea seems somewhat..... cookie-cutter-12-year-old-fan-fiction-writer-esque.
Deal with it the way LEM did and it suddenly becomes highly humorous.

Protogod
10-05-2007, 6:59 PM
The time travel idea seems somewhat..... cookie-cutter-12-year-old-fan-fiction-writer-esque.
because laser shooting, plasma-shielded aliens are so much more original?

Dark_Soul74
10-05-2007, 8:15 PM
because laser shooting, plasma-shielded aliens are so much more original?They're laser shooting, plasma-shield aliens with a very religious-sounding structure and culture, extremely ornate architecture, and a love of beam-swords.

If that's not original, what game has that sort of race besides StarCraft?

or Halo...

Protogod
10-05-2007, 8:24 PM
lol @ covenant

TitanWing
10-05-2007, 9:15 PM
They're laser shooting, plasma-shield aliens with a very religious-sounding structure and culture, extremely ornate architecture, and a love of beam-swords.

If that's not original, what game has that sort of race besides StarCraft?

or Halo...
How about those bullet shooting, plasma shield stealers with very survival-oriented structure and extremely fragile architecture...and a love of battle rifles?

Ktan
10-06-2007, 9:05 AM
the zantaboan ones right?? we'll need to get his permission though. and his series isn't finished either.

No, it's in the same vein. It is totally unrelated, aside from some mysterious creature that will be found (bearing nothing to do with the Zerg, btw), but it is inspired by that style of following a small band of soldiers who seem somewhat disconnected from the standard Terran Militia

BludSyko
10-06-2007, 11:13 AM
Do the storylines have to tie in with the SC universe? or can they be about races totally different from the Z/P/T?

Anyway, I like the time-travel idea about Aldaris learning Kerrigan's plans, but if time-travel is too far-fetched, you could make the story about a separate group of Protoss/Terrans (or rogue Zerg) that do recon in Kerri's main base and discover her plans. Just a different take at it.

Protogod
10-06-2007, 11:14 AM
Must be Z/P/T

Kawagata
10-06-2007, 11:22 AM
@ jedi's
@ predators

@ ktan. well his maps didn't exactly do his flash justice... but a small marine militia would be cool to follow. Just like Saving Private Ryan and any old war movies.

Protogod
10-06-2007, 11:23 AM
@ jedi's
@ predators
& Flying Spaghetti Monsters, but lets get on topic, shall we?

Thedutchjelle
10-06-2007, 2:30 PM
I think we must decide what the main race is for the campaigns. Imo zerg is out, but there are people here who want a protoss campaign and others who want a terran one.

Is a hybrid-ish campaign a good idea?
Terran usually make for good story, and Protoss are usually allied with Terran so it can work out fine.

--
Or are we going to make a campaign for each race?

Protogod
10-06-2007, 2:58 PM
We've discussed it as a terran focused campaign, but as long as they are touched upon I could go with a campaign for each race or something of that nature.

Kawagata
10-06-2007, 3:55 PM
for zerg i guess we could do something like "the last drone". So basically zerg is fucked if they lose this drone. As they've run out of hives or something. idk wacky.

for protoss, the last dragoon i think would work very well.

DarkMirror
10-06-2007, 4:57 PM
Ooh, the last Dragoon? I like that.

TitanWing
10-06-2007, 5:02 PM
I don't.

Dark_Soul74
10-06-2007, 7:19 PM
We could try for something psychological...

Maybe there's some schizophrenic platoon leader out there, and he starts to come up with insane missions for certain squads to do. Long story short, they mutiny him, find out one of his hallucinations was actually real, and then save the day.

Basic basic idea, but it's better than time travel fan fiction.

Dark_Soul74 notes, "Although... Dr. Who fan fiction would be very boring without time travel..."

TitanWing
10-06-2007, 8:25 PM
We could follow a Dominion fleet on a campaign weeding out UED survivors or something like that.

Though I'd prefer being on the UED's side, the Dominion makes more sense. :P

Thedutchjelle
10-07-2007, 2:07 AM
We could try for something psychological...

Maybe there's some schizophrenic platoon leader out there, and he starts to come up with insane missions for certain squads to do. Long story short, they mutiny him, find out one of his hallucinations was actually real, and then save the day.

Basic basic idea, but it's better than time travel fan fiction.

Dark_Soul74 notes, "Although... Dr. Who fan fiction would be very boring without time travel..."

This sound good, but somehow i rather have the hallucinations not be real in the end, so that the whole squad is dissapointed when they find out everything they've been told is not real.

And Titanwing, I agree, the UED is cooler than the Dominion. Maybe it actually makes more sense to play as the UED - They only got a few bases/units left. While if you play as the Dominion, even losing an army wouldn't be so bad as they got plenty of stuff floating around.
Could be wrong though. But a bunch of Terran that are a long way from home, lost the battle they came to fight and are now basicly being fucked over by everybody, sounds like UED is perfect to play with :)

Protogod
10-08-2007, 10:38 AM
This sound good, but somehow i rather have the hallucinations not be real in the end, so that the whole squad is dissapointed when they find out everything they've been told is not real.

And Titanwing, I agree, the UED is cooler than the Dominion. Maybe it actually makes more sense to play as the UED - They only got a few bases/units left. While if you play as the Dominion, even losing an army wouldn't be so bad as they got plenty of stuff floating around.
Could be wrong though. But a bunch of Terran that are a long way from home, lost the battle they came to fight and are now basicly being fucked over by everybody, sounds like UED is perfect to play with
This post sums up my feelings on the matter.

Ktan
10-08-2007, 11:14 AM
Right, here's a rough hash up of my story. It will be much more fun to just post the whole thing, but that'll need a lot of edits and such. Proto as the full thing thus far.
Rogue Traders: Volume 1 (current working title (no idea why, btw) Living on a Prayer)
Chapter 1: Memories (Intro)
Raven Jeffers starts of, wounded, in a trench that is under attack from the UED. He is a Confederate soldier, and is rescued by some unknown Marine. They are taken through the chaos to a bunker, where his saviour is slain. Other wounded soldiers lie. Suddenyl one cries "Zerg"

Chapter 2:The High Infidelity (If possible, connect directly to 1)
Jeffers awakens from his dream, unusual since h has not had such an intense one for a long time. He heads to see the Chaplain and a short conversation ensues.
On his return, he is greated by his large and crude (but long time friend) bunk-mate Grom. Jeffers, so as to avoid discussing his dream, concedes that he was discussing the chief engineer, May Rogers.
On his way to grab some water, Jeffers collides with May, and they head to the Mess Hall, having a brief discussion about the erratic behaviour of the captian.
The captain interrupts them (perhaps a brief flashback about how the captain got here, his personality, etc.) and some char development between May and the Captain, as well as mentioning how Jeffers seems like a total non-entity to the Captain.
Essentially, Jeffers, Grom, May and the Sergeant are sent to the surface to mine minerals for repairing the delapidated ship.

Chapter 3
Them pesky kids reach the surface. There's funny blue minerals everywhere. However, as they delve deeper into the catacombs of the barren planet, they start having visions, just like Jeffers had been havin. We see flashbacks of their personal lives through these flashbacks (may be hard if using desert terrain, since some happen on ships) and we wonder what exactly is causing these visions. We find it is linked to the minerals, but that's all I got so far.

The plan is to leave a lot open, such as how the Captain breaks from the Feds and how Grom and Jeffers meet/end up on the high fidelity.

Grom is going to be the only one large enough to operate the only suit of armour that is usable on the HF, so I'm banking on them having some female and male civillians we can mod in with weapons.

Fiendwurm
10-08-2007, 11:49 AM
^^sounds more like a movie map then a campain(or it would be easier to make it into a movie map)^^

Ktan
10-08-2007, 11:52 AM
I was going for the RPG style slant, but you're probably right

however, there will be some combat as the thing draws on, even if the combatants are 'in the guys heads'

As an RPG, character building is kinda handy. We could add a few 'shooting ranges' and things.

Thedutchjelle
10-08-2007, 12:22 PM
As an RPG, character building is kinda handy. We could add a few 'shooting ranges' and things.

If we are going to make an RPG, which i rather don't, please make the chars progress thanks to quests and not braindead grinding.

Fiendwurm
10-08-2007, 5:24 PM
when you say shooting range are you talking about ones like in resident evil 4??

TitanWing
10-08-2007, 8:33 PM
With the release of the new SC lore interview, I think it's opened up a lot of campaign possibilites that connect BW to SC2. We could pick one of those and expand on it, say Duran's story between BW and SC2...

Thedutchjelle
10-09-2007, 7:31 AM
I would really like it if we could keep Duran and his blasted Hybrids out of it.

TitanWing
10-09-2007, 9:36 AM
We don't necessarily need hybrids at all.

Thedutchjelle
10-09-2007, 2:56 PM
We don't necessarily need hybrids at all.

True, but Duran based storylines tend to go that way, as it's basicly the only interesting thing about him >_>'

Protogod
10-09-2007, 3:44 PM
I would really like it if we could keep Duran and his blasted Hybrids out of it.
We don't necessarily need hybrids at all.
True, but Duran based storylines tend to go that way, as it's basicly the only interesting thing about him
/Duran

DarkMirror
10-09-2007, 3:46 PM
Takea look at the Duran campaign, its buried in the SC debriefing room somewhere. It makes almost no mention of hybrids, until the very end.

Protogod
10-09-2007, 3:49 PM
/Duran

I said that because not only do I think its a poor idea for a story, that I think hybrids are stupid, and that it's overdone, but because I previously said I didn't want a story about existing hero-characters.

So as to put this to rest; /Duran

Dark_Soul74
10-09-2007, 4:43 PM
[/Duran]

[Artanis]

Eh? Ehhhhhh? ;D

DarkMirror
10-09-2007, 5:03 PM
Artanis = character who will be in SC2. So no.

Protogod
10-09-2007, 5:10 PM
Skimming over the last few pages of the thread, I'm highlighting some posts and ideas that I think deserve consideration.

I was going for the RPG style slant, but you're probably right

however, there will be some combat as the thing draws on, even if the combatants are 'in the guys heads'


We could try for something psychological...

Maybe there's some schizophrenic platoon leader out there, and he starts to come up with insane missions for certain squads to do.

This sound good, but somehow i rather have the hallucinations not be real in the end, so that the whole squad is dissapointed when they find out everything they've been told is not real.

And Titanwing, I agree, the UED is cooler than the Dominion. Maybe it actually makes more sense to play as the UED - They only got a few bases/units left. While if you play as the Dominion, even losing an army wouldn't be so bad as they got plenty of stuff floating around.
Could be wrong though. But a bunch of Terran that are a long way from home, lost the battle they came to fight and are now basicly being fucked over by everybody, sounds like UED is perfect to play with

Maybe a time travel mission? Maybe Raynor, Kerrigan and Artanis could somehow travel back in time to participate in one of the greatest war mysteries out there.

Maybe they should go back and warn ALdaris that kerrian turns out evil, and thats why he turns in BW?
(This one is actually one of my favorite ideas so far)


We can mix and match ideas, or you can present new ideas. This is just the culmination of our work thusfar.

Thedutchjelle
10-10-2007, 12:58 AM
Okay, a mix-attempt.

After Dugalle got pwned, a small army of UED was left behind. Having lost the war, and still losing many men each day, the commander (some hero, not actually you) starts gettings psychological problems. He starts giving fake missions, as in, 'That base has captured our men! Free them!' when there are no men held captive. He loses even more units during this kind of missions when they begin to wonder if their commander is still alright.
Fearing that he might be infested, they try to search for an Protoss settlement, because they know the Protoss can cure infestation if it did not progress to far.
But scouts who saw a settlement, also saw Artanis there, the Protoss warrior they tried to kill on Braxis.
They also see a large army of Zerg coming from multiple directions. They decide to raid the base, looking for an possible cure or forcing the toss to make one, before the zerg arrive and slaughter everybody.
But the plan fails. The zerg arrive much earlier than they predicted, and they are caught between the Protoss and Zerg.
Meanwhile, the Protoss are trying to use a new weapon. After experimentation with the Arbiter Recall and MS TimeBomb, they will try to send the Zerg somewhere nasty back in time. When they fire the weapon, they miss most of the Zerg, but the UED squad is caught in the blast.
The marines have initially no friggin idea what happend. When they notice that they are on Shakuras, and that they have warped back in time (because, for instance, they can connect with the UED fleet again), they devise a plan. They know that Aldaris is one of the most important judicators. He is in the conclave! That must mean something. They also know that Aldaris and the Protoss do not know Kerrigan is evil. So they go to warn him , as they hope that would mean Kerrigan's defeat, and thus the UED would stay alive -> Their commander won't turn insane and they all go home.
Just an idea ok? I tried to mix all above ideas.

DarkMirror
10-10-2007, 6:31 AM
Neat.

Protogod
10-10-2007, 12:28 PM
Uhm... I said mix and match some ideas...This script seems to me more of a Frankenstein's monster, If you will.

It lacks focus and continuity.

Ktan
10-10-2007, 1:14 PM
No offence intended, but if your going to use any of my ideas, treat it as if it's a totally separate part of the universe. Feel free to make creatures up within it (which is my aim, to explore the K-sector outside of the PVT races), but please don't mix it with the main story of SC itself. It's designed to be entirely divorced from that, following a group of bandits just trying to survive, so the crew of the High Infidelity won't be that involved with the main SC characters.

Think like the Kimeran pirtates.

This is simply because, if we make maps based on my stuff, I don't want it freak-in-stiened into other stuff. However, if you have a really good idea fro cameos (eg, Zeratul or even earlier characters) than If I think it's good, I'll concede.

I'm up fro submitting my story to have maps based on it, but if I do that, I'd prefer they kept to the spirit of what I have created. If you all wish, I'll post the story thus far here.

Thedutchjelle
10-10-2007, 1:35 PM
The main idea was not to mix with the official Story line anyway.

i guess we can give your story a try. There is ofcourse always a change that things have to change because it's not doable for a map -- But i can't judge that now.

Ktan
10-10-2007, 1:39 PM
Oh, certainly, but as long as the essence remains, I'm fine.

I just don't want 'Lol, Tassadar!' going on in the middle of a universe I'm traying to craft within a universe :D

Thedutchjelle
10-26-2007, 9:18 AM
So Ktan, any updates? Is the story done yet? Or is it uploaded on SC.org as fan fic already and am i being a fool >_>

Ktan
10-26-2007, 10:32 AM
Oh, gosh, no, I've had other things I've been working on and wasn't sure whether this idea was being used or not.

Thedutchjelle
10-26-2007, 10:54 AM
Oh, gosh, no, I've had other things I've been working on and wasn't sure whether this idea was being used or not.

Well I don't think I've seen any real rough outlines of your idea yet, cept for the fact that's about pirates onboard of a ship called the High Infidelity as you said a few posts up, so it's kinda hard to judge if we should take your idea or not.

Jaxander
01-18-2008, 11:32 PM
I've read the vast majority of this thread, and was going to post my two cents (had the pennies out of the pocket and all ready to go...) then I realized the last post was...GASP! 10-26-2007???

I was going to offer my somewhat-decent skills as a story writer, and maybe a few ideas, and hopefully join the team...but it seems that this thread has been dormant for a very VERY long time, and i doubt anyone will even read this post.

If someone does, please contact me. I have years of experience in writing Protoss-esque plots, not necissarily space-fantasy, some regular fantasy. Either way, I like to think that I know the Protoss race the best of the three.

Anywho, just give me a shout if anyone still reads this thread.

Dark_Soul74
01-19-2008, 8:46 AM
It's perfectly fine, we're just a bit slow because the game we'd be working on probably won't be released for two years. >>

Jaxander
01-19-2008, 10:51 AM
Oh, so you're still an active group? Or, semi-active?

Dark_Soul74
01-19-2008, 2:09 PM
The term "lazy" is most apt, I believe. :)

We just don't have much to do until the game is out.

Protogod
01-19-2008, 3:20 PM
We just don't have much to do until the game is out.

We have updates & polls few and far between. The work we do now is just preliminary and 100% subject to change, so its hard to emphasize as much importance as I'd like to in our current operations.

Don't be disappointed by the relative inactivity here. All the major members of SC2S are still active, and available to work on whatever new developments may arise.

gamer102
03-15-2008, 12:18 AM
If we could get some real WB modders it'd kick this thing off better...


I'm here.

I'm a modder, a rusty modder at that, but I am one. I modded it all the time about a year ago. I've got simple mods that take a day or two, to advanced mods that took me a week to perfect.

I'm really good at terrain/landscape and balancing issues.
I'm an "outside-the-box" type of thinker.

EDIT: Do you mean Warboard mods, like yourself, or modification mods?

I'll be making a program to open the new maps and maybe add/edit some new features. (See my sig) It's a slow going project on my broken comp though :P

Do you guys plan on making a campaign seperate from the SC one?
I could write out some ideas for the story.

Lol, I think i'm a little too late.

Protogod
03-16-2008, 3:30 PM
Yes we intend to make a separate campaign, yes I mean modification modders, and cool, catch me on msn and we'll talk about you joining sc2s.

gamer102
03-18-2008, 5:45 PM
Yeah, cool, anyway, I thought about having the protoss' shields being disrupted by some sort of huge virus that the zerg gave them. I had the opening level all decked out with good music from the offspring and the triggers all timed with the beat of the song, oh it was awesome. The chorus would start and it would move from one location to the other, then the other verse started and so on. Awesome, I tell you.

Thedutchjelle
03-19-2008, 10:36 AM
I believe we already had an storyline.. and even a poll to decide which one we should pick a few months ago.

gamer102
03-21-2008, 11:23 PM
I'm here.
Lol, I think i'm a little too late.

Yeah i noticed that.

Protogod
03-22-2008, 1:31 PM
The hint was that we arent interested in your storyline for us. It'd be great if you want to help us flesh things out or develop gameplay and such once we begin the real work, but right now the storyline is fine.

gamer102
03-22-2008, 1:46 PM
The hint was that we arent interested in your storyline for us. It'd be great if you want to help us flesh things out or develop gameplay and such once we begin the real work, but right now the storyline is fine.

Yeah I read it a couple night ago, pretty good. I like it.

Okay, that's fine.
I'm in.

StealthDemon
04-14-2008, 4:40 AM
Hey, I'm interested in lending a hand any way I can.

Mostly I just make custom maps and work with triggers, not changing unit properties and the like but I'm getting into that. At present a friend gave me an idea for a map for SC and I've just begun to work on it. I'll give some of the details here because feedback is always welcome.

The Boormeer Mutations have landed some distance away from Fort Terra without your notice and have proceeded across the surface to your stronghold. Your Engineer, Colonel Zoran Torres has ordered the power-up of the Zerg Neural Suppressant Generator but estimates that it will take nearly two hours for the power-up sequence to complete. Until it is ready, you and your men must hold of the merciless Zerg assaults.

It's an insane difficulty map, where you are constantly attacked by Zerg forces. You start of with a heavily defended position and are a given an infinite supply of resources. Every five - fifteen minutes a boss spawns for the Zerg and is unleashed on your base (well I'm hoping it will, at this point this is the plan, I'm still finalizing the unit placement and terrain design). In short, if you last two hours you win and the zerg simply die (theres a story here and an exception) but if you appear to lose you can initate an evac into your base and you continue the defence. If you win you move towards the Zerg base, and this unfolds into a Campaign.

Enough of that mass of words. As I said before, I am interested in helping you in any way I can whether that be mapping, triggers, idea generation, bug testing, etc etc. I'm constantly on MSN...so that isn't an issue for me. I just can't seem to find your address anywhere in your profile.

If you want me that is....

-Stealth

PS. Sorry for the long winded post, I'm bored at the moment

Thedutchjelle
04-14-2008, 8:50 AM
I'm not getting your post at all.

Hey, I'm interested in lending a hand any way I can.

Mostly I just make custom maps and work with triggers, not changing unit properties and the like but I'm getting into that. At present a friend gave me an idea for a map for SC and I've just begun to work on it. I'll give some of the details here because feedback is always welcome.

It's nice that you make maps and that you're interested in helping us, but I don't think that posting your idea here is a good idea - we already got a storyline. Unless you want to discuss this for your own map, in which case you better go to the Map Depot subforum.


The Boormeer Mutations have landed some distance away from Fort Terra without your notice and have proceeded across the surface to your stronghold. Your Engineer, Colonel Zoran Torres has ordered the power-up of the Zerg Neural Suppressant Generator but estimates that it will take nearly two hours for the power-up sequence to complete. Until it is ready, you and your men must hold of the merciless Zerg assaults.

It's an insane difficulty map, where you are constantly attacked by Zerg forces. You start of with a heavily defended position and are a given an infinite supply of resources. Every five - fifteen minutes a boss spawns for the Zerg and is unleashed on your base (well I'm hoping it will, at this point this is the plan, I'm still finalizing the unit placement and terrain design). In short, if you last two hours you win and the zerg simply die (theres a story here and an exception) but if you appear to lose you can initate an evac into your base and you continue the defence. If you win you move towards the Zerg base, and this unfolds into a Campaign.

You're describing a map and somewhat of a storyline. At first I thought you were suggesting this storyline to the SC2S team (In which case you didn't read this thread). But you are making this map and you're asking for feedback here? I don't really get it.

Enough of that mass of words. As I said before, I am interested in helping you in any way I can whether that be mapping, triggers, idea generation, bug testing, etc etc. I'm constantly on MSN...so that isn't an issue for me. I just can't seem to find your address anywhere in your profile.

If you want me that is....

We first have to wait for SC2 to be released, and unless you can show us what you're capable of, I don't know if you'll get in.. but Protogod makes the decision.

Protogod
04-14-2008, 10:18 PM
Stealth, PM me your msn address and we can discuss this further. There's some things I'd like to clear up before we make anything final.

TitanWing
04-24-2008, 3:45 PM
Long time no see guys. Anything important that I've missed? There weren't many new posts (in here).

anderoo
04-24-2008, 3:47 PM
Long time no see guys. Anything important that I've missed? There weren't many new posts (in here).

If you weren't here for the big upgrade, you missed a whole bunch of new stuff.

TitanWing
04-24-2008, 3:49 PM
I noticed quite a few new features...and a sizeable handful of "notifications".

Thedutchjelle
04-25-2008, 7:50 AM
If you weren't here for the big upgrade, you missed a whole bunch of new stuff.

I think he meant stuff regarding SC2S, not the whole forum ;p

NoobOfLore
06-25-2008, 11:48 PM
I would really like to be part of this group, I'm pretty capable when it comes to mapping in general.
A convenient Editor would be nice.

Protogod
06-26-2008, 2:57 PM
Hopefully the SCII standard StareditII will be as powerful/handy as they have been talking it up to be.

gamer102
07-01-2008, 3:59 AM
Long time no type, what's happening here? I'm pretty sure the editor is going to measure up to its expectations.

Protogod
07-01-2008, 1:31 PM
Not much to do except wait for SCII so we can start work.

Dark_Soul74
07-09-2008, 10:44 AM
*cough*

This still going?

Protogod
07-10-2008, 2:01 PM
Mhm. Yuppers

NoobOfLore
07-10-2008, 5:32 PM
Are we going to start a group or something?
Right now, we have pretty much no affiliation to eachother. Not sure who's in and who's not.

Protogod
07-10-2008, 5:41 PM
Are we going to start a group or something?
Right now, we have pretty much no affiliation to eachother. Not sure who's in and who's not.

What do you mean "we"

http://www.warboards.org/showpost.php?p=522547&postcount=100

That is our current level of affiliation & MSN contact list

NoobOfLore
07-11-2008, 12:31 AM
I meant "we" as in Warboards Users. And I did not see that. Thank you for clarifying.

Protogod
07-11-2008, 12:34 AM
I meant "we" as in Warboards Users. And I did not see that. Thank you for clarifying.

I meant "we" as warboards users arent the starchitects. There is an admission process which requires submission of MSN addresses (a requirement) and a set of credentials (including, but not limited to mac usage, wc experience, and whatnot)

NoobOfLore
07-11-2008, 1:46 PM
I see that now, And I see that I am not a member. I wholly understand now that there is a complex process going on that I am currently not a part of.
And when I said "we" I wasn't implying that WB users in general were part of Starchitects.
But I need no more clarification. I understand.

Protogod
07-11-2008, 9:59 PM
Lol, I apologize for being so abrupt. I've just had to tell alot of people that their ideas dont count because they havent applied to be in the starchitects, but rather, just showed up and posted.

Just send me a PM with your msn address and some credentials, and we can talk. <3?

Lithium
07-14-2008, 2:55 PM
Starchitect 2?

Gift:

http://i33.tinypic.com/1jbm8.png

:)

I have an urge to go ahead and make a headquarters for this, but I don't know..

Protogod
07-14-2008, 3:12 PM
Starchitect 2?

Gift:

http://i33.tinypic.com/1jbm8.png

:)

I have an urge to go ahead and make a headquarters for this, but I don't know..

Lets Chat.

Dem0nS1ayer
07-18-2008, 11:32 AM
I want to join, but that all depends on if SC2 will also run on a CD. I don't have a DVD drive. :cry:

gamer102
07-19-2008, 10:04 PM
I want to join, but that all depends on if SC2 will also run on a CD. I don't have a DVD drive. :cry:I'm pretty sure Blizzard will have a download, you just have to buy the retail of SC2, and then enter the CD key. You should be able to download SC2 from there just like WC3.