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View Full Version : How do make a unit use spells.... in a cinematic.........


he11g0tfi113d
07-11-2007, 9:38 AM
Can anyone tell me how I should trigger a uint to cast a spell in a cinematic...........And also when i use imported skins they work sometimes when replaced on other units but on making a custom model it appears to be invisible on the map.....I imported the file properly...even got the pathfile directory right......what am i doing wrong?

WarInSerbia
07-11-2007, 1:53 PM
For the models see the "How do you make your own (custom) stuff,there you have everything for customs,Sid tald me about models,check it out.
As for the cinematics you have a action for it(issue a order targeting a unit/point/destructible etc.) you should use that or you could add some special effects and thats it.
Its a trick,master it!

hooded
07-11-2007, 8:02 PM
look under the unit-issue order triggers. For example, one may be

unit-issue order targeting a unit - order <whatever unit> to <human mountain king - storm bolt> <whatever unit>

now if you want to use a custom ability, then just issue the order to do whatever the custom ability was based off of. So if I had a custom ability based on stormbolt, and i issued that unit the above order, it would use the custom ability (as long as it didnt have stormbolt, or another ability based off of stormbolt.)

he11g0tfi113d
07-13-2007, 8:04 AM
I figured that out ....but any way thnx for the awesome help you guys gave....