Skillz
06-11-2007, 4:41 AM
Alright I got Datedit working good. I made my first, very simple mod to see how the process went.
That was making it so that the bunker could hold 8 units, instead of the default 4. It was a success, and I know it's been done many times before, but I needed something simple so that I could test to make sure the mod worked.
Now, onto something a little more tuff.
I wanted to give the Turret the ability to attack ground units. First I just set the weapon to be the Marine Rifle, but it didn't work.
I then decided that maybe I can put a unit inside the turret, and it can shoot the ground units. Well, I got it to hold a unit but once the unit goes in, its gone. No getting it back, and it doesn't attack anything.
Little help?
That was making it so that the bunker could hold 8 units, instead of the default 4. It was a success, and I know it's been done many times before, but I needed something simple so that I could test to make sure the mod worked.
Now, onto something a little more tuff.
I wanted to give the Turret the ability to attack ground units. First I just set the weapon to be the Marine Rifle, but it didn't work.
I then decided that maybe I can put a unit inside the turret, and it can shoot the ground units. Well, I got it to hold a unit but once the unit goes in, its gone. No getting it back, and it doesn't attack anything.
Little help?