PDA

View Full Version : Need Some Triggering Help


Ubern00bTerran
05-31-2007, 8:30 AM
ok, I'm making a campaign. Objective is to destroy the enemy command center... problem is, even tho i made sure the triggers will work, 4 secs after that it says (VICTORY) I'm placing the map here so you'll understand what i mean...
Here are the Con/Act on the players

Condition:
3rd Initiative kills at most 1 Terran Comman Center
Actions:
End Scenario in victory for the current player

Condition
Crrent Player Commands at most 0 any unit
Actions
End Scene in defeat for current player

for the computer,

Conditons
Always
Actions
Execute AI script `Terran Campaign Insane` at `Colonial Base`

Conditions
Current Player Commands at most 0 Terran Command Center
Actions
End Scenario in Defeat for current player.

Is this even right?

SilverCrusader
05-31-2007, 8:39 AM
Crrent Player Commands at most 0 any unit
That should be buildings, not any unit, any unit would mean they would have to kill everything that you own on the map, including map revealers and such.

Ubern00bTerran
05-31-2007, 9:07 AM
That should be buildings, not any unit, any unit would mean they would have to kill everything that you own on the map, including map revealers and such.
Well then that would mean that at the start of the game you'd lose. Cuz in the star u have 3 SCV's marines, firebats, medics and tanks. Nearby you have to go to a near by abandoned base. then you'll start repairing the buildings and massing out an army..

TitanWing
05-31-2007, 9:53 AM
Put both command at most 0 CC AND command at most 0 any unit. This will make the CC part work, but if the player runs out of units and still has buildings he will lose anyways. Unless you want to learn how to use switches.

TitanWing
05-31-2007, 9:55 AM
The best solution is to simply give the teal base to player 1, rather than make it rescuable. It's kinda pointless to be the way it is now, and doing this will make your triggering less complicated, because it can be difficult to learn to use switches on your FIRST UMS map. :)

SilverCrusader
05-31-2007, 11:35 AM
yeah, it is an easy fix with a switch actually.

Ubern00bTerran
05-31-2007, 9:28 PM
Ok i did what u guys said... still cant freakin go up the ramp before (VICTORY) comes out Can u guys place the conditions and actions so that it wont show that message anymore?

TitanWing
06-01-2007, 10:39 AM
I'm stuck at school without a map editor right now, I'll look at your triggers when I get home...in about six hours.

matefkr
06-01-2007, 3:16 PM
first trig:

3rd something kills at least (not at most) 1 command center

Should work.