Sid
03-30-2007, 2:30 AM
Finally after much struggling with Triggers, I came up with a Smoothest Arrow Key movement system made in GUI so far. This system can also allow Mouse to act, but entirely Disables Mouse Interrupt while you work with Arrow Keys.
Also shows how to fire bullets in particular directions and cause it to destroy self when it "hits". This system allows you to adjuest the Bullet Hight while being fired, and has pretty good control.
I made a Single-Player map called BattleShips based on this, where your aim is to survive as long as you can. You can hit "F" key to fire Harpoons and Enemy ships have basic AI on how to chase and hunt down you.
The File is attached and is called BShip.W3X
Also, I made a variety of it, making a Dogfighter in Dwarven Style. Using Gyrocopters and Flying Machines.
Just to show how the base engine can be modified easily to fit your mapping style.
The Modified map is also attached.
Please take a look as the maps are really small. 24 KB each.
Also shows how to fire bullets in particular directions and cause it to destroy self when it "hits". This system allows you to adjuest the Bullet Hight while being fired, and has pretty good control.
I made a Single-Player map called BattleShips based on this, where your aim is to survive as long as you can. You can hit "F" key to fire Harpoons and Enemy ships have basic AI on how to chase and hunt down you.
The File is attached and is called BShip.W3X
Also, I made a variety of it, making a Dogfighter in Dwarven Style. Using Gyrocopters and Flying Machines.
Just to show how the base engine can be modified easily to fit your mapping style.
The Modified map is also attached.
Please take a look as the maps are really small. 24 KB each.