ExcaliburMM
03-29-2007, 2:36 PM
Age Of Evolution
1.0c Public Beta Release
Welcome to Age of Evolution. This is my first mod and has been in production since summer.
Heres the sketch:
The story isnt really done, im planning on making a capaign, however im a lazy mapper and an even lazier modder. Its a wonder i got this far.
Anyway:
Whats changed?
Everything. Iscript, GRP, Dat, Tbl, if theres an editor for it ive screwed with it in some way.
Whats the mod's concept, its balancing?
The mod is build on the principle of the tech tree meaning more. Later units are to own more and early units are to be less-useless late game. In other words it makes unit combos, like Hydra/Devs a great way to turn your enemys into nothing more than a memory.
Is it grafted?
You bet your ass.
With DoA's private FireGraft for 1.14. Currently i cant hand it out to anyone, and a new more public release is up coming some time in the future if finished before 1.15. I cant say any more than that.
Sounds good. Screenshots?
Definately.
(These shots were taken from version .48, some things are changed graphic and stat wise)
http://i46.photobucket.com/albums/f126/MCRXxHelenaxXRCM/SS10.png
http://i46.photobucket.com/albums/f126/MCRXxHelenaxXRCM/SS9.png
http://i46.photobucket.com/albums/f126/MCRXxHelenaxXRCM/SS5-1.png
http://i46.photobucket.com/albums/f126/MCRXxHelenaxXRCM/SS7.png
http://i46.photobucket.com/albums/f126/MCRXxHelenaxXRCM/SS6-1.png
http://i46.photobucket.com/albums/f126/MCRXxHelenaxXRCM/SS1-1.png
I dont like your mod because ____!!!
Please please please post my friend! Id love to hear whats wrong with it. What bugs or imbalances you encountered. Nothing would make me happier than to make you shut up with pure godly modness rather than a post full of flame.
Please post all your comments and such. Im open to new ideas, suggestions, and anything else.
Download:
http://d.turboupload.com/de/1648260/hja0x32tfu.html
1.0c Public Beta Release
Welcome to Age of Evolution. This is my first mod and has been in production since summer.
Heres the sketch:
The story isnt really done, im planning on making a capaign, however im a lazy mapper and an even lazier modder. Its a wonder i got this far.
Anyway:
Whats changed?
Everything. Iscript, GRP, Dat, Tbl, if theres an editor for it ive screwed with it in some way.
Whats the mod's concept, its balancing?
The mod is build on the principle of the tech tree meaning more. Later units are to own more and early units are to be less-useless late game. In other words it makes unit combos, like Hydra/Devs a great way to turn your enemys into nothing more than a memory.
Is it grafted?
You bet your ass.
With DoA's private FireGraft for 1.14. Currently i cant hand it out to anyone, and a new more public release is up coming some time in the future if finished before 1.15. I cant say any more than that.
Sounds good. Screenshots?
Definately.
(These shots were taken from version .48, some things are changed graphic and stat wise)
http://i46.photobucket.com/albums/f126/MCRXxHelenaxXRCM/SS10.png
http://i46.photobucket.com/albums/f126/MCRXxHelenaxXRCM/SS9.png
http://i46.photobucket.com/albums/f126/MCRXxHelenaxXRCM/SS5-1.png
http://i46.photobucket.com/albums/f126/MCRXxHelenaxXRCM/SS7.png
http://i46.photobucket.com/albums/f126/MCRXxHelenaxXRCM/SS6-1.png
http://i46.photobucket.com/albums/f126/MCRXxHelenaxXRCM/SS1-1.png
I dont like your mod because ____!!!
Please please please post my friend! Id love to hear whats wrong with it. What bugs or imbalances you encountered. Nothing would make me happier than to make you shut up with pure godly modness rather than a post full of flame.
Please post all your comments and such. Im open to new ideas, suggestions, and anything else.
Download:
http://d.turboupload.com/de/1648260/hja0x32tfu.html