Aqo
03-24-2007, 5:28 AM
www.darkthrone.com
Dark Throne is a browser game that spares no second in letting you actually ~play~ it. There is no protection mode. You don't need to log in every hour and click some obvious buttons to do good. What you do need, is making the right decisions, based on other players.
Right now, the alliance Black_Sunset is where Warboards players are at. Post your details once you register and we will send you an alliance-invitation.
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Game Guide (actually explains how to pwn. ~15 minutes read)
There are three main resources:
Citizens, Gold, and Turns.
Gold: You can buy stuff with it. Pretty self explanatory. You can earn gold in many ways, but the most effective are two:
1. Attacking. Each time you attack someone and win, you get some of the money he has. The % amount is decided mostly according to your levels (attacking weaker players is much less profitable).
2. Mining. You get a sum of money per 30 minutes for each miner you have.
Turns: Turns are a nice method which converts real-life time into game-time. Meaning, instead of having to log in every hour to play DT, you could do all your playing in a single session using your turns which you earned through the entire day. The turns are basically your time.
Where to start?
First, after you register, choose a race. The differences may seem small to you, but they become very meaningful in later stages of the game:
Human: 5% bonus to offense, can buy Great Sword
Goblin: 5% bonus to defense, can buy Great Bow
Elf: 5% bonus to spy offense and spy defense, can buy Elite Archers
Undead: Can buy Berserkers, can revive men who died in battle
Then choose a proficiency:
Fighter: 5% bonus to offense
Cleric: 5% bonus to defense
Thief: +5% intelligence bonus (spy defense and spy offense)
Assassin: +5% income bonus
Now, you need to understand how the interface of DT works. Here are the main locations you need to know about:
1. Main > Members. This is your profile.
2. Main > Levels. Each time you level up, you can put a point in one of those 5 attributes to improve your nation.
3. Main > Profile. You can edit here how other people will see you on the attack page.
4. Battle > Attack. This is the attack page; you can find people to attack here.
5. Battle > Training. Here you get to train your citizens into various roles in your army.
6. Battle > War History. If you were attacked, you can check here who attacked you and what were your losses. Also has a history log of your attacks and spying.
7. Structures > Bank. When you get attacked, you lose your money that was outside the bank, but get to keep the money you had inside the bank. The amount of bank deposits you have is limited, so usually it's best to only bank money when you have a large sum which you cannot use right now.
8. Structures > Armory. Here you buy equipment for the men your have in your army. You can buy as many equipment as you wish, but only as much as your army can use will take effect. For example, if you have 10 Soldiers, and you buy 15 Long Swords, only 10 Long Swords will take effect - until you train 5 more soldiers.
9. Structures > Upgrades. You can "tech up" here. Structures give you various bonuses, such as %s to offense and defense, increasing your amount of assassinations allowed per day, and improving the amount of bank deposits per day you have available.
10. Structures > Housing. You can buy 5 houses here per fortification upgrade you have. Each house gives you 1 citizen per day. This is a minor support for your citizens income, it is -not- the main way to get citizens.
11. Structures > Repair. Each time you get attacked or infiltrated, your fort takes damage. If your fort has taken too many damage, you will begin losing high amounts of men each time you get attacked, thus it is a good idea to repair it to maximum at all times.
12. Community > Recruiter. This is the main way to get citizens. At first you will have to click the big button to join the recruiter; once you're in, here is how it works:
Each player has "Recruiter Credits", the more he has, the higher he will appear in the Recruiter List. When you click "Recruit!", you give a citizen to the person who's at the top of the list, make him lose 1 Recruiter Credit, and receive 1 Recruiter Credit yourself.
Give a citizen doesn't mean you lose it citizen, but rather it's just a formula of +1 to that person, with no effect on yourself.
After enough clicks, you will be high enough in the list, and other people who also use the recruiter will begin clicking you. This will give you citizens.
You are capped to receive up to 250 citizens every 24 hours, and allowed to click up to 350 times. Meaning, I could click all 350 clicks for three days, and than on the 4th day I won't have to click because I'll have 300 clicks left, which will normally be enough to put me in a high spot on the list. Though, if you want to receive the 250 citizens as fast as possible, click all 350 every day.
Clicking? That's long and boring!
So what to do? Open a new page in your browser, open 5 tabs, in each of them open the recruiter, move your mouse above the "Recruit!" button, and start clicking it while swapping tabs with the hotkey (Ctrl+Tab for FireFox).
It should take about 2-3 minutes to do all 350 clicks using this method.
__________
Ok, so how to play?
Well, first of all, you'll want to get money. You start with a very small sum of gold, and 25 citizens. Your best bet is to train all 25 citizens into soldiers, and go on the attack list. As you'll quickly find out, many level 1 noobs have no army size at all, meaning you can attack them with a 100% probability of winning.
*WAIT*
Before you attack, remember you have turns. You must use them as efficiently as possible, don't waste them on people who aren't worth it.
I would suggest aiming to attack only people who have at least 6 million gold (and 0 army size) in their wallet. You may have to scroll over the pages in the attack list to find them.
Example (http://img224.imageshack.us/img224/572/dtattacklisthe1.jpg)
Once you find appropriate targets, attack them using 10 turns each. Only attack every person once - after the first attack he will not have 6 million anymore, since you pillaged it, meaning he's no longer a good target.
Use your money to fully equip the soldiers you have. Once you have, for example, 15 soldiers fully equipped, don't hesitate to attack people whose army size is smaller than 15. However, be careful and put into consideration their bonuses - a Goblin Cleric with 14 men will also have a 10% bonus to defense, meaning have may have an army as strong as 15.4 fully equipped men of yours, thus, you may not win. Don't risk losing 10 turns like this.
Once you finished doing your recruiter clicks, you'll see that later on in the day the amount of citizens you have as drastically increased. Train 10 of them into spies, and all the rest into soldiers.
You have have some questions now -
Q1: Why not train Miners?
A: At the low level you're at, miners only give 45 gold per 30 minutes. Assuming you even use all 280 men you have after your first day (25+5+250), you will still only receive 12600 gold per 30 minutes. That's a total of ~600,000 gold in an entire day; compare this to 6,000,000 gold which you get from a single attack on a noob who chose to get miners and forgot to log in to bank his gold.
Q2: Why not get Guards?
A: Because if you know what you're doing, you'll use all your money to buy equipment in the armory. Since you have no miners, your gold will stay at a low amount which has a null importance to you, so even if you get attacked and lose, it aint a big deal.
Q3: Why not upgrade my Soldiers to Knights or Berserkers?
A: Keeping your Soldiers as Soldiers will allow you to un-train them and re-train them later into other roles. For example, once you get stronger, you will want to buy lots of spy equipment, than train up 200-300 spies. Go to the attack page, spy on people who have large amounts of gold (100+ million), and find people who have less defense than your offense potential. Once you find 4-5 people like that, untrain your spies, retrain them as soldiers, and attack those people with full force.
Q4: Does all this mean miners, guards, sentries, knights and berserkers are useless?
A: No. They're useless to someone who just started playing and barely has any citizens. After a week or so of playing, assuming you made sure to use the recruiter, you should have up to around 1800 citizens. At this point, training miners and guards will become a viable option. Later on, you will have even larger amount of citizens, and you will no longer need to retrain at all. At this point, assign them into the higher ranks such as knights and archers to get more strength out of them.
---
So, after using your first 50 turns to earn about 25 million gold and buying equipment for your soldiers, what to do next?
∙ Make sure to use the recruiter.
∙ Go over the interface and make sure you understand everything.
∙ Wait for tomorrow.
At the next day, with your 280 men, you should start hunting targets with larger amounts of gold. This is where skill comes in. You will have to use method I earlier mentioned to find targets with 50-100 million gold, later on 100+ gold, and than even more.
As you level up, I suggest that you -do not- put points into Charisma and Wealth, as they are both practically useless. You can always get the money you need sooner or later; rather invest those points into an actual strength bonus.
Dark Throne is a browser game that spares no second in letting you actually ~play~ it. There is no protection mode. You don't need to log in every hour and click some obvious buttons to do good. What you do need, is making the right decisions, based on other players.
Right now, the alliance Black_Sunset is where Warboards players are at. Post your details once you register and we will send you an alliance-invitation.
---
Game Guide (actually explains how to pwn. ~15 minutes read)
There are three main resources:
Citizens, Gold, and Turns.
Gold: You can buy stuff with it. Pretty self explanatory. You can earn gold in many ways, but the most effective are two:
1. Attacking. Each time you attack someone and win, you get some of the money he has. The % amount is decided mostly according to your levels (attacking weaker players is much less profitable).
2. Mining. You get a sum of money per 30 minutes for each miner you have.
Turns: Turns are a nice method which converts real-life time into game-time. Meaning, instead of having to log in every hour to play DT, you could do all your playing in a single session using your turns which you earned through the entire day. The turns are basically your time.
Where to start?
First, after you register, choose a race. The differences may seem small to you, but they become very meaningful in later stages of the game:
Human: 5% bonus to offense, can buy Great Sword
Goblin: 5% bonus to defense, can buy Great Bow
Elf: 5% bonus to spy offense and spy defense, can buy Elite Archers
Undead: Can buy Berserkers, can revive men who died in battle
Then choose a proficiency:
Fighter: 5% bonus to offense
Cleric: 5% bonus to defense
Thief: +5% intelligence bonus (spy defense and spy offense)
Assassin: +5% income bonus
Now, you need to understand how the interface of DT works. Here are the main locations you need to know about:
1. Main > Members. This is your profile.
2. Main > Levels. Each time you level up, you can put a point in one of those 5 attributes to improve your nation.
3. Main > Profile. You can edit here how other people will see you on the attack page.
4. Battle > Attack. This is the attack page; you can find people to attack here.
5. Battle > Training. Here you get to train your citizens into various roles in your army.
6. Battle > War History. If you were attacked, you can check here who attacked you and what were your losses. Also has a history log of your attacks and spying.
7. Structures > Bank. When you get attacked, you lose your money that was outside the bank, but get to keep the money you had inside the bank. The amount of bank deposits you have is limited, so usually it's best to only bank money when you have a large sum which you cannot use right now.
8. Structures > Armory. Here you buy equipment for the men your have in your army. You can buy as many equipment as you wish, but only as much as your army can use will take effect. For example, if you have 10 Soldiers, and you buy 15 Long Swords, only 10 Long Swords will take effect - until you train 5 more soldiers.
9. Structures > Upgrades. You can "tech up" here. Structures give you various bonuses, such as %s to offense and defense, increasing your amount of assassinations allowed per day, and improving the amount of bank deposits per day you have available.
10. Structures > Housing. You can buy 5 houses here per fortification upgrade you have. Each house gives you 1 citizen per day. This is a minor support for your citizens income, it is -not- the main way to get citizens.
11. Structures > Repair. Each time you get attacked or infiltrated, your fort takes damage. If your fort has taken too many damage, you will begin losing high amounts of men each time you get attacked, thus it is a good idea to repair it to maximum at all times.
12. Community > Recruiter. This is the main way to get citizens. At first you will have to click the big button to join the recruiter; once you're in, here is how it works:
Each player has "Recruiter Credits", the more he has, the higher he will appear in the Recruiter List. When you click "Recruit!", you give a citizen to the person who's at the top of the list, make him lose 1 Recruiter Credit, and receive 1 Recruiter Credit yourself.
Give a citizen doesn't mean you lose it citizen, but rather it's just a formula of +1 to that person, with no effect on yourself.
After enough clicks, you will be high enough in the list, and other people who also use the recruiter will begin clicking you. This will give you citizens.
You are capped to receive up to 250 citizens every 24 hours, and allowed to click up to 350 times. Meaning, I could click all 350 clicks for three days, and than on the 4th day I won't have to click because I'll have 300 clicks left, which will normally be enough to put me in a high spot on the list. Though, if you want to receive the 250 citizens as fast as possible, click all 350 every day.
Clicking? That's long and boring!
So what to do? Open a new page in your browser, open 5 tabs, in each of them open the recruiter, move your mouse above the "Recruit!" button, and start clicking it while swapping tabs with the hotkey (Ctrl+Tab for FireFox).
It should take about 2-3 minutes to do all 350 clicks using this method.
__________
Ok, so how to play?
Well, first of all, you'll want to get money. You start with a very small sum of gold, and 25 citizens. Your best bet is to train all 25 citizens into soldiers, and go on the attack list. As you'll quickly find out, many level 1 noobs have no army size at all, meaning you can attack them with a 100% probability of winning.
*WAIT*
Before you attack, remember you have turns. You must use them as efficiently as possible, don't waste them on people who aren't worth it.
I would suggest aiming to attack only people who have at least 6 million gold (and 0 army size) in their wallet. You may have to scroll over the pages in the attack list to find them.
Example (http://img224.imageshack.us/img224/572/dtattacklisthe1.jpg)
Once you find appropriate targets, attack them using 10 turns each. Only attack every person once - after the first attack he will not have 6 million anymore, since you pillaged it, meaning he's no longer a good target.
Use your money to fully equip the soldiers you have. Once you have, for example, 15 soldiers fully equipped, don't hesitate to attack people whose army size is smaller than 15. However, be careful and put into consideration their bonuses - a Goblin Cleric with 14 men will also have a 10% bonus to defense, meaning have may have an army as strong as 15.4 fully equipped men of yours, thus, you may not win. Don't risk losing 10 turns like this.
Once you finished doing your recruiter clicks, you'll see that later on in the day the amount of citizens you have as drastically increased. Train 10 of them into spies, and all the rest into soldiers.
You have have some questions now -
Q1: Why not train Miners?
A: At the low level you're at, miners only give 45 gold per 30 minutes. Assuming you even use all 280 men you have after your first day (25+5+250), you will still only receive 12600 gold per 30 minutes. That's a total of ~600,000 gold in an entire day; compare this to 6,000,000 gold which you get from a single attack on a noob who chose to get miners and forgot to log in to bank his gold.
Q2: Why not get Guards?
A: Because if you know what you're doing, you'll use all your money to buy equipment in the armory. Since you have no miners, your gold will stay at a low amount which has a null importance to you, so even if you get attacked and lose, it aint a big deal.
Q3: Why not upgrade my Soldiers to Knights or Berserkers?
A: Keeping your Soldiers as Soldiers will allow you to un-train them and re-train them later into other roles. For example, once you get stronger, you will want to buy lots of spy equipment, than train up 200-300 spies. Go to the attack page, spy on people who have large amounts of gold (100+ million), and find people who have less defense than your offense potential. Once you find 4-5 people like that, untrain your spies, retrain them as soldiers, and attack those people with full force.
Q4: Does all this mean miners, guards, sentries, knights and berserkers are useless?
A: No. They're useless to someone who just started playing and barely has any citizens. After a week or so of playing, assuming you made sure to use the recruiter, you should have up to around 1800 citizens. At this point, training miners and guards will become a viable option. Later on, you will have even larger amount of citizens, and you will no longer need to retrain at all. At this point, assign them into the higher ranks such as knights and archers to get more strength out of them.
---
So, after using your first 50 turns to earn about 25 million gold and buying equipment for your soldiers, what to do next?
∙ Make sure to use the recruiter.
∙ Go over the interface and make sure you understand everything.
∙ Wait for tomorrow.
At the next day, with your 280 men, you should start hunting targets with larger amounts of gold. This is where skill comes in. You will have to use method I earlier mentioned to find targets with 50-100 million gold, later on 100+ gold, and than even more.
As you level up, I suggest that you -do not- put points into Charisma and Wealth, as they are both practically useless. You can always get the money you need sooner or later; rather invest those points into an actual strength bonus.