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dannyboy1011
03-22-2007, 11:37 PM
This Is my very first custom what it does is it modifies the hitpoint of all terran units but buildings. It gives sheilds to everything if i remember correctly. and most of the units are detectors because everything is invisible but like 2 or 3 buildings. and 1 or 2 units.

if you have any ideas contact me at pendleton_37@hotmail.com any bugs email me at that email address.

thank you. Sincerly Dannyboy1011

Galiant
03-23-2007, 9:09 AM
It reminds me of that mod thats on SC.org. 'Invisible Mod'

DoctorZettabyte
03-23-2007, 9:35 PM
Good for a first mod. Didn't crash...excellent. Well-rounded, but kind of strong on the terran side. Keep working on it, it's a great first attempt.

-DocTera

MaxedOutBC
03-24-2007, 9:34 PM
Kinda strong on the terran side? Just KINDA strong?

Kinda looks like you added a zero to the end of all the hit-points and shield-points and checked some checkboxes. In fact, it appears you did just that. I am fairly dissapointed at the lack of effort used.

Luckily, however, this is only your first mod. You knew nothing about what players like to see. Here's something nobody likes to see- RIGGED stats. Why make something with 2500 points worth of health when Staredit can cater to that? At least doing some rigged weapon stats isn't doable in staredt.

Heres what my final input is:

(+)Doesn't crash
(+)Some units have different weapon
(+)Units have shields
(+)Units are cloaked

(-)Not a lot of non-Staredit stats
(-)Minimal Effort/Thought put into mod
(-)Few or none actual weapon stat changes
(-)Makes games much longer in TvT (Hmm... Tank battle = take forever)
(-)Looks incomplete : Infantry have 10 armor any rest unchanged armor, for example.

(~)Unbalanced (race-wise) : only TvT has any chances
(~)Minimally balanced (cost-wise)
(~)My favorite unit has only 500, not 5000 HP! Wah...

(+) are good points, (-) are points that can be improved, and (~) are points that don't have to be changed but are benificial to be so. This is based on the fact that this is your first mod. This is not too bad for a first mod but some extra time to fine/coarse tune this mod would be reccomendable.

Holocaust
03-24-2007, 10:13 PM
I agree with MOBC, but I do think it's a very good attempt at making mods for the first time.

Nice.