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Ark-templarius
06-01-2004, 3:22 PM
Patch Changes:
- Fixed a bug that allowed SCV's to heal Marines.
- Fixed a bug that allowed Zerg to build without the need for creep.
- Fixed a bug that allowed buildings to be stacked on top of each other.
- Fixed a Mac bug that prevented StarEdit from running.
- Fixed a Mac bug where background music stopped after the first piece.

Download: http://www.blizzard.com/support/?id=msc0411p

I'm sure some eager people are going to find more bugs. :P

Battlecruiser
06-01-2004, 6:26 PM
You can download this by going to battle.net right?

StealthyDeath
06-01-2004, 7:27 PM
Now all the stacked games are destroyed. Good riddance. :p

Whiteknight
06-01-2004, 8:09 PM
Are you serious? Hmm, like the lights thing is gone? I thought Blizzard put that in there purposely... Oh well, Blizzards recent releases has pretty much killed over half the UMS maps. Hehe, that's funny when you think of it.

that_guy3
06-01-2004, 8:20 PM
lol ya. people will have to come up with something new now. but did they have to take it out? i only saw it in UMS defense maps. could people use it any other way? (except for the hackers :P)

Thunderbird
06-01-2004, 8:22 PM
Actualy stacking seems to still work ^.^ , atleast using the in game triggers.

StealthyDeath
06-01-2004, 9:07 PM
You can still unvision yourself with triggers, but when you try to build on another building, it will give an error message.

Ark-templarius
06-01-2004, 9:35 PM
You can download this by going to battle.net right?
Yeppers.

Oh, I found something weird. My executable icon got corrupted.

assassin_666
06-01-2004, 9:47 PM
damn remeber how some people were haveing problems downlaoding 1.11 well im having those problems with 1.11b

Darkslayer633
06-01-2004, 9:49 PM
Is this the same as the version 1.11 that was released a while back? or will I need 1.11b to get on b.net

assassin_666
06-01-2004, 9:55 PM
no there not the same and you will need 1.11b. i reinstalled sc and its working for me now

StealthyDeath
06-01-2004, 10:10 PM
EDIT: Nevermind.

Icemant90
06-02-2004, 2:29 PM
Will this mean that SCXE stacking buildings to make effect thing and all fastest maps will be gone? I don't care about the fastests, it will unclog the melee section anyway...

StealthyDeath
06-02-2004, 3:00 PM
you just can't stack in game, like those stacked defense maps. Fastest maps are staying. :(

Darkslayer633
06-02-2004, 3:04 PM
I downloaded the patch this morning and it says that I have a different version of the game and it is unable to update. I already have the normal version 1.11 if that makes ne difference

Ark-templarius
06-02-2004, 6:55 PM
It's an error. You'll either need to download the patch from the Battle.net website itself or reinstall StarCraft.

GhostFirebatD
06-03-2004, 12:16 AM
Yeah, I played choose your d 9 choices today & it worked fine. I hate the fastest possbile & zero clutter maps. All the minerals being stacked together is annoying.

Battlecruiser
06-03-2004, 12:20 AM
you just can't stack in game, like those stacked defense maps. Fastest maps are staying. :(
Oh man, that sucks. But then again, without fastest maps, many people wouldn't play starcraft anymore.

peace_machine
06-03-2004, 4:16 AM
- Fixed a bug that allowed SCV's to heal Marines.
WTF?

Does stacking in campaig editors still work?

Battlecruiser
06-05-2004, 1:29 AM
WTF?

Does stacking in campaig editors still work?
Yes, that is why they said fastest possible maps still work. Only thing you can't do it stack In-game. Such as stacked cannon defence.

Geno
06-05-2004, 1:18 PM
Well, at least this means that new defense maps will have to emerge... Stacked things were getting annoying...

~Larry "Geno" Meyers

P.S. It was the easiest trick in the book, but for newbies to find out how to do it, it was friggin' amazing to them...

Valjean
06-05-2004, 1:48 PM
O_o

Blizzard needs to make a patch specifically for the Fastest maps. -_-;;

Not to improve them, but to make them impossible to work, ie, eliminate stacking all together. That'd be good. ^_^

Battlecruiser
06-05-2004, 2:01 PM
O_o

Blizzard needs to make a patch specifically for the Fastest maps. -_-;;

Not to improve them, but to make them impossible to work, ie, eliminate stacking all together. That'd be good. ^_^
Yeah, but that mean alot of fastest possible players leaving Starcraft forever.

Geno
06-05-2004, 2:50 PM
O_o

Blizzard needs to make a patch specifically for the Fastest maps. -_-;;

Not to improve them, but to make them impossible to work, ie, eliminate stacking all together. That'd be good. ^_^

Actually, some stacking is good. In UMS, it helps when you need a little space for upgrading places. You can roughly save about 1/16 of a map on a 64 * 64 for some mini-RPG's. I wish I could have stacked back in the day, because it would have pwned... ;)

~Larry "Geno" Meyers

Valjean
06-05-2004, 7:24 PM
I mean more like resource and mineral stacking. :p

And so what if those people leave SC forever? Less retard n00bs on SC2. :p