PDA

View Full Version : StarCraft Wars


DarkMirror
01-26-2007, 6:42 PM
This is similar to the Warboards! games.

You can either Attack, Fortify, or Mine, each once per turn. Every time you do this, you MUST say so.

ATTACK: You can remove a number of up to a minimum of 2 and a maximum of 6 men for another race. However, for each man you destroy, you lose half that amount of your own races men. You are also required to post a brief description of the battle(what units were used, etc...)
FORTIFY: You can add a amount of men to a races ranks. You can only fortify 3 times before you perform another action, the counter then resets However, you must spend resorces to do so. Men recieved are equal to the amount of resorces you spend x5. Every time you Fortify, add an X to the fortification counter.
MINE: You can mine resorces. You can only mine 3 times before you perform another action, the counter then resets. Every time you mine resoreces you gain 1 resorce, and you must add an X to the Mining counter.

TERRAN
Men: 100
Resorces: 10
Fortifications:
Mining:

PROTOSS
Men: 100
Resorces: 10
Fortifications:
Mining:

ZERG
Men: 100
Resorces: 10
Fortifications:
Mining:

NOTE: I hold the right to tell people to stop supporting the Protoss. If they dont, I will take away an arbitrary amount of men from them.

Protoss_Honor
01-26-2007, 6:48 PM
This is similar to the Warboards! games.

You can either Attack, Fortify, or Mine.

ATTACK: You can remove a number of up to a minimum of 2 and a maximum of 6 men for another race. However, for each man you destroy, you lose half that amount of your own races men. You are also required to post a brief description of the battle(what units were used, etc...)
FORTIFY: You can add a amount of men to a races ranks. However, you must spend resorces to do so. Men recieved are equal to the amount of resorces you spend x5. Every time you Fortify, add an X to the fortification counter.
MINE: You can mine resorces. You can only mine 3 times before you perform another action, the counter then resets. Every time you mine resoreces you gain 1 resorce, and you must add an X to the Mining counter.

TERRAN
Men: 100
Resorces: 10
Fortifications:
Mining:

PROTOSS
Men: 100
Resorces: 10
Fortifications:
Mining:

ZERG
Men: 100
Resorces: 10
Fortifications:
Mining:

NOTE: I hold the right to tell people to stop supporting the Protoss. If they dont, I will take away an arbitrary amount of men from them.That is so politically incorrect. Especially when dealing with the Zerg, who are gender neutral (except Kerrigan). The correct term is units.


Gimme a sec, I am figuring out the game play.

The Protoss Gateway warps in five more Zealots


TERRAN
Units: 100
Resorces: 10
Fortifications:
Mining:

PROTOSS
Units: 105?
Resorces: 9?
Fortifications: X
Mining:

ZERG
Units: 100
Resorces: 10
Fortifications:
Mining:

Is this right?


EDIT 1:Oh, and by the way, this game is very even. Too even. The Protoss should have the best defense, the Zerg the most units, and the Terrans the best attack, or something like that.



EDIT 2: Oh, and dont just single out us Protoss supporters like that. If any race is recieiving too much support, you need to take away from them.

PrestonBurke
01-26-2007, 8:19 PM
TERRAN
Units: 100
Resorces: 11 (SCV Rush!)
Fortifications:
Mining:X

PROTOSS
Units: 105?
Resorces: 9?
Fortifications: X
Mining:

ZERG
Units: 100
Resorces: 10
Fortifications:
Mining:

Maybe, adding a sample paragraph wouldnt be too bad. Had to read your rules twice to understand it. Even then, i'm still kind of fuzzy.

DarkMirror
01-26-2007, 9:22 PM
your not allowed to mine 3 times ina turn.

Protoss_Honor
01-26-2007, 9:31 PM
The only thing you do is add that we can only mine once per turn? That doesnt help very much. Actually, it doesnt help at all.

DarkMirror
01-26-2007, 9:34 PM
just play the game. V.2 will have all the bugs worked out.

Pisces
01-27-2007, 6:06 AM
Split protoss in dark and high templar, its more fair than just telling people they can't support them, since protoss won that other game there is an extra lot of them, or you can split zerg into the overmind and kerrigan and terran into the confederacy and the federation (is that the right names? earth and colonies) as well. What are fortification counters for and do they go away when you do something other than fortify, perhaps you can add some extra rules, such as if you have 2 or more mining counters then when someone attacks they may take 1 resource as well for each mining counter over 1, a mining counter gets removed for lost resource; this would make people have to think about who the next poster is going to support, of course there is no incentive for mining 2 in a row but its just and idea. And for each fortification counter over 1 then an attacker loses 1 more unit than usual for attacking it, fortification counters get lost when another action is performed and there is a max of 3.

Just ideas.

TERRAN
Units: 100
Resorces: 12
Fortifications:
Mining:XX

PROTOSS
Units: 105
Resorces: 9
Fortifications: X
Mining:

ZERG
Units: 100
Resorces: 10
Fortifications:
Mining:

Zenox
01-27-2007, 6:24 AM
The PROTOSS gather resources to make up for fortifiying the base
TERRAN.
Units: 100
Resorces: 12
Fortifications:
Mining:XX

PROTOSS
Units: 105
Resorces: 10
Fortifications: X
Mining:X

ZERG
Units: 100
Resorces: 10
Fortifications:
Mining:

DarkMirror
01-27-2007, 7:59 AM
I need you to say what you do. otherwise, its hard to tell.

DarkMirror
01-27-2007, 9:12 AM
TERRAN
Units: 100
Resorces: 12
Fortifications:
Mining:XX

PROTOSS
Units: 105
Resorces: 10
Fortifications: X
Mining:X

ZERG
Units: 125
Resorces: 5
Fortifications:X
Mining:

Infested_Zeratul
01-27-2007, 12:54 PM
Zergs mine
TERRAN
Units: 100
Resorces: 12
Fortifications:
Mining:XX

PROTOSS
Units: 105
Resorces: 10
Fortifications: X
Mining:X

ZERG
Units: 125
Resorces: 6
Fortifications:X
Mining:X

DarkMirror
01-27-2007, 3:05 PM
A pack of Hydralisks attack and destroy a Protoss resorce base.

TERRAN
Units: 100
Resorces: 12
Fortifications:
Mining:XX

PROTOSS
Units: 99
Resorces: 10
Fortifications: X
Mining:X

ZERG
Units: 122
Resorces: 6
Fortifications:X
Mining:X

PrestonBurke
01-27-2007, 3:43 PM
SCV's harvest minerals.
Units: 100
Resorces: 13
Fortifications:
Mining:XXX

PROTOSS
Units: 99
Resorces: 10
Fortifications: X
Mining:X

ZERG
Units: 122
Resorces: 6
Fortifications:X
Mining:X

Pisces
01-27-2007, 7:32 PM
SCVs hurry to assist the starports in constructing cruisers, wraith, science vessels and dropships while the barracks trains hardy marines to fill the fleet.
TERRAN
Units: 140
Resorces: 5
Fortifications: X
Mining:

PROTOSS
Units: 99
Resorces: 10
Fortifications: X
Mining:X

ZERG
Units: 122
Resorces: 6
Fortifications:X
Mining:X

DarkMirror
01-28-2007, 7:14 PM
The Zerg mutate many more Drones, who search out and harvest resorces.

TERRAN
Units: 140
Resorces: 5
Fortifications: X
Mining:

PROTOSS
Units: 99
Resorces: 10
Fortifications: X
Mining:X

ZERG
Units: 122
Resorces: 7
Fortifications:X
Mining:XX

Protoss_Honor
01-28-2007, 9:55 PM
The Protoss Gateway warps in Dark Templar, While the Stargate warps in Scouts to replace units lost in the Zerg Attack.

TERRAN
Units: 140
Resorces: 5
Fortifications: X
Mining:

PROTOSS
Units: 124
Resorces: 5
Fortifications: XX
Mining:X

ZERG
Units: 122
Resorces: 7
Fortifications:X
Mining:XX

PrestonBurke
01-28-2007, 10:11 PM
TERRAN
Units: 140
Resorces: 6
Fortifications: X
Mining:X

PROTOSS
Units: 124
Resorces: 5
Fortifications: XX
Mining:X

ZERG
Units: 122
Resorces: 7
Fortifications:X
Mining:XX

The SCV named Ted, who lost valuable minereals in a poker game, had to go mine some from a secret patch in the forest to replace his losses.

DarkMirror
01-29-2007, 4:37 AM
TERRAN
Units: 140
Resorces: 6
Fortifications: X
Mining:X

PROTOSS
Units: 124
Resorces: 5
Fortifications: XX
Mining:X

ZERG
Units: 157
Resorces: 0
Fortifications:XX
Mining:XX

Zerg Larva rush to sacrafice themselves, growing an army of Zerglings, Hydralisks, and Mutalisks.

Pisces
01-29-2007, 4:57 AM
Terran marines set out and ambush a squad of dragoons, supported by medics the marines made short work of the cyborgs but were forced to withdraw after losing they're medics to reinforcements.
TERRAN
Units: 137
Resorces: 6
Fortifications: X
Mining:X

PROTOSS
Units: 118
Resorces: 5
Fortifications: XX
Mining:X

ZERG
Units: 157
Resorces: 0
Fortifications:XX
Mining:XX

DarkMirror
01-29-2007, 6:05 AM
TERRAN
Units: 137
Resorces: 6
Fortifications: X
Mining:X

PROTOSS
Units: 112
Resorces: 5
Fortifications: XX
Mining:X

ZERG
Units: 154
Resorces: 0
Fortifications:XX
Mining:XX

Protoss_Honor
01-29-2007, 1:29 PM
You can either Attack, Fortify, or Mine, each once per turn. Every time you do this, you MUST say so.DM, you are not following your own rules. Twice you have made posts without saying what you are doing. You simply make the changes.

A group of Zealots and Scouts stumble upon a group of Zerglings, Hydralisks, and an Overlord. They kill several Zerglings, and a couple Hyrdalisks, but the Overlord exscapes with the rest. The Protoss return to base, with the dead bodies of three Zealots.


TERRAN
Units: 137
Resorces: 6
Fortifications: X
Mining:X

PROTOSS
Units: 109
Resorces: 5
Fortifications:XX
Mining:X

ZERG
Units: 148
Resorces: 0
Fortifications:XX
Mining:XX

Pisces
01-29-2007, 6:35 PM
None of the races should have any mining counters since they all performed another action, and I still don't know what fortification counters are for, are they the same as mining counters?

A couple of SVCs followed ted into the forest, found his secret stash and started mining.

TERRAN
Units: 137
Resorces: 7
Fortifications: X
Mining:x

PROTOSS
Units: 109
Resorces: 5
Fortifications:XX
Mining:

ZERG
Units: 148
Resorces: 0
Fortifications:XX
Mining:

DarkMirror
01-29-2007, 6:44 PM
A zerg Patrol crushes the the outpost that attacked thier perimeter.

TERRAN
Units: 137
Resorces: 7
Fortifications: X
Mining: XX

PROTOSS
Units: 103
Resorces: 5
Fortifications:XX
Mining:X

ZERG
Units: 145
Resorces: 0
Fortifications:XX
Mining:X

PS: Oh, and the counters reset afyter you reach XXX.

Protoss_Honor
01-29-2007, 7:01 PM
PS: Oh, and the counters reset afyter you reach XXX.Then whats the point of counting at all? It should be, when you reach three, you have to do something else, like attack, and that resets them.

PrestonBurke
01-29-2007, 10:12 PM
TERRAN
Units: 136
Resorces: 7
Fortifications: X
Mining: XX

PROTOSS
Units: 103
Resorces: 5
Fortifications:XX
Mining:X

ZERG
Units: 145
Resorces: 0
Fortifications:XX
Mining:X

Terrans Attack (-2) from Zerg and Lose one thing:
Ted who was dissapointed because his Co-Workers had found his secret stash. We went into the local Bobby's bar and grill drank himself silly. During the middle of the night, he hopped onto his Vulture and sped away. Unforutantley the drunk fool drove right out of the Terran Colony and into a wasteland were a pair of Zerglings were chasing nightcrawlers. He accidently ran the things over, thinking they were some farmers dogs, pulled over. Suddenly, a Hydralisk unburrowed and fired a volley of needles at Ted, who in his drunken sway dodged the needles. The needles ended up destroying Ted's Vulture.

Zenox
01-30-2007, 3:04 AM
The protoss warp in more reinforcements to strenghten their base. they warp in 6 Zealots and 4 Dragoons... though they were a bit late as the main gateway was half eaten by Zerglings...
TERRAN
Units: 136
Resorces: 7
Fortifications: X
Mining: XX

PROTOSS
Units: 113
Resorces: 3
Fortifications:XXX
Mining:X

ZERG
Units: 145
Resorces: 0
Fortifications:XX
Mining:X

Pisces
01-30-2007, 6:02 AM
-6toss-3terran
Fred was minding his own buisness playing warcraft on his science vessel's computer when sudden he was shook by a blast from a dragoon, in a mad panic he shot off a EMP in a random direction to give himself time to flee, luckly the EMP took out the dragoon's shields, unluckly for him he forgot to turn on the safety and it also took out his engines, luckly for him his sheilds remained intact and he survived the crash unharmed, unluckly for him his ship was totalled, luckly for him he was covering for a friend who as far as the federation knew, was driving the science vessel at the time, unluckly for the protoss, his ship landed on their unshielded dragoons.
TERRAN
Units: 133
Resorces: 7
Fortifications: X
Mining: XX

PROTOSS
Units: 107
Resorces: 3
Fortifications:XXX
Mining:X

ZERG
Units: 145
Resorces: 0
Fortifications:XX
Mining:X

PrestonBurke
01-31-2007, 11:25 PM
TERRAN
Units: 134 + (1)
Resorces: 6 - (1)
Fortifications: XX
Mining: XX

PROTOSS
Units: 107
Resorces: 3
Fortifications:XXX
Mining:X

ZERG
Units: 145
Resorces: 0
Fortifications:XX
Mining:X

Ted today was promoted to Private! He recieved his standard issue Gauss Rifle and Combat power suit and is under the command of Major Kansky. He is assigned to a small squadron consisting of 2 tanks and 6 marines.

Pisces
02-01-2007, 4:01 AM
Shouldn't that be 138 since 1 resource makes 5 units.
Terran attack zerg (-6zerg-3terran).
Private Ted was spending his first night as a marine on the watchtower, suddenly he noticed movement in the distance, pulling out his binoculars he viewed it in the distance, for some reason that crazy scientist Fred was running toward the base. Out of the corner of the binoculars Ted noticed the reason why Fred was screaming as he was running, behind him was a large ultralisk trying to run him down. Ted sounded the alarm and the bunkers filled the ultralisk full of depleted uranium as Fred ran into the base.

TERRAN
Units: 135
Resorces: 6
Fortifications: XX
Mining: XX

PROTOSS
Units: 107
Resorces: 3
Fortifications:XXX
Mining:X

ZERG
Units: 139
Resorces: 0
Fortifications:XX
Mining:X

PrestonBurke
02-01-2007, 5:33 PM
Shouldn't that be 138 since 1 resource makes 5 units. My bad.
TERRAN
Units: 132 [-3]
Resorces: 6
Fortifications: XX
Mining: XX

PROTOSS
Units: 107
Resorces: 3
Fortifications:XXX
Mining:X

ZERG
Units: 133 [-6]
Resorces: 0
Fortifications:XX
Mining:X

After the incident of the Ultralisk, the encampment that Ted and Fred where at was on full alert. Ted's squad was put out on patrol when they encountred a Sunken Colony in the distance. After recieving permission from HQ, the Siege Tanks went into siege mode and fired upon the organism, exploding it into a river of blood. There victory was short because a trio of Mutalisk came down on the squad. The marines took cover around the tanks, strafing and firing at the mutalisks, but never managed to hit them once. Ted took cover by the Siege tanks treads when a marine next to him - Pvt. John - was incinerated to death by glaive worms. The squad commander, Sgt.Thomas ordred his men to focus fire on each Mutalisk. The managed to shoot down each one before they lost another man.

During the battle, a pair of Hydralisk snuck up behind Sgt.Thomas and slashed his head clean off. The hydralisk began to sneak up on the company medic when Ted noticed them and opened fire. The AP rounds tore through the carpace of the hyrdralisk's.

Pisces
02-01-2007, 7:13 PM
What happened to anyone else posting?

Fred was once again mistakenly given a science vessels due to a 5 year military build up on science vessels and a lack of scientists capable of pushing flashing lights without causing the windows powered autopilot to give the bluescreen of firey death. This time on his patrol he had not replaced the automatic warning system with warcraft, this time it was medieval total war, while drifting hopelessly off course he crashed into the back of a mutalisk while it was firing down on a terran patrol; in a little less of a panic then before as he was getting used to being attacked, he engaged the fusion reactor and started firing off its tunneled radiation into the mutalisks allowing the marine sqauds to shoot down the bubbling mutalisks. Fred then floated gloriously off in his vessel trying desperately to pretend that he had saved them on purpose.
TERRAN
Units: 129 [-3]
Resorces: 6
Fortifications: XX
Mining: XX

PROTOSS
Units: 107
Resorces: 3
Fortifications:XXX
Mining:X

ZERG
Units: 127 [-6]
Resorces: 0
Fortifications:XX
Mining:X

jazeic
04-29-2007, 8:25 PM
im new so im so damn lost how da heck du i play dis

Pisces
05-04-2007, 12:05 AM
Read the first page, its kinda confusing.