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View Full Version : SCMDraft 2 Terrain problem


DarkMirror
12-31-2006, 1:39 PM
Using SCMDraft, how do you place edges? You know, the walls on the edge of things like cliffs, temple walls, that stuff?
So that when I make a square map(I mean using square terrain...)I can put walls that way...

TwilightTempler
12-31-2006, 2:08 PM
Well, i think you might have to go into the "Master Control" or something thats like that in either file or another drop down menu at the top of the page =)

SilverCrusader
12-31-2006, 2:35 PM
i just use diff tile, but if you want to make walls using square terrain you have to go to the master tile pallete.

DarkMirror
12-31-2006, 4:31 PM
I dont understand...

grover1311
01-01-2007, 2:04 AM
i tihnk this is what you mean
http://img174.imageshack.us/img174/7541/scmdraftxx2.jpg

once you click it a little window will pop up:
http://img174.imageshack.us/img174/2766/scmdraftwindowzp6.png

DarkMirror
01-01-2007, 2:18 AM
Thats not what I was talking about, but I already figured it out. Sorry for any inconvienence.

Basan
01-01-2007, 9:40 AM
Dark', were you talking about doodad placement on walls when used square terrain? :confused:
And can you please explain better how you solved it, so I (and perhaps others) can learn too provided I don't use square terrain that much? ;)

DarkMirror
01-01-2007, 12:39 PM
No. I was talking about placing the edges of walls, so as to block movement.

You know how the edge of Temple terrain makes it s that you cant go over it? In many maps they place small squares of this terraint inhibiuyt movement in square terrain zones, like mazes. I didnt know how to do this, but I do now.

Go into "Cut/Copy/Past" and highlight a area of terrain. then click the scissors icon. Go into the right click menue and select "Past" a copy of the terrain you "cut" will apear, ready to be pasterd on the ground.