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4046
12-29-2006, 1:23 PM
Well, ive been trying to make a doodad in installation "Disabled" with a trigger (furget what its called..) but it wont work!! this is how i got it set up:

Conditions:

Player X Brings at least 1 anyunit to location X (The Gate)

Actions:

Disable Doodad state for current player at location X (The Gates location)

but it still wont work any ideas why? i need this information quick too cause i gotta get working on my Scenario i hoped to finish in 2 months! or more... now can sum1 help me!!!!!

TheNomad
12-29-2006, 2:37 PM
Well, apart from the SEARCH feature which nobody seems to use and the FAQ (http://www.warboards.org/showthread.php?t=13285) which nobody seems to care about... The answer is in the How do you open/close doors? section.

I suggest that that FAQ should be deleted since nobody seems to care about it or appreciate its value... (yes - sarcasm... but notice how many lazy people we have asking the same question over and over answered on hundreds of sites and forums and tutorials).

Don't get me wrong 4046, nothing against you, but most of the questions you ask are answered on X places and it really gets tiring to do it endlessly :(

Basan
12-29-2006, 4:50 PM
'Nomad, have a :cookie: at my expense. ;) Plus karma.

Let's see if some of our fellow WB'dians that hang 'round these parts can start enjoying it's now limited usefulness, though.