grover1311
12-29-2006, 12:46 AM
http://img405.imageshack.us/img405/6972/savagecrafttw5.jpg
I am getting a moding team together to help make a total conversion, the conversion is of savage: the battle for newerth, I need graphics guys, ppl who know how to use arsenal 3 and scripting ppl.
Here are the beast units witch will be replacing zerg.
http://www.s2games.com/savage/gameplay/beasthorde/images/worker.jpgWorker:
By imbuing the foliage with a portion of Newerth's spirit, the Horde creates a simple creature to mine, repair, and summon structures.
http://www.s2games.com/savage/gameplay/beasthorde/images/scavenger.jpgScavenger:
Lightest of the beasts warriors, wielding the bones of fallen prey.
http://www.s2games.com/savage/gameplay/beasthorde/images/stalker.jpgStalker:
A skilled killer of feline ancestry.
http://www.s2games.com/savage/gameplay/beasthorde/images/predator.jpgPredator:
The largest and toughest of the Horde's standard warriors, these fierce combatants evolved from the ancient bears.
Shaman: A beast of exceptional intelligence that has trained with Ophelia in the mystic arts
http://www.s2games.com/savage/gameplay/beasthorde/images/summoner.jpgSummoner:
The smallest of the beast's warriors, this reptillian descendant is not much for physical combat, but wields powerful magic.
http://www.s2games.com/savage/gameplay/beasthorde/images/behemoth.jpgBehemoth:
This enormous beast is descended from elephants. He is very slow but immensly powerful, wielding an uprooted tree.
http://www.s2games.com/savage/gameplay/beasthorde/images/shaman.jpgshaman:
A beast of exceptional intelligence that has trained with Ophelia in the mystic arts.
Here is a list of what units will be replaced.
Worker replacing drone
Scavenger is replacing zergling.
Stalker replacing hydralysk
Predator replacing ultratusk
Summoner replacing queen
Behemoth replacing gaurdian
here is a list of building that will be used
http://www.s2games.com/savage/gameplay/beasthorde/images/nexus.jpgNexus:
The Nexus harnesses natural energies, providing the Beasts with improved melee combat powers.
http://www.s2games.com/savage/gameplay/beasthorde/images/arcana.jpgArcanum:
The Arcanum reveals the mysteries of magical relics. Beasts can equip these relics for use in combat against their enemies.
http://www.s2games.com/savage/gameplay/beasthorde/images/entropy.jpgEntropy Shrine:
Channeling ambient energies from earth, stone and rock, Entropy Shrines focus this energy for use by the Horde. This natural energy is one of their main weapons against the Human race.
http://www.s2games.com/savage/gameplay/beasthorde/images/fire.jpgFire Shrine: Channeling energy from the sun's eternal flame, the Fire Shrine focuses destructive energy for use by the Horde sorcerers. This destructive energy is used to battle with the oppressors.
http://www.s2games.com/savage/gameplay/beasthorde/images/strata.jpgStrata Shrine: The Strata Shrine channels the energy from the sky, wind, and rain. The Strata shrine harnesses these powers for the Horde's sorcerers.
http://www.s2games.com/savage/gameplay/beasthorde/images/sanctuary.jpgSanctuary:
Creates units that have the ability to heal and revive foot troops.
http://www.s2games.com/savage/gameplay/beasthorde/images/defensive_spire.jpgDefensive Spire:
These magical spires fire bolts of raw magical energy. Useful for holding off poorly equipped enemies but, the spire will not withstand attacks from advanced weapons or magic.
http://www.s2games.com/savage/gameplay/beasthorde/images/entropy_spire.jpgEntropy Spire:
The Entropy Spire is an advanced structure that has the power to regenerate other Beast structures around it.
http://www.s2games.com/savage/gameplay/beasthorde/images/fire_spire.jpgFire Spire:
Fire Spires use their magic in defense of the Beast Horde.
http://www.s2games.com/savage/gameplay/beasthorde/images/strata_spire.jpgStrata Spire:
Strata Spires use their magic in defense of the Beast Horde.
http://www.s2games.com/savage/gameplay/beasthorde/images/sublair.jpgSub-lair:
The Sub-lair is a forward position structure. Horde reinforcements can spawn and re-equip from this location.
http://www.s2games.com/savage/gameplay/beasthorde/images/charmshrine.jpgCharm Shrine:
This shrine fascinates the most powerful creatures, charming them into bloody service for the Horde. Without the Charm Shrine the Beasts would lose the power of several powerful allies.
http://www.s2games.com/savage/gameplay/beasthorde/images/lair.jpgLair:
The Lair is where the Beast Horde Commander gives orders to workers and warriors. This is where the Commander organizes his (or her) team.
http://www.s2games.com/savage/gameplay/beasthorde/images/portal.jpgPortal:
The Beast Commander can open two portals through which his team can travel. The portals remain open for a limited time. This power requires energy points from the Entropy Shrine power pool.
Buildings:
Overlord will just be a sub-lair (building)
Hatchery will be lair
Evolution chamber will be a Arcanum
Spawning pool will be a nexus
ultratusk cavern will be charm shrine
Creep colony will be a spire
Sunken colony will be a fire spire
Spore colony will be a stranta spire
Defiler mound will be a Sanctuary
Queens nest wil be stranta shrine
Spire will be fire shrine
Hydralysk den will be Entropy shrine
Nydus canal will be gate
Upgrades:
Evoulution chamber:
Mana crystal: makes you stronger
Frenzy: makes your units go faster
Entropy shrine:
Sixth Sense: gives you a stronger and faster attack
Snare: magic spell that any unit can use (besides siege)
Fire shrine:
Fire ward: gives you a fire like attack
Sacrifice: gives you fire like amour
Stranta shrine:
Storm shield: gives you more amour
Mist shroud: lets you cloak for limited time
So does anyone join the team? It is going to be a great mod.
I am getting a moding team together to help make a total conversion, the conversion is of savage: the battle for newerth, I need graphics guys, ppl who know how to use arsenal 3 and scripting ppl.
Here are the beast units witch will be replacing zerg.
http://www.s2games.com/savage/gameplay/beasthorde/images/worker.jpgWorker:
By imbuing the foliage with a portion of Newerth's spirit, the Horde creates a simple creature to mine, repair, and summon structures.
http://www.s2games.com/savage/gameplay/beasthorde/images/scavenger.jpgScavenger:
Lightest of the beasts warriors, wielding the bones of fallen prey.
http://www.s2games.com/savage/gameplay/beasthorde/images/stalker.jpgStalker:
A skilled killer of feline ancestry.
http://www.s2games.com/savage/gameplay/beasthorde/images/predator.jpgPredator:
The largest and toughest of the Horde's standard warriors, these fierce combatants evolved from the ancient bears.
Shaman: A beast of exceptional intelligence that has trained with Ophelia in the mystic arts
http://www.s2games.com/savage/gameplay/beasthorde/images/summoner.jpgSummoner:
The smallest of the beast's warriors, this reptillian descendant is not much for physical combat, but wields powerful magic.
http://www.s2games.com/savage/gameplay/beasthorde/images/behemoth.jpgBehemoth:
This enormous beast is descended from elephants. He is very slow but immensly powerful, wielding an uprooted tree.
http://www.s2games.com/savage/gameplay/beasthorde/images/shaman.jpgshaman:
A beast of exceptional intelligence that has trained with Ophelia in the mystic arts.
Here is a list of what units will be replaced.
Worker replacing drone
Scavenger is replacing zergling.
Stalker replacing hydralysk
Predator replacing ultratusk
Summoner replacing queen
Behemoth replacing gaurdian
here is a list of building that will be used
http://www.s2games.com/savage/gameplay/beasthorde/images/nexus.jpgNexus:
The Nexus harnesses natural energies, providing the Beasts with improved melee combat powers.
http://www.s2games.com/savage/gameplay/beasthorde/images/arcana.jpgArcanum:
The Arcanum reveals the mysteries of magical relics. Beasts can equip these relics for use in combat against their enemies.
http://www.s2games.com/savage/gameplay/beasthorde/images/entropy.jpgEntropy Shrine:
Channeling ambient energies from earth, stone and rock, Entropy Shrines focus this energy for use by the Horde. This natural energy is one of their main weapons against the Human race.
http://www.s2games.com/savage/gameplay/beasthorde/images/fire.jpgFire Shrine: Channeling energy from the sun's eternal flame, the Fire Shrine focuses destructive energy for use by the Horde sorcerers. This destructive energy is used to battle with the oppressors.
http://www.s2games.com/savage/gameplay/beasthorde/images/strata.jpgStrata Shrine: The Strata Shrine channels the energy from the sky, wind, and rain. The Strata shrine harnesses these powers for the Horde's sorcerers.
http://www.s2games.com/savage/gameplay/beasthorde/images/sanctuary.jpgSanctuary:
Creates units that have the ability to heal and revive foot troops.
http://www.s2games.com/savage/gameplay/beasthorde/images/defensive_spire.jpgDefensive Spire:
These magical spires fire bolts of raw magical energy. Useful for holding off poorly equipped enemies but, the spire will not withstand attacks from advanced weapons or magic.
http://www.s2games.com/savage/gameplay/beasthorde/images/entropy_spire.jpgEntropy Spire:
The Entropy Spire is an advanced structure that has the power to regenerate other Beast structures around it.
http://www.s2games.com/savage/gameplay/beasthorde/images/fire_spire.jpgFire Spire:
Fire Spires use their magic in defense of the Beast Horde.
http://www.s2games.com/savage/gameplay/beasthorde/images/strata_spire.jpgStrata Spire:
Strata Spires use their magic in defense of the Beast Horde.
http://www.s2games.com/savage/gameplay/beasthorde/images/sublair.jpgSub-lair:
The Sub-lair is a forward position structure. Horde reinforcements can spawn and re-equip from this location.
http://www.s2games.com/savage/gameplay/beasthorde/images/charmshrine.jpgCharm Shrine:
This shrine fascinates the most powerful creatures, charming them into bloody service for the Horde. Without the Charm Shrine the Beasts would lose the power of several powerful allies.
http://www.s2games.com/savage/gameplay/beasthorde/images/lair.jpgLair:
The Lair is where the Beast Horde Commander gives orders to workers and warriors. This is where the Commander organizes his (or her) team.
http://www.s2games.com/savage/gameplay/beasthorde/images/portal.jpgPortal:
The Beast Commander can open two portals through which his team can travel. The portals remain open for a limited time. This power requires energy points from the Entropy Shrine power pool.
Buildings:
Overlord will just be a sub-lair (building)
Hatchery will be lair
Evolution chamber will be a Arcanum
Spawning pool will be a nexus
ultratusk cavern will be charm shrine
Creep colony will be a spire
Sunken colony will be a fire spire
Spore colony will be a stranta spire
Defiler mound will be a Sanctuary
Queens nest wil be stranta shrine
Spire will be fire shrine
Hydralysk den will be Entropy shrine
Nydus canal will be gate
Upgrades:
Evoulution chamber:
Mana crystal: makes you stronger
Frenzy: makes your units go faster
Entropy shrine:
Sixth Sense: gives you a stronger and faster attack
Snare: magic spell that any unit can use (besides siege)
Fire shrine:
Fire ward: gives you a fire like attack
Sacrifice: gives you fire like amour
Stranta shrine:
Storm shield: gives you more amour
Mist shroud: lets you cloak for limited time
So does anyone join the team? It is going to be a great mod.