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nirvanajung
12-27-2006, 9:58 PM
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Hello everyone, i'm looking for TEAM for development my mod( Threekingdoms MOD )

if someone hadn't seen my MOD just try look around this introdcution link
http://www.warboards.org/showthread.php?t=23613 (http://www.warboards.org/showthread.php?t=23613)

TK-MOD (abbreviated word) designed for going to Total Conversion
it's been produced all by myself , Actualy i was only one handling all Contents and resource files

Ok here is information which is the Present possesion of works
----------------------------------------------------
Graphics - 70%

Game Data ( dat file and table of text ) - 20%

Animation Script - 60 %

Memory patch (Buttons and tech tree) - 10 %

Sound - anything not yet
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According to above possesion,
i'm waiting for applicants for each modding filelds
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Applicable Fields of MODDING
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Planning part :
- Story writer
- Game concept and item idea
- Project Assisitant

Graphic Art :
- 2d pixelbased Art
- 3d modeling / texture work
- Game UI desinger

Data / Script / other programing :
- Data file editor (include all data file types )
- iscript writer
- memory patcher (SG/MG/FG...ASM anything)
- MOD package programer

Game Mapper:
Melee type MAP
Usemapsetting MAP (Multy play / Campaign Scenario )


Sound Engineer:
make sound files for unit's Speach , effect sound, etc

Various kind of Assistant

there is no limited part at all to join in,
everone can get any filelds as uguys please thoguh could just one part
Also if wanna multyple parts uguys can get work in a while
everywhere are opened to everyone who's get desire to
make together a gorgeous MOD and Smashing hit in SC-MOD Community
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Since i have work for my current job, i don't have much times to work for this mod recently
it could be more hard to get a work for it after and after
cause maybe i'd have to get Practice as well as possible for get another a job that money better Sooner or later

Basicly I had took this MOD for one of Hobby and practice 3d works
i want make it for going to the Supreme MOD ever made in SC MODs
if someone ask me about my talent of SC modding,
i can hanle most resources such as Game data,Scripting, Memory patching, Sound editing..
But it takes times either

So to speak honestly, i wanna get work just on creation the Graphics
as for working Graphics , u guys dont have to makes it at all
Also dont need to handle anything, just work on own a field of modding

But u guys Remember I won't take Newbie who's don't get how to make MOD over all
Also if I think that some applicant has didn't get to know Basic understanding and attitude
I won't take that person

Now, it will gonna more detail to listen for response and reply about subject of Making team

---------------------------------------------------------------------------
if someone of you have mouth waters by taste which is mind to challenge the TEAM
make reply here or Send PM or Email anything as u please

here are quick links just choose what ur like one
Go Application (http://www.warboards.org/newreply.php?do=newreply&noquote=1&p=412018) / Send PM 2 me (http://www.warboards.org/private.php?do=newpm&userid=38937) / or send Email to evaniss@naver.com (evaniss@naver.com)

Also there are two application pages out of this site
you can write a reply or PM me from these pages but need to creat Account for them

Three kingdom in StarCraft Graphics Network (http://njsc.goodbb.net/index.forum?c=4) (its an main website of develoment TK-MOD )

Recuriting Page in warboards.org (http://www.warboards.org/showthread.php?t=23701)

4046
12-28-2006, 10:04 PM
well ill make the melee map if i can when i have time..

nirvanajung
12-29-2006, 1:38 AM
aight, i'll keep in mind ur saying but i won't let u r in without see ur anyworks ;)

4046
12-29-2006, 12:30 PM
Um, i know your english is bad but can you speak better, learn more english? i dont mean to be racist or anything but i didint understand your last post much... i still work on da map though!

Ktan
12-29-2006, 12:32 PM
He said he'll keep in mind what you are saying but he won't let you in without seeing any of your work.

nirvanajung
12-29-2006, 12:47 PM
that's wat i tried to saying ....thanks Ktan
btw is that was really hard to understand ?
if so , i'm sorry about that
i just could tell u i hope u've get the hang in my grammer

Ktan has understand so i belive that u could take understand me though

aight.. i'm still try 2 make a booster for my english
but It is not easy for beginners to write in English

if u mad at me aight i'd not active in here at all
i dont have any loss from here in the future

hey...BTW is both of this makes u dont understand it much ?

4046
12-29-2006, 1:38 PM
Well, i guess i could ajust to ur grammer. and youl see some of my work when im finished my map....i mean campaign

DarkMirror
12-29-2006, 2:49 PM
For maps...How are this?

nirvanajung
12-29-2006, 6:19 PM
To 4046 : Aight~! i'll try when u show ur work

To DarkMirror : i'll play with ur map right now for ascertain ur sens ;)

DarkMirror, is that desinged for melee game ? why the starting points are designated to near each players
Also there are so many opening fields in southeast
there seems to inessential Area for strategic playing

DarkMirror
12-29-2006, 6:51 PM
Its a UMS, for team play.

nirvanajung
12-29-2006, 8:28 PM
ok i c, well.. i got what you intent for strategic playing
yea.. basicly assigning is fine for terrain and resource
However, Specifically in southeast there looks like inessential Area for strategic playing cause the northwestwardly team has disadvantaged too much geographically

DarkMirror , Do you have any another piece of map to seeing ur talent ?

DarkMirror
12-29-2006, 10:02 PM
I have a UMS...
well, a string of them. No doodads yet, I was planning on putting those in last...

nirvanajung
12-30-2006, 4:22 AM
OK THEN do u have any other meele map ? such of SC-Pro league map

grover1311
12-30-2006, 4:50 AM
nirvana i can try and find some sounds

nirvanajung
12-30-2006, 11:03 AM
what kind of sounds could make out sounds ?

for sounds of this MOD, i've the plan to release as 2 language version(Korean / English )
Acutally currently me and my team have got an work to edit the speaking in korean at first

So if ur offer is about voice stuff of unit, then i'd like to say that wait a while
till other sounds are worked done

but if u could go to working for nature / battle sounds , that'd better

what kind of Sound editor do u use for sounds ?
Also how much do u have exprienced in Editing sound ,
have u got the sources of sound files as enoughed ?

Flametrooper
12-30-2006, 11:18 PM
I could do Data editing I guess, just not totally full-time

Protogod
12-30-2006, 11:44 PM
For maps...How are this?

remidns me of a map the review boards turned down...and our standards werent high...

DarkMirror
01-01-2007, 12:52 AM
What! My map rules. Its very good, I just need to get rid of those minerals in the bottom corner.

andman3000
01-01-2007, 2:48 AM
OK THEN do u have any other meele map ? such of SC-Pro league map

Um I have a map from one of my korean friends that I played him on once. Im not sure if its a SC-pro league map but he told me that it was Slayer_Boxer's fav map.
Hope that helps.

P.S. or are you looking for a map that DarkMirrer made? if so then I cant really help on that one.

DarkMirror
01-01-2007, 12:44 PM
He wants us to Make our own maps, so that we can sign up as map makers. :rolleyes:

nirvanajung
01-01-2007, 2:44 PM
Um I have a map from one of my korean friends that I played him on once. Im not sure if its a SC-pro league map but he told me that it was Slayer_Boxer's fav map.
Hope that helps.

P.S. or are you looking for a map that DarkMirrer made? if so then I cant really help on that one.
yes i said about his made
as for ur attached map that is OGN-official map
but i didn't saying for official map which maded from other person :concern:

What! My map rules. Its very good, I just need to get rid of those minerals in the bottom corner.
yeah i know... i admit basicly ur map design is pretty good
but just think about map balance and equality of resource and battle

the northwestern team has unfavorable starting location
probably they wouldnt get an expansion base out there

He wants us to Make our own maps, so that we can sign up as map makers. :rolleyes:i think that'd be well to do, don't u guys think like that ? :<

I could do Data editing I guess, just not totally full-timeok i c,
so then, could u take data editing for one race or just specific units ?
but i belive that data editing need to work
with both dat editing and iscripting for actual unit

could u do iscripting ? have u ever any iscripting before ?

Flametrooper
01-01-2007, 3:35 PM
I have, but I am terrible at it, and my IceCC doesn't really work. I could data editing for a whole race at the most.

nirvanajung
01-01-2007, 5:21 PM
FT : hmmm what is exactly ur problem on iceCC ?
such an install trouble or com/decompile troble ?
if so try to get another new iceCC pacakage which is changed from shadowflare who's made the MPQ-draft,WinMPQ

the New iceCC are the changes (compared with the original IceCC, not the "IceCC Fix" release)

- Does not need to be placed at C:\IceCC, it will work where ever you put it as long as all the required files are located with it.

- By default will name scripts by a list of names for the iscript IDs, rather than basing the name off of an images list. This can be overridden by a parameter (-n) to use the original behavior.
- Identified more animation types; none are labeled as unknown anymore.
- Fixed the parameters of a few opcodes.
- Renamed many opcodes so they would have more fitting names. (a list of the new names is included)
- More specific names on "local" labels. (for example, "BroodlingLocal00" instead of just "local00")

here is direct link of another iceCC
http://shadowflare.samods.org/dwnload.html#IceCC

After use that for iscripting, that pretty better than earlier
mostly that wasn't show any error

btw ....What about ur MOD project ? r u not busy ?
iu'd gonna be ok ? even get a work for my mod TEAM

sorry doble posting....-_-

Protoss_Honor
01-01-2007, 6:12 PM
Use the edit button dude.

Flametrooper
01-01-2007, 8:39 PM
Well, my IceCC works, (I already have ShadowFlare's version), I think at least. Sometimes it doesn't, other times it does.

My other mod is the reason I said "part-time" work.

Also, I am not that great AT ALL with scripting, but I can easily do other .dat editing.

nirvanajung
01-01-2007, 9:28 PM
ok i got it
as for iceCC work, in my guessing probably u didnt wrote script correctly so that doesnt work but i'd like 2 say u could make without big issue
and ur time .. ok i c what r u have an plan for both works

as for Dat editing, i wish u have make such for an unit / weapon w/ iscripting and dat editing a bit atleast
causse they both are connected from each other
so if could work like that would be more streamlined

and i'm not telling about "plain editing for the numerical stat"
probably u'd have to make sure creat a new effect and physical features for Actual unit

have u nodoubt about it u could assure me that u could make that without big deal ?
if so i'd consider ur proposal to u're in

nirvanajung
01-11-2007, 12:32 PM
current process of TEAM
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i've got about 20 Applicants for TK-mod from here and SC Modding forum of Staredit.netand korean community
and i decide that 5 members are in
i believe they are great members who's have great works for thier field
3 merbers are korean and 2 memebers are english persons they are came from Stareditnetwork

it still no one from here
However, i'm still looking for members and i'm still take applicants offer
and i'm give a deep thought for join in TEAM

when i get resouces as much enough to begining in earnest
i'd make the members public here

i belive that if u see korean mapper's works for my mod
u guys will really impressed from them

999990
01-12-2007, 8:54 PM
Yo, I here you wanted a map Nirvana? Try this on for size!!:)

nirvanajung
01-12-2007, 9:33 PM
aight, i have looked ur map is it melee map isnt it ?
anyways.. ur design of placement object is not bad terrains are clean
but i really can't appreciate ur concept of melee map
why each start forces are so much different from eachothers
as u seen, basicly 4 force are located each corners but
why southeastern base have expansion resouce field in the right hill
and why north side forces are don't have expansion resouce field at near side
beside, why outpost hill are loctaed in front of southwestern base
that base have so much good for deffence if there is deffensive wall

anyways... what ur best talent for mapping ? which would u like make map ?
melee or usemap setting or campaign
if u give infor to me ur talent for mapping then i'd make thinking about ur in or not

U-238
01-13-2007, 4:58 PM
i want make it for going to the Supreme MOD ever made in SC MODs

rofl. son, you could put your mod out right now, as it is, and it'll probably be the top one out there. (except for pr ofc but's that's a warcraft mod so it doesn't count.)

As for graphics, if you have any openings left I may be able to help. I'm not "the greatest", but I can do units. I work mainly with blender but I do have 3ds max and can work with that.

nirvanajung
01-13-2007, 5:47 PM
rofl. son, you could put your mod out right now, as it is, and it'll probably be the top one out there. (except for pr ofc but's that's a warcraft mod so it doesn't count.)

i have schedule for release MOD however, i'd like to going project to make
as well as possible
and yea~ i know that wc3 mod but that isn't Surrogate to compare it
there r bunch of greatest mods which are have awesome graphics stuffs than that wc3 mod
Also this mod isnt Supreme MOD of all games
however, i want it going to the well made MOD

As for graphics, if you have any openings left I may be able to help. I'm not "the greatest", but I can do units. I work mainly with blender but I do have 3ds max and can work with that.
ok if u can do for 3d stuffs and 2d graphics then i'll open chance
basicly there is no restrictions on everywhere

and i don't care whether u r great in CG art it or not
if u could make as quite satisfactory then u could join in anytime as u please

as for my usual way of 3d working for SC unit grahics
basicly i make 3d works from scratch as i possible
but i use WC3 models and many other game models which are extracted from game source file
and i use them for each references and edit them to get sequence of BMP's
because i have no time as much as make from scratch for all graphics stuffs

however... that usual way is pretty effective to saving time

so if u get the job for our work, u would don't need to creat from scratch
also u may could get just clocklike-working
becuzz basicly most grps which are made for inside-Alpha version
those are quite finished mostly w/ modelling,texturing and animations
but most building graphics are just used graphic soruces of other games
such as Fate of the Dragon and Rise of Nations, Age of Empire ,
Medival Total War and many other games

basicly i made current works for each member's could work Since it comes the making sense from
inside-Alpha version
which for TEAM is initiative and drive Modding Actualy

So many of non-original sprites are could be changed from scractch by 3d working myself and graphic artist of TEAM
or it maybe could just use for public beta which is first release without retouch image

Anyways i hope if i could see ur CG works something i could be better to make the decision what would u be no problem in graphic art or not

nirvanajung
01-16-2007, 11:34 PM
Additional recruting :
i'm looking for supplement MEMBER Which important position

● UMS mapper ( include writing triger )
- basicly USM mapper will make map for based on three kingdmos story line
most need for focusing is play game balancing and arrangement unit/buildings

● Trigerlist
- some of USMs and Campaign maps need to dramatical triger to play story line
in the map very dramatic and naturaly
so trigerlist not always need to know about three kingdmos stories
just need triger editing for Ai and event of stage with the details

● technical adviser
- currently, our team has buckle to cooperate with other members
so basicly i want u to be technical adviser for us to help if when we get troble in some technical problem
probably we would don't get technical trobles much in our working
Three kingdoms MOD isn't based on SF(Sience Fiction concept)
it's will look like Age of Empire

but there is some of unique and characteristic behaviors and systems

basicly technical adviser will just search out and ask to public or personality
and give ur oppinons and maded out features by researching for our technical trobles

To help here Considering join team
i'd like to tell here about the present members who's decided to work together

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● i'm working for Project Leader and director, Art director, Animator,
Iscriptor(a bit of specific part), resource file manager

● UMS and trigerlist - Lord_Jeremy ( work for both ), £ove.Flower

● Melee Mapper - @db@

● Data editor - Shocohitoh

● Iscriptor - Nirvanajung ( take a bit of specific part ), Shocohitoh

● memory editor - Shocohitoh

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Lord_Jeremy is came from Staredit network
Shocohitoh, £ove.Flower , @db@ they are came from korea SC modding community

but there is no one from here -_-