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Pixalis
12-22-2006, 9:05 AM
i would like formations in starcraft 2, armies look so much cooler if they are in some sort of formation, like a line or box.

Another thing that i want is a hold ground option, meaning men will not move when a enemy comes close and runs off

Zenox
12-22-2006, 10:27 AM
That would be something new but formation woudn't work much with starcraft,and there's a command called "Hold Position" which makes a unit attack from it's position you know...

Giantfish
12-22-2006, 5:12 PM
I don't think formations would be too useful though. They limit your troops mobility as they'd all have to move as a single mass and they would be vulnerable to weapons that have a splash radius.

1337oWnEr
12-22-2006, 6:20 PM
The formation idea is good and bad. the good things are that some units may not be able to attack in their spot unless they move, getting rid of the formation. the good thing is that they would look cool (ooh shiny@.@) and they would help. if you have warcraft played they have formations;)

the hold ground is not a good idea since they already have hold position.

1337oWnEr
12-22-2006, 6:21 PM
i meant to say The formation idea is good and bad. the bad things are that some units may not be able to attack in their spot unless they move, getting rid of the formation. sorry for the typo

Neu(t)ral Damage
12-23-2006, 2:33 AM
i meant to say The formation idea is good and bad. the bad things are that some units may not be able to attack in their spot unless they move, getting rid of the formation. sorry for the typo There's a nice little button labeled "Edit" on each of your posts. click it to modify your post, instead of creating an entirely new one to correct a minor typo.

Formations could be strategized by creating multiple types.

'Attack' formation could form a rectangle with a large surface area facing the enemy.

'Defend' formation could form a rectangle with little surface area facing the enemy.

'Normal' formation could just be a square, also ideal for open areas.

SuiCidAl-KiSmEt
12-23-2006, 10:11 PM
I dunnu, a 'line formation' would make a few things easier. Where basic units are put into the front line and more vunerable and valuable units are in the back...

A formation function will finally get rid of the unnecessary work and time for players trying to make their units more effective.

Neu(t)ral Damage
12-24-2006, 3:32 AM
A formation function will finally get rid of the unnecessary work and time for players trying to make their units more effective.
But it's so tedious...

Zenox
12-24-2006, 8:31 AM
Unorganized battle fronts look more vicious too!:D

generaljimmy
01-06-2007, 9:53 PM
formations would be a good idea for air units especially, liek have u ever seen a raid without ne formations, heres why their good:
1. they scare the living piss out of the enemy
2.it looks good
3.its organized better
also speaking of organizarion i think it would be cool if u could make little platoons like select a bunch of guiz n there will be a botton that will say form platoon then it will appear as one icon in the portrate box an u can add or remove guiz wenever u want n then when you have like 5 squads there will be a nother botton that will say form company n that is like the same concept as platoon except bigger it might be a little hard at first but when u get used to it then it it should be awsome:_penguin:

Shortyland05
01-11-2007, 5:25 AM
the only formation that I would see useful is that if theres a very powerful/essential unit in amongst smaller/weaker units, with the powerful/essential unit in the middle and the other units surrounding it.

SuiCidAl-KiSmEt
01-11-2007, 5:28 PM
Yeah, but I'm a little worried that StarCraft will turn into formation wars instead of relying on unique units. But if there is also a No Formation formation, I don't see any harm. And if you don't want to use any formation, you can just use the no formation.

Shortyland05
01-12-2007, 4:37 AM
Yeah, but I'm a little worried that StarCraft will turn into formation wars instead of relying on unique units. But if there is also a No Formation formation, I don't see any harm. And if you don't want to use any formation, you can just use the no formation.

Warcraft 3 has the 'no formation' formation, just turn the formations off by clicking the formations button next to the mini-map

MaxedOutBC
01-15-2007, 10:21 AM
I don't really see much point in formations unless you're moving a large army across a long route, because often you troops will walk in a line that is quite vulnerable. Only one unit is in the front, so only that unit (and maybe some units behind it) can fire at the enemy, should they appear. Of course, this can be fixed with micro, but to keep a large army constantly moving and making sure things go smoothly at all your bases can be rather hard, especially with the "12 unit max that can be selected at a time."

SolidSamurai
01-30-2007, 12:53 AM
Yeah, but I'm a little worried that StarCraft will turn into formation wars instead of relying on unique units.

Formations don't do harm to unit variation. Get your facts straight. Units with different roles would merely stand in a unique position in the formation.

Additionally, formations could allow for selection of more then 12 units, considering you've made a quick layout before hand. Selecting other units as well as the formation would assimilate those units into that formation. You might only be allowed to select a few formations at a time however.

I'd say keep the formations. Those that don't like them simply won't use them. They won't like them simply because it might make fighting harder for them. So they'll choose to not use it. If they go up against a player who takes advantage of formations, then it's the job of the formation hater to beat that guy. If the man who uses formations is actually more difficult to beat because he uses formations, then it'll be obvious that formations are a better strategy period.

There is an absolute 0% chance it'll turn into 'formation wars'. There'll just be those that like it and those that don't. So get your flickin' facts straight, motha flicka!

And besides, Blizz aint strict enough elitist bastards (unlike the makers of lineage 2... err *cough*) to add in formations and force people to use them, thus violently suffocating micro elements.

PrestonBurke
02-01-2007, 6:53 PM
I agree with SolidSamurai, the game won't be ruined if there was formations.

Without formations, your units are clumsy and unorganized. There were so many times i wish my marines or hydralisks where in a spread formation so they wouldnt get smashed by tanks or mines.

Games like Empire Earth have various formations that can help support your battle style. If Blizzard is smart enough to incorporate this into Starcraft 2, it can greatly improve strategy for players. You may not realize it at the moment, but things like the Wedge or skirmish formation can be helpful.

Maybe a Auto formation like Firebats in front, marines in the middle and tanks in the back would be killer.

TitanWing
02-04-2007, 1:02 PM
The only problem with the formations is any average player who plays SC online would know how to do this using micro.

Formations would remove micro from the gameplay in many instances. I don't want that, it feels too good to kill 2 lurks with 1 rine and 2 meds... :D

In my opinion, watching awesome micro is far better than seeing neat formations, after a while formations will get old, while micro is always full of surprises.

IrishDutchman
02-05-2007, 4:54 PM
Formations + varying unit speed = bad

Imagine having a reaver and a 10 zergling (shut up) attack a base. Because they have to stay in formation, you now have reaver speed zerglings! Congratulations!

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