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Ktan
11-29-2006, 2:27 PM
May be a good idea to create something of a glossary for people. Then, once we have all the terms we think we need we can compile them into one post and ask for them to be stickied. What do you think?

Some terms that stick out right now for me...

TT - Table-top. Many things are compared to the tabletop equivelents, both things from DoW and fluff. (Eg, in TT, the Necron Warrior and a Space Marine are roughly on a par. In DoW, the Necron Warriors (as the game goes on) reach a point where they exceed the standard Space Marine [needs confirmation]. In fluff, Imperial Guard lasguns can penetrate concrete with ease. In TT, they are the weakest weapon and still only s3, even against unarmoured foes)
Fluff - Informal term refering to 40K backstory.
40K - Warhammer 40, 000
Imms - Necron Immortals
Termies - Depending on context, they can be Space Marine Terminators or Tyranid Termagaunts
Staplers - Tyranid Spinefists
2/3/4 etc. up - Used in speech, up replaces plus. EG, a Space Marine has a standard 3+ save. So you'd pass the die/dice and say 'you have x# Three up saves' (but obvious, I suppose)
Devilfex - TyranidCarnifex with (needs checking) two pairs of twin linked Devourers
Screamer-Killer - Tyranid Carnifex with two pairs of Scything Talons and Bio-Plasma
WWB - We'll Be Back, a special rule that allows models with the 'Necron' rule to stand back up after death. Taken at the start of their turn, if a 4+ is roled they may stand up. There are a few situations where this doesn't apply.
T-Shirt - Reference to Imperial Guard armour since so many waepons can penetrate it.
Flashlight - Reference to the Lasgun, the weakest standard weapon in the TT game.
Fish of Fury - Tactic which involves unloading a unit of Tau Fire warriorswithin rapid fire range of the enemy.
Rhino Rush - A tactic that was predominantly 3rd edition. The player would unload Space Marines from Rhinos into close combat, causing a combat to be initiated sooner than if the Marines were to have been on foot. Changes in the 4th Edition rules made this manuever much more difficult and less effective than just disembarking and shooting, much akin to the 'Fish of Fury'
Rapid Fire Range - A range of twelve inches within which a unit with rapid firing weapons may fire twice.
IG - Imperial Guard
SM - Space Marines

BFG - Battlefleet Gothic, something of a spin off of the 40K TT game that is set in space instead. It is one of the 'specialist' games
Epic - Epic Armaggedon/40,000. Antoher specialist game where all the units are shrunk down into squads that are smaller than your average 40K model and where Titans can be fielded in large amounts.
Necromunda - A skirmish style 40K spin off set in the Necromunda Hive, pitting many gangs (who accrue experience and equipment during their existence, like in an RPG) against each other.

IMBA - Chant often used on Dawn of War forums (ie, Relic Forums) that means Imbalanced.
DoW - Dawn of War, a sucessful RTS game that is set in the 40K universe.

WF(B) Warhammer Fantasy (Battles)
More pending.

Ragnarox
11-29-2006, 6:38 PM
Don't forget "Gaunts" a homespun term referring to termagaunts and hormagaunts.

Giggilyomeromicon
11-29-2006, 6:43 PM
IoM = Imperium of Man

Darmago
11-29-2006, 9:27 PM
Nids:General term for tyranids.
Fexes/Fex's:Tyranid Carnifex(can also be used as a suffix ref. Devilfex (http://www.warboards.org/showpost.php?p=401340&postcount=1))
DS:Deep strike, Troops with this ability can be deployed almost anywhere on the map.
BFTBG: BLOOD FOR THE BLOOD GOD!

thats all I've got for now

Dezzick
12-09-2006, 2:02 AM
You forgot the most simple one of all.
D6(It can be any number, though) - A dice with the number of sides after the letter D. e.g. D6 means the traditional 6-sided die (for all that don't know, die is the singular of dice).
It also can be used in such a form as 2D6, to symbolise rolling 2 6 sided dice, and, obviously, the number in front of D6 can be changed.