View Full Version : Star Trek Interest Check
Black.Ice
11-28-2006, 9:44 PM
I had an idea to create a Star Trek based RP. I haven't worked out the specifics yet, but it'd most likely be a research ship far out away from everyone else. It'd be a short-term RP, going through one mission. Maybe more if it turns out interesting.
Most likely it'll be set in the DS9 era, probably 3-5th season, most likely during the war with the Dominion
More of the mission will be worked out, however, it'd be something cool and trekkie-ish.
Protoss_Honor, you don't even have to post. I'm assuming you're interested. :P
Protoss_Honor
11-28-2006, 9:56 PM
I am puttting this simply to increase my post count. I AM SO IN!!!!!!!!!!!!!!!!!!!!!!!
I did the yess option on the poll only because there is no Protoss_Honor option.
Without the Protoss_Honor option I cannot fully express my complete and total absolute "yes I am in"ness
Black.Ice
11-28-2006, 10:01 PM
Let me add. I'll be making this simple. You don't need knowledge of Star Trek. It'd help greatly, but yeah, just think SciFi on a ship.
Anubis
11-28-2006, 10:05 PM
I'M A TREKKIE! COUNT ME IN! As long as I get a phaser rifle no cheap ass taser looking thing.
Protoss_Honor
11-28-2006, 10:05 PM
just think SciFi on a ship.That is Sci Fi. Ships and advanced techno stuff. And almost always aliens. Didn't you know that?
iHawk
11-29-2006, 12:22 AM
My Trekkieness is probably only second to PH's. I'm in and I can help with story creation and ship names/info. I voted the bottom one 'cause you already know I'd have your babies ;)
You sexy beast :p
~iHawk
Anubis
11-29-2006, 7:06 AM
The only thing I didn't get about star trek is how evreything that happens to the ship some how effects or damages the Anti-matter contaiment. At least it was like that on TNG.
Also are we gonna have Q? Please say we got Q. He's the best guy in the whole series
CrazyTom
11-29-2006, 8:46 AM
Q = not cool.
But if we can invent Federation marines or something, that would be cool - dedicated ground assualt troops. I always thought Star Trek needed more ground vehicles as well - not have everything space-capable, like those Warthog clones in Nemisis.
Failing that, I'm still in... gimme command of a nasty vessel with some evil guns and I'll do anything Black.Ice tells me.
Were Gorns still around during DSN? Those guys were awesome (Starflett Command, ftw!) and I'd be interested in trying an RP as one.
Nickodemus
11-29-2006, 11:53 AM
I call the Ferengi, at least then i can have the money
Yes, i'll give it a try. an honest one at that too.
Cpt.Chronic
11-30-2006, 4:15 AM
I'd be interested.
Cpt.Chronic
11-30-2006, 2:59 PM
Will we be in the Alpha Quadrant or Gamma Quadrant? I think it'd be interesting if we were sent on a scouting mission to gain intel in the Gamma Quadrant...but we'd need a ship more powerful than a research vessel, maybe the Defiant-- never know when you'll need a cloak with the Jem'Hadar around. Just an idea^^
Nickodemus
11-30-2006, 3:03 PM
I'm always interested in doing one 100 or so years into the future, maybe a thousand . fall of the federation thing. Or they have been taken <mostly> over by the dominion and are fighting back.?
thought from Q
Black.Ice
11-30-2006, 3:18 PM
Maybe later.
For now, I was thinking of a prototype ship. Crew compliment of about fifty, heading into deepspace to research a new spatial phenomena.
The reason for the new / prototype ship is because it can withstand some crazy subspace stuff, etc. etc. that we're researching. However, all hell breaks loose when we're on that research mission. I haven't thought of the details yet, but what do you guys think?
Enemies?
Crash-landing?
Break-down?
Nickodemus
11-30-2006, 3:29 PM
Enemies or crash are good. please don't do the hoakie breaking thing..... Its waaaay to overdone. but hey its your ship. I claim security officer/ marine
Cpt.Chronic
11-30-2006, 3:45 PM
Although, I'd imagine a crash really limits what you can do with the story since we'd lose the mobility of being on a ship.
Black.Ice
11-30-2006, 4:28 PM
Enemies or crash are good. please don't do the hoakie breaking thing..... Its waaaay to overdone. but hey its your ship. I claim security officer/ marine
Hoakie?
Yeah, Cpt. Chronic, that's the one reason I don't want to do the crash. I'll figure out something cool though. Probably combine a lot of elements out there.
Yeah, I like your ideas so far BI. However designing a completely new ship might make it hard for some people to visualize. I personally suggest just using a modified Science vessle so that pictures can be aquired and it makes more sense from a story stand point as well. If it's during the Dominion War, the Federation might not be prepared to shell out a whole new ship for the research mission, but if the research is important enough it'd be easy enough to modify an existing class and send it out.
Since we're supposed to be researching a sub-space anomally, something we could do is have enemies attack and we're outnumbered and/or outgunned so we go to Warp but of course the anomaly screws over our engines and we end up whereever and/or whenever.
For a ship I suggest the Nova Class (http://memory-alpha.org/en/wiki/Nova_class) since it's around the size you want, is a science vessle but as alternate reality/futre timeline episodes have proven it can be alterered into a combat vessle. Plus it's just a sexy ship ^,^
If you want more of my ideas on how we can alter the design PM me, I'd be more then happy to help.
~iHawk
Anubis
11-30-2006, 6:00 PM
The Nova class does look good. However it said short range ship. i was thinking this was gonna be pretty far from federation Space.
P.S. Would be awesome if we could take all of DS9 with us :P
Cpt.Chronic
11-30-2006, 6:22 PM
I still vote Defiant. You know, the Trill/Federation did use this ship as a Science ship in one of the episodes to create a manmade wormhole. Of course, being the most powerful and the fastest ship in the fleet doesn't hurt either, especially if we end up in the Gamma Quadrant.
CrazyTom
11-30-2006, 6:33 PM
Short term, not short range. Slight but important difference.
For enemies, something insidious, possibly with cloaking technology - get some tension as to where they are.
Or, some sort of energy being that exist solely in subspace, this phenomenon being their expansion point into the physical universe or something. Like the Pah-Wraiths, only nastier. They can inhabit human hosts and manifest actual physical changes, like claws and spiky bits and teeth. B.I could PM members who would be taken over by the enemies, to add a bit of a surprise to the drama - we don't actually know who'se going to turn until they do so.
The starship crash could happen midway through the rp - I'd definitely prefer it if it were a led rp, like Nephilim - planned events sort of thing.
P.S. Would be awesome if we could take all of DS9 with us
Women with wrinkly noses for the lose.
Cpt.Chronic
11-30-2006, 6:41 PM
*pyong*pyong*
(say out loud for full effect ;) )
http://www.magis.hr/corky/images/original/DS9%20-%20defiant%20firing.jpg
Nickodemus
11-30-2006, 6:57 PM
man I have had this argument many times. Its not a science vessel. Its an attack craft, or scouting vessel. It was explained as that in many books i have read. when the heck did they go and change it into a "science" vessel. Its not. scouting and attacking marque....
Black.Ice
11-30-2006, 7:07 PM
As you all know, my RP's are always led and well planned out. This is going to be no different, just based in the Star Trek universe.
I will most likely be using my own ship creation, however, it'll be similar to most Federation ships. This will allow us to do more than what has been set by the class restrictions, etc. It also fits with the plot because ships take a long time to make... this ship could have been in development before the start of the war since it's a prototype... and it's really a waste of resources to halt a craft in middle of the construction.
Anyways, I'm still working out some of the finer details. As for races, since it's a Federation ship that means... only Federation races. No Klingons, Carassians, Romulans, Breen, etc. More info will be included in the RP when I create it.
Anubis
11-30-2006, 8:06 PM
Short term, not short range. Slight but important difference.
For enemies, something insidious, possibly with cloaking technology - get some tension as to where they are.
Or, some sort of energy being that exist solely in subspace, this phenomenon being their expansion point into the physical universe or something. Like the Pah-Wraiths, only nastier. They can inhabit human hosts and manifest actual physical changes, like claws and spiky bits and teeth. B.I could PM members who would be taken over by the enemies, to add a bit of a surprise to the drama - we don't actually know who'se going to turn until they do so.
The starship crash could happen midway through the rp - I'd definitely prefer it if it were a led rp, like Nephilim - planned events sort of thing.
Women with wrinkly noses for the lose.
I like that idea
Nickodemus
11-30-2006, 8:24 PM
If this is during dominion times. Why not klingons? there part of it during that time sort of.
Cpt.Chronic
11-30-2006, 9:02 PM
man I have had this argument many times. Its not a science vessel. Its an attack craft, or scouting vessel. It was explained as that in many books i have read. when the heck did they go and change it into a "science" vessel. Its not. scouting and attacking marque....
Yes, I know this- it's a ship meant for fighting. All I was saying is that it had been retrofitted in the past to be a science vessel, and if this mission were to take place in extremely hostile territory (aka Dominion space) then it wouldn't be a bad idea to retrofit it again. It's a moot point anyway, as it seems Black.Ice has other plans.
But I agree about Klingons. There were Klingons (well, at least 1) in Star Fleet even though the Klingon homeworld did go to war with the Federation somewhere right around when this RP is supposed to take place.
I'll admit I too find Crazy's idea intriguing. I'm a bit sad that we can't use a Nova though :(
As long as you make a good ship I'm fine. I'll probably either be the Ship's doctor or maybe Tactical Officer.
Either way it's a good chance I'll use an Andorian (http://memory-alpha.org/en/wiki/Andorian) character.
Protoss_Honor
11-30-2006, 9:35 PM
I'll be the First Officer. I love ordering people around.
CrazyTom
12-01-2006, 5:15 AM
Either way it's a good chance I'll use an Andorian (http://memory-alpha.org/en/wiki/Andorian) character.
I wouldn't... for the simple fact that pretty much everyone is going to be pulling your antenna at least once! :P
Can someone provide a link to a list of races in the Federation, preferably with pictures? I'd like to be able to browse and pick the race I'm after.
As for positions, either a security chief of some kind or Chief Engineer. :D
Edit: or, to make it more interesting, B.I could assign us to different crew positions, to make the rp a little more challenging.
Anubis
12-01-2006, 6:57 AM
I call cheif engineer. I could kill us all by dropping a penny in the Anti matter chamber >.>
CrazyTom
12-01-2006, 10:33 AM
I call cheif engineer. I could kill us all by dropping a penny in the Anti matter chamber >.>
Too late, son.
As for positions, either a security chief of some kind or Chief Engineer. :D
I already called it. :P
Anyways, this highlights my reason for B.I choosing at least some of the key ranks - it'll stop arguments, so we don't end up with two captains, three number ones, eight security cheifs, two engineers and absolutely no pilots. Or something.
iHawk
12-01-2006, 12:10 PM
Yeah, I think that we should PM our characters to BI (when the RP is done) and he'll assign us to whatever position they fit/he wants them to be. It will make things more interesting since you can't make a character centered around your position.
What do you think BI?
Cpt.Chronic
12-01-2006, 12:20 PM
What do you think BI?
I might not be BI, but I think it's a good idea considering a lot of ppl will most likely want the same position.
Nickodemus
12-01-2006, 12:40 PM
Lord Ice. I think to make this interesting. People should give interest and you should assign them to stations. We could all be green crew just out of star fleet.
Can I get a response to my question about Gorns?
Also, from what I know from SFB (though that may not be the strongest canon) Gorns are closer allies than the Klingons would have been in the DS9 era and have been for longer. Of course, if an alliance was never explicitly stated by the series and no-one wants it, I'm fine picking another race to be a member of.
I just think a six foot lizard, perhaps as a Security Officer, would be rather cool. :)
CrazyTom
12-01-2006, 7:09 PM
I've looked through wikipedia and Memory Alpha, I haven't found any references to the Gorn in DS9, but the articles did state that the Gorn confederacy enjoyed friendly relations with the Fedaration. I don't see why a few Gorn couldn't be serving on board a ship - after all, the Defiant was supposed to have a Romulan on board to oversee the cloaking device, wasn't it?
http://memory-alpha.org/en/wiki/Starfleet_species
If my Trek-knowledge is correct the Gorn signed a peace treaty with the Federation but have never actually joined it. However if BI thinks it's ok then go for it. But whatever race people pick I'm still rooting for BI choosing our rank/position for us.
We could PM him our race/age/apearance/personality(maybe) and he'd put us somewhere. Then we could edit that into the sheet and post in the RP's thread. Or at very least BI could choose the senior officers/bridge crew. That I think would work well.
Black.Ice
12-01-2006, 10:18 PM
Haha, I find all this discussion really cool,, and I'm surprised at the amount of interest. I've got most of it worked out and I'll be explaining how positions will be dealt with when I make the actual RP. Just give me a few days.
About the Gorns and other races, I wanted the majority of people to be human as is normal with most Federation ships. If everyone plays a weird race, it's going to be weird. Plus, I tend to make the RP's interesting as possible. Having crazy characters sometimes messes with the flow of things.
CrazyTom
12-02-2006, 11:20 AM
Further things that would be cool:
1. Forbidden technology dilemma - something temporal, maybe - considering that it's a subspace phenomenon / anomaly, or possibly related to bioengineering / nanotechnology.
2. Some sort of problem to do with the Prime Directive, maybe relating to those technologies - or maybe the planet we crash on is inhabited by primitives who mistake the Federation crew for gods. Hey, it's happened before! ;)
3. An intrusion into local politics of some kind, so there's plenty of plot to go around. Maybe the subspace anomenon / phenomaly is in a region populated by three or four newly warp-cabable races all at each other's throats. The Federation doesn't want to get on the wrong side of them because if they learn to put aside their aggression they could be valuable members of the Federation - which is in sore need of new blood after the wounds suffered during the Dominion Wars. Heck, if it's going to be a led rp, each of the different factions could have something i.e. technology or information that the crew needs to solve their problem, and we have to go on covert missions to sympathetic elements in each race. Get some diplomacy or espionage / intrigue going.
4. Factions among the crew, possible verring towards a mutiny. If you use my idea of the subspace entities, they could be masterminding the division of the crew to further their own diabolical aims.
5. Plenty of opporunity for Treknobabble. :P
Anyways, there's my ideas. Feel free to include or ignore any you want - or alter them to fit your purposes. All hail the .Ice of Blackness.
Ok, if we have a few too many aliens, I'll just be human: I'm fine with that. However, if everyone joins as a human, can we pwease have one wierd alien? :P
Gorns are relatively humanoid anyway. I'll stop blathering about it now though.
Nickodemus
12-02-2006, 1:08 PM
See, the problem is all alien races in star trek are humanoid. So they arn't wierd. If we had aliens from babyoln 5, now that would be cool.
See, the problem is all alien races in star trek are humanoid. So they arn't wierd. If we had aliens from babyoln 5, now that would be cool.My respect for you just grew even more with the words "Babylon 5" ^,^
You'd be surprised how many people were/are oblivious to it's existance. Though they might not work in this RP, the Babylon 5 races were pretty cool.
Vorlons ftw!
~iHawk
Nickodemus
12-02-2006, 2:40 PM
Minbari.... totally cool. yes, thats because Babylon 5 had a more realistic plot scope. It had a dedicated end plot. and the only reason it dragged out six seasons was because of the mail to get it so. as for the side projects, they were ok. I want that excalibur ship I think it was in the side show. had the big beam from the front. and Bab 5 had one thing star trek only seemed to get ONCE. that amazing thing called three dimentional combat...but this is off course for this RP, so lets get back to it.
Black.Ice
12-02-2006, 3:15 PM
Further things that would be cool:
1. Forbidden technology dilemma - something temporal, maybe - considering that it's a subspace phenomenon / anomaly, or possibly related to bioengineering / nanotechnology.
2. Some sort of problem to do with the Prime Directive, maybe relating to those technologies - or maybe the planet we crash on is inhabited by primitives who mistake the Federation crew for gods. Hey, it's happened before! ;)
3. An intrusion into local politics of some kind, so there's plenty of plot to go around. Maybe the subspace anomenon / phenomaly is in a region populated by three or four newly warp-cabable races all at each other's throats. The Federation doesn't want to get on the wrong side of them because if they learn to put aside their aggression they could be valuable members of the Federation - which is in sore need of new blood after the wounds suffered during the Dominion Wars. Heck, if it's going to be a led rp, each of the different factions could have something i.e. technology or information that the crew needs to solve their problem, and we have to go on covert missions to sympathetic elements in each race. Get some diplomacy or espionage / intrigue going.
4. Factions among the crew, possible verring towards a mutiny. If you use my idea of the subspace entities, they could be masterminding the division of the crew to further their own diabolical aims.
5. Plenty of opporunity for Treknobabble. :P
Anyways, there's my ideas. Feel free to include or ignore any you want - or alter them to fit your purposes. All hail the .Ice of Blackness.
I've got the plot set up and everything. Surprisingly, a few of your ideas will be briefly touched upon. I'm not going to say more, because it'll ruin the surprise.
Anyways, this was an interest check RP and I think I've determined we have more than enough interest. Keep posted, this will be released shortly.
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