RedRagToAnOrc
11-11-2006, 9:37 AM
As I stated in the ordinary SC forum, I'm at least trying to start playing SC a little again. I decided to risk life and limb and have a look into the Abyss server. I'm actually not doing as badly as I thought I would, I'm at least managing to get past the first 5 minutes in a few cases. ;)
Needless to say, I have questions for all you geniuses (and Alex) and I'd be grateful if I could receive some answers.
First of all, in the first replay (quite a funny game, actually, my one win so far - I manage it by proxy Barracks/Bunker rushing him) my opponent takes my Vespene Geyser early on. Against Toss, I realise the need for mech units. Therefore, do I risk my economy by taking it down with SCVs, or do I wait (as I ended up doing) for Marines, at the risk of falling prey to an early rush when I have no mech?
Secondly, when do I expand for a second time and when do I start pumping Factories? You'll notice if you watch the second game that I end up not having enough units to counter his however-many-Gate Zeal/Goon force. I know that Terran usually tends to expand slowly and taking the expansion points in a logical order (expanding across the map like a giant blob), so when and where do I expand after taking my natural?
Thirdly, how do I cope with a quick-tech to Reaver drop? Usually I'll have a tank and a Vulture or two by then and I end up throwing my forces at this thing and losing every unit I have.
Fourthly, and finally, at what point do I start massing Goliaths, being paranoid as I always am that the Toss is massing Carriers?
Regards,
-- Red.
Replays attached. First one is purely for humour value.
Needless to say, I have questions for all you geniuses (and Alex) and I'd be grateful if I could receive some answers.
First of all, in the first replay (quite a funny game, actually, my one win so far - I manage it by proxy Barracks/Bunker rushing him) my opponent takes my Vespene Geyser early on. Against Toss, I realise the need for mech units. Therefore, do I risk my economy by taking it down with SCVs, or do I wait (as I ended up doing) for Marines, at the risk of falling prey to an early rush when I have no mech?
Secondly, when do I expand for a second time and when do I start pumping Factories? You'll notice if you watch the second game that I end up not having enough units to counter his however-many-Gate Zeal/Goon force. I know that Terran usually tends to expand slowly and taking the expansion points in a logical order (expanding across the map like a giant blob), so when and where do I expand after taking my natural?
Thirdly, how do I cope with a quick-tech to Reaver drop? Usually I'll have a tank and a Vulture or two by then and I end up throwing my forces at this thing and losing every unit I have.
Fourthly, and finally, at what point do I start massing Goliaths, being paranoid as I always am that the Toss is massing Carriers?
Regards,
-- Red.
Replays attached. First one is purely for humour value.