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CoLdFeAr
11-11-2006, 2:44 AM
Anyone think they're pro? msg me @USWest.

Ahzz
11-11-2006, 5:00 AM
I don't kind of get it. I guess I'm good, but hardly anyone is pro. and startcraft evolves ? uh?

lammas
11-11-2006, 5:44 AM
I think that he means evolves UMS game. But u are is noob ahzz 8D

MatGeo
11-11-2006, 5:45 AM
Is that a clan or something or is it just a regular evolves UMS?

lol, lammas if ahzz is noob then what am I?

ShadeZ
11-11-2006, 7:13 AM
lol, lammas if ahzz is noob then what am I?
you missed that?!?! Horrors!

Btw evolves is lame :/

MatGeo
11-11-2006, 8:16 AM
you missed that?!?! Horrors!

Btw evolves is lame :/

It's called sarcasm...it's usually hard to identify it over the internet but meh. And yes i agree evolves isn't great...especially since everytime i played, ahzz won T.T

CoLdFeAr
11-12-2006, 9:00 PM
Yea Evolves the UMS game.

Evolves isn't lame =(

It's been like fkn like 5 years or years or something and I'm still learning new things. ;) Perhaps because there was no community and everyone used to play different aswell.

Send me a PM on USWest for a game.

IrishDutchman
11-13-2006, 2:10 AM
lol, lammas if ahzz is noob then what am I?

You're equal to pheces of a chimpanzee.


:D j/k mate.

WickedImposter
11-13-2006, 7:24 PM
lol all UMS is lame. everything in UMS follows a linear path, from defenses to RPGs. if your still learning stuff after 5 years, you probably have soem type of sc learning disabilities.

CoLdFeAr
11-13-2006, 10:57 PM
Edit: Bah screw all you newbs.

WickedImposter
11-14-2006, 8:24 AM
noobs? 5$ says that any one of us could pwn you in a regular game. cept maybe kae, and maybe nasty IF HE GETS LURKER DROPPED

blupp74
11-14-2006, 8:52 AM
I guess we (or atleast I) definetly could be considered newb on UMS maps...

I've played a few scenarios way back, and it's kinda fun, as another little game in itself, but it really has nothing to do with melee. Which is way more fun.

lammas
11-14-2006, 9:20 AM
Edit: Bah screw all you newbs.

rofl grow up dude :D

CoLdFeAr
11-14-2006, 10:38 AM
Newb isn't an insult.

Can't anyone discuss UMS's maps with out people saying how lame UMS's is?


I have a question for you all. If you could only play 1 game type for eternity, would it be Melee or UMS?

lammas
11-14-2006, 11:09 AM
Okay so lets say that newb isnt an insult. "Screw you" isnt an insult either?
And when you make a topic of evolves ums map to melee gaming forum you shouldnt be too surprised when you hear about lamenes.

And btw of course I would take melee. Eternity would be short time to study melee strategies.

blupp74
11-14-2006, 11:31 AM
Newb isn't an insult.

Can't anyone discuss UMS's maps with out people saying how lame UMS's is?


I have a question for you all. If you could only play 1 game type for eternity, would it be Melee or UMS?

This forum is meant for tactics. Maybe "tactics" can be applied to some extent in UMS games, but all melee players can relate to discussions about tactics, while discussions about tactics in UMS would be entirely map specific, and all UMS players don't play the same maps (or even the same KIND of maps) while most melee players are familiar with the same melee maps. And even if they're not, the discussion of melee tactics can usually benefit a melee player anyway.

And answering your question: Melee. Without a doubt.

WickedImposter
11-14-2006, 8:01 PM
ya melee. its always adapting, always new ppl to play. UMS is all so linear. i mean, in UMS, it only takes like 1 hour to notice a linear path to follow and win. after that, its boring. and half of UMS is like porn. in melee, you never know what someone will do. you ever seen boxer? hes done everything from a base move to a scv rush.

SuiCidAl-KiSmEt
11-14-2006, 9:26 PM
Everyone knows StarCraft was meant for UMS and Evolves. Professional StarCraft Evolves player ftw! Please tell me you noticed my sarcasm. :concern: personally, there a more useful time to wast then playing Evolves,

blupp74
11-15-2006, 2:25 AM
...and half of UMS is like porn.


*gasp*

Where is this UMS porn thing? I must have it!

WickedImposter
11-15-2006, 8:13 AM
with your gf and baby around? *tsk tsk* and you dont have to look far. theres this "strip____" around all over. anyways, kismet, what font you used for the invis ink thing?bah cant find right one

Emyndri
11-15-2006, 11:51 AM
East has a fairly big evolves community, four clans, 100+ people. Message me as Emyndri[exo] or go to the channel clan xexo or clan xevo =) Maybe ill go on west and message you.

WickedImposter
11-15-2006, 6:01 PM
but you see, none of go on west. also, this is tactical chamber. evolves is not tactical

Emyndri
11-15-2006, 7:47 PM
Evolves actually is pretty tactical if you know how to play. I don’t know if you know much about math/game theory but in pretty much every game where the two people start out equal where one can win requires either strategy or skill if it’s not an automatic tie. (E.X. Tic-tac-toe)
Evolves is not tic-tac-toe, it might not be as complicated as melee, (and plays completely differently except for small aspects of micro) but it still is pretty complicated, you need to have initiative for the game to employ your strategies (you want your enemy to respond to you, not visa versa). You need to plan ahead, sometimes up to 20 minutes in advance in a game thinking of responses and counter responses. You need to know tactics, how to get the upper hand in battle with the exact same number of units where micro isn’t easy (unless you can control an army of 300 units bit by bit) you need to know how to use your army effectively no matter what unit or combination of units you have and you need to know the backbone and the countless strategies for each situation while being able to make split second decisions on what risks you want to take.

A VERY basic (and not especially well done) guide to evolves that talks about some of the basic tactics can be found at: http://en.wikibooks.org/wiki/StarCraft:Evolves (http://en.wikibooks.org/wiki/StarCraft:Evolves)

ShadeZ
11-15-2006, 10:09 PM
I have a question for you all. If you could only play 1 game type for eternity, would it be Melee or UMS?
Melee.

Evolves actually is pretty tactical
As tactical as it may be, the tactical chamber is for talking about melee tactics... Really what do you need to learn from others to get good at evolves? It would probably take ten games MAX to get all the strategies down...
it might not be as complicated as melee,
Exactly.

Emyndri
11-15-2006, 10:50 PM
"As tactical as it may be, the tactical chamber is for talking about melee tactics..."
It may be off topic for the forum, but I actually came here after fooling around by typing "evolves starcraft" into google, and this came up.

I am still here because the original poster has not replay and the original poster could potentially be good =) (which if you have ever tried finding good players isnt easy) So while it may be off topic for the general forum I still have a reason for being here.

"Really what do you need to learn from others to get good at evolves? It would probably take ten games MAX to get all the strategies down..."

Theres a whole lot to learn, it takes most people 4 or 5 months, once they get "found", to get on a competative level. That over 500 games for most people. If you think you could do it faster, lets say in a month (almost unheard of) your welcome to come to the channel clan xexo on USeast to try =) You can prolly even get one of the members to teach you.

blupp74
11-16-2006, 2:44 AM
Ok, it's getting pretty tiresome to read threads (and sometimes even posting in them!) where I have no idea what you're talking about.
So, please enlighten me. WTF is StarCraft Evolves?
Some kind of UMS I've assumed, but more specifically?

No matter how long it takes to "master" it, I'm sure it's nothing compared to melee gaming.

lammas
11-16-2006, 5:35 AM
It takes "500 games" to get to competive level on evolves and maybe 3000+ games on melee.

ShadeZ
11-16-2006, 9:11 AM
I am still here because the original poster has not replay and the original poster could potentially be good =) (which if you have ever tried finding good players isnt easy) So while it may be off topic for the general forum I still have a reason for being here.
Then why don't you just PM him or msg him in uswest like he said...


Theres a whole lot to learn, it takes most people 4 or 5 months, once they get "found", to get on a competative level. That over 500 games for most people.I somehow doubt that... unless you're really dim. If you think you could do it faster, lets say in a month (almost unheard of) your welcome to come to the channel clan xexo on USeast to try =) You can prolly even get one of the members to teach you.
The game is way to boring for me to want to play any more then once a year.

blupp74
11-16-2006, 10:34 AM
Then why don't you just PM him or msg him in uswest like he said...


I somehow doubt that... unless you're really dim.
The game is way to boring for me to want to play any more then once a year.


...and here I sit, STILL not knowing what StarCraft Evolves is.
Since no one has bothered answering me, I'll just go wiki on that sorry ass.

WIKI:

"Overview of the Game
Evolves is played on a map free of fog of war. Each player has at least one bunker with several thousand hit points, sometimes with additional defenses. The player also controls invincible Science Vessels, or "spawners", moving freely to any spot on the map continually producing units beneath them. Because of the rapid spawning rate, players generally accumulate larger armies than in typical games of Starcraft. Each player controls a "masser" (most often an SCV or an Observer) usually in the center of the map which, when moved over one of the several beacons surrounding it, directs a player's entire force to a corresponding area of the overall map. By this system, large forces can be more easily managed.

Traditionally, depending on the amount of points that he/she has gained, a player is given different units with a generally higher power as he kills units, causing his score to rise. For example, players who have gained 30,000 points might produce Dragoons, while others with 40,000 points would produce the more powerful Wraiths instead, varying by which version being played. Due to this, rounds usually consist of players massing large forces together composed of piles of different units until one's force is powerful enough to destroy an opposing base. Victory is achieved by amassing a sufficiently powerful army and razing the enemy's bunkers."

Wow. That sounds so incredibly boring, I have no idea why anyone would want to play 500 games of that crap, let alone one.
I prefer being good at something that's actually fun.

Emyndri
11-16-2006, 11:41 AM
“Then why don't you just PM him or msg him in uswest like he said...”

I did message him on west, the one time I saw him he was afk in a private channel. When I got back he logged off, he didn’t message me on east, and it’s a lot easier to post here and check once or twice a day for a couple of days while I’m doing other stuff. I don’t especially want to spend too much time afk on west =)


“I somehow doubt that... unless you're really dim.”
You saying that only proves to me that you’re a bit dim. The way to get good at evolves is to be “found” by someone that is already good. To be “found” means you were smart enough to analyze the game and understand how to play enough to teach yourself to a point that you can impress someone that is good.
Almost all of the people that are good, and all of the people that are very good are people that taught themselves.
Saying that a game you either don’t play or aren’t good at is easy just shows me that you are not smart enough to understand the game enough to play it.


“The game is way to boring for me to want to play any more then once a year.”

That’s fine, but to attack it when you don’t know how to play doesn’t make much sense.

"Wow. That sounds so incredibly boring, I have no idea why anyone would want to play 500 games of that crap, let alone one.
I prefer being good at something that's actually fun."
A better description of evolves would be this:
Evolves is a game called mass-attack; basically you spawn one unit a second from floating science vessels that are invincible and have no spells. There’s a scoreboard on the map that tells you how many points you have. When you get to a certain number of points you “evolve” meaning the units your vessels spawn switch from one type to another. Some of the evolutions are better or worse than the previous one. You get points by killing your enemy and each unit has a different number of points its worth. The strategy comes from four different pillars though there’s a lot more that influences the game minorly. The four main skills you use are Strategy (Taking the imitative, thinking ahead, adaptability etc), Battle tactics (being able to win a battle of the exact same number of units, like 100 rines vs 100 rines most of the time), decision making/timing (if your opponent does something that you haven’t seen before, most likely because its either very risky or aggressive to the point of silliness, you need to be able to understand and respond in time so that you don’t die. You also need to be able to trick/trap your opponent into doing certain things.) And micro (skimming kills, moving units unconventionally, effective retreats, meat shields etc.)

A better link for learning a bit about it would be this: http://en.wikibooks.org/wiki/StarCraft:Evolves

blupp74
11-16-2006, 12:39 PM
“Then why don't you just PM him or msg him in uswest like he said...”

I did message him on west, the one time I saw him he was afk in a private channel. When I got back he logged off, he didn’t message me on east, and it’s a lot easier to post here and check once or twice a day for a couple of days while I’m doing other stuff. I don’t especially want to spend too much time afk on west =)


“I somehow doubt that... unless you're really dim.”
You saying that only proves to me that you’re a bit dim. The way to get good at evolves is to be “found” by someone that is already good. To be “found” means you were smart enough to analyze the game and understand how to play enough to teach yourself to a point that you can impress someone that is good.
Almost all of the people that are good, and all of the people that are very good are people that taught themselves.
Saying that a game you either don’t play or aren’t good at is easy just shows me that you are not smart enough to understand the game enough to play it.


“The game is way to boring for me to want to play any more then once a year.”

That’s fine, but to attack it when you don’t know how to play doesn’t make much sense.

"Wow. That sounds so incredibly boring, I have no idea why anyone would want to play 500 games of that crap, let alone one.
I prefer being good at something that's actually fun."
A better description of evolves would be this:
Evolves is a game called mass-attack; basically you spawn one unit a second from floating science vessels that are invincible and have no spells. There’s a scoreboard on the map that tells you how many points you have. When you get to a certain number of points you “evolve” meaning the units your vessels spawn switch from one type to another. Some of the evolutions are better or worse than the previous one. You get points by killing your enemy and each unit has a different number of points its worth. The strategy comes from four different pillars though there’s a lot more that influences the game minorly. The four main skills you use are Strategy (Taking the imitative, thinking ahead, adaptability etc), Battle tactics (being able to win a battle of the exact same number of units, like 100 rines vs 100 rines most of the time), decision making/timing (if your opponent does something that you haven’t seen before, most likely because its either very risky or aggressive to the point of silliness, you need to be able to understand and respond in time so that you don’t die. You also need to be able to trick/trap your opponent into doing certain things.) And micro (skimming kills, moving units unconventionally, effective retreats, meat shields etc.)

A better link for learning a bit about it would be this: http://en.wikibooks.org/wiki/StarCraft:Evolves

I can "attack" a movie based on its plot, can't I?
And the description and link you provided doesn't make me any more eager to play it. Not that I think you mind much - I'm sure your playing experience doesn't need my approval.
Just saying it sounds boring, which is my personal opinion of what I've just read about it. Then again I've found all UMS games I've played kinda boring, so...

MatGeo
11-16-2006, 3:33 PM
Evolves actually is pretty tactical if you know how to play. I don’t know if you know much about math/game theory but in pretty much every game where the two people start out equal where one can win requires either strategy or skill if it’s not an automatic tie. (E.X. Tic-tac-toe)
Evolves is not tic-tac-toe, it might not be as complicated as melee, (and plays completely differently except for small aspects of micro) but it still is pretty complicated, you need to have initiative for the game to employ your strategies (you want your enemy to respond to you, not visa versa). You need to plan ahead, sometimes up to 20 minutes in advance in a game thinking of responses and counter responses. You need to know tactics, how to get the upper hand in battle with the exact same number of units where micro isn’t easy (unless you can control an army of 300 units bit by bit) you need to know how to use your army effectively no matter what unit or combination of units you have and you need to know the backbone and the countless strategies for each situation while being able to make split second decisions on what risks you want to take.

A VERY basic (and not especially well done) guide to evolves that talks about some of the basic tactics can be found at: http://en.wikibooks.org/wiki/StarCraft:Evolves (http://en.wikibooks.org/wiki/StarCraft:Evolves)

Hehe actually evolves is like this. Whoever gets the first spot and keeps it wins... If he doesn't he's either a n00b or the others are cheating :P That's how evolves goes since it's a mass game and if 5 ppl don't team up on you u win easily. :D

WickedImposter
11-16-2006, 5:36 PM
exactly. its pretty much however screws up first loses, sorta like pool xD once you get to a higher level 1v1, youve won. in melee, there are always comebacks in the process. ive completely pwned 1 guys main, then he hid and massed carriers. in evolves, once they mas your main with strong guys, its over.

CoLdFeAr
11-16-2006, 8:45 PM
Contrayer to all belief, Evolves is one of, if not, THE most popular UMS setting game in all of StarCraft.

Tactical Chamber (http://www.warboards.org/forumdisplay.php?f=35)
For in-depth assistance and discussion of strategies.

I will post about stratergized games in a stratergy forum, have an obligation? Feel free to use the report button thanks.

To the person with the retarded baby face avatar, why be a biased as to think Melee has the only form of stratergy, becasue I assure you, you're wrong.


To finish up on the trick question. I'd rather play UMS for eternity because you can play an exact melee game in UMS mode :)


gg.

WickedImposter
11-16-2006, 9:00 PM
lol. your mistaken there, buddy. from what ive seen, the most popular maps ive seen on UMS are strip ___ maps. so no, its not gg. and you cant play melee games in UMS, cause thats UMS, not melee. you can play a 1v1 in UMS, but its not melee. get your facts straight. and i doubt any experienced players 1v1 on UMS, unless its an ob map. Again, UMS gets repetitive. once you fing the pattern, the map is boring.

GG NO RE

own3d0406
11-16-2006, 9:35 PM
Contrayer to all belief, Evolves is one of, if not, THE most popular UMS setting game in all of StarCraft.



Contrary to all belief, that fact makes Evolves THE most pointless thing on the face of the earth.

blupp74
11-17-2006, 1:13 AM
Contrayer to all belief, Evolves is one of, if not, THE most popular UMS setting game in all of StarCraft.



I will post about stratergized games in a stratergy forum, have an obligation? Feel free to use the report button thanks.

To the person with the retarded baby face avatar, why be a biased as to think Melee has the only form of stratergy, becasue I assure you, you're wrong.


To finish up on the trick question. I'd rather play UMS for eternity because you can play an exact melee game in UMS mode :)


gg.

The "retarded baby face" is the face of my son, thank you very much.
Now, where did I say Evolves has no strategy? Nowhere.
I said it sounded boring, and that melee has MORE tactic elements involved.
Can you dispute that? Of course you can. Because you won't let anyone have another opinion of your precious Evolves UMS.

But try to get this through your thick skull: I think it sounds boring. I think it has less strategic elements than melee. Which any person that knows what melee has (macro, expanding, spending resources, the need to get new ones etc), that Evolves doesn't, would too.

WickedImposter
11-17-2006, 6:47 PM
omfg coldfear you should be shot for that. blupps baby is cuter then youll ever be. moving on, i could swear that you are TSO on a different account. jeeze, more TSOs coming in every day.

CoLdFeAr
11-17-2006, 6:56 PM
Meh, thought he was trying to be funny. Very too late to take it back now :)


TSO = ???

WickedImposter
11-17-2006, 7:27 PM
wow. shows how much you know about WB.

own3d0406
11-18-2006, 5:28 PM
wow. shows how much you know about WB.
Well, he has only been here a month...

WickedImposter
11-19-2006, 5:49 PM
lol. w/e