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View Full Version : The "Micromanagment Tips" Thread


Iguana
10-25-2006, 12:48 PM
Any tips for controlling units or flanking your enemy??

Post your tips of any race and units (temps, tanks, drops, mutas, lurkers, m&ms, etc).

Here is one lammas answered to me in the M&M thread.

hotkey marines 2 medics 3 marines 4. When you move them you press 2a click 3a click 4a click. Attack move works for medics so that they will heal all marines on their way.

splatt0r
10-25-2006, 2:17 PM
When facing a group of 3-4 lurkers with m&m, matrix def one marine and send him in front of your force. all the lurks will attack that one while others blast the lurkers.

Ahzz
10-25-2006, 2:47 PM
doesn't work except against newbs. well it does grant a small advantage, but along with that, you need other micro too. You gotta spread up all the marines, and then matrix. run to the back, and then attack with the rest. now lurks will only get 1-2 marine at a time. Tho it's just about as good if you just spread it up well, stim, and attack. Better yet, have a tank and shoot. unsieged tank(s) still have longer range than lurks.

WickedImposter
10-25-2006, 5:56 PM
ya. normally, you would have tanks to take care of lurks. also, you can always stim a marine and run through, then send in rest of rines, while theyre spreaded. this should get you an easier time

GroG
10-26-2006, 11:18 PM
A pretty common trick is the boxer dropship trick, but I'll share it.

While your dropship is flying over their base, press the unit "windows" inside the dropship quickly (just keep pressing the first one over and over again). This way, the ship will keep flying while dropping your units, as opposed to waiting until it's stopped, fumbling over itself, and in general dropping your units slowly.

Another pretty useful but possibly already said or common one is the probe/scv/drone running one.

If someone is coming in to rape your workers with a reaver/tanks/whatever, just select a bunch and right click a mineral patch outside your main (generally your natural expansion). Keep doing this as fast as you can. This way, they'll do it immediately, won't fumble over each other, and will glide over stuff, plus choose the quickest path.

If I think of some more I'll share them. If these were stupid, just tell me to shut up and I'll go away.

lammas
10-27-2006, 4:08 AM
While your dropship is flying over their base, press the unit "windows" inside the dropship quickly (just keep pressing the first one over and over again). This way, the ship will keep flying while dropping your units, as opposed to waiting until it's stopped, fumbling over itself, and in general dropping your units slowly.

No actually thats not the way you do it. Instead press u over your own dropship. Then if you want to do this with 3+ dropships you need to use "center of gravitation" which takes 3hours to learn and is quite useless so I wont explain it now ^^.

Iguana
10-27-2006, 10:18 AM
WOW just saw a JulyZerg replay using the mutas!!! Amazing!!!

How does he attack and leaves so fast?? Using shift??

GroG
10-27-2006, 11:03 AM
Thanks, Lammas, but I think I'll just stick to my "wrong" way of dropship use, which isn't confusing, requires clicking the same wireframe over and over (which is easy) and not multiple objects, and is executable every game right from the get go (requires little or no practice), and is also extremely efficient.

As for JulyZerg, he probably just has 43583945 APM and can right click marine and click away supremely fast. I'm sure shift click works too, but I doubt he uses that.

lammas
10-27-2006, 12:53 PM
how is pressing u and then clicking on your ship harder than pressing unload over every unit?

Ahzz
10-27-2006, 1:36 PM
exactly. it takes less actions and unloads as fast, if not faster. I use same way as lammy. Julyzerg has incredibly high apm and accurate clicks, he attacks, and immediately moves away.

opcwal
10-27-2006, 6:06 PM
yeah, and besides shift causes a pause. instead of trying to make excuses for why good people are good, why dont we just try to get better ourselves?


oh and err whats this center of gravity thing? pm me if you think it's a waste of a post; thanks for your time!

WickedImposter
10-27-2006, 9:12 PM
ya. Julyzerg is prolly not even human :P

GroG
10-27-2006, 9:47 PM
You don't press unload, you just click the 1st wireframe 8 times, while the d-ship is flying it's course.

And I don't know if it's harder to execute yours lammas, all I know is you said my way is wrong (which it isn't), and then couldn't even muster the words to explain your way because you said in the end it was useless and takes 3 hours to learn.

You basically annoyed me, and I didn't like it.

Cpt.Chronic
10-28-2006, 3:09 AM
how is pressing u and then clicking on your ship harder than pressing unload over every unit?
because your ships are moving but the portraits are stationary. You can cycle through hotkeys of each ship and keep clicking on protraits then u don't have to worry about misclicking "u" on the ground or on another ship and screwing up your drop. That's how it's easier^^

lammas
10-28-2006, 4:12 AM
No pressing u on a ship cant be that hard seriosly :---E.

And grog you misunderstuud my post:
I said there are two ways to do it
1) center of gravitation which allows you to unload unlimited amount of drop ships (ever wondered how boxer manages 6 ships in the same time?) yet is very difficult to do. And I can actually explain it: you form a square or triangle or ring from your dropships and press u exactly in the middle of it. (you can do that with templars strom too btw)
2) pressing u on a dropship which is allows you to drop for 3 ships allmost simultaniusly.

and imo its not correct play to spend 10 seconds clicking icons (can you do that with many ships btw?) when you can just press u and spent those saved seconds by macroing your base. However you can do it your way if you like and it does work as you get ships unloaded. Why I said you were wrong was

A pretty common trick is the boxer dropship trick, but I'll share it.

a) its not common way to do it like you told.
b) its not known as boxer dropship trick.

GroG
10-28-2006, 9:00 AM
Actually..
1)It is pretty common, since when I learned of it was back in boxer's hayday and like 3 people showed me how to do it.
2)Guess what they all called it? The boxer dropship trick! Amazing!

If you do it to multiple d-ships, you hotkey each dship then just cycle through keys 1-whatever while pressing the first wireframe over and over. It's very easy.

Whatever, I'm not going to argue with you. Just don't go around saying I'm wrong when clearly I'm not. You can keep doing it your way.

lammas
10-28-2006, 10:21 AM
1)It is pretty common, since when I learned of it was back in boxer's hayday and like 3 people showed me how to do it.
2)Guess what they all called it? The boxer dropship trick! Amazing!

1) well then its more common among your friends than mines cause i know noone who would do that.
2) And I have never seen any talking about boxers drop ship trick on gg net / tlnet forums.
you can keep doing it your way.

Iguana
10-30-2006, 10:36 AM
Anyone know how to group the mutalisks really together for better harrasment? I don't know how to do that.

blupp74
10-30-2006, 10:44 AM
1) well then its more common among your friends than mines cause i know noone who would do that.
2) And I have never seen any talking about boxers drop ship trick on gg net / tlnet forums.
you can keep doing it your way.

I tried the "U + click dropship" method last night, and it worked kinda well.
Less work for the same goal. However, when doing a mass drop, I rarely do anything but select the whole control group of dropships and press "u" then click where I want them to drop.

Sometimes I want a few units dropped beforehand, to attract fire, but then I just chose one dropship from the wireframe and then click on the units inside.

In what kind of scenario would you want to spread your units out in a drop like that, except to draw fire? And if you're only doing it to draw fire, you don't really need to drop that many units, do you?

splatt0r
10-30-2006, 12:54 PM
Anyone know how to group the mutalisks really together for better harrasment? I don't know how to do that.

Select all of them and move them into a mineral field.

Iguana
10-30-2006, 2:40 PM
Select all of them and move them into a mineral field.

WOW!!! Thank you!!!

Cpt.Chronic
10-31-2006, 2:25 PM
btw, I do the drops the way grog does^^

To group mutalisks, and keep them in a tight group, select an overlord to hotkey with them, but make sure it's on the other side of the map, far from the action. Then each time you select that hotkey and move command, they will regroup.

Iguana
10-31-2006, 2:33 PM
btw, I do the drops the way grog does^^

To group mutalisks, and keep them in a tight group, select an overlord to hotkey with them, but make sure it's on the other side of the map, far from the action. Then each time you select that hotkey and move command, they will regroup.

Holy crap! Who the hell discovered that?

Cpt.Chronic
10-31-2006, 2:54 PM
Holy crap! Who the hell discovered that?

Probably some Korean considering they were doing it in televised pro games long before everyone else figured out how to do it. It probably got figured out by the rest of the world when some pro Korean's replay was released where you could cycle through their hotkeys when viewing it.

IrishDutchman
11-07-2006, 2:04 AM
I have a Micromanagment Question.

With P, what is the most effective way to move infantry (archons, lots and goons) up/down a ramp with enemy D close to the ramp? What I usually get is my goons stopping on the ramp and blocking everything, or loads of units milling around and going everywhere and nowhere because the pathfinding is so crappy.

blupp74
11-07-2006, 3:42 AM
I have a Micromanagment Question.

With P, what is the most effective way to move infantry (archons, lots and goons) up/down a ramp with enemy D close to the ramp? What I usually get is my goons stopping on the ramp and blocking everything, or loads of units milling around and going everywhere and nowhere because the pathfinding is so crappy.

Before you reach the ramp, make sure the zealots and archons are infront of the goons. They have shorter range, and need to get there faster. Also, archons are big, and will get blocked by the goons otherwise. As for the goons themselves, their AI is kinda stupid. Try to move as many as can be fitted at the same time. Keep the other ones behind. If you attack/move them, the ones in the back will start walking all over the place.

GroG
11-10-2006, 11:48 AM
Move up past the ramp then attack. I generally right click (move) up onto the plateau, and while they are moving I shift-click attack move.

Generally, unless you are already at an advantage, you are better off just "containing" and expanding rather than trying to get up their ramp.

Superiorwolf
11-27-2006, 7:13 PM
Lammas is a sc player representing his country I think he would know how to drop some units from ships.

BTW to Lammas an Ahzz, does it work with overlords too?

Also Iguana you can stack mutas using Larva too, or you can just like 3 times quickly in a short distance and they will stack.

Siege_Commander
11-27-2006, 7:58 PM
dont you just need to group select then right click anywhere?

Superiorwolf
11-27-2006, 8:11 PM
dont you just need to group select then right click anywhere?
Yah just click a couple of times quickly

Cpt.Chronic
11-27-2006, 8:12 PM
Lammas is a sc player representing his country I think he would know how to drop some units from ships.

Does Finland even count as a country? ;) Texas has twice its land area and four times its population :o


Lammy, I challenge you to post a replay (vs. comp..whatever) using 5 dropships full of golis and I'll do the same. We each use our own method of dropping (press "u" on each ship vs. hotkey cycling while clicking wireframes) and we'll post the replays to determine who's drop is more "simultaneous," which should settle this dispute once and for all^^

Superiorwolf
11-27-2006, 8:49 PM
Does Rhode Island even count as a state? ;) California is like, 20 times bigger and has like, 100 times the population

Does South Korea even count as a country? ;) California is like, 5 times bigger and has like, 4 times the population.


... Of course Finland is a country.

GroG
11-27-2006, 9:23 PM
Lammas may represent his country, but that doesn't mean he's correct.

If you are asking if the same trick works for overlords, something tells me you better first try to even execute the "trick" to see if you can even do it.

Cpt.Chronic
11-27-2006, 9:38 PM
Does Rhode Island even count as a state? ;) California is like, 20 times bigger and has like, 100 times the population

Does South Korea even count as a country? ;) California is like, 5 times bigger and has like, 4 times the population.


... Of course Finland is a country.
Wow, way to take a joke wayyyy too seriously.

lammas
11-28-2006, 12:11 AM
does it work with overlords too?

ships, shuttles and overlords.

Does Finland even count as a country? Texas has twice its land area and four times its population

Not the amount but the quality! One finnish man equals 275 american rednecks and one squaremile of finnish forest is better than whole desert called texas. (that ugly and hot place filled with rednecks and ugly girls doesnt deserve a big T). So gg no re :>

Lammy, I challenge you to post a replay (vs. comp..whatever) using 5 dropships full of golis and I'll do the same. We each use our own method of dropping (press "u" on each ship vs. hotkey cycling while clicking wireframes) and we'll post the replays to determine who's drop is more "simultaneous," which should settle this dispute once and for all^^

I ACCEPT! Lets also see who has more unspent minerals after (out of 1 exp 30 workers kk?) it to see which is more practical. The clash of the titans!

ShIhNe
11-28-2006, 1:05 AM
if this thread is still alive and talking about micromanaging....

1) how do ya group ur wraiths together for better harassment? is it the same w/ zerg, group muta w/ overlord?
2) how do you place ur mines? is it cloning? everytime i try to do it, only one mine is laid outta like, 10 vultures. i cant lay them next to tanks and goons, thers just crowding and they end up dying w/o even one mine laid.

MidnightGladius
11-28-2006, 1:41 AM
1. Same methods, but use a unit other than the Ovie, for obvious reasons.
2. After telling 10 to place, select a few (3-5) and tell them to lay mins a short distance away in another command. Done correctly, all of them will place their mines.

Cpt.Chronic
11-28-2006, 1:44 AM
if this thread is still alive and talking about micromanaging....

1) how do ya group ur wraiths together for better harassment? is it the same w/ zerg, group muta w/ overlord?
Yeah, you can just use an scv in place of an ovie, but it helps if you trap the scv.
2) how do you place ur mines? is it cloning? everytime i try to do it, only one mine is laid outta like, 10 vultures. i cant lay them next to tanks and goons, thers just crowding and they end up dying w/o even one mine laid.
What I do if say I have a group of 10 is tell them all to mine somewhere, then as they're on their way to lay mines, I select 3-4 of them, and mine an area next to my initial 'lay mine' command then select 3-4 more and do the same thing. It's similar to cloning, but I select the vults on screen instead of deselecting using wireframe-- that way you don't have vults that are on opposite sides of the group crisscrossing each other and slowing themselves down.

Edit-- damn, Middy beat me:|

Ahzz
11-28-2006, 9:10 AM
I'm not saying pressing "u" over ship is much faster or anything, or that you'd get much worse macro for it either, but dam, doesnt it take alot less time to prepare? I mean, you gotta hotkey every single dropship to do it as fast, and that is indeed slower. Ofcourse you do not have much more minerals if you spend them just before, but you can instead spend the time hotkeying the ships on macro instead.

And especially with zerg when they have small units like lings or big m&m drops with t, do you still believe thats good there?

Cpt.Chronic
11-28-2006, 1:39 PM
Not the amount but the quality! One finnish man equals 275 american rednecks and one squaremile of finnish forest is better than whole desert called texas. (that ugly and hot place filled with rednecks and ugly girls doesnt deserve a big T). So gg no re :>
Touché. But the girls ain't so ugly in Austin-- it does have the nation's largest college, which means many sexy ladies and because of the hot weather their favorite atire is a bikini. Do they even sell bikinis in Finland?



I ACCEPT! Lets also see who has more unspent minerals after (out of 1 exp 30 workers kk?) it to see which is more practical. The clash of the titans!
You want to see who has better macro? I think we both know the answer to that^^

Cpt.Chronic
11-28-2006, 2:10 PM
I'm not saying pressing "u" over ship is much faster or anything, or that you'd get much worse macro for it either, but dam, doesnt it take alot less time to prepare?
You do have a point, but its really not that time consuming to hotkey them as they approach for the drop, although of course it is more time consuming than not hotkeying them ;)

And especially with zerg when they have small units like lings or big m&m drops with t, do you still believe thats good there?
I think the main point of doing simultaneous drops while the ships are moving is to unload (which distracts auto-fire away from dropships) your troops before the dropships get shot down, and it's no different if you have 8 marines or 4 golis in the dropship.

Btw, I tried pressing "U" on a 2 dropship drop I had and it worked quite well, but I have a feeling once you get more dropships it won't be so easy.

Ahzz
11-28-2006, 2:36 PM
Do they even sell bikinis in Finland?
pft. haha. Looking over at summer etc, you could ask do they even sell swimsuits.

lammas
11-29-2006, 4:33 AM
Mistä tietää et Suomessa on kesä?
Pakkasta kutsutaan hallaksi.

gl traslating that giga.

but make that rep soon chron ill make mines too o,o

ShIhNe
12-04-2006, 1:04 AM
ok i know this thread is sorta dead but..

is there any way to make vultures lay their mine where they are standing?
like can a vult lay a mine where it is, w/o moving then moving bak to lay the mine?
this helps a lot when laying mines in peon lines early game when races only have a few ranged units w/ not many detectors.
i cant seem to get them to stand still and lay their mines...

blupp74
12-04-2006, 3:07 AM
ok i know this thread is sorta dead but..

is there any way to make vultures lay their mine where they are standing?
like can a vult lay a mine where it is, w/o moving then moving bak to lay the mine?
this helps a lot when laying mines in peon lines early game when races only have a few ranged units w/ not many detectors.
i cant seem to get them to stand still and lay their mines...

As far as I know, no. Since you have to click on the location you want the mine layed...and the vulture already is in that spot. Clicking the Vulture won't do anything. But why do you need it? They don't have to lay them where they stand to lay them in the peon lines.

ShIhNe
12-04-2006, 5:11 PM
im getting really pissed off, cause the dang workers make my vults go all over the place. i just want them to stand still and lay their dang mines...
plus they wont lay mines anywhere near enemy tanks/goons so i just want them to stand still while they lay their dang [bleep]ing mines.

o btw, how many vults are too many vults to lay their mines in a single place..

WickedImposter
12-04-2006, 8:47 PM
Mistä tietää et Suomessa on kesä?
Pakkasta kutsutaan hallaksi.

gl traslating that giga.

but make that rep soon chron ill make mines too o,o

Whence know et Suomessa is summer? Package party frost. thats the translation i got :o

btw shine i think that more than 1 vult in a single place and they will start to stack and scatter. btw why would you want to lay mines near their workers? thats only useful if they bring other units in to kill vultures, but they can run workers away and kill mines later.

own3d0406
12-04-2006, 9:00 PM
btw shine i think that more than 1 vult in a single place and they will start to stack and scatter. btw why would you want to lay mines near their workers? thats only useful if they bring other units in to kill vultures, but they can run workers away and kill mines later.

Maybe for scouting? I don't know. :concern:

Siege_Commander
12-04-2006, 11:52 PM
to disrupt mining

ShIhNe
12-05-2006, 12:10 AM
actually, all of ya are right

there are a few good things about laying mines near peons

1. if other units come by, trigger the mine, and kill some surrounding peons
2. acts as a spy on their peon line. its useful to determine if they are low on minerals and in need of a new min source so i can camp w/ tanks
3. if placed in the proper place, starting structures (hatchery/cc/nexus) wont be able to be build there. it will annoy the other player, esp toss and terran that dont have mobile detectors.
4. acts as somethign to scare/block units away so i can freely snipe peons for a bit longer

plus, its really funny when i see a dumb zlot go chase my vult with a mine in da peon. there goes 5 workers

own3d0406
12-06-2006, 5:42 PM
to disrupt mining
How do mines do that?

ShIhNe
12-06-2006, 6:17 PM
thats a good point...

peons run through everything except buildings when they are mining...

only way mines help if they are triggered...

blupp74
12-07-2006, 2:59 AM
thats a good point...

peons run through everything except buildings when they are mining...

only way mines help if they are triggered...

He probably meant that the enemy sends units there, exploding workers, or moves the workers away while he triggers the mines with a unit. Which would disrupt the mining, albeit very briefly.

I usually just mine around the CC/Nexus, then move the vultures behind the minerals and shoot the workers.
If the should bring units to kill the vultures, the mines will help there. No workers will die from splash, but usually I kill enough of them with the vultures. And I don't have to waste time trying to make them lay mines among the workers.

ShIhNe
12-07-2006, 10:37 PM
o

i prefer laying behind mineral patch

enemy cant see it being layed

sometimes if you glitch right, you can hide a mine in the patch

but laying in the peon line and watching it explode is funny xD

own3d0406
12-09-2006, 9:08 PM
i prefer laying behind mineral patch

What's the fucking point of that?

ShIhNe
12-10-2006, 12:13 AM
What's the fucking point of that?

enemy chases vults, mine pops out, they cant see mine pop out, mine kills enemy.

its sorta like covering a missle turret w. the ebay

WickedImposter
12-16-2006, 12:28 AM
umm hate to break it to you, but you must have been playing a noob. THat woudnt of happened with terran, because if you mined behind, they can send tanks to take them out. unless they send a single tank, tanks will take out mines before they reach them, and tanks can survive 2 hits of mines. IF they send vults, well, mines wont go off and they can clear out mines later. Against toss, thet should have obs and goon by the time you have the resources to get vults into the back of their base, unless they went zealots, in which case they already loss. and against zerg, well, if you go metal then you probably lost, on account that mutas>vults.

ShIhNe
12-16-2006, 1:35 AM
ur right