kongurous
09-16-2006, 9:54 AM
Ok, like... 2-3 people already know about this idea, but I thought I'd post it here for posterity, for all to see, and for better detail cus this isn't MSN or IRC.
Now, first off, you will be able to pick from a race. Any race. Notice I said race, not army. Space Marines and Chaos Space Marines are not allowed from the start. As for Dark Eldar, you may choose to become one once making an Eldar character. If you make, say, a human character, you may pick between going into the Adeptus Mechanicus (for economy) or the Imperial Guard (for fighting).
The entire economy would be predominantly player-driven. For example, players in the Adeptus Mechanicus would have considerably less combat ability than a sergeant in the Imperial Guard, but the AM people would be churning out weapons, armor, items... driving the economy. Each race would have their own crafters to fuel their economy, and their own fighters.
The game in my idea will have mostly PvP fighting. There would be PvE for the newer folks, but nothing that you'd be able to go through the entire game without fighting another player. The galaxy would be divided into two parts. There would be the Imperium's space, and then the space outside of the Imperium. Each race would have a different starting location, such as the Eye of Terror or a daemon world for Chaos players, some Imperial planet for humans, a Craftworld for the Craftworld Eldar, and so on.
Inside of Imperial space, it'd be PvE if you don't venture too far from where you started or you're human, and PvP would naturally occur if another player of the other races came in. Outside of the Imperium's borders, it'd be purely PvP with conquerable planets. By this, I mean the player guilds (which would have a faction-appropriate name, such as Kabals for the Dark Eldar or Regiments for the Imperial Guard) would fight over it and the surrounding space. Any vehicle or ship featured in the tabletop or fluff could be used (yes, even Abaddon's flagship, the Planetkiller), same with weapons and troops.
Outside of Imperial space, there would of course be some neutral worlds for inter-racial trade and communication. Any fights would be dealt with by the local police force, which would be strong enough to deal with any threat and certainly have enough equipment to fight anything up to, and including, a Warlord Battle Titan.
Oh, I left out the Space Marines and their traitorous cousins, didn't I? Well, when Chaos players or human players got to the highest possible level and highest PvP rank (Warmaster for humans, Chaos Lord for Chaos players), they either have the opportunity to continue playing like they are, or to turn into a Space Marine/Chaos Space Marine.
By turning into, I mean their soul is taken out of their current body and put into a brand new Marine. They also get to choose between one of the 9 Chaos Legions or the 9 First Founding chapters of the Space Marines. Becoming a Space Marine of either variety gives the player access to many new weapons, armor, and vehicle possibilities and of course makes them much harder to kill. It also ensures only the best players become the best fighters; becoming a Warmaster is difficult for anyone.
The character limit per server would be around 6 to 8 characters, and the graphics level would be somewhere around WoW's requirements so more people would have access to the game. I don't know about a monthly fee, I'm leaning on none, though.
I'm also thinking of e-mailing this idea to Games Workshop. So, R&R(read and review) I guess.
Now, first off, you will be able to pick from a race. Any race. Notice I said race, not army. Space Marines and Chaos Space Marines are not allowed from the start. As for Dark Eldar, you may choose to become one once making an Eldar character. If you make, say, a human character, you may pick between going into the Adeptus Mechanicus (for economy) or the Imperial Guard (for fighting).
The entire economy would be predominantly player-driven. For example, players in the Adeptus Mechanicus would have considerably less combat ability than a sergeant in the Imperial Guard, but the AM people would be churning out weapons, armor, items... driving the economy. Each race would have their own crafters to fuel their economy, and their own fighters.
The game in my idea will have mostly PvP fighting. There would be PvE for the newer folks, but nothing that you'd be able to go through the entire game without fighting another player. The galaxy would be divided into two parts. There would be the Imperium's space, and then the space outside of the Imperium. Each race would have a different starting location, such as the Eye of Terror or a daemon world for Chaos players, some Imperial planet for humans, a Craftworld for the Craftworld Eldar, and so on.
Inside of Imperial space, it'd be PvE if you don't venture too far from where you started or you're human, and PvP would naturally occur if another player of the other races came in. Outside of the Imperium's borders, it'd be purely PvP with conquerable planets. By this, I mean the player guilds (which would have a faction-appropriate name, such as Kabals for the Dark Eldar or Regiments for the Imperial Guard) would fight over it and the surrounding space. Any vehicle or ship featured in the tabletop or fluff could be used (yes, even Abaddon's flagship, the Planetkiller), same with weapons and troops.
Outside of Imperial space, there would of course be some neutral worlds for inter-racial trade and communication. Any fights would be dealt with by the local police force, which would be strong enough to deal with any threat and certainly have enough equipment to fight anything up to, and including, a Warlord Battle Titan.
Oh, I left out the Space Marines and their traitorous cousins, didn't I? Well, when Chaos players or human players got to the highest possible level and highest PvP rank (Warmaster for humans, Chaos Lord for Chaos players), they either have the opportunity to continue playing like they are, or to turn into a Space Marine/Chaos Space Marine.
By turning into, I mean their soul is taken out of their current body and put into a brand new Marine. They also get to choose between one of the 9 Chaos Legions or the 9 First Founding chapters of the Space Marines. Becoming a Space Marine of either variety gives the player access to many new weapons, armor, and vehicle possibilities and of course makes them much harder to kill. It also ensures only the best players become the best fighters; becoming a Warmaster is difficult for anyone.
The character limit per server would be around 6 to 8 characters, and the graphics level would be somewhere around WoW's requirements so more people would have access to the game. I don't know about a monthly fee, I'm leaning on none, though.
I'm also thinking of e-mailing this idea to Games Workshop. So, R&R(read and review) I guess.