PDA

View Full Version : Chaos Zerg 0.4


Bobbydeath
08-23-2006, 9:38 AM
OK I changed some stuff. Nothing much. http://www.megaupload.com/?d=FX039GYX
Once again feel free to post it on your site as long as my name is preserved. I would also appreciate if you could give some comments and suggestions. They will be a big help in improving the mod.
Find out for yourself the changes in the mod.

Known Bugs:
Game Crashes:
- When Corsair Uses Disruption Web
- When a Hallucination dies
- Randomly

Pictures in the Title screen are respective property of:
Blizzard (Infested Kerrigan, Zeratul, Raynor, and Duran)
*(I got Raynor's portrait from the .smk file)

Find out for yourself the changes in the mod. I hope you enjoy playing.

raidmax
08-23-2006, 11:33 AM
wow. it looks like someone knows icecc really good. i found one bug. when a unit jumps in the air to attack, and the enemy that it is attacking is destroyed, he will stay in the air and cannot move. i really like that feature but for reasons of gameplay, id take it out. keep up the good work!

Holocaust
08-23-2006, 1:50 PM
Very cool

However, units like the Zergling and Ultralisk freeze when you try to move them after they attack, I recommend putting the nobrk tags around their attack animations, or shortening them.

Also, the scourge, using stasis field after psi storm, that wouldn't really work 'cause all units in stasis are invulnerable, unless the psi storm was only for the look

Bobbydeath
08-24-2006, 6:36 PM
Thanks. I'll try to fix that bug. If anyone's still here, please post your comments and suggestions.

raidmax
08-24-2006, 6:48 PM
well, if you want more comments the i guess i can say that this is one of the best iscript mods ive ever played:) thats why its one of the selection in my poll. clicky (http://www.warboards.org/showthread.php?t=20386)

Bobbydeath
08-26-2006, 9:59 PM
Just got a bunch of questions . . .
1. How can I make the Subterranean Tentacle fly to its target?
2. How do I make a certain unit use a new header?
3. How can I make a certain unit fire Zerglings that do damage upon hitting the enemy?

raidmax
08-26-2006, 10:04 PM
3. How can I make a certain unit fire Zerglings that do damage upon hitting the enemy?

thats one is easy, just extract the zergling.grp from stardat.mpq. then in your mod rename it to... for example dragbull.grp

MidnightGladius
08-26-2006, 10:08 PM
Change the images.dat entry and edit the iscript accordingly. If you need an example, look at the mutalisk in MT2.

Bobbydeath
08-26-2006, 11:54 PM
Here's what I did:
1. I made the GRP file of the Independent Starport the one of the Zergling.
2. I made the Iscript Id of the Independent Starport the one of the Acid Spray.
3. I edited the Iscript of the Acid Spray and made it like the one of the Fragmentation Grenade except for the sounds and the explosion was the death of a Zergling.
4. I made the Overlord use the Independent Starport attack with Halo(Spin) as the behavior.

When I tried to make the Overlord attack, the Zerglings appeared but did not go to the enemy, make any sounds, or do damage. They disappeared after I gave the Overlord a new order. How can I fix this?

MidnightGladius
08-27-2006, 5:23 PM
Can the flingy.dat entry of the Independent Starport move? :P

By the way, I like the mod a lot, except for the fact that it completely slaughters the sprite limit. Some of those attacks...

Still, very, very nice job.

Bobbydeath
08-28-2006, 8:11 AM
Another updated version of Chaos Zerg:
http://www.megaupload.com/?d=9Z7QJG2Y

I finally got the Overlord thingy fixed except I decided to give the attack to the drone. Some new changes in the mod. Still, comments and suggestions welcome.