View Full Version : Some Trigger Help
Mechsaurian
05-12-2004, 7:01 PM
I'm fairly expierienced with the WE, but I have a kind of funny question. Can I remove a unit's weapon with the "remove animation tag" trigger? I have used this for adding and removing the "bag of gold" but can I delete parts of the model with it? I don't have the time or the money to get a modeling program so triggers and downloaded unit attachments usually have to do. Thanks.
TheDarkCaller
05-13-2004, 11:54 AM
From what I remember of WC3 modelling, no, you cannot, for I distinctly remember a friend editing a model of the footman and having to put textures for the shield and sword in with it - they're all packaged as one. . . the animations add special features, like Blood Lust red-ball-thingies and bags of gold. That might not be right, but I am damned near certain.
Mechadragon
05-13-2004, 4:22 PM
Hmm? Can you use a program to edit WCIII's models?
Markpyro
06-27-2004, 7:39 PM
Yea that would be cool if u could make a stick figure in WC3 that would be a unit. Id like to see the people's faces when a stick figure kills one of their units...
Mechsaurian
06-28-2004, 2:39 AM
Holy CRAP thread revival! I made this thread a month ago! I'd say thanks, but... Whatever. Also, from the look of your joining date, it appears you're new here. Welcome to Warboards and have fun!
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