View Full Version : which team is in advantage at early rush?
Lancer
07-26-2006, 11:31 PM
3 vs 3
3 Human vs 3 Orc
3 Am + 3 water element vs 3 Farseed + 6 wolf?
GenocideAlive
07-27-2006, 12:20 AM
The HUs by far, since WEs are so much stronger than wolves and the AM can summon two in succession.
The WEs have better range, more HP, and will be able to FF much more effectively.
WEs are much more spammable, because you can have as many as you can afford. By level 3, you could get much more with brilliance aura.
RedRagToAnOrc
07-27-2006, 4:57 AM
An AM can have three WEs at any one time which means that it would be basically three AMs/nine WEs vs three FSs/six wolves, and as wolves are worse than WEs anyway, it turns out as a one-sided affair.
it'd probably be easier to surround grunts and not let them run away.. but if the FS'es all get L2 for chain, I'd have to say they have the advantage. who cares though, this probably will never happen in-game.
GenocideAlive
07-27-2006, 4:07 PM
L1 Chain is pathetic and mana intensive. I seriously doubt that the FS' would gain any significant advantage from casting that spell; if anything, it would harm them more than hurt them by decreasing the number of wolves that they could cast.
it'd help them stop any footmen running away..
This thread is starting to turn into 100% theorycraft :/
GenocideAlive
07-29-2006, 9:42 PM
it'd help them stop any footmen running away..
Oh, man. You're right, I'm owned. All those footmen that are present in a 3v3 AM+AM+AM vs. FS+FS+FS battle wouldn't be able to run away.
This thread is starting to turn into 100% theorycraft :/
When was it not theorycraft?
When was it not theorycraft?
Well logically 3 AMs would beat 3 FS and thats not really a theory since it can be proven. But when you add stuff like micro, using items, getting CL, then its all theorys and "What ifs" and shit.
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