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Hotshot
07-25-2006, 8:15 AM
How come some abilities don't work when used by items? Such abilities as 'Starfall', 'Force of Nature' and 'Death And Decay'.

Tharisfal
07-25-2006, 8:59 AM
ummm hardcoded? Like the ones in Starcraft? You could be a little more specific. Like how you made the items etc.

Hotshot
07-25-2006, 9:34 AM
Ok, the items I tried the abilities with were charged. The abilities were chosen directly from the list and hero abilities were limited to 1 level. When you use the item all they do is the begining of the ability (the graphic model) and then nothing. For example, the Starfall moon appears above the caster for half a second and then nothing happens. And when Force of Nature is used when you click over the area of trees you want to use (or anywhere for that matter) it dosen't even use the ability and the casting circle is still the cursor, as if clicking does nothing - but it works fine for abilities such as Flame Strike which are also area of effect. Does that help? Oh, and is there any way to get abilities like 'Bloodlust' or 'Immolation' to work as charged items too? Seeing as some have on/off states making them unusable as items.

Tharisfal
07-25-2006, 2:14 PM
I'm just a noob at modding but I suggest you try this through triggers, because frankly I don't have many ideas as how this could be fixed.

refl3ction
07-26-2006, 2:40 AM
well tharifal there is a way to do this without triggers or that mumbojumbo

select the ability u want to be used for the item and find this:
Stats - Hero Ability
Stats - Item Ability

set hero ability to false and item ability to true, then go to ure item that u want the ability to be used for and add the Starfall ability to the:
Abilities - Abilities:

Hotshot
07-26-2006, 2:51 AM
well tharifal there is a way to do this without triggers or that mumbojumbo

select the ability u want to be used for the item and find this:
Stats - Hero Ability
Stats - Item Ability

set hero ability to false and item ability to true, then go to ure item that u want the ability to be used for and add the Starfall ability to the:
Abilities - Abilities:
Still doesn't work. :(

gamer102
07-30-2006, 11:02 PM
try using an item that has a "select where" like inferno or sentry wards

Got it
THE ITEM CANNOT BE CHARGED
THE ITEM HAS TO BE A HOLD ITEM..Like a holdable sord with ability

The item can be charged if you are summoning a unit but there is no cooldown
notice that the ability itself cannot be cast again until the cooldown is done....but with charged item..there is no cooldown...and the item lasts half a second becuase it is used and not kept when kilcked on.

You never have a charged item with an ability that channels
But once that item is used create a trigger to remove that item

Hotshot
08-03-2006, 12:58 AM
Excellent, thanks for the info.
But how do you explain 'Flame Strike'? It uses channeling but still works as a charged item.

EDIT: Still doesn't work. (I tried this method with 'Starfall' and 'Force of Nature')

hooded
08-04-2006, 12:28 PM
fs isnt channeling, it just has a casting time... (1.33 secs).

do it through triggers. (dummys if necissary, cause they wont move for channeling).

gamer102
08-04-2006, 6:50 PM
Ya ..i guess if it doent work do it with triggers

Hotshot
08-04-2006, 8:01 PM
Yeah, it ended up that way. Quite annoying.